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Donal, Herald of Wings
Donal, Herald of Wings 2BlueBlue (4)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)

Innistrad: Crimson Vow Commander (Mythic Rare)
Doom Weaver
Doom Weaver 4BlackBlack (6)
Creature — Spider Horror (1/8)

Reach

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power."

Innistrad: Crimson Vow Commander (Rare)
Doom Whisperer
Doom Whisperer 3BlackBlack (5)
Creature — Nightmare Demon (6/6)

Flying, trample

Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Doomskar Warrior
Doomskar Warrior 2GreenGreen (4)
Creature — Human Warrior (4/3)

Backup 1

Trample

Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

March of the Machine (Rare)
Doomwake Giant
Doomwake Giant 4Black (5)
Enchantment Creature — Giant (4/6)

Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Commander Masters (Rare)
Other Versions
Journey into Nyx (Rare)
Commander 2015 (Rare)
Doran, the Siege Tower
Doran, the Siege Tower WhiteBlackGreen (3)
Legendary Creature — Treefolk Shaman (0/5)

Each creature assigns combat damage equal to its toughness rather than its power.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Lorwyn (Rare)
From the Vault: Legends (Mythic Rare)
Double Masters 2022 (Rare)
Double Down
Double Down 3Blue (4)
Enchantment

Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)

Outlaws of Thunder Junction (Mythic Rare)
Dovin, Architect of Law
Dovin, Architect of Law 4WhiteBlue (6)
Legendary Planeswalker — Dovin (5)

+1: You gain 2 life and draw a card.

−1: Tap target creature. It doesn't untap during its controller's next untap step.

−9: Tap all permanents target opponent controls. That player skips their next untap step.

Ravnica Allegiance (Mythic Rare)
Down // Dirty (Down)
Down // Dirty (Down) 3Black (4)
Sorcery

Target player discards two cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Down for Repairs
Down for Repairs 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)

Unfinity (Common)
Downdraft
Downdraft 2Green (3)
Enchantment

Green: Target creature loses flying until end of turn.

Sacrifice Downdraft: It deals 2 damage to each creature with flying.

Weatherlight (Uncommon)
Downhill Charge
Downhill Charge 2Red (3)
Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Nemesis (Common)
Downpour
Downpour 1Blue (2)
Instant

Tap up to three target creatures.

Magic 2013 (Common)
Downsize
Downsize Blue (1)
Instant

Target creature you don't control gets -4/-0 until end of turn.

Overload 2Blue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Common)
Dowsing Dagger
Dowsing Dagger 2 (2)
Artifact — Equipment

When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.

Equipped creature gets +2/+1.

Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.

Equip 2

Ixalan (Rare)
Dowsing Device
Dowsing Device 1Red (2)
Artifact

Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.

The Lost Caverns of Ixalan (Uncommon)
Dowsing Shaman
Dowsing Shaman 4Green (5)
Creature — Centaur Shaman (3/4)

2Green, Tap: Return target enchantment card from your graveyard to your hand.

Planechase Anthology (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase 2012 Edition (Uncommon)
Drag Down
Drag Down 2Black (3)
Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Modern Masters (Common)
Other Versions
Conflux (Common)
Drag to the Underworld
Drag to the Underworld 2BlackBlack (4)
Instant

This spell costs Variable Colorless less to cast, where X is your devotion to black. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Destroy target creature.

Theros Beyond Death (Uncommon)
Dragon Shadow
Dragon Shadow 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.

Scourge (Common)
Dragon Whelp
Dragon Whelp 2RedRed (4)
Creature — Dragon (2/3)

Flying

Red: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Dominaria Remastered (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Time Spiral "Timeshifted" (Special)
From the Vault: Dragons (Rare)
Magic 2010 (Uncommon)
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Dominaria United (Uncommon)
Dragon Whisperer
Dragon Whisperer RedRed (2)
Creature — Human Shaman (2/2)

Red: Dragon Whisperer gains flying until end of turn.

1Red: Dragon Whisperer gets +1/+0 until end of turn.

Formidable — 4RedRed: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Mythic Rare)
Dragon Wings
Dragon Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Cycling 1Blue (1Blue, Discard this card: Draw a card.)

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.

Scourge (Common)
Dragon's Claw
Dragon's Claw 2 (2)
Artifact

Whenever a player casts a red spell, you may gain 1 life.

Magic 2012 (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Darksteel (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Dragon-Style Twins
Dragon-Style Twins 3RedRed (5)
Creature — Human Monk (3/3)

Double strike

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Rare)
Dragonwing Glider
Dragonwing Glider 3RedRed (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2 and has flying and haste.

Equip 3RedRed

Phyrexia: All Will Be One (Rare)
Drain Power
Drain Power BlueBlue (2)
Sorcery

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Drain the Well
Drain the Well 2Black or GreenBlack or Green (4)
Sorcery

Destroy target land. You gain 2 life.

Eventide (Common)
Draining Whelk
Draining Whelk 4BlueBlue (6)
Creature — Illusion (1/1)

Flash

Flying

When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Drakestown Forgotten
Drakestown Forgotten 4Black (5)
Creature — Zombie (0/0)

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.

2Black, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Drakewing Krasis
Drakewing Krasis 1GreenBlue (3)
Creature — Lizard Drake (3/1)

Flying, trample

Gatecrash (Common)
Drakuseth, Maw of Flames
Drakuseth, Maw of Flames 4RedRedRed (7)
Legendary Creature — Dragon (7/7)

Flying

Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

Commander Masters (Rare)
Other Versions
Core Set 2020 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Game Night: Free-For-All (Rare)
Drawn from Dreams
Drawn from Dreams 2BlueBlue (4)
Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.

Streets of New Capenna Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Drawn Together
Drawn Together 2WhiteWhite (4)
Enchantment

As Drawn Together enters the battlefield, choose an artist.

Creatures with art by the chosen artist get +2/+2.

Unhinged (Rare)
Dread Wanderer
Dread Wanderer Black (1)
Creature — Zombie Jackal (2/1)

Dread Wanderer enters the battlefield tapped.

2Black: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Dread Warlock
Dread Warlock 1BlackBlack (3)
Creature — Human Wizard Warlock (2/2)

Dread Warlock can't be blocked except by black creatures.

Magic 2010 (Common)
Mosswood Dreadknight (Dread Whispers)
Mosswood Dreadknight (Dread Whispers) 1Black (2)
Sorcery — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Dread Wight
Dread Wight 3BlackBlack (5)
Creature — Zombie (3/4)

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "4: Remove a paralyzation counter from this creature."

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Rare)
Dreadhorde Twins
Dreadhorde Twins 3Red (4)
Creature — Zombie Jackal Warrior (2/2)

When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have trample.

War of the Spark (Uncommon)
Dreadmaw's Ire
Dreadmaw's Ire Red (1)
Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

The Lost Caverns of Ixalan (Uncommon)
Dreadwaters
Dreadwaters 3Blue (4)
Sorcery

Target player mills X cards, where X is the number of lands you control.

Magic Origins (Common)
Other Versions
Avacyn Restored (Common)
Dreadwing
Dreadwing Black (1)
Creature — Zombie (1/1)

1BlueRed: Dreadwing gets +3/+0 and gains flying until end of turn.

Conflux (Uncommon)
Dreadwurm
Dreadwurm 4Black (5)
Creature — Wurm Horror (5/4)

Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Zendikar Rising (Common)
Dream Prowler
Dream Prowler 2BlueBlue (4)
Creature — Illusion (1/5)

Dream Prowler can't be blocked as long as it's attacking alone.

Tempest Remastered (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Stronghold (Common)
Dream Trawler
Dream Trawler 2WhiteWhiteBlueBlue (6)
Creature — Sphinx (3/5)

Flying, lifelink

Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.

Whenever Dream Trawler attacks, draw a card.

Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

Theros Beyond Death (Rare)
Dream Twist
Dream Twist Blue (1)
Instant

Target player mills three cards.

Flashback 1Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Common)
Other Versions
Innistrad (Common)
Dreamspoiler Witches
Dreamspoiler Witches 3Black (4)
Creature — Faerie Wizard (2/2)

Flying

Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Dreamwinder
Dreamwinder 3Blue (4)
Creature — Serpent (4/3)

Dreamwinder can't attack unless defending player controls an Island.

Blue, Sacrifice an Island: Target land becomes an Island until end of turn.

Odyssey (Common)
Dredging Claw
Dredging Claw 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.

Equip 1Black (1Black: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Common)
Dregs of Sorrow
Dregs of Sorrow Variable Colorless4Black (5)
Sorcery

Destroy X target nonblack creatures. Draw X cards.

Commander 2014 (Rare)
Other Versions
Seventh Edition (Rare)
Tempest (Rare)
Dress Down
Dress Down 1Blue (2)
Enchantment

Flash

When Dress Down enters the battlefield, draw a card.

Creatures lose all abilities.

At the beginning of the end step, sacrifice Dress Down.

Modern Horizons 2 (Rare)
Drifting Meadow
Drifting Meadow (0)
Land

Drifting Meadow enters the battlefield tapped.

Tap: Add White.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Commander Anthology 2018 (Common)
Ikoria Commander (Common)
Drillworks Mole
Drillworks Mole 1 (1)
Artifact Creature — Mole (1/1)

2, Tap: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Drinker of Sorrow
Drinker of Sorrow 2Black (3)
Creature — Horror (5/3)

Drinker of Sorrow can't block.

Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.

Legions (Rare)
Dromoka Warrior
Dromoka Warrior 1White (2)
Creature — Human Warrior (3/1)

Dragons of Tarkir (Common)
Drop Tower (Drop Tower (a))
Drop Tower (Drop Tower (a)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 2, 3, 6

Unfinity (Common)
Drop Tower (Drop Tower (b))
Drop Tower (Drop Tower (b)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 2, 4, 6

Unfinity (Common)
Drop Tower (Drop Tower (c))
Drop Tower (Drop Tower (c)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 2, 5, 6

Unfinity (Common)
Drop Tower (Drop Tower (d))
Drop Tower (Drop Tower (d)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 3, 4, 6

Unfinity (Common)
Drop Tower (Drop Tower (e))
Drop Tower (Drop Tower (e)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 3, 5, 6

Unfinity (Common)
Drop Tower (Drop Tower (f))
Drop Tower (Drop Tower (f)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 4, 5, 6

Unfinity (Common)
Dross Prowler
Dross Prowler 2Black (3)
Creature — Zombie (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Mirrodin (Common)
Drown in Dreams
Drown in Dreams Variable Colorless2Blue (3)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Target player draws X cards.

• Target player mills twice X cards.

Innistrad: Midnight Hunt Commander (Rare)
Drown in Filth
Drown in Filth BlackGreen (2)
Sorcery

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

Guild Kit: Golgari (Common)
Other Versions
Dragon's Maze (Common)
Drown in Ichor
Drown in Ichor 1Black (2)
Sorcery

Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Drown in Shapelessness
Drown in Shapelessness 1Blue (2)
Instant

Return target creature to its owner's hand.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Drown in Sorrow
Drown in Sorrow 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Commander Masters (Common)
Other Versions
Born of the Gods (Uncommon)
Double Masters (Uncommon)
Drown in the Loch
Drown in the Loch BlueBlack (2)
Instant

Choose one —

• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.

• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.

Special Guests (Mythic Rare)
Other Versions
Throne of Eldraine (Uncommon)
Commander Legends: Battle for Baldur's Gate (Uncommon)
Drowned
Drowned 1Blue (2)
Creature — Zombie (1/1)

Black: Regenerate Drowned.

Masters Edition IV (Common)
Other Versions
The Dark (Common)
Drowned Catacomb
Drowned Catacomb (0)
Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

Tap: Add Blue or Black.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Archenemy: Nicol Bolas (Rare)
Ixalan (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Drowned Rusalka
Drowned Rusalka Blue (1)
Creature — Spirit (1/1)

Blue, Sacrifice a creature: Discard a card, then draw a card.

Guildpact (Uncommon)
Drowned Secrets
Drowned Secrets 1Blue (2)
Enchantment

Whenever you cast a blue spell, target player mills two cards.

Guilds of Ravnica (Rare)
Drowner Initiate
Drowner Initiate Blue (1)
Creature — Merfolk Wizard (1/1)

Whenever a player casts a blue spell, you may pay 1. If you do, target player mills two cards.

Shadowmoor (Common)
Drowner of Hope
Drowner of Hope 5Blue (6)
Creature — Eldrazi (5/5)

Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Sacrifice an Eldrazi Scion: Tap target creature.

Battle for Zendikar (Rare)
Drowner of Secrets
Drowner of Secrets 2Blue (3)
Creature — Merfolk Wizard (1/3)

Tap an untapped Merfolk you control: Target player mills a card.

Lorwyn (Uncommon)
Drownyard Amalgam
Drownyard Amalgam 4Blue (5)
Creature — Zombie Horror (3/6)

When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.)

2Blue: Drownyard Amalgam can't be blocked this turn.

Innistrad: Midnight Hunt (Common)
Drownyard Behemoth
Drownyard Behemoth 9 (9)
Creature — Eldrazi Crab (5/7)

Flash (You may cast this spell any time you could cast an instant.)

Emerge 7Blue (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Drownyard Explorers
Drownyard Explorers 3Blue (4)
Creature — Human Wizard (2/4)

When Drownyard Explorers enters the battlefield, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Jumpstart 2022 (Common)
Drownyard Temple
Drownyard Temple (0)
Land

Tap: Add Colorless.

3: Return Drownyard Temple from your graveyard to the battlefield tapped.

Murders at Karlov Manor Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Commander 2019 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Drowsing Tyrannodon
Drowsing Tyrannodon 1Green (2)
Creature — Dinosaur (3/3)

Defender (This creature can't attack.)

As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Druid of the Cowl
Druid of the Cowl 1Green (2)
Creature — Elf Druid (1/3)

Tap: Add Green.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Core Set 2019 (Common)
Drumbellower
Drumbellower 2White (3)
Creature — Spirit (2/1)

Flying

Untap all creatures you control during each other player's untap step.

Kamigawa: Neon Dynasty Commander (Rare)
Drunau Corpse Trawler
Drunau Corpse Trawler 3Blue (4)
Creature — Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.

2Black: Target Zombie gains deathtouch until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Duchess, Wayward Tavernkeep
Duchess, Wayward Tavernkeep 3Red (4)
Legendary Creature — Human Citizen (4/3)

Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.

1, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "Tap, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

Magic The Gathering—Fallout (Rare)
Duct Crawler
Duct Crawler Red (1)
Creature — Insect (1/1)

1Red: Target creature can't block Duct Crawler this turn.

Tenth Edition (Common)
Other Versions
Stronghold (Common)
Dukhara Peafowl
Dukhara Peafowl 4 (4)
Artifact Creature — Bird (2/4)

Blue: Dukhara Peafowl gains flying until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Dunerider Outlaw
Dunerider Outlaw BlackBlack (2)
Creature — Human Rebel Rogue (1/1)

Protection from green

At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Dungeon Crawler
Dungeon Crawler Black (1)
Creature — Zombie (2/1)

Dungeon Crawler enters the battlefield tapped.

Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand.

Adventures in the Forgotten Realms (Uncommon)
Durkwood Baloth
Durkwood Baloth 4GreenGreen (6)
Creature — Beast (5/5)

Suspend 5—Green (Rather than cast this card from your hand, you may pay Green and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Iconic Masters (Common)
Durkwood Boars
Durkwood Boars 4Green (5)
Creature — Boar (4/4)

Starter 2000 (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Legends (Common)
Starter 1999 (Common)
Durkwood Tracker
Durkwood Tracker 4Green (5)
Creature — Giant (4/3)

1Green, Tap: If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.

Time Spiral (Uncommon)
Durnan of the Yawning Portal
Durnan of the Yawning Portal 3Green (4)
Legendary Creature — Human Warrior (3/3)

Whenever Durnan attacks, look at the top four cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in any order. For as long as that card remains exiled, you may cast it. That spell has undaunted. (It costs 1​ less to cast for each opponent.)

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Dusk // Dawn (Dusk)
Dusk // Dawn (Dusk) 2WhiteWhite (4)
Sorcery

Destroy all creatures with power 3 or greater.

Murders at Karlov Manor Commander (Rare)
Other Versions
Amonkhet (Rare)
Commander 2019 (Rare)
Amonkhet Remastered (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Duskdale Wurm
Duskdale Wurm 5GreenGreen (7)
Creature — Wurm (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Iconic Masters (Common)
Other Versions
Eventide (Uncommon)
Magic 2011 (Uncommon)
Magic 2013 (Uncommon)
Duskmantle Prowler
Duskmantle Prowler 3Black (4)
Creature — Vampire Rogue (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Uncommon)
Duskmantle, House of Shadow
Duskmantle, House of Shadow (0)
Land

Tap: Add Colorless.

BlueBlack, Tap: Target player mills a card.

Ravnica: City of Guilds (Uncommon)
Duskshell Crawler
Duskshell Crawler 1Green (2)
Creature — Insect (0/3)

When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature.

Each creature you control with a +1/+1 counter on it has trample.

Ravnica Clue Edition (Common)
Other Versions
Modern Horizons 2 (Common)
Jumpstart 2022 (Common)
Duskwalker
Duskwalker Black (1)
Creature — Human Minion (1/1)

Kicker 3Black <I>(You may pay an additional </I>3Black<I> as you cast this spell.)</I>

If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Invasion (Common)
Duskwatch Recruiter
Duskwatch Recruiter 1Green (2)
Creature — Human Warrior Werewolf (2/2)

2Green: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Duskwielder
Duskwielder Black (1)
Creature — Elf Berserker (1/2)

Boast — 1: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
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