+"for each creature blocking", +!Rampage (12)
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.
Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
2 — Lifelink
3 — This creature must be blocked if able. Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
2 — 1/4
5 — 6/8
Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
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