|
Fractured Loyalty
  ( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
|
|
|
Fraying Omnipotence
   ( 5)
Sorcery
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
|
|
|
Fraying Sanity
  ( 3)
Enchantment — Aura Curse
Enchant player At the beginning of each end step, enchanted player puts the top X cards of their library into their graveyard, where X is the number of cards put into that graveyard from anywhere this turn.
|
|
|
Frenemy of the Guildpact
  ( 2)
Creature — — Spirit
(3/2)
Protection from enemy-colored multicolored. <i>(This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.)</i>
|
|
|
Frenzied Arynx
   ( 4)
Creature — Cat Beast
(3/3)
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample   : Frenzied Arynx gets +3/+0 until end of turn.
|
|
|
Frenzy Sliver
  ( 2)
Creature — Sliver
(1/1)
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)
|
|
|
Fretwork Colony
  ( 2)
Creature — Insect
(1/1)
Fretwork Colony can't block. At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.
|
|
|
Freyalise Supplicant
  ( 2)
Creature — Human Cleric
(1/1)
, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down.
|
|
|
Freyalise, Llanowar's Fury
   ( 5)
Legendary Planeswalker — Freyalise
(3)
+2: Create a 1/1 green Elf Druid creature token with " : Add ." −2: Destroy target artifact or enchantment. −6: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.
|
|
|
Freyalise's Radiance
  ( 2)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Snow permanents don't untap during their controllers' untap steps.
|
|
|
Freyalise's Winds
   ( 4)
Enchantment
Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
|
|
|
Friendly Fire
  ( 4)
Instant
Target creature's controller reveals a card at random from their hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.
|
|
|
Frilled Mystic
    ( 4)
Creature — Elf Lizard Wizard
(3/2)
Flash When Frilled Mystic enters the battlefield, you may counter target spell.
|
|
|
Frogify
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
|
|
|
From Beyond
  ( 4)
Enchantment
Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."  , Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.
|
|
|
Frost Lynx
  ( 3)
Creature — Elemental Cat
(2/2)
When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
|
|
|
Fry
  ( 2)
Instant
This spell can't be countered. Fry deals 5 damage to target creature or planeswalker that's white or blue.
|
|
|
Funeral Pyre
 ( 1)
Instant
Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
|
|
|
Fury Charm
  ( 2)
Instant
Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.
|
|
|
Fury of the Horde
   ( 7)
Sorcery
You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
|
|
|
Fury Sliver
  ( 6)
Creature — Sliver
(3/3)
All Sliver creatures have double strike.
|
|
|
Fury Storm
   ( 4)
Instant
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. Copy target instant or sorcery spell. You may choose new targets for the copy.
|
|
|
Furyblade Vampire
  ( 2)
Creature — Vampire Berserker
(1/2)
Trample At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.
|
|
|
Furyborn Hellkite
    ( 7)
Creature — Dragon
(6/6)
Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying
|
|
|
Furystoke Giant
   ( 5)
Creature — Giant Warrior
(3/3)
When Furystoke Giant enters the battlefield, other creatures you control gain " : This creature deals 2 damage to any target" until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
|
|
Fylamarid
   ( 3)
Creature — Squid Beast
(1/3)
Flying Fylamarid can't be blocked by blue creatures. : Target creature becomes blue until end of turn.
|
|
|
Fylgja
 ( 1)
Enchantment — Aura
Enchant creature Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.  : Put a healing counter on Fylgja.
|
|
|
Fyndhorn Bow
 ( 2)
Artifact
, : Target creature gains first strike until end of turn.
|
|
|
Fyndhorn Druid
  ( 3)
Creature — Elf Druid
(2/2)
When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.
|
|
|
Fyndhorn Pollen
  ( 3)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) All creatures get -1/-0.  : All creatures get -1/-0 until end of turn.
|
|
|
Gaea's Bounty
  ( 3)
Sorcery
Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.
|
|
|
Gainsay
  ( 2)
Instant
Counter target blue spell.
|
|
|
Gallant Cavalry
  ( 4)
Creature — Human Knight
(2/2)
Vigilance (Attacking doesn't cause this creature to tap.) When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.
|
|
|
Gallantry
  ( 2)
Instant
Target blocking creature gets +4/+4 until end of turn. Draw a card.
|
|
|
Gargoyle Sentinel
 ( 3)
Artifact Creature — Gargoyle
(3/3)
Defender (This creature can't attack.) : Until end of turn, Gargoyle Sentinel loses defender and gains flying.
|
|
|
Garrulous Sycophant
  ( 3)
Creature — Human Advisor
(1/4)
At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.
|
|
|
Gate to Phyrexia
  ( 2)
Enchantment
Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.
|
|
|
Gatekeeper Gargoyle
 ( 6)
Artifact Creature — Gargoyle
(3/3)
Flying Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.
|
|
|
Gateway Plaza
( 0)
Land — Gate
Gateway Plaza enters the battlefield tapped. When Gateway Plaza enters the battlefield, sacrifice it unless you pay . : Add one mana of any color.
|
|
|
Gateway Shade
  ( 3)
Creature — Shade
(1/1)
: Gateway Shade gets +1/+1 until end of turn.
Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.
|
|
|
Gateway Sneak
  ( 3)
Creature — Vedalken Rogue
(1/3)
Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. Whenever Gateway Sneak deals combat damage to a player, draw a card.
|
|
|
Gavony Ironwright
  ( 3)
Creature — Human Soldier
(1/4)
Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.
|
|
|
Gavony Unhallowed
  ( 4)
Creature — Zombie
(2/4)
Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.
|
|
|
Gearsmith Prodigy
 ( 1)
Creature — Human Artificer
(1/2)
Gearsmith Prodigy gets +1/+0 as long as you control an artifact.
|
|
|
Geist of the Lonely Vigil
  ( 2)
Creature — Spirit Cleric
(2/3)
Defender, flying Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
|
|
|
Gemstone Array
 ( 4)
Artifact
: Put a charge counter on Gemstone Array.
Remove a charge counter from Gemstone Array: Add one mana of any color.
|
|
|
Generous Stray
  ( 3)
Creature — Cat
(1/2)
When Generous Stray enters the battlefield, draw a card.
|
|
|
Genesis Hydra
   ( 2)
Creature — Plant Hydra
(0/0)
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it.
|
|
|
Gerrymandering
  ( 3)
Sorcery
Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
|
|
|
Geyser Glider
   ( 5)
Creature — Elemental Beast
(4/4)
Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
|
|
|
Geyserfield Stalker
  ( 5)
Creature — Elemental
(3/2)
Menace (This creature can't be blocked except by two or more creatures.) Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.
|
|
|
Ghastly Conscription
   ( 7)
Sorcery
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
|
|
|
Ghastly Demise
 ( 1)
Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
|
|
|
Ghastly Discovery
  ( 3)
Sorcery
Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
|
|
|
Ghastly Haunting
( 0)
Enchantment — Aura
Enchant creature You control enchanted creature.
|
|
|
Ghastly Remains
   ( 3)
Creature — Zombie
(0/0)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay   . If you do, return Ghastly Remains to your hand.
|
|
|
Ghirapur Orrery
 ( 4)
Artifact
Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
|
|
|
Ghitu Journeymage
  ( 3)
Creature — Human Wizard
(3/2)
When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.
|
|
|
Ghitu War Cry
  ( 3)
Enchantment
: Target creature gets +1/+0 until end of turn.
|
|
|
Ghostly Changeling
  ( 3)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.)  : Ghostly Changeling gets +1/+1 until end of turn.
|
|
|
Ghostly Flame
  ( 2)
Enchantment
Black and/or red permanents and spells are colorless sources of damage.
|
|
|
Ghostly Flicker
  ( 3)
Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
|
|
|
Ghostly Possession
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature.
|
|
|
Ghostly Prison
  ( 3)
Enchantment
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
|
|
|
Ghostly Touch
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
|
|
|
Ghostly Wings
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.
|
|
|
Ghostway
  ( 3)
Instant
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
|
|
|
Giant Opportunity
  ( 3)
Sorcery
You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with " , , Sacrifice this artifact: You gain 3 life.")
|
|
|
Giant Oyster
   ( 4)
Creature — Oyster
(0/3)
You may choose not to untap Giant Oyster during your untap step. : For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
|
|
|
Gibbering Hyenas
  ( 3)
Creature — Hyena
(3/2)
Gibbering Hyenas can't block black creatures.
|
|
|
Gideon, Ally of Zendikar
   ( 4)
Legendary Planeswalker — Gideon
(4)
+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. −4: You get an emblem with "Creatures you control get +1/+1."
|
|
|
Gideon's Battle Cry
   ( 4)
Sorcery
Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
|
Gideon's Company
  ( 4)
Creature — Human Soldier
(3/3)
Whenever you gain life, put two +1/+1 counters on Gideon's Company.  : Put a loyalty counter on target Gideon planeswalker.
|
|
|
Gift of Immortality
  ( 3)
Enchantment — Aura
Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.
|
|
|
Gift of the Deity
  ( 5)
Enchantment — Aura
Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
|
|
|
Glacial Ray
  ( 2)
Instant — Arcane
Glacial Ray deals 2 damage to any target. Splice onto Arcane  (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
|
|
Gladehart Cavalry
   ( 7)
Creature — Elf Knight
(6/6)
When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
|
|
|
Glamerdye
  ( 2)
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
|
|
|
Gleam of Authority
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and " , : Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
|
|
|
Glint-Eye Nephilim
    ( 4)
Creature — Nephilim
(2/2)
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. , Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
|
|
|
Glittering Lynx
 ( 1)
Creature — Cat
(1/1)
Prevent all damage that would be dealt to Glittering Lynx. : Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability.
|
|
|
Glory
   ( 5)
Creature — Incarnation
(3/3)
Flying  : Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate this ability only if Glory is in your graveyard.
|
|
|
Glory of Warfare
   ( 4)
Enchantment
As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2.
|
|
|
Glory-Bound Initiate
  ( 2)
Creature — Human Warrior
(3/1)
You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)
|
|
|
Glorybringer
   ( 5)
Creature — Dragon
(4/4)
Flying, haste You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
|
|
|
Gloryscale Viashino
    ( 4)
Creature — Viashino Soldier
(3/3)
Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.
|
|
|