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"Duel Decks: Jace vs. Vraska" (76)

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Acidic Slime
Acidic Slime 3GreenGreen (5)
Creature — Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Duel Decks: Jace vs. Vraska (Uncommon)
Aeon Chronicler
Aeon Chronicler 3BlueBlue (5)
Creature — Avatar (*/*)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.

Suspend X—Variable Colorless3Blue. X can't be 0. (Rather than cast this card from your hand, you may pay Variable Colorless3Blue and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

Duel Decks: Jace vs. Vraska (Rare)
Æther Adept (Aether Adept)
Æther Adept (Aether Adept) 1BlueBlue (3)
Creature — Human Wizard (2/2)

When Aether Adept enters the battlefield, return target creature to its owner's hand.

Duel Decks: Jace vs. Vraska (Common)
Æther Figment (Aether Figment)
Æther Figment (Aether Figment) 1Blue (2)
Creature — Illusion (1/1)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Aether Figment can't be blocked.

If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Duel Decks: Jace vs. Vraska (Uncommon)
Agoraphobia
Agoraphobia 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -5/-0.

2Blue: Return Agoraphobia to its owner's hand.

Duel Decks: Jace vs. Vraska (Uncommon)
Archaeomancer
Archaeomancer 2BlueBlue (4)
Creature — Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Duel Decks: Jace vs. Vraska (Common)
Body Double
Body Double 4Blue (5)
Creature — Shapeshifter (0/0)

You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.

Duel Decks: Jace vs. Vraska (Rare)
Chronomaton
Chronomaton 1 (1)
Artifact Creature — Golem (1/1)

1, Tap: Put a +1/+1 counter on Chronomaton.

Duel Decks: Jace vs. Vraska (Uncommon)
Claustrophobia
Claustrophobia 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Duel Decks: Jace vs. Vraska (Common)
Consume Strength
Consume Strength 1BlackGreen (3)
Instant

Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

Duel Decks: Jace vs. Vraska (Common)
Control Magic
Control Magic 2BlueBlue (4)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Duel Decks: Jace vs. Vraska (Uncommon)
Corpse Traders
Corpse Traders 3Black (4)
Creature — Human Rogue (3/3)

2Black, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Duel Decks: Jace vs. Vraska (Uncommon)
Crosstown Courier
Crosstown Courier 1Blue (2)
Creature — Vedalken (2/1)

Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of their library into their graveyard.

Duel Decks: Jace vs. Vraska (Common)
Death-Hood Cobra
Death-Hood Cobra 1Green (2)
Creature — Snake (2/2)

1Green: Death-Hood Cobra gains reach until end of turn.

1Green: Death-Hood Cobra gains deathtouch until end of turn.

Duel Decks: Jace vs. Vraska (Common)
Dread Statuary
Dread Statuary (0)
Land

Tap: Add Colorless.

4: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

Duel Decks: Jace vs. Vraska (Uncommon)
Dream Stalker
Dream Stalker 1Blue (2)
Creature — Illusion (1/5)

When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.

Duel Decks: Jace vs. Vraska (Common)
Drooling Groodion
Drooling Groodion 3BlackBlackGreen (6)
Creature — Beast (4/3)

2BlackGreen, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

Duel Decks: Jace vs. Vraska (Uncommon)
Errant Ephemeron
Errant Ephemeron 6Blue (7)
Creature — Illusion (4/4)

Flying

Suspend 4—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Duel Decks: Jace vs. Vraska (Common)
Festerhide Boar
Festerhide Boar 3Green (4)
Creature — Boar (3/3)

Trample

Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

Duel Decks: Jace vs. Vraska (Common)
Forest
Forest (0)
Basic Land — Forest

G

Duel Decks: Jace vs. Vraska (Land)
Future Sight
Future Sight 2BlueBlueBlue (5)
Enchantment

Play with the top card of your library revealed.

You may play the top card of your library.

Duel Decks: Jace vs. Vraska (Rare)
Gatecreeper Vine
Gatecreeper Vine 1Green (2)
Creature — Plant (0/2)

Defender

When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.

Duel Decks: Jace vs. Vraska (Common)
Golgari Guildgate
Golgari Guildgate (0)
Land — Gate

Golgari Guildgate enters the battlefield tapped.

Tap: Add Black or Green.

Duel Decks: Jace vs. Vraska (Common)
Griptide
Griptide 3Blue (4)
Instant

Put target creature on top of its owner's library.

Duel Decks: Jace vs. Vraska (Common)
Grisly Spectacle
Grisly Spectacle 2BlackBlack (4)
Instant

Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of their library into their graveyard.

Duel Decks: Jace vs. Vraska (Common)
Halimar Depths
Halimar Depths (0)
Land

Halimar Depths enters the battlefield tapped.

When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.

Tap: Add Blue.

Duel Decks: Jace vs. Vraska (Common)
Highway Robber
Highway Robber 2BlackBlack (4)
Creature — Human Mercenary (2/2)

When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.

Duel Decks: Jace vs. Vraska (Common)
Hypnotic Cloud
Hypnotic Cloud 1Black (2)
Sorcery

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Target player discards a card. If this spell was kicked, that player discards three cards instead.

Duel Decks: Jace vs. Vraska (Common)
Into the Roil
Into the Roil 1Blue (2)
Instant

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Duel Decks: Jace vs. Vraska (Common)
Island
Island (0)
Basic Land — Island

U

Duel Decks: Jace vs. Vraska (Land)
Jace, Architect of Thought
Jace, Architect of Thought 2BlueBlue (4)
Legendary Planeswalker — Jace (4)

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles their library. You may cast those cards without paying their mana costs.

Duel Decks: Jace vs. Vraska (Mythic Rare)
Jace's Ingenuity
Jace's Ingenuity 3BlueBlue (5)
Instant

Draw three cards.

Duel Decks: Jace vs. Vraska (Uncommon)
Jace's Mindseeker
Jace's Mindseeker 4BlueBlue (6)
Creature — Fish Illusion (4/4)

Flying

When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of their library into their graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.

Duel Decks: Jace vs. Vraska (Rare)
Jace's Phantasm
Jace's Phantasm Blue (1)
Creature — Illusion (1/1)

Flying

Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.

Duel Decks: Jace vs. Vraska (Uncommon)
Krovikan Mist
Krovikan Mist 1Blue (2)
Creature — Illusion (*/*)

Flying

Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

Duel Decks: Jace vs. Vraska (Common)
Last Kiss
Last Kiss 2Black (3)
Instant

Last Kiss deals 2 damage to target creature and you gain 2 life.

Duel Decks: Jace vs. Vraska (Common)
Leyline Phantom
Leyline Phantom 4Blue (5)
Creature — Illusion (5/5)

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

Duel Decks: Jace vs. Vraska (Common)
Marsh Casualties
Marsh Casualties BlackBlack (2)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

Duel Decks: Jace vs. Vraska (Uncommon)
Memory Lapse
Memory Lapse 1Blue (2)
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Duel Decks: Jace vs. Vraska (Common)
Merfolk Wayfinder
Merfolk Wayfinder 2Blue (3)
Creature — Merfolk Scout (1/2)

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Duel Decks: Jace vs. Vraska (Uncommon)
Mold Shambler
Mold Shambler 3Green (4)
Creature — Fungus Beast (3/3)

Kicker 1Green (You may pay an additional 1Green as you cast this spell.)

When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.

Duel Decks: Jace vs. Vraska (Common)
Nekrataal
Nekrataal 2BlackBlack (4)
Creature — Human Assassin (2/1)

First strike

When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

Duel Decks: Jace vs. Vraska (Uncommon)
Night's Whisper
Night's Whisper 1Black (2)
Sorcery

You draw two cards and you lose 2 life.

Duel Decks: Jace vs. Vraska (Uncommon)
Ohran Viper
Ohran Viper 1GreenGreen (3)
Snow Creature — Snake (1/3)

Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.

Whenever Ohran Viper deals combat damage to a player, you may draw a card.

Duel Decks: Jace vs. Vraska (Rare)
Oran-Rief Recluse
Oran-Rief Recluse 2Green (3)
Creature — Spider (1/3)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

Reach (This creature can block creatures with flying.)

When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.

Duel Decks: Jace vs. Vraska (Common)
Phantasmal Bear
Phantasmal Bear Blue (1)
Creature — Bear Illusion (2/2)

When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.

Duel Decks: Jace vs. Vraska (Common)
Phantasmal Dragon
Phantasmal Dragon 2BlueBlue (4)
Creature — Dragon Illusion (5/5)

Flying

When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.

Duel Decks: Jace vs. Vraska (Uncommon)
Prohibit
Prohibit 1Blue (2)
Instant

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Counter target spell if its converted mana cost is 2 or less. If this spell was kicked, counter that spell if its converted mana cost is 4 or less instead.

Duel Decks: Jace vs. Vraska (Common)
Pulse Tracker
Pulse Tracker Black (1)
Creature — Vampire Rogue (1/1)

Whenever Pulse Tracker attacks, each opponent loses 1 life.

Duel Decks: Jace vs. Vraska (Common)
Putrid Leech
Putrid Leech BlackGreen (2)
Creature — Zombie Leech (2/2)

Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn.

Duel Decks: Jace vs. Vraska (Common)
Ray of Command
Ray of Command 3Blue (4)
Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Duel Decks: Jace vs. Vraska (Common)
Reaper of the Wilds
Reaper of the Wilds 2BlackGreen (4)
Creature — Gorgon (4/5)

Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Black: Reaper of the Wilds gains deathtouch until end of turn.

1Green: Reaper of the Wilds gains hexproof until end of turn.

Duel Decks: Jace vs. Vraska (Rare)
Remand
Remand 1Blue (2)
Instant

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.

Draw a card.

Duel Decks: Jace vs. Vraska (Uncommon)
Riftwing Cloudskate
Riftwing Cloudskate 3BlueBlue (5)
Creature — Illusion (2/2)

Flying

When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.

Suspend 3—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Duel Decks: Jace vs. Vraska (Uncommon)
River Boa
River Boa 1Green (2)
Creature — Snake (2/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Green: Regenerate River Boa.

Duel Decks: Jace vs. Vraska (Uncommon)
Rogue's Passage
Rogue's Passage (0)
Land

Tap: Add Colorless.

4, Tap: Target creature can't be blocked this turn.

Duel Decks: Jace vs. Vraska (Uncommon)
Sadistic Augermage
Sadistic Augermage 2Black (3)
Creature — Human Wizard (3/1)

When Sadistic Augermage dies, each player puts a card from their hand on top of their library.

Duel Decks: Jace vs. Vraska (Common)
Sea Gate Oracle
Sea Gate Oracle 2Blue (3)
Creature — Human Wizard (1/3)

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Duel Decks: Jace vs. Vraska (Common)
Shadow Alley Denizen
Shadow Alley Denizen Black (1)
Creature — Vampire Rogue (1/1)

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Duel Decks: Jace vs. Vraska (Common)
Slate Street Ruffian
Slate Street Ruffian 2Black (3)
Creature — Human Warrior (2/2)

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

Duel Decks: Jace vs. Vraska (Common)
Spawnwrithe
Spawnwrithe 2Green (3)
Creature — Elemental (2/2)

Trample

Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.

Duel Decks: Jace vs. Vraska (Rare)
Spelltwine
Spelltwine 5Blue (6)
Sorcery

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

Duel Decks: Jace vs. Vraska (Rare)
Stab Wound
Stab Wound 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Duel Decks: Jace vs. Vraska (Common)
Stealer of Secrets
Stealer of Secrets 2Blue (3)
Creature — Human Rogue (2/2)

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

Duel Decks: Jace vs. Vraska (Common)
Stonefare Crocodile
Stonefare Crocodile 2Green (3)
Creature — Crocodile (3/2)

2Black: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Jace vs. Vraska (Common)
Summoner's Bane
Summoner's Bane 2BlueBlue (4)
Instant

Counter target creature spell. Create a 2/2 blue Illusion creature token.

Duel Decks: Jace vs. Vraska (Uncommon)
Swamp
Swamp (0)
Basic Land — Swamp

B

Duel Decks: Jace vs. Vraska (Land)
Tainted Wood
Tainted Wood (0)
Land

Tap: Add Colorless.

Tap: Add Black or Green. Activate this ability only if you control a Swamp.

Duel Decks: Jace vs. Vraska (Uncommon)
Tavern Swindler
Tavern Swindler 1Black (2)
Creature — Human Rogue (2/2)

Tap, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

Duel Decks: Jace vs. Vraska (Uncommon)
Thought Scour
Thought Scour Blue (1)
Instant

Target player puts the top two cards of their library into their graveyard.

Draw a card.

Duel Decks: Jace vs. Vraska (Common)
Tragic Slip
Tragic Slip Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Duel Decks: Jace vs. Vraska (Common)
Treasured Find
Treasured Find BlackGreen (2)
Sorcery

Return target card from your graveyard to your hand. Exile Treasured Find.

Duel Decks: Jace vs. Vraska (Uncommon)
Underworld Connections
Underworld Connections 1BlackBlack (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap, Pay 1 life: Draw a card."

Duel Decks: Jace vs. Vraska (Rare)
Vinelasher Kudzu
Vinelasher Kudzu 1Green (2)
Creature — Plant (1/1)

Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

Duel Decks: Jace vs. Vraska (Rare)
Vraska the Unseen
Vraska the Unseen 3BlackGreen (5)
Legendary Planeswalker — Vraska (5)

+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.

−3: Destroy target nonland permanent.

−7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."

Duel Decks: Jace vs. Vraska (Mythic Rare)
Wight of Precinct Six
Wight of Precinct Six 1Black (2)
Creature — Zombie (1/1)

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Duel Decks: Jace vs. Vraska (Uncommon)