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Forever Young
Forever Young 1Black (2)
Sorcery

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

Throne of Eldraine (Common)
Forfend
Forfend 1White (2)
Instant

Prevent all damage that would be dealt to creatures this turn.

Morningtide (Common)
Forge Anew
Forge Anew 2White (3)
Enchantment

When Forge Anew enters, return target Equipment card from your graveyard to the battlefield.

During your turn, you may activate equip abilities any time you could cast an instant.

You may pay 0 rather than pay the equip cost of the first equip ability you activate during each of your turns.

The Lord of the Rings: Tales of Middle Earth (Rare)
Forge Armor
Forge Armor 4Red (5)
Instant

As an additional cost to cast this spell, sacrifice an artifact.

Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.

Mirrodin (Uncommon)
Forge Boss
Forge Boss 2BlackRed (4)
Creature — Human Warrior (3/4)

Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn.

Streets of New Capenna (Uncommon)
Forge Devil
Forge Devil Red (1)
Creature — Devil (1/1)

When Forge Devil enters, it deals 1 damage to target creature and 1 damage to you.

Shadows of the Past (Common)
Other Versions
Dark Ascension (Common)
Magic 2015 Core Set (Common)
Jumpstart (Common)
Forge of Heroes
Forge of Heroes (0)
Land

Tap: Add Colorless.

Tap: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

Commander Masters (Common)
Other Versions
Commander 2018 (Common)
Forgeborn Oreads
Forgeborn Oreads 2RedRed (4)
Enchantment Creature — Nymph (4/2)

Constellation — Whenever Forgeborn Oreads or another enchantment you control enters, Forgeborn Oreads deals 1 damage to any target.

Journey into Nyx (Uncommon)
Forgeborn Phoenix
Forgeborn Phoenix 1RedRed (3)
Artifact Creature — — Equipment Phoenix (2/2)

Flying

Equipped creature has flying.

Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to battlefield tapped."

Reconfigure Red (Red: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Mythic Rare)
Forgehammer Centurion
Forgehammer Centurion 2Red (3)
Creature — Phyrexian Warrior (3/2)

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.

Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.

Phyrexia: All Will Be One (Common)
Forger's Foundry
Forger's Foundry 2Blue (3)
Artifact

Tap: Add Blue. When you spend this mana to cast an instant or sorcery spell with mana value 3 or less, you may exile that spell instead of putting it into its owner's graveyard as it resolves.

3BlueBlue, Tap: You may cast any number of spells from among cards exiled with Forger's Foundry without paying their mana costs. Activate only as a sorcery.

Outlaws of Thunder Junction Commander (Rare)
Forgestoker Dragon
Forgestoker Dragon 4RedRed (6)
Creature — Dragon (5/4)

Flying

1Red: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.

Born of the Gods (Rare)
Forget
Forget BlueBlue (2)
Sorcery

Target player discards two cards, then draws as many cards as they discarded this way.

Homelands (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Forging the Anchor
Forging the Anchor 2Blue (3)
Sorcery

Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

The Brothers' War (Uncommon)
Forging the Tyrite Sword
Forging the Tyrite Sword 1RedWhite (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a Treasure token.

III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.

Kaldheim (Uncommon)
Forgotten Ancient
Forgotten Ancient 3Green (4)
Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Bloomburrow Commander (Rare)
Other Versions
Scourge (Rare)
Planechase (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Conspiracy: Take the Crown (Rare)
Commander 2016 (Rare)
Archenemy: Nicol Bolas (Rare)
Commander Anthology 2018 (Rare)
Commander 2021 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Dominaria Remastered (Rare)
March of the Machine Commander (Rare)
Forgotten Cave
Forgotten Cave (0)
Land

Forgotten Cave enters tapped.

Tap: Add Red.

Cycling Red (Red, Discard this card: Draw a card.)

Bloomburrow Commander (Common)
Other Versions
Onslaught (Common)
Duel Decks: Elves vs. Goblins (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Commander 2014 (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Commander 2015 (Common)
Commander Anthology (Common)
Duel Decks: Merfolk vs. Goblins (Common)
Commander Anthology 2018 (Common)
Commander 2018 (Common)
Modern Horizons (Uncommon)
Commander 2019 (Common)
Ikoria Commander (Uncommon)
Commander Legends (Common)
Commander 2021 (Common)
Historic Anthology 2 (Uncommon)
Warhammer 40,000 Commander (Common)
Jumpstart 2022 (Common)
Phyrexia: All Will Be One Commander (Uncommon)
Modern Horizons 3 Commander (Common)
Forgotten Creation
Forgotten Creation 3Blue (4)
Creature — Zombie Horror (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Forgotten Harvest
Forgotten Harvest 1Green (2)
Enchantment

At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.

Prophecy (Rare)
Forgotten Lore
Forgotten Lore Green (1)
Sorcery

Target opponent chooses a card in your graveyard. You may pay Green. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Forgotten Monument
Forgotten Monument (0)
Land — Cave

Tap: Add Colorless.

Other Caves you control have "Tap, Pay 1 life: Add one mana of any color."

The Lost Caverns of Ixalan (Uncommon)
Forgotten Sentinel
Forgotten Sentinel 4 (4)
Artifact Creature — Golem (4/3)

Forgotten Sentinel enters tapped.

Core Set 2021 (Common)
Foriysian Brigade
Foriysian Brigade 3White (4)
Creature — Human Soldier (2/4)

Foriysian Brigade can block an additional creature each combat.

Weatherlight (Uncommon)
Foriysian Interceptor
Foriysian Interceptor 3White (4)
Creature — Human Soldier (0/5)

Flash (You may cast this spell any time you could cast an instant.)

Defender

Foriysian Interceptor can block an additional creature each combat.

Time Spiral (Common)
Foriysian Totem
Foriysian Totem 3 (3)
Artifact

Tap: Add Red.

4Red: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn.

As long as Foriysian Totem is a creature, it can block an additional creature each combat.

Time Spiral (Uncommon)
Fork
Fork RedRed (2)
Instant

Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fork in the Road
Fork in the Road 1Green (2)
Sorcery

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.

Shadows over Innistrad (Common)
Forked Bolt
Forked Bolt Red (1)
Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two targets.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Forked Lightning
Forked Lightning 3Red (4)
Sorcery

Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.

Masters Edition III (Uncommon)
Other Versions
Portal (Rare)
Forked-Branch Garami
Forked-Branch Garami 3GreenGreen (5)
Creature — Spirit (4/4)

Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Fang Dragon (Forktail Sweep)
Fang Dragon (Forktail Sweep) 1Red (2)
Sorcery — Adventure

Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Forlorn Flats
Forlorn Flats (0)
Land — Desert

Forlorn Flats enters tapped.

When Forlorn Flats enters, it deals 1 damage to target opponent.

Tap: Add White or Black.

Outlaws of Thunder Junction (Land)
Forlorn Pseudamma
Forlorn Pseudamma 3Black (4)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay 2Black. If you do, create a 2/2 black Zombie enchantment creature token.

Born of the Gods (Uncommon)
Form a Posse
Form a Posse Variable ColorlessRedWhite (2)
Sorcery

Create X 1/1 red Mercenary creature tokens with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Uncommon)
Form of the Approach of the Second Sun
Form of the Approach of the Second Sun 4White (5)
Enchantment

When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.

When you draw yourself, you win the game.

When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.

Unfinity (Acorn) (Rare)
Form of the Dinosaur
Form of the Dinosaur 4RedRed (6)
Enchantment

When Form of the Dinosaur enters, your life total becomes 15.

At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.

Rivals of Ixalan (Rare)
Form of the Dragon
Form of the Dragon 4RedRedRed (7)
Enchantment

At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.

At the beginning of each end step, your life total becomes 5.

Creatures without flying can't attack you.

From the Vault: Dragons (Rare)
Other Versions
Ninth Edition (Rare)
Scourge (Rare)
Form of the Mulldrifter (playtest)
Form of the Mulldrifter (playtest) 4Blue (5)
Tribal Enchantment — — Elemental

When CARDNAME enters the battlefield, draw two cards.

You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)

Mystery Booster (Common)
Form of the Squirrel
Form of the Squirrel Green (1)
Enchantment

As Form of the Squirrel enters, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.

Creatures can't attack you.

You have shroud.

You can't cast spells.

Unhinged (Rare)
Formation
Formation 1White (2)
Instant

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Rare)
Formless Nurturing
Formless Nurturing 3Green (4)
Sorcery

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Common)
Other Versions
Fate Reforged (Common)
Forsake the Worldly
Forsake the Worldly 2White (3)
Instant

Exile target artifact or enchantment.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Forsaken City
Forsaken City (0)
Land

Forsaken City doesn't untap during your untap step.

At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.

Tap: Add one mana of any color.

Planeshift (Rare)
Forsaken Crossroads
Forsaken Crossroads (0)
Land

Forsaken Crossroads enters the battlefield tapped.

As Forsaken Crossroads enters the battlefield, choose a color.

When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.

Tap: Add one mana of the chosen color.

Innistrad: Midnight Hunt Alchemy (Rare)
Forsaken Drifters
Forsaken Drifters 3Black (4)
Creature — Zombie (4/2)

When Forsaken Drifters dies, mill four cards.

Born of the Gods (Common)
Forsaken Miner
Forsaken Miner Black (1)
Creature — Skeleton Rogue (2/2)

Forsaken Miner can't block.

Whenever you commit a crime, you may pay Black. If you do, return Forsaken Miner from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Forsaken Monument
Forsaken Monument 5 (5)
Legendary Artifact

Colorless creatures you control get +2/+2.

Whenever you tap a permanent for Colorless, add an additional Colorless.

Whenever you cast a colorless spell, you gain 2 life.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Commander Masters (Mythic Rare)
Forsaken Sanctuary
Forsaken Sanctuary (0)
Land

Forsaken Sanctuary enters tapped.

Tap: Add White or Black.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Amonkhet (Common)
Commander 2017 (Uncommon)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Forsaken Thresher
Forsaken Thresher (0)
Artifact Creature — Construct (5/5)

At the beginning of your first main phase, add one mana of any color.

Innistrad: Crimson Vow (Uncommon)
Forsaken Wastes
Forsaken Wastes 2Black (3)
World Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses 1 life.

Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.

Mirage (Rare)
Forsworn Paladin
Forsworn Paladin Black (1)
Creature — Human Knight (1/1)

Menace

1Black, Tap, Pay 1 life: Create a Treasure token.

2Black: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

Adventures in the Forgotten Realms (Rare)
Forth Eorlingas!
Forth Eorlingas! Variable ColorlessRedWhite (2)
Sorcery

Create X 2/2 red Human Knight creature tokens with trample and haste.

Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Fortified Area
Fortified Area 1WhiteWhite (3)
Enchantment

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Other Versions
Fourth Edition (Common)
Fortified Beachhead
Fortified Beachhead (0)
Land

As Fortified Beachhead enters, you may reveal a Soldier card from your hand. Fortified Beachhead enters tapped unless you revealed a Soldier card this way or you control a Soldier.

Tap: Add White or Blue.

5, Tap: Soldiers you control get +1/+1 until end of turn.

The Brothers' War (Rare)
Fortified Rampart
Fortified Rampart 1White (2)
Creature — Wall (0/6)

Defender

Battle for Zendikar (Common)
Fortified Village
Fortified Village (0)
Land

As Fortified Village enters, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters tapped.

Tap: Add Green or White.

Murders at Karlov Manor Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Shadows Over Innistrad Remastered (Uncommon)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Fortify
Fortify 2White (3)
Instant

Choose one —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Magic 2014 Core Set (Common)
Modern Masters 2015 Edition (Common)
Jumpstart (Common)
Double Masters (Common)
Fortifying Draught
Fortifying Draught Green (1)
Instant

You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.

Strixhaven: School of Mages (Uncommon)
Fortifying Provisions
Fortifying Provisions 2White (3)
Enchantment

Creatures you control get +0/+1.

When Fortifying Provisions enters, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Common)
Fortitude
Fortitude 1Green (2)
Enchantment — Aura

Enchant creature

Sacrifice a Forest: Regenerate enchanted creature.

When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.

Urza's Saga (Common)
Fortress Crab
Fortress Crab 3Blue (4)
Creature — Crab (1/6)

Core Set 2020 (Common)
Other Versions
Innistrad (Common)
Fortress Cyclops
Fortress Cyclops 3RedWhite (5)
Creature — Cyclops Soldier (3/3)

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.

Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

Gatecrash (Uncommon)
Fortuitous Find
Fortuitous Find 2Black (3)
Sorcery

Choose one or both —

• Return target artifact card from your graveyard to your hand.

• Return target creature card from your graveyard to your hand.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Fortunate Few
Fortunate Few 3WhiteWhite (5)
Sorcery

Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.

Commander 2017 (Rare)
Fortune Teller (Fortune Teller (a))
Fortune Teller (Fortune Teller (a)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 3, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (b))
Fortune Teller (Fortune Teller (b)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 4, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (c))
Fortune Teller (Fortune Teller (c)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 5, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (d))
Fortune Teller (Fortune Teller (d)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 3, 4, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (e))
Fortune Teller (Fortune Teller (e)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 3, 5, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (f))
Fortune Teller (Fortune Teller (f)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 4, 5, 6

Unfinity (Common)
Fortune Teller's Talent
Fortune Teller's Talent Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You may look at the top card of your library any time.

3Blue: Level 2

//Level_2//

As long as you've cast a spell this turn, you may play cards from the top of your library.

2Blue: Level 3

//Level_3//

Spells you cast from anywhere other than your hand cost 2 less to cast.

Bloomburrow Commander (Rare)
Fortune Thief
Fortune Thief 4Red (5)
Creature — Human Rogue (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Morph RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Rare)
Other Versions
Time Spiral (Rare)
Fortune, Loyal Steed
Fortune, Loyal Steed 2White (3)
Legendary Creature — Beast Mount (2/4)

When Fortune, Loyal Steed enters, scry 2.

Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.

Saddle 1

Outlaws of Thunder Junction (Rare)
Fortune's Favor
Fortune's Favor 3Blue (4)
Instant

Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

Eldritch Moon (Uncommon)
Forum Familiar
Forum Familiar White (1)
Creature — Cat (1/1)

Disguise 1White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar.

Murders at Karlov Manor (Uncommon)
Fossil Find
Fossil Find Red or Green (1)
Sorcery

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

Shadowmoor (Uncommon)
Foster
Foster 2GreenGreen (4)
Enchantment

Whenever a creature you control dies, you may pay 1. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.

Commander 2013 Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Foul Emissary
Foul Emissary 2Green (3)
Creature — Human Horror (1/1)

When Foul Emissary enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.

Eldritch Moon (Uncommon)
Foul Familiar
Foul Familiar 2Black (3)
Creature — Spirit (3/1)

Foul Familiar can't block.

Black, Pay 1 life: Return Foul Familiar to its owner's hand.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Foul Imp
Foul Imp BlackBlack (2)
Creature — Imp (2/2)

Flying

When Foul Imp enters, you lose 2 life.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Seventh Edition (Uncommon)
Ninth Edition (Common)
Stronghold (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Foul Orchard
Foul Orchard (0)
Land

Foul Orchard enters tapped.

Tap: Add Black or Green.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Amonkhet (Common)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2019 (Uncommon)
Kaldheim Commander (Uncommon)
Foul Play
Foul Play 1Black (2)
Sorcery

Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Innistrad: Midnight Hunt (Uncommon)
Foul Presence
Foul Presence 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and has "Tap: Target creature gets -1/-1 until end of turn."

Apocalypse (Uncommon)
Promise of Aclazotz (Foul Rebirth)
Promise of Aclazotz (Foul Rebirth) 2Black (3)
Sorcery — Adventure

Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.

The Lost Caverns of Ixalan Commander (Rare)
Foul Renewal
Foul Renewal 3Black (4)
Instant

Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.

Dragons of Tarkir (Rare)
Foul Spirit
Foul Spirit 2Black (3)
Creature — Spirit (3/2)

Flying

When Foul Spirit enters, sacrifice a land.

Masters Edition IV (Common)
Other Versions
Portal Second Age (Uncommon)
Foul Watcher
Foul Watcher 1Blue (2)
Creature — Nightmare Bird (1/2)

Flying

When Foul Watcher enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.

Modern Horizons 2 (Common)
Foulmire Knight
Foulmire Knight Black (1)
Creature — Zombie Knight (1/1)

Deathtouch

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Foul-Tongue Invocation
Foul-Tongue Invocation 2Black (3)
Instant

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life.

Iconic Masters (Common)
Other Versions
Dragons of Tarkir (Uncommon)
Foul-Tongue Shriek
Foul-Tongue Shriek Black (1)
Instant

Target opponent loses 1 life for each attacking creature you control. You gain that much life.

Dragons of Tarkir (Common)
Foundation Breaker
Foundation Breaker 3Green (4)
Creature — Elemental (2/2)

When Foundation Breaker enters, you may destroy target artifact or enchantment.

Evoke 1Green (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Modern Horizons 2 (Uncommon)
Founding the Third Path
Founding the Third Path 1Blue (2)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.

II — Target player mills four cards.

III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.

Dominaria United (Uncommon)
Foundry Assembler
Foundry Assembler 5 (5)
Artifact Creature — Assembly-Worker (3/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Aether Revolt (Common)
Foundry Beetle
Foundry Beetle 1Red (2)
Artifact Creature — — Equipment Insect (2/2)

First strike

Equipped creature has first strike.

At the beginning of your upkeep, a random artifact card in your hand perpetually gains "This spell costs 1 less to cast."

Reconfigure Red (Red: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Rare)
Foundry Champion
Foundry Champion 4RedWhite (6)
Creature — Elemental Soldier (4/4)

When Foundry Champion enters, it deals damage to any target equal to the number of creatures you control.

Red: Foundry Champion gets +1/+0 until end of turn.

White: Foundry Champion gets +0/+1 until end of turn.

Gatecrash (Rare)
Foundry Helix
Foundry Helix 1RedWhite (3)
Instant

As an additional cost to cast this spell, sacrifice a permanent.

Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.

Modern Horizons 2 (Common)
Foundry Hornet
Foundry Hornet 3Black (4)
Creature — Insect (2/3)

Flying

When Foundry Hornet enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Foundry Inspector
Foundry Inspector 3 (3)
Artifact Creature — Construct (3/2)

Artifact spells you cast cost 1 less to cast.

Commander Masters (Common)
Other Versions
Kaladesh (Uncommon)
Commander Legends (Common)
Kaladesh Remastered (Uncommon)
Kamigawa: Neon Dynasty Commander (Common)
The Brothers' War Retro Artifacts (Uncommon)
Foundry of the Consuls
Foundry of the Consuls (0)
Land

Tap: Add Colorless.

5, Tap, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.

Commander 2018 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Foundry Screecher
Foundry Screecher 2Black (3)
Creature — Bat (2/1)

Flying

Foundry Screecher gets +1/+0 as long as you control an artifact.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
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