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"Champions of Kamigawa" (301)

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Akki Avalanchers
Akki Avalanchers Red (1)
Creature — Goblin Warrior (1/1)

Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Akki Coalflinger
Akki Coalflinger 1RedRed (3)
Creature — Goblin Shaman (2/2)

First strike

Red, Tap: Attacking creatures gain first strike until end of turn.

Champions of Kamigawa (Uncommon)
Akki Lavarunner
Akki Lavarunner 3Red (4)
Creature — Goblin Warrior (1/1)

Haste

Whenever Akki Lavarunner deals damage to an opponent, flip it.

Champions of Kamigawa (Rare)
Akki Rockspeaker
Akki Rockspeaker 1Red (2)
Creature — Goblin Shaman (1/1)

When Akki Rockspeaker enters, add Red.

Champions of Kamigawa (Common)
Akki Underminer
Akki Underminer 3Red (4)
Creature — Goblin Rogue Shaman (1/1)

Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.

Champions of Kamigawa (Uncommon)
Ashen-Skin Zubera
Ashen-Skin Zubera 1Black (2)
Creature — Zubera Spirit (1/2)

When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.

Champions of Kamigawa (Common)
Aura of Dominion
Aura of Dominion BlueBlue (2)
Enchantment — Aura

Enchant creature

1, Tap an untapped creature you control: Untap enchanted creature.

Champions of Kamigawa (Uncommon)
Kitsune Mystic (Autumn-Tail, Kitsune Sage)
Kitsune Mystic (Autumn-Tail, Kitsune Sage) 3White (4)
Legendary Creature — Fox Wizard (4/5)

1: Attach target Aura attached to a creature to another creature.

Champions of Kamigawa (Rare)
Azami, Lady of Scrolls
Azami, Lady of Scrolls 2BlueBlueBlue (5)
Legendary Creature — Human Wizard (0/2)

Tap an untapped Wizard you control: Draw a card.

Champions of Kamigawa (Rare)
Azusa, Lost but Seeking
Azusa, Lost but Seeking 2Green (3)
Legendary Creature — Human Monk (1/2)

You may play two additional lands on each of your turns.

Champions of Kamigawa (Rare)
Battle-Mad Ronin
Battle-Mad Ronin 1Red (2)
Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.

Champions of Kamigawa (Common)
Befoul
Befoul 2BlackBlack (4)
Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

Champions of Kamigawa (Common)
Ben-Ben, Akki Hermit
Ben-Ben, Akki Hermit 2RedRed (4)
Legendary Creature — Goblin Shaman (1/1)

Tap: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.

Champions of Kamigawa (Rare)
Blessed Breath
Blessed Breath White (1)
Instant — Arcane

Target creature you control gains protection from the color of your choice until end of turn.

Splice onto Arcane White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Blind with Anger
Blind with Anger 3Red (4)
Instant — Arcane

Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.

Champions of Kamigawa (Uncommon)
Blood Rites
Blood Rites 3RedRed (5)
Enchantment

1Red, Sacrifice a creature: Blood Rites deals 2 damage to any target.

Champions of Kamigawa (Uncommon)
Blood Speaker
Blood Speaker 3Black (4)
Creature — Ogre Shaman (3/2)

At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.

Whenever a Demon enters under your control, return Blood Speaker from your graveyard to your hand.

Champions of Kamigawa (Uncommon)
Bloodthirsty Ogre
Bloodthirsty Ogre 2Black (3)
Creature — Ogre Warrior Shaman (3/1)

Tap: Put a devotion counter on Bloodthirsty Ogre.

Tap: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate only if you control a Demon.

Champions of Kamigawa (Uncommon)
Boseiju, Who Shelters All
Boseiju, Who Shelters All (0)
Legendary Land

Boseiju, Who Shelters All enters tapped.

Tap, Pay 2 life: Add Colorless. If that mana is spent on an instant or sorcery spell, that spell can't be countered.

Champions of Kamigawa (Rare)
Brothers Yamazaki
Brothers Yamazaki 2Red (3)
Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.

Each other creature named Brothers Yamazaki gets +2/+2 and has haste.

Champions of Kamigawa (Uncommon)
Brutal Deceiver
Brutal Deceiver 2Red (3)
Creature — Spirit (2/2)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Budoka Gardener
Budoka Gardener 1Green (2)
Creature — Human Monk (2/1)

Tap: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.

Champions of Kamigawa (Rare)
Burr Grafter
Burr Grafter 3Green (4)
Creature — Spirit (2/2)

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Bushi Tenderfoot
Bushi Tenderfoot White (1)
Creature — Human Soldier (1/1)

When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.

Champions of Kamigawa (Uncommon)
Cage of Hands
Cage of Hands 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

1White: Return Cage of Hands to its owner's hand.

Champions of Kamigawa (Common)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Callous Deceiver
Callous Deceiver 2Blue (3)
Creature — Spirit (1/3)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Candles' Glow
Candles' Glow 1White (2)
Instant — Arcane

Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.

Splice onto Arcane 1White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Cleanfall
Cleanfall 2White (3)
Sorcery — Arcane

Destroy all enchantments.

Champions of Kamigawa (Uncommon)
Cloudcrest Lake
Cloudcrest Lake (0)
Land

Tap: Add Colorless.

Tap: Add White or Blue. Cloudcrest Lake doesn't untap during your next untap step.

Champions of Kamigawa (Uncommon)
Commune with Nature
Commune with Nature Green (1)
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Champions of Kamigawa (Common)
Consuming Vortex
Consuming Vortex 1Blue (2)
Instant — Arcane

Return target creature to its owner's hand.

Splice onto Arcane 3Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Champions of Kamigawa (Common)
Cranial Extraction
Cranial Extraction 3Black (4)
Sorcery — Arcane

Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.

Champions of Kamigawa (Rare)
Cruel Deceiver
Cruel Deceiver 1Black (2)
Creature — Spirit (2/1)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Crushing Pain
Crushing Pain 1Red (2)
Instant — Arcane

Crushing Pain deals 6 damage to target creature that was dealt damage this turn.

Champions of Kamigawa (Common)
Cursed Ronin
Cursed Ronin 3Black (4)
Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Black: Cursed Ronin gets +1/+1 until end of turn.

Champions of Kamigawa (Common)
Cut the Tethers
Cut the Tethers 2BlueBlue (4)
Sorcery

For each Spirit, return it to its owner's hand unless that player pays 3.

Champions of Kamigawa (Uncommon)
Dampen Thought
Dampen Thought 1Blue (2)
Instant — Arcane

Target player mills four cards.

Splice onto Arcane 1Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Dance of Shadows
Dance of Shadows 3BlackBlack (5)
Sorcery — Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Uncommon)
Deathcurse Ogre
Deathcurse Ogre 5Black (6)
Creature — Ogre Warrior (3/3)

When Deathcurse Ogre dies, each player loses 3 life.

Champions of Kamigawa (Common)
Desperate Ritual
Desperate Ritual 1Red (2)
Instant — Arcane

Add RedRedRed.

Splice onto Arcane 1Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Devoted Retainer
Devoted Retainer White (1)
Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Devouring Greed
Devouring Greed 2BlackBlack (4)
Sorcery — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.

Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.

Champions of Kamigawa (Common)
Devouring Rage
Devouring Rage 4Red (5)
Instant — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.

Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.

Champions of Kamigawa (Common)
Distress
Distress BlackBlack (2)
Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

Champions of Kamigawa (Common)
Budoka Gardener (Dokai, Weaver of Life)
Budoka Gardener (Dokai, Weaver of Life) 1Green (2)
Legendary Creature — Human Monk (3/3)

4GreenGreen, Tap: Create an X/X green Elemental creature token, where X is the number of lands you control.

Champions of Kamigawa (Rare)
Dosan the Falling Leaf
Dosan the Falling Leaf 1GreenGreen (3)
Legendary Creature — Human Monk (2/2)

Players can cast spells only during their own turns.

Champions of Kamigawa (Rare)
Dripping-Tongue Zubera
Dripping-Tongue Zubera 1Green (2)
Creature — Zubera Spirit (1/2)

When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.

Champions of Kamigawa (Common)
Earthshaker
Earthshaker 4RedRed (6)
Creature — Spirit (4/5)

Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying.

Champions of Kamigawa (Uncommon)
Eerie Procession
Eerie Procession 2Blue (3)
Sorcery — Arcane

Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle.

Champions of Kamigawa (Uncommon)
Eiganjo Castle
Eiganjo Castle (0)
Legendary Land

Tap: Add White.

White, Tap: Prevent the next 2 damage that would be dealt to target legendary creature this turn.

Champions of Kamigawa (Rare)
Eight-and-a-Half-Tails
Eight-and-a-Half-Tails WhiteWhite (2)
Legendary Creature — Fox Cleric (2/2)

1White: Target permanent you control gains protection from white until end of turn.

1: Target spell or permanent becomes white until end of turn.

Champions of Kamigawa (Rare)
Ember-Fist Zubera
Ember-Fist Zubera 1Red (2)
Creature — Zubera Spirit (1/2)

When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn.

Champions of Kamigawa (Common)
Ethereal Haze
Ethereal Haze White (1)
Instant — Arcane

Prevent all damage that would be dealt by creatures this turn.

Champions of Kamigawa (Common)
Eye of Nowhere
Eye of Nowhere BlueBlue (2)
Sorcery — Arcane

Return target permanent to its owner's hand.

Champions of Kamigawa (Common)
Feast of Worms
Feast of Worms 3GreenGreen (5)
Sorcery — Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

Champions of Kamigawa (Uncommon)
Feral Deceiver
Feral Deceiver 3Green (4)
Creature — Spirit (3/2)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Field of Reality
Field of Reality 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

1Blue: Return Field of Reality to its owner's hand.

Champions of Kamigawa (Common)
Floating-Dream Zubera
Floating-Dream Zubera 1Blue (2)
Creature — Zubera Spirit (1/2)

When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.

Champions of Kamigawa (Common)
Forbidden Orchard
Forbidden Orchard (0)
Land

Tap: Add one mana of any color.

Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.

Champions of Kamigawa (Rare)
Forest
Forest (0)
Basic Land — Forest

Champions of Kamigawa (Land)
Frostwielder
Frostwielder 2RedRed (4)
Creature — Human Shaman (1/2)

If a creature dealt damage by Frostwielder this turn would die, exile it instead.

Tap: Frostwielder deals 1 damage to any target.

Champions of Kamigawa (Common)
Gale Force
Gale Force 4Green (5)
Sorcery

Gale Force deals 5 damage to each creature with flying.

Champions of Kamigawa (Uncommon)
General's Kabuto
General's Kabuto 4 (4)
Artifact — Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)

Prevent all combat damage that would be dealt to equipped creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Rare)
Ghostly Prison
Ghostly Prison 2White (3)
Enchantment

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Champions of Kamigawa (Uncommon)
Gibbering Kami
Gibbering Kami 3Black (4)
Creature — Spirit (2/2)

Flying

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Gifts Ungiven
Gifts Ungiven 3Blue (4)
Instant

Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Champions of Kamigawa (Rare)
Glacial Ray
Glacial Ray 1Red (2)
Instant — Arcane

Glacial Ray deals 2 damage to any target.

Splice onto Arcane 1Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Glimpse of Nature
Glimpse of Nature Green (1)
Sorcery

Whenever you cast a creature spell this turn, draw a card.

Champions of Kamigawa (Rare)
Godo, Bandit Warlord
Godo, Bandit Warlord 5Red (6)
Legendary Creature — Human Barbarian (3/3)

When Godo, Bandit Warlord enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.

Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

Champions of Kamigawa (Rare)
Initiate of Blood (Goka the Unjust)
Initiate of Blood (Goka the Unjust) 3Red (4)
Legendary Creature — Ogre Shaman (4/4)

Tap: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.

Champions of Kamigawa (Uncommon)
Graceful Adept
Graceful Adept 2Blue (3)
Creature — Human Wizard (1/3)

You have no maximum hand size.

Champions of Kamigawa (Uncommon)
Guardian of Solitude
Guardian of Solitude 1Blue (2)
Creature — Spirit (1/2)

Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.

Champions of Kamigawa (Uncommon)
Gutwrencher Oni
Gutwrencher Oni 3BlackBlack (5)
Creature — Demon Spirit (5/4)

Trample

At the beginning of your upkeep, discard a card if you don't control an Ogre.

Champions of Kamigawa (Uncommon)
Hair-Strung Koto
Hair-Strung Koto 6 (6)
Artifact

Tap an untapped creature you control: Target player mills a card.

Champions of Kamigawa (Rare)
Hall of the Bandit Lord
Hall of the Bandit Lord (0)
Legendary Land

Hall of the Bandit Lord enters tapped.

Tap, Pay 3 life: Add Colorless. If that mana is spent on a creature spell, it gains haste.

Champions of Kamigawa (Rare)
Hana Kami
Hana Kami Green (1)
Creature — Spirit (1/1)

1Green, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.

Champions of Kamigawa (Uncommon)
Hanabi Blast
Hanabi Blast 1RedRed (3)
Instant

Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.

Champions of Kamigawa (Uncommon)
Hankyu
Hankyu 1 (1)
Artifact — Equipment

Equipped creature has "Tap: Put an aim counter on Hankyu" and "Tap, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way."

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Uncommon)
Harsh Deceiver
Harsh Deceiver 3White (4)
Creature — Spirit (1/4)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
He Who Hungers
He Who Hungers 4Black (5)
Legendary Creature — Spirit (3/2)

Flying

1, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Rare)
Heartbeat of Spring
Heartbeat of Spring 2Green (3)
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Champions of Kamigawa (Rare)
Hearth Kami
Hearth Kami 1Red (2)
Creature — Spirit (2/1)

Variable Colorless, Sacrifice Hearth Kami: Destroy target artifact with mana value X.

Champions of Kamigawa (Common)
Hideous Laughter
Hideous Laughter 2BlackBlack (4)
Instant — Arcane

All creatures get -2/-2 until end of turn.

Splice onto Arcane 3BlackBlack (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Hikari, Twilight Guardian
Hikari, Twilight Guardian 3WhiteWhite (5)
Legendary Creature — Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Champions of Kamigawa (Rare)
Hinder
Hinder 1BlueBlue (3)
Instant

Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.

Champions of Kamigawa (Uncommon)
Hisoka, Minamo Sensei
Hisoka, Minamo Sensei 2BlueBlue (4)
Legendary Creature — Human Wizard (1/3)

2Blue, Discard a card: Counter target spell if it has the same mana value as the discarded card.

Champions of Kamigawa (Rare)
Hisoka's Defiance
Hisoka's Defiance 1Blue (2)
Instant

Counter target Spirit or Arcane spell.

Champions of Kamigawa (Common)
Hisoka's Guard
Hisoka's Guard 1Blue (2)
Creature — Human Wizard (1/1)

You may choose not to untap Hisoka's Guard during your untap step.

1Blue, Tap: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Hold the Line
Hold the Line 1WhiteWhite (3)
Instant

Blocking creatures get +7/+7 until end of turn.

Champions of Kamigawa (Rare)
Honden of Cleansing Fire
Honden of Cleansing Fire 3White (4)
Legendary Enchantment — Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

Champions of Kamigawa (Uncommon)
Honden of Infinite Rage
Honden of Infinite Rage 2Red (3)
Legendary Enchantment — Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

Champions of Kamigawa (Uncommon)
Honden of Life's Web
Honden of Life's Web 4Green (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

Champions of Kamigawa (Uncommon)
Honden of Night's Reach
Honden of Night's Reach 3Black (4)
Legendary Enchantment — Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

Champions of Kamigawa (Uncommon)
Honden of Seeing Winds
Honden of Seeing Winds 4Blue (5)
Legendary Enchantment — Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

Champions of Kamigawa (Uncommon)
Honor-Worn Shaku
Honor-Worn Shaku 3 (3)
Artifact

Tap: Add Colorless.

Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.

Champions of Kamigawa (Uncommon)
Horizon Seed
Horizon Seed 4White (5)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

Champions of Kamigawa (Uncommon)
Horobi, Death's Wail
Horobi, Death's Wail 2BlackBlack (4)
Legendary Creature — Spirit (4/4)

Flying

Whenever a creature becomes the target of a spell or ability, destroy that creature.

Champions of Kamigawa (Rare)
Humble Budoka
Humble Budoka 1Green (2)
Creature — Human Monk (2/2)

Shroud (This creature can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
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