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"Betrayers of Kamigawa" (170)

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Akki Blizzard-Herder
Akki Blizzard-Herder 1Red (2)
Creature — Goblin Shaman (1/1)

When Akki Blizzard-Herder dies, each player sacrifices a land of their choice.

Betrayers of Kamigawa (Common)
Akki Raider
Akki Raider 1Red (2)
Creature — Goblin Warrior (2/1)

Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.

Betrayers of Kamigawa (Uncommon)
Ashen Monstrosity
Ashen Monstrosity 5RedRed (7)
Creature — Spirit (7/4)

Haste

Ashen Monstrosity attacks each combat if able.

Betrayers of Kamigawa (Uncommon)
Aura Barbs
Aura Barbs 2Red (3)
Instant — Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

Betrayers of Kamigawa (Uncommon)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Baku Altar
Baku Altar 2 (2)
Artifact

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar.

2, Tap, Remove a ki counter from Baku Altar: Create a 1/1 colorless Spirit creature token.

Betrayers of Kamigawa (Rare)
Bile Urchin
Bile Urchin Black (1)
Creature — Spirit (1/1)

Sacrifice Bile Urchin: Target player loses 1 life.

Betrayers of Kamigawa (Common)
Blademane Baku
Blademane Baku 1Red (2)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.

1, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.

Betrayers of Kamigawa (Common)
Blazing Shoal
Blazing Shoal Variable ColorlessRedRed (2)
Instant — Arcane

You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn.

Betrayers of Kamigawa (Rare)
Blessing of Leeches
Blessing of Leeches 2Black (3)
Enchantment — Aura

Flash

Enchant creature

At the beginning of your upkeep, you lose 1 life.

0: Regenerate enchanted creature.

Betrayers of Kamigawa (Common)
Blinding Powder
Blinding Powder 1 (1)
Artifact — Equipment

Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Body of Jukai
Body of Jukai 7GreenGreen (9)
Creature — Spirit (8/5)

Trample

Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Budoka Pupil
Budoka Pupil 1GreenGreen (3)
Creature — Human Monk (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.

At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.

Betrayers of Kamigawa (Uncommon)
Call for Blood
Call for Blood 4Black (5)
Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature.

Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Betrayers of Kamigawa (Common)
Callow Jushi
Callow Jushi 1BlueBlue (3)
Creature — Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Betrayers of Kamigawa (Uncommon)
Child of Thorns
Child of Thorns Green (1)
Creature — Spirit (1/1)

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

Betrayers of Kamigawa (Common)
Chisei, Heart of Oceans
Chisei, Heart of Oceans 2BlueBlue (4)
Legendary Creature — Spirit (4/4)

Flying

At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

Betrayers of Kamigawa (Rare)
Clash of Realities
Clash of Realities 3Red (4)
Enchantment

All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature."

Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature."

Betrayers of Kamigawa (Rare)
Crack the Earth
Crack the Earth Red (1)
Sorcery — Arcane

Each player sacrifices a permanent of their choice.

Betrayers of Kamigawa (Common)
Crawling Filth
Crawling Filth 5Black (6)
Creature — Spirit (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Common)
Cunning Bandit
Cunning Bandit 1RedRed (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.

At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

Betrayers of Kamigawa (Uncommon)
Day of Destiny
Day of Destiny 3White (4)
Legendary Enchantment

Legendary creatures you control get +2/+2.

Betrayers of Kamigawa (Rare)
Disrupting Shoal
Disrupting Shoal Variable ColorlessBlueBlue (2)
Instant — Arcane

You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.

Counter target spell if its mana value is X.

Betrayers of Kamigawa (Rare)
Empty-Shrine Kannushi
Empty-Shrine Kannushi White (1)
Creature — Human Cleric (1/1)

Empty-Shrine Kannushi has protection from the colors of permanents you control.

Betrayers of Kamigawa (Uncommon)
Enshrined Memories
Enshrined Memories Variable ColorlessGreen (1)
Sorcery

Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Betrayers of Kamigawa (Rare)
Eradicate
Eradicate 2BlackBlack (4)
Sorcery

Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.

Betrayers of Kamigawa (Uncommon)
Faithful Squire
Faithful Squire 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.

At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

Betrayers of Kamigawa (Uncommon)
Final Judgment
Final Judgment 4WhiteWhite (6)
Sorcery

Exile all creatures.

Betrayers of Kamigawa (Rare)
First Volley
First Volley 1Red (2)
Instant — Arcane

First Volley deals 1 damage to target creature and 1 damage to that creature's controller.

Betrayers of Kamigawa (Common)
Flames of the Blood Hand
Flames of the Blood Hand 2Red (3)
Instant

Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.

Betrayers of Kamigawa (Uncommon)
Floodbringer
Floodbringer 1Blue (2)
Creature — Moonfolk Wizard (1/2)

Flying

2, Return a land you control to its owner's hand: Tap target land.

Betrayers of Kamigawa (Common)
Forked-Branch Garami
Forked-Branch Garami 3GreenGreen (5)
Creature — Spirit (4/4)

Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Frost Ogre
Frost Ogre 3RedRed (5)
Creature — Ogre Warrior (5/3)

Betrayers of Kamigawa (Common)
Frostling
Frostling Red (1)
Creature — Spirit (1/1)

Sacrifice Frostling: It deals 1 damage to target creature.

Betrayers of Kamigawa (Common)
Fumiko the Lowblood
Fumiko the Lowblood 2RedRed (4)
Legendary Creature — Human Samurai (3/2)

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)

Creatures your opponents control attack each combat if able.

Betrayers of Kamigawa (Rare)
Genju of the Cedars
Genju of the Cedars Green (1)
Enchantment — Aura

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Falls
Genju of the Falls Blue (1)
Enchantment — Aura

Enchant Island

2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Fens
Genju of the Fens Black (1)
Enchantment — Aura

Enchant Swamp

2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "Black: This creature gets +1/+1 until end of turn." It's still a land.

When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Fields
Genju of the Fields White (1)
Enchantment — Aura

Enchant Plains

2: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Realm
Genju of the Realm WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Aura

Enchant land

2: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Betrayers of Kamigawa (Rare)
Genju of the Spires
Genju of the Spires Red (1)
Enchantment — Aura

Enchant Mountain

2: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Gnarled Mass
Gnarled Mass 1GreenGreen (3)
Creature — Spirit (3/3)

Betrayers of Kamigawa (Common)
Goblin Cohort
Goblin Cohort Red (1)
Creature — Goblin Warrior (2/2)

Goblin Cohort can't attack unless you've cast a creature spell this turn.

Betrayers of Kamigawa (Common)
Gods' Eye, Gate to the Reikai
Gods' Eye, Gate to the Reikai (0)
Legendary Land

Tap: Add Colorless.

When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.

Betrayers of Kamigawa (Uncommon)
Goryo's Vengeance
Goryo's Vengeance 1Black (2)
Instant — Arcane

Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.

Splice onto Arcane 2Black (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Rare)
Harbinger of Spring
Harbinger of Spring 4Green (5)
Creature — Spirit (2/1)

Protection from non-Spirit creatures

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Common)
Heart of Light
Heart of Light 2White (3)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

Betrayers of Kamigawa (Common)
Heartless Hidetsugu
Heartless Hidetsugu 3RedRed (5)
Legendary Creature — Ogre Shaman (4/3)

Tap: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Betrayers of Kamigawa (Rare)
Heed the Mists
Heed the Mists 3BlueBlue (5)
Sorcery — Arcane

Mill a card, then draw cards equal to the milled card's mana value.

Betrayers of Kamigawa (Uncommon)
Hero's Demise
Hero's Demise 1Black (2)
Instant

Destroy target legendary creature.

Betrayers of Kamigawa (Rare)
Higure, the Still Wind
Higure, the Still Wind 3BlueBlue (5)
Legendary Creature — Human Ninja (3/4)

Ninjutsu 2BlueBlue (2BlueBlue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.

2: Target Ninja creature can't be blocked this turn.

Betrayers of Kamigawa (Rare)
Hired Muscle
Hired Muscle 1BlackBlack (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.

At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.

Betrayers of Kamigawa (Uncommon)
Hokori, Dust Drinker
Hokori, Dust Drinker 2WhiteWhite (4)
Legendary Creature — Spirit (2/2)

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

Betrayers of Kamigawa (Rare)
Horobi's Whisper
Horobi's Whisper 1BlackBlack (3)
Instant — Arcane

If you control a Swamp, destroy target nonblack creature.

Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Hundred-Talon Strike
Hundred-Talon Strike White (1)
Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn.

Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Budoka Pupil (Ichiga, Who Topples Oaks)
Budoka Pupil (Ichiga, Who Topples Oaks) 1GreenGreen (3)
Legendary Creature — Spirit (4/3)

Trample

Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.

Betrayers of Kamigawa (Uncommon)
In the Web of War
In the Web of War 3RedRed (5)
Enchantment

Whenever a creature you control enters, it gets +2/+0 and gains haste until end of turn.

Betrayers of Kamigawa (Rare)
Indebted Samurai
Indebted Samurai 3White (4)
Creature — Human Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

Betrayers of Kamigawa (Uncommon)
Ink-Eyes, Servant of Oni
Ink-Eyes, Servant of Oni 4BlackBlack (6)
Legendary Creature — Rat Ninja (5/4)

Ninjutsu 3BlackBlack (3BlackBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

1Black: Regenerate Ink-Eyes.

Betrayers of Kamigawa (Rare)
Ire of Kaminari
Ire of Kaminari 3Red (4)
Instant — Arcane

Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard.

Betrayers of Kamigawa (Common)
Isao, Enlightened Bushi
Isao, Enlightened Bushi 2Green (3)
Legendary Creature — Human Samurai (2/1)

This spell can't be countered.

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

2: Regenerate target Samurai.

Betrayers of Kamigawa (Rare)
Ishi-Ishi, Akki Crackshot
Ishi-Ishi, Akki Crackshot 1Red (2)
Legendary Creature — Goblin Warrior (1/1)

Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.

Betrayers of Kamigawa (Rare)
Iwamori of the Open Fist
Iwamori of the Open Fist 2GreenGreen (4)
Legendary Creature — Human Monk (5/5)

Trample

When Iwamori of the Open Fist enters, each opponent may put a legendary creature card from their hand onto the battlefield.

Betrayers of Kamigawa (Rare)
Callow Jushi (Jaraku the Interloper)
Callow Jushi (Jaraku the Interloper) 1BlueBlue (3)
Legendary Creature — Spirit (3/4)

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays 2.

Betrayers of Kamigawa (Uncommon)
Jetting Glasskite
Jetting Glasskite 4BlueBlue (6)
Creature — Spirit (4/4)

Flying

Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

Betrayers of Kamigawa (Uncommon)
Kaijin of the Vanishing Touch
Kaijin of the Vanishing Touch 1Blue (2)
Creature — Spirit (0/3)

Defender (This creature can't attack.)

Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Betrayers of Kamigawa (Uncommon)
Faithful Squire (Kaiso, Memory of Loyalty)
Faithful Squire (Kaiso, Memory of Loyalty) 1WhiteWhite (3)
Legendary Creature — Spirit (3/4)

Flying

Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.

Betrayers of Kamigawa (Uncommon)
Kami of False Hope
Kami of False Hope White (1)
Creature — Spirit (1/1)

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

Betrayers of Kamigawa (Common)
Kami of Tattered Shoji
Kami of Tattered Shoji 4White (5)
Creature — Spirit (2/5)

Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.

Betrayers of Kamigawa (Common)
Kami of the Honored Dead
Kami of the Honored Dead 5WhiteWhite (7)
Creature — Spirit (3/5)

Flying

Whenever Kami of the Honored Dead is dealt damage, you gain that much life.

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Kentaro, the Smiling Cat
Kentaro, the Smiling Cat 1White (2)
Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

You may pay Variable Colorless rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

Betrayers of Kamigawa (Rare)
Kira, Great Glass-Spinner
Kira, Great Glass-Spinner 1BlueBlue (3)
Legendary Creature — Spirit (2/2)

Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

Betrayers of Kamigawa (Rare)
Kitsune Palliator
Kitsune Palliator 2White (3)
Creature — Fox Cleric (0/2)

Tap: Prevent the next 1 damage that would be dealt to each creature and each player this turn.

Betrayers of Kamigawa (Uncommon)
Kodama of the Center Tree
Kodama of the Center Tree 4Green (5)
Legendary Creature — Spirit (*/*)

Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.

Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)

Betrayers of Kamigawa (Rare)
Kumano's Blessing
Kumano's Blessing 2Red (3)
Enchantment — Aura

Flash

Enchant creature

If a creature dealt damage by enchanted creature this turn would die, exile it instead.

Betrayers of Kamigawa (Common)
Kyoki, Sanity's Eclipse
Kyoki, Sanity's Eclipse 4BlackBlack (6)
Legendary Creature — Demon Spirit (6/4)

Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.

Betrayers of Kamigawa (Rare)
Lifegift
Lifegift 2Green (3)
Enchantment

Whenever a land enters, you may gain 1 life.

Betrayers of Kamigawa (Rare)
Lifespinner
Lifespinner 3Green (4)
Creature — Spirit (3/3)

Tap, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.

Betrayers of Kamigawa (Uncommon)
Loam Dweller
Loam Dweller 1Green (2)
Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.

Betrayers of Kamigawa (Uncommon)
Mannichi, the Fevered Dream
Mannichi, the Fevered Dream 2Red (3)
Legendary Creature — Spirit (1/2)

1Red: Switch each creature's power and toughness until end of turn.

Betrayers of Kamigawa (Rare)
Mark of Sakiko
Mark of Sakiko 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, add that much Green. Until end of turn, you don't lose this mana as steps and phases end."

Betrayers of Kamigawa (Uncommon)
Mark of the Oni
Mark of the Oni 2Black (3)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.

Betrayers of Kamigawa (Uncommon)
Matsu-Tribe Sniper
Matsu-Tribe Sniper 1Green (2)
Creature — Snake Warrior Archer (1/1)

Tap: Matsu-Tribe Sniper deals 1 damage to target creature with flying.

Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Betrayers of Kamigawa (Common)
Mending Hands
Mending Hands White (1)
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Betrayers of Kamigawa (Common)
Minamo Sightbender
Minamo Sightbender 1Blue (2)
Creature — Human Wizard (1/2)

Variable Colorless, Tap: Target creature with power X or less can't be blocked this turn.

Betrayers of Kamigawa (Uncommon)
Minamo's Meddling
Minamo's Meddling 2BlueBlue (4)
Instant

Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.

Betrayers of Kamigawa (Common)
Mirror Gallery
Mirror Gallery 5 (5)
Artifact

The "legend rule" doesn't apply.

Betrayers of Kamigawa (Rare)
Mistblade Shinobi
Mistblade Shinobi 2Blue (3)
Creature — Human Ninja (1/1)

Ninjutsu Blue (Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

Betrayers of Kamigawa (Common)
Moonlit Strider
Moonlit Strider 3White (4)
Creature — Spirit (1/4)

Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Common)
Neko-Te
Neko-Te 3 (3)
Artifact — Equipment

Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.

Whenever equipped creature deals damage to a player, that player loses 1 life.

Equip 2

Betrayers of Kamigawa (Rare)
Nezumi Shadow-Watcher
Nezumi Shadow-Watcher Black (1)
Creature — Rat Warrior (1/1)

Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.

Betrayers of Kamigawa (Uncommon)
Ninja of the Deep Hours
Ninja of the Deep Hours 3Blue (4)
Creature — Human Ninja (2/2)

Ninjutsu 1Blue (1Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

Betrayers of Kamigawa (Common)
Nourishing Shoal
Nourishing Shoal Variable ColorlessGreenGreen (2)
Instant — Arcane

You may exile a green card with mana value X from your hand rather than pay this spell's mana cost.

You gain X life.

Betrayers of Kamigawa (Rare)
Ogre Marauder
Ogre Marauder 1BlackBlack (3)
Creature — Ogre Warrior (3/1)

Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature of their choice.

Betrayers of Kamigawa (Uncommon)
Ogre Recluse
Ogre Recluse 3Red (4)
Creature — Ogre Warrior (5/4)

Whenever a player casts a spell, tap Ogre Recluse.

Betrayers of Kamigawa (Uncommon)
Okiba-Gang Shinobi
Okiba-Gang Shinobi 3BlackBlack (5)
Creature — Rat Ninja (3/2)

Ninjutsu 3Black (3Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.

Betrayers of Kamigawa (Common)
Opal-Eye, Konda's Yojimbo
Opal-Eye, Konda's Yojimbo 1WhiteWhite (3)
Legendary Creature — Fox Samurai (1/4)

Defender (This creature can't attack.)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Tap: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.

1White: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.

Betrayers of Kamigawa (Rare)
Orb of Dreams
Orb of Dreams 3 (3)
Artifact

Permanents enter tapped.

Betrayers of Kamigawa (Rare)
Ornate Kanzashi
Ornate Kanzashi 5 (5)
Artifact

2, Tap: Target opponent exiles the top card of their library. You may play that card this turn.

Betrayers of Kamigawa (Rare)
Overblaze
Overblaze 3Red (4)
Instant — Arcane

Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.

Splice onto Arcane 2RedRed (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Uncommon)
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