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Stangg, Echo Warrior
Stangg, Echo Warrior 2RedGreen (4)
Legendary Creature — Human Warrior (3/4)

Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.

Dominaria United Commander (Rare)
Star Athlete
Star Athlete 1RedRed (3)
Creature — Human Warrior (3/2)

Menace

Whenever Star Athlete attacks, choose up to one target nonland permanent. Its controller may sacrifice it. If they don't, Star Athlete deals 5 damage to that player.

Blitz 3Red (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Duskmourn: House of Horror Commander (Rare)
Staunch-Hearted Warrior
Staunch-Hearted Warrior 3Green (4)
Creature — Human Warrior (2/2)

Heroic — Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.

Ultimate Masters (Common)
Other Versions
Theros (Common)
Steward of Solidarity
Steward of Solidarity 1White (2)
Creature — Human Warrior (2/2)

Tap, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Stickytongue Sentinel
Stickytongue Sentinel 2Green (3)
Creature — Frog Warrior (3/3)

Reach

When Stickytongue Sentinel enters, return up to one other target permanent you control to its owner's hand.

Bloomburrow (Common)
Stingscourger
Stingscourger 1Red (2)
Creature — Goblin Warrior (2/2)

Echo 3Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Stingscourger enters, return target creature an opponent controls to its owner's hand.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Eternal Masters (Common)
Stonebrow, Krosan Hero
Stonebrow, Krosan Hero 3RedGreen (5)
Legendary Creature — Centaur Warrior (4/4)

Trample

Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.

Time Spiral (Rare)
Stonehewer Giant
Stonehewer Giant 3WhiteWhite (5)
Creature — Giant Warrior (4/4)

Vigilance

1White, Tap: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Morningtide (Rare)
Modern Masters (Rare)
Double Masters (Rare)
Stonehoof Chieftain
Stonehoof Chieftain 7Green (8)
Creature — Centaur Warrior (8/8)

Trample, indestructible

Whenever another creature you control attacks, it gains trample and indestructible until end of turn.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Stormclaw Rager
Stormclaw Rager 1BlackRed (3)
Creature — Ogre Warrior (2/2)

1, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery.

March of the Machine (Uncommon)
Stormkeld Vanguard
Stormkeld Vanguard 4GreenGreen (6)
Creature — Giant Warrior (6/7)

Stormkeld Vanguard can't be blocked by creatures with power 2 or less.

Wilds of Eldraine (Uncommon)
Sultai Emissary
Sultai Emissary 1Black (2)
Creature — Zombie Warrior (1/1)

When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Common)
Other Versions
Fate Reforged (Common)
Sultai Scavenger
Sultai Scavenger 5Black (6)
Creature — Bird Warrior (3/3)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Flying

Khans of Tarkir (Common)
Sunblade Elf
Sunblade Elf Green (1)
Creature — Elf Warrior (1/1)

Sunblade Elf gets +1/+1 as long as you control a Plains.

4White: Creatures you control get +1/+1 until end of turn.

Magic 2015 Core Set (Uncommon)
Sunrise Sovereign
Sunrise Sovereign 5Red (6)
Creature — Giant Warrior (5/5)

Other Giant creatures you control get +2/+2 and have trample.

Commander Anthology 2018 (Rare)
Other Versions
Lorwyn (Rare)
Commander 2015 (Rare)
Super Mutant Scavenger
Super Mutant Scavenger 4Green (5)
Creature — Mutant Warrior (5/5)

Trample

When Super Mutant Scavenger enters or dies, return up to one target Aura or Equipment card from your graveyard to your hand.

Magic The Gathering—Fallout (Uncommon)
Surrak Dragonclaw
Surrak Dragonclaw 2GreenBlueRed (5)
Legendary Creature — Human Warrior (6/6)

Flash

This spell can't be countered.

Creature spells you control can't be countered.

Other creatures you control have trample.

Dominaria United Commander (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Surrak, the Hunt Caller
Surrak, the Hunt Caller 2GreenGreen (4)
Legendary Creature — Human Warrior (5/4)

At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and Tap no matter when it came under your control.)

Magic: The Gathering Foundations (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander Masters (Uncommon)
Surtr, Fiery Jötun
Surtr, Fiery Jötun 3RedRed (5)
Legendary Creature — Giant God Warrior (5/5)

Trample (This creature can deal excess combat damage to the player it's attacking.)

Whenever you cast a historic spell, Surtr, Fiery Jötun deals 3 damage to any target. (Artifacts, legendaries, and Sagas are historic.)

Assassin's Creed (Rare)
Svella, Ice Shaper
Svella, Ice Shaper 1RedGreen (3)
Legendary Snow Creature — Troll Warrior (2/4)

3, Tap: Create a colorless snow artifact token named Icy Manalith with "Tap: Add one mana of any color."

6RedGreen, Tap: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Kaldheim (Uncommon)
Swashbuckler Extraordinaire
Swashbuckler Extraordinaire 2Red (3)
Creature — Dragon Rogue Warrior (2/2)

When Swashbuckler Extraordinaire enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Swift Warden
Swift Warden 1GreenGreen (3)
Creature — Merfolk Warrior (3/3)

Flash

When Swift Warden enters, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Rivals of Ixalan (Uncommon)
Swordwise Centaur
Swordwise Centaur GreenGreen (2)
Creature — Centaur Warrior (3/2)

Born of the Gods (Common)
Sworn Guardian
Sworn Guardian 1Blue (2)
Creature — Merfolk Warrior (1/3)

Arena Base Set (Common)
Other Versions
Rivals of Ixalan (Common)
Tah-Crop Elite
Tah-Crop Elite 3White (4)
Creature — Bird Warrior (2/2)

Flying

You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Tah-Crop Skirmisher
Tah-Crop Skirmisher 1Blue (2)
Creature — Snake Warrior (2/1)

Embalm 3Blue (3Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet (Common)
Tahngarth, First Mate
Tahngarth, First Mate 2RedGreen (4)
Legendary Creature — Minotaur Warrior (5/5)

Tahngarth, First Mate can't be blocked by more than one creature.

Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.

Commander 2019 (Rare)
Tahngarth, Talruum Hero
Tahngarth, Talruum Hero 3RedRed (5)
Legendary Creature — Minotaur Warrior (4/4)

Vigilance

1Red, Tap: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

Planeshift (Rare)
Tajuru Beastmaster
Tajuru Beastmaster 5Green (6)
Creature — Elf Warrior Ally (5/5)

Rally — Whenever Tajuru Beastmaster or another Ally you control enters, creatures you control get +1/+1 until end of turn.

Battle for Zendikar (Common)
Tajuru Pathwarden
Tajuru Pathwarden 4Green (5)
Creature — Elf Warrior Ally (5/4)

Vigilance (Attacking doesn't cause this creature to tap.)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Magic: The Gathering Foundations (Common)
Other Versions
Oath of the Gatewatch (Common)
Jumpstart: Historic Horizons (Common)
Tajuru Warcaller
Tajuru Warcaller 3GreenGreen (5)
Creature — Elf Warrior Ally (2/1)

Rally — Whenever Tajuru Warcaller or another Ally you control enters, creatures you control get +2/+2 until end of turn.

Battle for Zendikar (Uncommon)
Talara's Battalion
Talara's Battalion 1Green (2)
Creature — Elf Warrior (4/3)

Cast this spell only if you've cast another green spell this turn.

Trample

Duel Decks: Elves vs. Inventors (Rare)
Other Versions
Eventide (Rare)
Duel Decks: Mind vs. Might (Rare)
Talas Warrior
Talas Warrior 1BlueBlue (3)
Creature — Human Pirate Warrior (2/2)

Talas Warrior can't be blocked.

Portal Second Age (Rare)
Tallyman of Nurgle
Tallyman of Nurgle 2Black (3)
Creature — Astartes Warrior (2/3)

Lifelink

The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.

Warhammer 40,000 Commander (Rare)
Tar Pit Warrior
Tar Pit Warrior 2Black (3)
Creature — Cyclops Warrior (3/4)

When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.

Beatdown Box Set (Common)
Other Versions
Visions (Common)
Target Minotaur
Target Minotaur 1Red (2)
Creature — Minotaur Warrior (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Unstable (Common)
Tarkir Duneshaper
Tarkir Duneshaper White (1)
Creature — Dog Warrior (1/2)

4Phyrexian Green: Transform Tarkir Duneshaper. Activate only as a sorcery. (Phyrexian Green can be paid with either Green or 2 life.)

March of the Machine (Common)
Tattermunge Duo
Tattermunge Duo 2Red or Green (3)
Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Shadowmoor (Common)
Tattermunge Maniac
Tattermunge Maniac Red or Green (1)
Creature — Goblin Warrior (2/1)

Tattermunge Maniac attacks each combat if able.

Shadowmoor (Uncommon)
Tavern Ruffian
Tavern Ruffian 3Red (4)
Creature — Human Warrior Werewolf (2/5)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Tazri, Beacon of Unity
Tazri, Beacon of Unity 4White (5)
Legendary Creature — Human Warrior (4/6)

This spell costs 1 less to cast for each creature in your party.

Two or BlueTwo or BlackTwo or RedTwo or Green: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Mythic Rare)
Tazri, Stalwart Survivor
Tazri, Stalwart Survivor 2White (3)
Legendary Creature — Human Warrior (3/3)

Each creature you control has "Tap: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."

WhiteBlueBlackRedGreen, Tap: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.

March of the Machine: The Aftermath (Rare)
Teapot Slinger
Teapot Slinger 3Red (4)
Creature — Raccoon Warrior (3/4)

Menace

Whenever you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Bloomburrow (Uncommon)
Teeterpeak Ambusher
Teeterpeak Ambusher 1Red (2)
Creature — Goblin Warrior (1/3)

2Red: Teeterpeak Ambusher gets +2/+0 until end of turn.

Zendikar Rising (Common)
Tel-Jilad Chosen
Tel-Jilad Chosen 1Green (2)
Creature — Elf Warrior (2/1)

Protection from artifacts

Mirrodin (Common)
Tel-Jilad Exile
Tel-Jilad Exile 3Green (4)
Creature — Troll Warrior (2/3)

1Green: Regenerate Tel-Jilad Exile.

Mirrodin (Common)
Tel-Jilad Fallen
Tel-Jilad Fallen 2GreenGreen (4)
Creature — Phyrexian Elf Warrior (3/1)

Protection from artifacts

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Tel-Jilad Outrider
Tel-Jilad Outrider 3Green (4)
Creature — Elf Warrior (3/1)

Protection from artifacts

Darksteel (Common)
Tenacious Dead
Tenacious Dead Black (1)
Creature — Skeleton Warrior (1/1)

When Tenacious Dead dies, you may pay 1Black. If you do, return it to the battlefield tapped under its owner's control.

Battlebond (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Tenacious Underdog
Tenacious Underdog 1Black (2)
Creature — Human Warrior (3/2)

Blitz—2BlackBlack, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

You may cast Tenacious Underdog from your graveyard using its blitz ability.

Streets of New Capenna (Rare)
Testament Bearer
Testament Bearer 3Black (4)
Creature — Phyrexian Warrior (4/1)

When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Phyrexia: All Will Be One (Common)
The Beamtown Bullies
The Beamtown Bullies 1BlackRedGreen (4)
Legendary Creature — Ogre Devil Warrior (4/4)

Vigilance, haste

Tap: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Streets of New Capenna Commander (Mythic Rare)
The Odd Acorn Gang
The Odd Acorn Gang 3BlackGreen (5)
Legendary Creature — Squirrel Warrior (5/5)

Menace, trample, reach

Squirrels you control have "Tap: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."

Whenever one or more Squirrels you control deal combat damage to a player, draw a card.

Bloomburrow Commander (Mythic Rare)
Thorn Lieutenant
Thorn Lieutenant 1Green (2)
Creature — Elf Warrior (2/3)

Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token.

5Green: Thorn Lieutenant gets +4/+4 until end of turn.

Game Night: Free-For-All (Rare)
Other Versions
Core Set 2019 (Rare)
Thorn-Thrash Viashino
Thorn-Thrash Viashino 3Red (4)
Creature — Lizard Warrior (2/2)

Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.)

Green: Thorn-Thrash Viashino gains trample until end of turn.

Planechase Anthology (Common)
Other Versions
Shards of Alara (Common)
Planechase 2012 Edition (Common)
Thrasher Brute
Thrasher Brute 3Black (4)
Creature — Orc Warrior (4/3)

Whenever Thrasher Brute or another Warrior your team controls enters, target opponent loses 1 life and you gain 1 life.

Battlebond (Uncommon)
Thunder-Thrash Elder
Thunder-Thrash Elder 2Red (3)
Creature — Lizard Warrior (1/1)

Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.)

Planechase Anthology (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Planechase 2012 Edition (Uncommon)
Thunderwolf Cavalry
Thunderwolf Cavalry 4White (5)
Creature — Astartes Warrior (4/4)

First strike

Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.

Warhammer 40,000 Commander (Uncommon)
Tiamat's Fanatics
Tiamat's Fanatics 4Red (5)
Creature — Dragon Warrior (4/3)

Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Common)
Tidal Warrior
Tidal Warrior Blue (1)
Creature — Merfolk Warrior (1/1)

Tap: Target land becomes an Island until end of turn.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Stronghold (Common)
Timber Protector
Timber Protector 4Green (5)
Creature — Treefolk Warrior (4/6)

Other Treefolk creatures you control get +1/+1.

Other Treefolk and Forests you control have indestructible.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Lorwyn (Rare)
Timely Hordemate
Timely Hordemate 3White (4)
Creature — Human Warrior (3/2)

Raid — When Timely Hordemate enters, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Khans of Tarkir (Uncommon)
Titan Hunter
Titan Hunter 4Black (5)
Creature — Human Warrior (4/5)

At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player.

1Black, Sacrifice a creature: You gain 4 life.

Ikoria Commander (Rare)
Tithebearer Giant
Tithebearer Giant 5Black (6)
Creature — Giant Warrior (4/5)

When Tithebearer Giant enters, you draw a card and you lose 1 life.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Jumpstart (Common)
Akki Lavarunner (Tok-Tok, Volcano Born)
Akki Lavarunner (Tok-Tok, Volcano Born) 3Red (4)
Legendary Creature — Goblin Shaman (2/2)

Protection from red

If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.

Champions of Kamigawa (Rare)
Tolsimir Wolfblood
Tolsimir Wolfblood 4GreenWhite (6)
Legendary Creature — Elf Warrior (3/4)

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Tap: Create Voja, a legendary 2/2 green and white Wolf creature token.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Guild Kit: Selesnya (Rare)
Toralf's Disciple
Toralf's Disciple 2Red (3)
Creature — — Human Warrior (3/3)

Haste

Whenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Innistrad: Midnight Hunt Alchemy (Rare)
Tormented Hero
Tormented Hero Black (1)
Creature — Human Warrior (2/1)

Tormented Hero enters tapped.

Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.

Theros (Uncommon)
Tormented Pariah
Tormented Pariah 3Red (4)
Creature — Human Warrior Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.

Innistrad (Common)
Treetop Warden
Treetop Warden 1Green (2)
Creature — Elf Warrior (2/2)

Arena Base Set (Common)
Triumph of Saint Katherine
Triumph of Saint Katherine 4White (5)
Creature — Human Warrior (5/5)

Lifelink

Praesidium Protectiva — When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.

Miracle 1White (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Warhammer 40,000 Commander (Rare)
Trollbred Guardian
Trollbred Guardian 4Green (5)
Creature — Troll Frog Warrior (5/5)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

Ravnica Allegiance (Uncommon)
Trueheart Duelist
Trueheart Duelist 1White (2)
Creature — Human Warrior (2/2)

Trueheart Duelist can block an additional creature each combat.

Embalm 2White (2White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet (Uncommon)
Trueheart Twins
Trueheart Twins 4Red (5)
Creature — Jackal Warrior (4/4)

You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, creatures you control get +1/+0 until end of turn.

Amonkhet (Uncommon)
Tuktuk Grunts
Tuktuk Grunts 4Red (5)
Creature — Goblin Warrior Ally (2/2)

Haste

Whenever Tuktuk Grunts or another Ally you control enters, you may put a +1/+1 counter on Tuktuk Grunts.

Zendikar (Common)
Turret Ogre
Turret Ogre 3Red (4)
Creature — Ogre Warrior (4/3)

Reach (This creature can block creatures with flying.)

When Turret Ogre enters, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Core Set 2021 (Common)
Tuskguard Captain
Tuskguard Captain 2Green (3)
Creature — Human Warrior (2/3)

Outlast Green (Green, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has trample.

Commander Masters (Common)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Zendikar Rising Commander (Uncommon)
Double Masters 2022 (Common)
Tuya Bearclaw
Tuya Bearclaw 1RedGreen (3)
Legendary Creature — Human Warrior (2/2)

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
Twinblade Geist
Twinblade Geist 1White (2)
Creature — Spirit Warrior (1/1)

Double strike

Disturb 2White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Uncommon)
Twinblade Slasher
Twinblade Slasher Green (1)
Creature — Elf Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1Green: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.

Eventide (Uncommon)
Two-Headed Giant
Two-Headed Giant 2RedRed (4)
Creature — Giant Warrior (4/4)

Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.

Dominaria (Rare)
Tymaret, the Murder King
Tymaret, the Murder King BlackRed (2)
Legendary Creature — Zombie Warrior (2/2)

1Red, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker.

1Black, Sacrifice a creature: Return Tymaret from your graveyard to your hand.

Theros (Rare)
Tyvar the Bellicose
Tyvar the Bellicose 2BlackGreen (4)
Legendary Creature — Elf Warrior (5/4)

Whenever one or more Elves you control attack, they gain deathtouch until end of turn.

Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn."

March of the Machine: The Aftermath (Mythic Rare)
Tyvar, the Pummeler
Tyvar, the Pummeler 1GreenGreen (3)
Legendary Creature — Elf Warrior (3/3)

Tap another untapped creature you control: Tyvar, the Pummeler gains indestructible until end of turn. Tap it.

3GreenGreen: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control.

Duskmourn: House of Horror (Mythic Rare)
Ultramarines Honour Guard
Ultramarines Honour Guard 3White (4)
Creature — Astartes Warrior (2/2)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Other creatures you control get +1/+1.

Warhammer 40,000 Commander (Rare)
Undercity Scavenger
Undercity Scavenger 3Black (4)
Creature — Ogre Warrior (3/3)

When Undercity Scavenger enters, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.

Ravnica Allegiance (Common)
Underdark Explorer
Underdark Explorer 4Black (5)
Creature — Lizard Warrior (5/3)

Menace (This creature can't be blocked except by two or more creatures.)

When Underdark Explorer enters, you take the initiative.

Commander Legends: Battle for Baldur's Gate (Common)
Undermountain Adventurer
Undermountain Adventurer 3Green (4)
Creature — Giant Warrior (3/4)

Vigilance

When Undermountain Adventurer enters, you take the initiative.

Tap: Add GreenGreen. If you've completed a dungeon, add six Green instead.

Commander Legends: Battle for Baldur's Gate (Rare)
Unstoppable Ash
Unstoppable Ash 3Green (4)
Creature — Treefolk Warrior (5/5)

Trample

Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

Morningtide (Rare)
Unstoppable Ogre
Unstoppable Ogre 2Red (3)
Artifact Creature — Ogre Warrior (4/1)

When Unstoppable Ogre enters, target creature can't block this turn.

Kamigawa: Neon Dynasty (Common)
Unwavering Initiate
Unwavering Initiate 2White (3)
Creature — Human Warrior (3/2)

Vigilance

Embalm 4White (4White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet (Common)
Unyielding Krumar
Unyielding Krumar 3Black (4)
Creature — Orc Warrior (3/3)

1White: Unyielding Krumar gains first strike until end of turn.

Khans of Tarkir (Common)
Usher of the Fallen
Usher of the Fallen White (1)
Creature — Spirit Warrior (2/1)

Boast — 1White: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
Valley Mightcaller
Valley Mightcaller Green (1)
Creature — Frog Warrior (1/1)

Trample

Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller.

Bloomburrow (Rare)
Valley Questcaller
Valley Questcaller 1White (2)
Creature — Rabbit Warrior (2/3)

Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1.

Other Rabbits, Bats, Birds, and Mice you control get +1/+1.

Bloomburrow (Rare)
Vampire Lacerator
Vampire Lacerator Black (1)
Creature — Vampire Warrior (2/2)

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Masters 25 (Common)
Other Versions
Zendikar (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Modern Masters 2015 Edition (Common)
Vampire Warlord
Vampire Warlord 4Black (5)
Creature — Vampire Warrior (4/2)

Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic 2014 Core Set (Uncommon)
Vanguard Seraph
Vanguard Seraph 3White (4)
Creature — Angel Warrior (3/3)

Flying

Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Magic: The Gathering Foundations (Common)
Vanguard Suppressor
Vanguard Suppressor 3Blue (4)
Creature — Astartes Warrior (3/2)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Flying

Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.

Warhammer 40,000 Commander (Rare)
Varchild's War-Riders
Varchild's War-Riders 1Red (2)
Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Masters Edition (Rare)
Other Versions
Alliances (Rare)
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