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Azorius Charm
Azorius Charm WhiteBlue (2)
Instant

Choose one —

• Creatures you control gain lifelink until end of turn.

• Draw a card.

• Put target attacking or blocking creature on top of its owner's library.

Guild Kit: Azorius (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Iconic Masters (Uncommon)
Azorius Cluestone
Azorius Cluestone 3 (3)
Artifact

Tap: Add White or Blue.

WhiteBlue, Tap, Sacrifice Azorius Cluestone: Draw a card.

Dragon's Maze (Common)
Azorius First-Wing
Azorius First-Wing WhiteBlue (2)
Creature — Griffin (2/2)

Flying, protection from enchantments

Dissension (Common)
Azorius Guildgate
Azorius Guildgate (0)
Land — Gate

Azorius Guildgate enters the battlefield tapped.

Tap: Add White or Blue.

Ravnica Allegiance (Common)
Other Versions
Return to Ravnica (Common)
Dragon's Maze (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Common)
Commander Anthology (Common)
Commander 2018 (Common)
Azorius Guildmage
Azorius Guildmage White or BlueWhite or Blue (2)
Creature — Vedalken Wizard (2/2)

2White: Tap target creature.

2Blue: Counter target activated ability. (Mana abilities can't be targeted.)

Guild Kit: Azorius (Uncommon)
Other Versions
Dissension (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Azorius Herald
Azorius Herald 2White (3)
Creature — Spirit (2/1)

Azorius Herald can't be blocked.

When Azorius Herald enters the battlefield, you gain 4 life.

When Azorius Herald enters the battlefield, sacrifice it unless Blue was spent to cast it.

Guild Kit: Azorius (Uncommon)
Other Versions
Dissension (Uncommon)
Commander 2013 Edition (Uncommon)
Azorius Justiciar
Azorius Justiciar 2WhiteWhite (4)
Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Guild Kit: Azorius (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Azorius Keyrune
Azorius Keyrune 3 (3)
Artifact

Tap: Add White or Blue.

WhiteBlue: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

Guild Kit: Azorius (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Commander Anthology (Uncommon)
Azorius Knight-Arbiter
Azorius Knight-Arbiter 3WhiteBlue (5)
Creature — Human Knight (2/5)

Vigilance

Azorius Knight-Arbiter can't be blocked.

Ravnica Allegiance (Common)
Azorius Locket
Azorius Locket 3 (3)
Artifact

Tap: Add White or Blue.

White or BlueWhite or BlueWhite or BlueWhite or Blue, Tap, Sacrifice Azorius Locket: Draw two cards.

Commander 2019 (Common)
Other Versions
Ravnica Allegiance (Common)
Azorius Ploy
Azorius Ploy 1WhiteWhiteBlue (4)
Instant

Prevent all combat damage target creature would deal this turn.

Prevent all combat damage that would be dealt to target creature this turn.

Dissension (Uncommon)
Azorius Signet
Azorius Signet 2 (2)
Artifact

1, Tap: Add WhiteBlue.

Guild Kit: Azorius (Uncommon)
Other Versions
Dissension (Common)
Archenemy (Common)
Modern Masters 2017 Edition (Uncommon)
Commander 2018 (Uncommon)
Azorius Skyguard
Azorius Skyguard 4WhiteBlue (6)
Creature — Human Knight (3/3)

Flying, first strike

Creatures your opponents control get -1/-0.

Ravnica Allegiance (Uncommon)
Azor's Elocutors
Azor's Elocutors 3White or BlueWhite or Blue (5)
Creature — Human Advisor (3/5)

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.

Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

Return to Ravnica (Rare)
Azor's Gateway
Azor's Gateway 2 (2)
Legendary Artifact

1, Tap: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.

Rivals of Ixalan (Mythic Rare)
Azra Bladeseeker
Azra Bladeseeker 2Red (3)
Creature — Azra Warrior (3/2)

When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.

Battlebond (Common)
Azra Oddsmaker
Azra Oddsmaker 1BlackRed (3)
Creature — Azra Warrior (3/3)

At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.

Battlebond (Uncommon)
Azra Smokeshaper
Azra Smokeshaper 3Black (4)
Creature — Azra Ninja (3/3)

Ninjutsu 1Black (1Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.

Modern Horizons (Common)
Azure Drake
Azure Drake 3Blue (4)
Creature — Drake (2/4)

Flying

Magic 2011 (Common)
Other Versions
Fifth Edition (Uncommon)
Ninth Edition (Uncommon)
Legends (Uncommon)
Chronicles (Uncommon)
Battle Royale Box Set (Uncommon)
Azure Mage
Azure Mage 1Blue (2)
Creature — Human Wizard (2/1)

3Blue: Draw a card.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Commander 2014 (Uncommon)
B.F.M. (Big Furry Monster)
B.F.M. (Big Furry Monster) (0)
Creature — The Biggest, Baddest, Nastiest,

You must cast both B.F.M. cards to put

leaves the battlefield, sacrifice the other.

B.F.M. can't be blocked except by three or

Unglued (Rare)
B.F.M. (Big Furry Monster, Right Side)
B.F.M. (Big Furry Monster, Right Side) BlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlackBlack (15)
Scariest Creature You’ll Ever See (99/99)

B.F.M. onto the battlefield. If one B.F.M. card

more creatures.

Unglued (Rare)
Back from the Brink
Back from the Brink 4BlueBlue (6)
Enchantment

Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate this ability only any time you could cast a sorcery.

Innistrad (Rare)
Back to Nature
Back to Nature 1Green (2)
Instant

Destroy all enchantments.

Magic 2015 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Backdraft
Backdraft 1Red (2)
Instant

Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.

Legends (Uncommon)
Backdraft Hellkite
Backdraft Hellkite 3RedRed (5)
Creature — Dragon (4/4)

Flying

Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Commander 2019 (Rare)
Backfire
Backfire Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

Legends (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Backwoods Survivalists
Backwoods Survivalists 3Green (4)
Creature — Human Warrior (4/3)

Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

Eldritch Moon (Common)
Bad River
Bad River (0)
Land

Bad River enters the battlefield tapped.

Tap, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle your library.

Vintage Masters (Uncommon)
Other Versions
Mirage (Uncommon)
Baird, Steward of Argive
Baird, Steward of Argive 2WhiteWhite (4)
Legendary Creature — Human Soldier (2/4)

Vigilance

Creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures.

Dominaria (Uncommon)
Baki's Curse
Baki's Curse 2BlueBlue (4)
Sorcery

Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.

Homelands (Rare)
Baku Altar
Baku Altar 2 (2)
Artifact

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar.

2, Tap, Remove a ki counter from Baku Altar: Create a 1/1 colorless Spirit creature token.

Betrayers of Kamigawa (Rare)
Bala Ged Scorpion
Bala Ged Scorpion 3Black (4)
Creature — Scorpion (2/3)

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Balan, Wandering Knight
Balan, Wandering Knight 2WhiteWhite (4)
Legendary Creature — Cat Knight (3/3)

First strike

Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.

1White: Attach all Equipment you control to Balan.

Commander 2017 (Rare)
Balance of Power
Balance of Power 3BlueBlue (5)
Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

Portal Three Kingdoms (Rare)
Other Versions
Eighth Edition (Rare)
Portal (Rare)
Balduvian Barbarians
Balduvian Barbarians 1RedRed (3)
Creature — Human Barbarian (3/2)

Ice Age (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Balduvian Bears
Balduvian Bears 1Green (2)
Creature — Bear (2/2)

Ice Age (Common)
Balduvian Conjurer
Balduvian Conjurer 1Blue (2)
Creature — Human Wizard (0/2)

Tap: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Balduvian Frostwaker
Balduvian Frostwaker 2Blue (3)
Creature — Human Wizard (1/1)

Blue, Tap: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.

Coldsnap (Uncommon)
Balduvian Horde
Balduvian Horde 2RedRed (4)
Creature — Human Barbarian (5/5)

When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.

Masters 25 (Common)
Other Versions
Classic Sixth Edition (Rare)
Alliances (Rare)
Beatdown Box Set (Rare)
Masters Edition (Rare)
Balduvian Hydra
Balduvian Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/1)

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

RedRedRed: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Balduvian Rage
Balduvian Rage Variable ColorlessRed (1)
Instant

Target attacking creature gets +X/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Coldsnap (Uncommon)
Balduvian Trading Post
Balduvian Trading Post (0)
Land

If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add ColorlessRed.

1, Tap: Balduvian Trading Post deals 1 damage to target attacking creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Balduvian Warlord
Balduvian Warlord 3Red (4)
Creature — Human Barbarian (3/2)

Tap: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.

Coldsnap (Uncommon)
Balduvian War-Makers
Balduvian War-Makers 4Red (5)
Creature — Human Barbarian (3/3)

Haste

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Alliances (Common)
Balefire Dragon
Balefire Dragon 5RedRed (7)
Creature — Dragon (6/6)

Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

Ultimate Box Toppers (Special)
Other Versions
Innistrad (Mythic Rare)
Ultimate Masters (Mythic Rare)
Balefire Liege
Balefire Liege 2Red or WhiteRed or WhiteRed or White (5)
Creature — Spirit Horror (2/4)

Other red creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.

Whenever you cast a white spell, you gain 3 life.

Planechase (Rare)
Other Versions
Eventide (Rare)
Baleful Force
Baleful Force 5BlackBlackBlack (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, you draw a card and you lose 1 life.

Vintage Masters (Rare)
Other Versions
Commander 2013 Edition (Rare)
Baleful Stare
Baleful Stare 2Blue (3)
Sorcery

Target opponent reveals their hand. You draw a card for each Mountain and red card in it.

Portal (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Ninth Edition (Uncommon)
Baleful Strix
Baleful Strix BlueBlack (2)
Artifact Creature — Bird (1/1)

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Commander 2013 Edition (Uncommon)
Vintage Masters (Rare)
Eternal Masters (Rare)
Commander 2016 (Uncommon)
Planechase Anthology (Uncommon)
Ballista Charger
Ballista Charger 5 (5)
Artifact — Vehicle (6/6)

Whenever Ballista Charger attacks, it deals 1 damage to any target.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Uncommon)
Balloon Peddler
Balloon Peddler 2Blue (3)
Creature — Human Spellshaper (2/2)

Blue, Tap, Discard a card: Target creature gains flying until end of turn.

Mercadian Masques (Common)
Ballot Broker
Ballot Broker 2White (3)
Creature — Human Advisor (2/3)

While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)

Conspiracy: Take the Crown (Common)
Ballynock Cohort
Ballynock Cohort 2White (3)
Creature — Kithkin Soldier (2/2)

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

Eternal Masters (Common)
Other Versions
Shadowmoor (Common)
Ballynock Trapper
Ballynock Trapper 3White (4)
Creature — Kithkin Soldier (2/2)

Tap: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.

Eventide (Common)
Ballyrush Banneret
Ballyrush Banneret 1White (2)
Creature — Kithkin Soldier (2/1)

Kithkin spells and Soldier spells you cast cost 1 less to cast.

Morningtide (Common)
Balm of Restoration
Balm of Restoration 2 (2)
Artifact

1, Tap, Sacrifice Balm of Restoration: Choose one —

• You gain 2 life.

• Prevent the next 2 damage that would be dealt to any target this turn.

Fallen Empires (Rare)
Baloth Cage Trap
Baloth Cage Trap 3GreenGreen (5)
Instant — Trap

If an opponent had an artifact enter the battlefield under their control this turn, you may pay 1Green rather than pay this spell's mana cost.

Create a 4/4 green Beast creature token.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Zendikar (Uncommon)
Baloth Gorger
Baloth Gorger 2GreenGreen (4)
Creature — Beast (4/4)

Kicker 4 (You may pay an additional 4 as you cast this spell.)

If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.

Dominaria (Common)
Baloth Woodcrasher
Baloth Woodcrasher 4GreenGreen (6)
Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Commander 2018 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Balshan Beguiler
Balshan Beguiler 2Blue (3)
Creature — Human Wizard (1/1)

Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.

Odyssey (Uncommon)
Balshan Collaborator
Balshan Collaborator 3Blue (4)
Creature — Bird Soldier (2/2)

Flying

Black: Balshan Collaborator gets +1/+1 until end of turn.

Torment (Uncommon)
Balshan Griffin
Balshan Griffin 3BlueBlue (5)
Creature — Griffin (3/2)

Flying

1Blue, Discard a card: Return Balshan Griffin to its owner's hand.

Odyssey (Uncommon)
Balthor the Defiled
Balthor the Defiled 2BlackBlack (4)
Legendary Creature — Zombie Dwarf (2/2)

Minion creatures get +1/+1.

BlackBlackBlack, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.

Judgment (Rare)
Balthor the Stout
Balthor the Stout 1RedRed (3)
Legendary Creature — Dwarf Barbarian (2/2)

Other Barbarian creatures get +1/+1.

Red: Another target Barbarian creature gets +1/+0 until end of turn.

Torment (Rare)
Balustrade Spy
Balustrade Spy 3Black (4)
Creature — Vampire Rogue (2/3)

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Iconic Masters (Common)
Other Versions
Gatecrash (Common)
Band Together
Band Together 2Green (3)
Instant

Up to two target creatures you control each deal damage equal to their power to another target creature.

War of the Spark (Common)
Banding Sliver
Banding Sliver 3WhiteWhite (5)
Creature — — Sliver (3/3)

All Slivers have banding. <i>(Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</i>

Mystery Booster (Common)
Bane Alley Blackguard
Bane Alley Blackguard 1Black (2)
Creature — Human Rogue (1/3)

Dragon's Maze (Common)
Bane Alley Broker
Bane Alley Broker 1BlueBlack (3)
Creature — Human Rogue (0/3)

Tap: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

BlueBlack, Tap: Return a card exiled with Bane Alley Broker to its owner's hand.

Gatecrash (Uncommon)
Bane of Hanweir
Bane of Hanweir (0)
Creature — Werewolf (5/5)

Bane of Hanweir attacks each combat if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

Innistrad (Uncommon)
Bane of Progress
Bane of Progress 4GreenGreen (6)
Creature — Elemental (2/2)

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

Commander Anthology (Rare)
Other Versions
Commander 2013 Edition (Rare)
Commander 2015 (Rare)
Banefire
Banefire Variable ColorlessRed (1)
Sorcery

Banefire deals X damage to any target.

If X is 5 or more, this spell can't be countered and the damage can't be prevented.

Core Set 2019 (Rare)
Other Versions
Conflux (Rare)
Duel Decks: Speed vs. Cunning (Rare)
Modern Masters 2015 Edition (Rare)
Baneslayer Angel
Baneslayer Angel 3WhiteWhite (5)
Creature — Angel (5/5)

Flying, first strike, lifelink, protection from Demons and from Dragons

From the Vault: Angels (Mythic Rare)
Other Versions
Magic 2010 (Mythic Rare)
Magic 2011 (Mythic Rare)
Baneslayer Aspirant
Baneslayer Aspirant 1White (2)
Creature — — Human Soldier (2/2)

CARDNAME gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems.

Mystery Booster (Common)
Banewhip Punisher
Banewhip Punisher 2Black (3)
Creature — Human Warrior (2/2)

When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.

Black, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.

Hour of Devastation (Uncommon)
Banisher Priest
Banisher Priest 1WhiteWhite (3)
Creature — Human Cleric (2/2)

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

Duel Decks: Elspeth vs. Kiora (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Banishing Stroke
Banishing Stroke 5White (6)
Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.

Miracle White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Commander 2018 (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Banishment Decree
Banishment Decree 3WhiteWhite (5)
Instant

Put target artifact, creature, or enchantment on top of its owner's library.

Mirrodin Besieged (Common)
Bankrupt in Blood
Bankrupt in Blood 1Black (2)
Sorcery

As an additional cost to cast this spell, sacrifice two creatures.

Draw three cards.

Ravnica Allegiance (Uncommon)
Banners Raised
Banners Raised Red (1)
Instant

Creatures you control get +1/+0 until end of turn.

Avacyn Restored (Common)
Banshee of the Dread Choir
Banshee of the Dread Choir 3BlackBlack (5)
Creature — Spirit (4/4)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

Commander Anthology (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Bant Charm
Bant Charm GreenWhiteBlue (3)
Instant

Choose one —

• Destroy target artifact.

• Put target creature on the bottom of its owner's library.

• Counter target instant spell.

Commander 2018 (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Bant Panorama
Bant Panorama (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.

Commander Anthology (Common)
Other Versions
Shards of Alara (Common)
Commander 2013 Edition (Common)
Bant Sojourners
Bant Sojourners 1GreenWhiteBlue (4)
Creature — Human Soldier (2/4)

When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.

Cycling 2White (2White, Discard this card: Draw a card.)

Alara Reborn (Common)
Bant Sureblade
Bant Sureblade Green or BlueWhite (2)
Creature — Human Soldier (2/1)

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

Alara Reborn (Common)
Bar the Door
Bar the Door 2White (3)
Instant

Creatures you control get +0/+4 until end of turn.

Dark Ascension (Common)
Baral, Chief of Compliance
Baral, Chief of Compliance 1Blue (2)
Legendary Creature — Human Wizard (1/3)

Instant and sorcery spells you cast cost 1 less to cast.

Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Aether Revolt (Rare)
Baral's Expertise
Baral's Expertise 3BlueBlue (5)
Sorcery

Return up to three target artifacts and/or creatures to their owners' hands.

You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.

Aether Revolt (Rare)
Barbarian Bully
Barbarian Bully 2Red (3)
Creature — Human Barbarian (2/2)

Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate this ability only once each turn.

Judgment (Common)
Barbarian General
Barbarian General 4Red (5)
Creature — Human Barbarian Soldier (3/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Portal Three Kingdoms (Uncommon)
Barbarian Guides
Barbarian Guides 2Red (3)
Creature — Human Barbarian (1/2)

2Red, Tap: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)

Ice Age (Common)
Barbarian Horde
Barbarian Horde 3Red (4)
Creature — Human Barbarian Soldier (3/3)

Portal Three Kingdoms (Common)
Barbarian Lunatic
Barbarian Lunatic 2Red (3)
Creature — Human Barbarian (2/1)

2Red, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature.

Odyssey (Common)
Barbarian Outcast
Barbarian Outcast 1Red (2)
Creature — Human Barbarian Beast (2/2)

When you control no Swamps, sacrifice Barbarian Outcast.

Torment (Common)
Barbarian Riftcutter
Barbarian Riftcutter 4Red (5)
Creature — Human Barbarian (3/3)

Red, Sacrifice Barbarian Riftcutter: Destroy target land.

Ravnica: City of Guilds (Common)
Barbarian Ring
Barbarian Ring (0)
Land

Tap: Add Red. Barbarian Ring deals 1 damage to you.

Threshold — Red, Tap, Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate this ability only if seven or more cards are in your graveyard.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Odyssey (Uncommon)
Barbary Apes
Barbary Apes 1Green (2)
Creature — Ape (2/2)

Legends (Common)
Barbed Battlegear
Barbed Battlegear 3 (3)
Artifact — Equipment

Equipped creature gets +4/-1.

Equip 2

Scars of Mirrodin (Uncommon)
Barbed Field
Barbed Field 2RedRed (4)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: This land deals 1 damage to any target."

Prophecy (Uncommon)
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