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Tattermunge Duo
Tattermunge Duo 2Red or Green (3)
Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Shadowmoor (Common)
Tattermunge Maniac
Tattermunge Maniac Red or Green (1)
Creature — Goblin Warrior (2/1)

Tattermunge Maniac attacks each combat if able.

Shadowmoor (Uncommon)
Tavern Ruffian
Tavern Ruffian 3Red (4)
Creature — Human Warrior Werewolf (2/5)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Tazri, Beacon of Unity
Tazri, Beacon of Unity 4White (5)
Legendary Creature — Human Warrior (4/6)

This spell costs 1 less to cast for each creature in your party.

Two or BlueTwo or BlackTwo or RedTwo or Green: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Mythic Rare)
Tazri, Stalwart Survivor
Tazri, Stalwart Survivor 2White (3)
Legendary Creature — Human Warrior (3/3)

Each creature you control has "Tap: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."

WhiteBlueBlackRedGreen, Tap: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.

March of the Machine: The Aftermath (Rare)
Teeterpeak Ambusher
Teeterpeak Ambusher 1Red (2)
Creature — Goblin Warrior (1/3)

2Red: Teeterpeak Ambusher gets +2/+0 until end of turn.

Zendikar Rising (Common)
Tel-Jilad Chosen
Tel-Jilad Chosen 1Green (2)
Creature — Elf Warrior (2/1)

Protection from artifacts

Mirrodin (Common)
Tel-Jilad Exile
Tel-Jilad Exile 3Green (4)
Creature — Troll Warrior (2/3)

1Green: Regenerate Tel-Jilad Exile.

Mirrodin (Common)
Tel-Jilad Fallen
Tel-Jilad Fallen 2GreenGreen (4)
Creature — Phyrexian Elf Warrior (3/1)

Protection from artifacts

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Tel-Jilad Outrider
Tel-Jilad Outrider 3Green (4)
Creature — Elf Warrior (3/1)

Protection from artifacts

Darksteel (Common)
Tenacious Dead
Tenacious Dead Black (1)
Creature — Skeleton Warrior (1/1)

When Tenacious Dead dies, you may pay 1Black. If you do, return it to the battlefield tapped under its owner's control.

Battlebond (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Tenacious Underdog
Tenacious Underdog 1Black (2)
Creature — Human Warrior (3/2)

Blitz—2BlackBlack, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

You may cast Tenacious Underdog from your graveyard using its blitz ability.

Streets of New Capenna (Rare)
Testament Bearer
Testament Bearer 3Black (4)
Creature — Phyrexian Warrior (4/1)

When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Phyrexia: All Will Be One (Common)
The Beamtown Bullies
The Beamtown Bullies 1BlackRedGreen (4)
Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste

Tap: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Streets of New Capenna Commander (Mythic Rare)
Thorn Lieutenant
Thorn Lieutenant 1Green (2)
Creature — Elf Warrior (2/3)

Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token.

5Green: Thorn Lieutenant gets +4/+4 until end of turn.

Game Night: Free-For-All (Rare)
Other Versions
Core Set 2019 (Rare)
Thorn-Thrash Viashino
Thorn-Thrash Viashino 3Red (4)
Creature — Viashino Warrior (2/2)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

Green: Thorn-Thrash Viashino gains trample until end of turn.

Planechase Anthology (Common)
Other Versions
Shards of Alara (Common)
Planechase 2012 Edition (Common)
Thrasher Brute
Thrasher Brute 3Black (4)
Creature — Orc Warrior (4/3)

Whenever Thrasher Brute or another Warrior enters the battlefield under your team's control, target opponent loses 1 life and you gain 1 life.

Battlebond (Uncommon)
Thunder-Thrash Elder
Thunder-Thrash Elder 2Red (3)
Creature — Viashino Warrior (1/1)

Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)

Planechase Anthology (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Planechase 2012 Edition (Uncommon)
Thunderwolf Cavalry
Thunderwolf Cavalry 4White (5)
Creature — Astartes Warrior (4/4)

First strike

Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.

Warhammer 40,000 Commander (Uncommon)
Tiamat's Fanatics
Tiamat's Fanatics 4Red (5)
Creature — Dragon Warrior (4/3)

Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Common)
Tidal Warrior
Tidal Warrior Blue (1)
Creature — Merfolk Warrior (1/1)

Tap: Target land becomes an Island until end of turn.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Stronghold (Common)
Timber Protector
Timber Protector 4Green (5)
Creature — Treefolk Warrior (4/6)

Other Treefolk creatures you control get +1/+1.

Other Treefolk and Forests you control have indestructible.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Lorwyn (Rare)
Timely Hordemate
Timely Hordemate 3White (4)
Creature — Human Warrior (3/2)

Raid — When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Khans of Tarkir (Uncommon)
Titan Hunter
Titan Hunter 4Black (5)
Creature — Human Warrior (4/5)

At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player.

1Black, Sacrifice a creature: You gain 4 life.

Ikoria Commander (Rare)
Tithebearer Giant
Tithebearer Giant 5Black (6)
Creature — Giant Warrior (4/5)

When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Jumpstart (Common)
Akki Lavarunner (Tok-Tok, Volcano Born)
Akki Lavarunner (Tok-Tok, Volcano Born) 3Red (4)
Legendary Creature — Goblin Shaman (2/2)

Protection from red

If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.

Champions of Kamigawa (Rare)
Tolsimir Wolfblood
Tolsimir Wolfblood 4GreenWhite (6)
Legendary Creature — Elf Warrior (3/4)

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Tap: Create Voja, a legendary 2/2 green and white Wolf creature token.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Guild Kit: Selesnya (Rare)
Toralf's Disciple
Toralf's Disciple 2Red (3)
Creature — — Human Warrior (3/3)

Haste

Whenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle.

Innistrad: Midnight Hunt Alchemy (Rare)
Tormented Hero
Tormented Hero Black (1)
Creature — Human Warrior (2/1)

Tormented Hero enters the battlefield tapped.

Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.

Theros (Uncommon)
Tormented Pariah
Tormented Pariah 3Red (4)
Creature — Human Warrior Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.

Innistrad (Common)
Treetop Warden
Treetop Warden 1Green (2)
Creature — Elf Warrior (2/2)

Arena Base Set (Common)
Triumph of Saint Katherine
Triumph of Saint Katherine 4White (5)
Creature — Human Warrior (5/5)

Lifelink

Praesidium Protectiva — When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.

Miracle 1White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Warhammer 40,000 Commander (Rare)
Trollbred Guardian
Trollbred Guardian 4Green (5)
Creature — Troll Frog Warrior (5/5)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

Ravnica Allegiance (Uncommon)
Trueheart Duelist
Trueheart Duelist 1White (2)
Creature — Human Warrior (2/2)

Trueheart Duelist can block an additional creature each combat.

Embalm 2White (2White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet (Uncommon)
Trueheart Twins
Trueheart Twins 4Red (5)
Creature — Jackal Warrior (4/4)

You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, creatures you control get +1/+0 until end of turn.

Amonkhet (Uncommon)
Tuktuk Grunts
Tuktuk Grunts 4Red (5)
Creature — Goblin Warrior Ally (2/2)

Haste

Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.

Zendikar (Common)
Turret Ogre
Turret Ogre 3Red (4)
Creature — Ogre Warrior (4/3)

Reach (This creature can block creatures with flying.)

When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Tuskguard Captain
Tuskguard Captain 2Green (3)
Creature — Human Warrior (2/3)

Outlast Green (Green, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has trample.

Commander Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Zendikar Rising Commander (Uncommon)
Double Masters 2022 (Common)
Tuya Bearclaw
Tuya Bearclaw 1RedGreen (3)
Legendary Creature — Human Warrior (2/2)

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
Twinblade Geist
Twinblade Geist 1White (2)
Creature — Spirit Warrior (1/1)

Double strike

Disturb 2White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Uncommon)
Twinblade Slasher
Twinblade Slasher Green (1)
Creature — Elf Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1Green: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.

Eventide (Uncommon)
Two-Headed Giant
Two-Headed Giant 2RedRed (4)
Creature — Giant Warrior (4/4)

Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.

Dominaria (Rare)
Tymaret, the Murder King
Tymaret, the Murder King BlackRed (2)
Legendary Creature — Zombie Warrior (2/2)

1Red, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker.

1Black, Sacrifice a creature: Return Tymaret from your graveyard to your hand.

Theros (Rare)
Tyvar the Bellicose
Tyvar the Bellicose 2BlackGreen (4)
Legendary Creature — Elf Warrior (5/4)

Whenever one or more Elves you control attack, they gain deathtouch until end of turn.

Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn."

March of the Machine: The Aftermath (Mythic Rare)
Ultramarines Honour Guard
Ultramarines Honour Guard 3White (4)
Creature — Astartes Warrior (2/2)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Other creatures you control get +1/+1.

Warhammer 40,000 Commander (Rare)
Undercity Scavenger
Undercity Scavenger 3Black (4)
Creature — Ogre Warrior (3/3)

When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.

Ravnica Allegiance (Common)
Underdark Explorer
Underdark Explorer 4Black (5)
Creature — Lizard Warrior (5/3)

Menace (This creature can't be blocked except by two or more creatures.)

When Underdark Explorer enters the battlefield, you take the initiative.

Commander Legends: Battle for Baldur's Gate (Common)
Undermountain Adventurer
Undermountain Adventurer 3Green (4)
Creature — Giant Warrior (3/4)

Vigilance

When Undermountain Adventurer enters the battlefield, you take the initiative.

Tap: Add GreenGreen. If you've completed a dungeon, add six Green instead.

Commander Legends: Battle for Baldur's Gate (Rare)
Unstoppable Ash
Unstoppable Ash 3Green (4)
Creature — Treefolk Warrior (5/5)

Trample

Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

Morningtide (Rare)
Unstoppable Ogre
Unstoppable Ogre 2Red (3)
Artifact Creature — Ogre Warrior (4/1)

When Unstoppable Ogre enters the battlefield, target creature can't block this turn.

Kamigawa: Neon Dynasty (Common)
Unwavering Initiate
Unwavering Initiate 2White (3)
Creature — Human Warrior (3/2)

Vigilance

Embalm 4White (4White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet (Common)
Unyielding Krumar
Unyielding Krumar 3Black (4)
Creature — Orc Warrior (3/3)

1White: Unyielding Krumar gains first strike until end of turn.

Khans of Tarkir (Common)
Usher of the Fallen
Usher of the Fallen White (1)
Creature — Spirit Warrior (2/1)

Boast — 1White: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
Vampire Lacerator
Vampire Lacerator Black (1)
Creature — Vampire Warrior (2/2)

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Masters 25 (Common)
Other Versions
Zendikar (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Modern Masters 2015 Edition (Common)
Vampire Warlord
Vampire Warlord 4Black (5)
Creature — Vampire Warrior (4/2)

Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Magic 2014 Core Set (Uncommon)
Vanguard Suppressor
Vanguard Suppressor 3Blue (4)
Creature — Astartes Warrior (3/2)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Flying

Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.

Warhammer 40,000 Commander (Rare)
Varchild's War-Riders
Varchild's War-Riders 1Red (2)
Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Varolz, the Scar-Striped
Varolz, the Scar-Striped 1BlackGreen (3)
Legendary Creature — Troll Warrior (2/2)

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

Dragon's Maze (Rare)
Vengeful Firebrand
Vengeful Firebrand 3Red (4)
Creature — Elemental Warrior (5/2)

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.

Red: Vengeful Firebrand gets +1/+0 until end of turn.

Morningtide (Rare)
Vengeful Rebel
Vengeful Rebel 2Black (3)
Creature — Aetherborn Warrior (3/2)

Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Vengeful Warchief
Vengeful Warchief 4Black (5)
Creature — Orc Warrior (4/4)

Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)

Core Set 2020 (Uncommon)
Veteran Dungeoneer
Veteran Dungeoneer 3White (4)
Creature — Human Warrior (3/4)

When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Vexilus Praetor
Vexilus Praetor 3White (4)
Creature — Custodes Warrior (3/4)

Flash

Vigilance

Aegis of the Emperor — Commanders you control have protection from everything.

Warhammer 40,000 Commander (Rare)
Vhati il-Dal
Vhati il-Dal 2BlackGreen (4)
Legendary Creature — Human Warrior (3/3)

Tap: Until end of turn, target creature has base power 1 or base toughness 1.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Time Spiral "Timeshifted" (Special)
Viashino Branchrider
Viashino Branchrider Red (1)
Creature — Viashino Warrior (1/1)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

Haste

If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it.

2Red: Viashino Branchrider gets +2/+0 until end of turn.

Dominaria United (Common)
Viashino Fangtail
Viashino Fangtail 2RedRed (4)
Creature — Viashino Warrior (3/3)

Tap: Viashino Fangtail deals 1 damage to any target.

Ravnica: City of Guilds (Common)
Viashino Lashclaw
Viashino Lashclaw 1Red (2)
Creature — Viashino Warrior (2/2)

Tap, Discard a card: Creatures you control gain haste until end of turn.

Modern Horizons 2 (Common)
Viashino Sandsprinter
Viashino Sandsprinter 1RedRed (3)
Creature — Viashino Warrior (4/1)

Trample, haste

At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.)

Cycling Red (Red, Discard this card: Draw a card.)

Modern Horizons (Common)
Viashino Sandstalker
Viashino Sandstalker 1RedRed (3)
Creature — Viashino Warrior (4/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)

Visions (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Viashino Shanktail
Viashino Shanktail 3Red (4)
Creature — Viashino Warrior (3/1)

First strike

Bloodrush — 2Red, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

Gatecrash (Uncommon)
Viashino Slasher
Viashino Slasher 1Red (2)
Creature — Viashino Warrior (1/2)

Red: Viashino Slasher gets +1/-1 until end of turn.

Ravnica: City of Guilds (Common)
Viashino Slaughtermaster
Viashino Slaughtermaster 1Red (2)
Creature — Viashino Warrior (1/1)

Double strike

BlackGreen: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate only once each turn.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Uncommon)
Viashino Spearhunter
Viashino Spearhunter 2Red (3)
Creature — Viashino Warrior (2/1)

First strike (This creature deals combat damage before creatures without first strike.)

Magic 2010 (Common)
Viashino Warrior
Viashino Warrior 3Red (4)
Creature — Viashino Warrior (4/2)

Beatdown Box Set (Common)
Other Versions
Classic Sixth Edition (Common)
Mirage (Common)
Villainous Ogre
Villainous Ogre 2Black (3)
Creature — Ogre Warrior (3/2)

Villainous Ogre can't block.

As long as you control a Demon, Villainous Ogre has "Black: Regenerate Villainous Ogre."

Champions of Kamigawa (Common)
Viridian Betrayers
Viridian Betrayers 1GreenGreen (3)
Creature — Phyrexian Elf Warrior (3/1)

Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Viridian Scout
Viridian Scout 3Green (4)
Creature — Elf Warrior Scout (1/2)

2Green, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying.

Fifth Dawn (Common)
Viridian Zealot
Viridian Zealot GreenGreen (2)
Creature — Elf Warrior (2/1)

1Green, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.

Commander Anthology (Rare)
Other Versions
Darksteel (Rare)
Commander 2015 (Rare)
Viscera Dragger
Viscera Dragger 3Black (4)
Creature — Zombie Ogre Warrior (3/3)

Cycling 2 (2, Discard this card: Draw a card.)

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Common)
Viscerid Deepwalker
Viscerid Deepwalker 4Blue (5)
Creature — Homarid Warrior (2/3)

Blue: Viscerid Deepwalker gets +1/+0 until end of turn.

Suspend 4—Blue (Rather than cast this card from your hand, you may pay Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral (Common)
Voldaren Duelist
Voldaren Duelist 3Red (4)
Creature — Vampire Warrior (3/2)

Haste

When Voldaren Duelist enters the battlefield, target creature can't block this turn.

Game Night 2019 (Common)
Other Versions
Shadows over Innistrad (Common)
Voldaren Stinger
Voldaren Stinger Red (1)
Creature — Vampire Warrior (1/1)

Voldaren Stinger has first strike as long as it's attacking.

2Red: Voldaren Stinger gets +2/+0 until end of turn.

Innistrad: Midnight Hunt (Common)
Voldaren Thrillseeker
Voldaren Thrillseeker 2Red (3)
Creature — Vampire Warrior (1/1)

Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

1, Sacrifice this creature: It deals damage equal to its power to any target.

March of the Machine (Rare)
Volley Veteran
Volley Veteran 3Red (4)
Creature — Goblin Warrior (4/2)

When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Jumpstart (Uncommon)
Voltaic Brawler
Voltaic Brawler RedGreen (2)
Creature — Human Warrior (3/2)

When Voltaic Brawler enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Voltaic Brawler attacks, you may pay Energy. If you do, it gets +1/+1 and gains trample until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Vulshok Battlemaster
Vulshok Battlemaster 4Red (5)
Creature — Human Warrior (2/2)

Haste

When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)

Mirrodin (Rare)
Vulshok Refugee
Vulshok Refugee 1RedRed (3)
Creature — Human Warrior (3/2)

Protection from red

New Phyrexia (Uncommon)
Wandering Goblins
Wandering Goblins 2Red (3)
Creature — Goblin Warrior (0/3)

Domain — 3: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

Conflux (Common)
Warchief Giant
Warchief Giant 3RedRed (5)
Creature — Giant Warrior (5/3)

Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Anthology 2018 (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Warden of the Chained
Warden of the Chained 1RedGreen (3)
Creature — Minotaur Warrior (4/4)

Trample

Warden of the Chained can't attack unless you control another creature with power 4 or greater.

Theros Beyond Death (Uncommon)
Warfire Javelineer
Warfire Javelineer 3Red (4)
Creature — Minotaur Warrior (2/3)

When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.

Jumpstart (Uncommon)
Other Versions
Amonkhet (Uncommon)
Warg Rider
Warg Rider 4Black (5)
Creature — Orc Warrior (4/3)

Menace

Other Orcs and Goblins you control have menace.

At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
War-Name Aspirant
War-Name Aspirant 1Red (2)
Creature — Human Warrior (2/1)

Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.

War-Name Aspirant can't be blocked by creatures with power 1 or less.

Jumpstart 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Warren-Scourge Elf
Warren-Scourge Elf 1Green (2)
Creature — Elf Warrior (1/1)

Protection from Goblins

Lorwyn (Common)
Warrior Angel
Warrior Angel 4WhiteWhite (6)
Creature — Angel Warrior (3/4)

Flying

Whenever Warrior Angel deals damage, you gain that much life.

Stronghold (Rare)
Warrior en-Kor
Warrior en-Kor WhiteWhite (2)
Creature — Kor Warrior Knight (2/2)

0: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Warriors of Tiamat
Warriors of Tiamat 4Red (5)
Creature — — Dragon Warrior (4/2)

Haste, double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

Alchemy Horizons: Baldur's Gate (Common)
War-Torch Goblin
War-Torch Goblin Red (1)
Creature — Goblin Warrior (1/1)

Red, Sacrifice War-Torch Goblin: It deals 2 damage to target blocking creature.

Ravnica: City of Guilds (Common)
Wayta, Trainer Prodigy
Wayta, Trainer Prodigy RedGreenWhite (3)
Legendary Creature — Human Warrior (1/5)

Haste

2Green, Tap: Target creature you control fights another target creature. This ability costs 2 less to activate if it targets two creatures you control.

If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Whirlpool Warrior
Whirlpool Warrior 2Blue (3)
Creature — Merfolk Warrior (2/2)

When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.

Red, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

Planechase Anthology (Rare)
Other Versions
Apocalypse (Rare)
Planechase 2012 Edition (Rare)
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