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"Duel Decks: Knights vs. Dragons" (72)

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Alaborn Cavalier
Alaborn Cavalier 2WhiteWhite (4)
Creature — Human Knight (2/2)

Whenever Alaborn Cavalier attacks, you may tap target creature.

Duel Decks: Knights vs. Dragons (Uncommon)
Armillary Sphere
Armillary Sphere 2 (2)
Artifact

2, Tap, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Duel Decks: Knights vs. Dragons (Common)
Benalish Lancer
Benalish Lancer 2White (3)
Creature — Human Knight (2/2)

Kicker 2White (You may pay an additional 2White as you cast this spell.)

If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.

Duel Decks: Knights vs. Dragons (Common)
Bloodmark Mentor
Bloodmark Mentor 1Red (2)
Creature — Goblin Warrior (1/1)

Red creatures you control have first strike.

Duel Decks: Knights vs. Dragons (Uncommon)
Bogardan Hellkite
Bogardan Hellkite 6RedRed (8)
Creature — Dragon (5/5)

Flash

Flying

When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.

Duel Decks: Knights vs. Dragons (Mythic Rare)
Bogardan Rager
Bogardan Rager 5Red (6)
Creature — Elemental (3/4)

Flash (You may cast this spell any time you could cast an instant.)

When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.

Duel Decks: Knights vs. Dragons (Common)
Breath of Darigaaz
Breath of Darigaaz 1Red (2)
Sorcery

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

Duel Decks: Knights vs. Dragons (Uncommon)
Captive Flame
Captive Flame 2Red (3)
Enchantment

Red: Target creature gets +1/+0 until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Caravan Escort
Caravan Escort White (1)
Creature — Human Knight (1/1)

Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

2/2

LEVEL 5+

5/5

First strike

Duel Decks: Knights vs. Dragons (Common)
Cinder Wall
Cinder Wall Red (1)
Creature — Wall (3/3)

Defender

When Cinder Wall blocks, destroy it at end of combat.

Duel Decks: Knights vs. Dragons (Common)
Claws of Valakut
Claws of Valakut 1RedRed (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

Duel Decks: Knights vs. Dragons (Common)
Cone of Flame
Cone of Flame 3RedRed (5)
Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

Duel Decks: Knights vs. Dragons (Uncommon)
Dragon Fodder
Dragon Fodder 1Red (2)
Sorcery

Create two 1/1 red Goblin creature tokens.

Duel Decks: Knights vs. Dragons (Common)
Dragon Whelp
Dragon Whelp 2RedRed (4)
Creature — Dragon (2/3)

Flying

Red: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Duel Decks: Knights vs. Dragons (Uncommon)
Dragon's Claw
Dragon's Claw 2 (2)
Artifact

Whenever a player casts a red spell, you may gain 1 life.

Duel Decks: Knights vs. Dragons (Uncommon)
Dragonspeaker Shaman
Dragonspeaker Shaman 1RedRed (3)
Creature — Human Barbarian Shaman (2/2)

Dragon spells you cast cost 2 less to cast.

Duel Decks: Knights vs. Dragons (Uncommon)
Edge of Autumn
Edge of Autumn 1Green (2)
Sorcery

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Duel Decks: Knights vs. Dragons (Common)
Fiery Fall
Fiery Fall 5Red (6)
Instant

Fiery Fall deals 5 damage to target creature.

Basic landcycling 1Red (1Red, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Duel Decks: Knights vs. Dragons (Common)
Fire-Belly Changeling
Fire-Belly Changeling 1Red (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Red: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

Duel Decks: Knights vs. Dragons (Common)
Forest
Forest (0)
Basic Land — Forest

G

Duel Decks: Knights vs. Dragons (Land)
Ghostfire
Ghostfire 2Red (3)
Instant

Ghostfire is colorless.

Ghostfire deals 3 damage to any target.

Duel Decks: Knights vs. Dragons (Common)
Grasslands
Grasslands (0)
Land

Grasslands enters the battlefield tapped.

Tap, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle your library.

Duel Decks: Knights vs. Dragons (Uncommon)
Griffin Guide
Griffin Guide 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Duel Decks: Knights vs. Dragons (Uncommon)
Harm's Way
Harm's Way White (1)
Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

Duel Decks: Knights vs. Dragons (Uncommon)
Henge Guardian
Henge Guardian 5 (5)
Artifact Creature — Dragon Wurm (3/4)

2: Henge Guardian gains trample until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Heroes' Reunion
Heroes' Reunion GreenWhite (2)
Instant

Target player gains 7 life.

Duel Decks: Knights vs. Dragons (Uncommon)
Jaws of Stone
Jaws of Stone 5Red (6)
Sorcery

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.

Duel Decks: Knights vs. Dragons (Uncommon)
Juniper Order Ranger
Juniper Order Ranger 3GreenWhite (5)
Creature — Human Knight (2/4)

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

Duel Decks: Knights vs. Dragons (Uncommon)
Kabira Vindicator
Kabira Vindicator 3White (4)
Creature — Human Knight (2/4)

Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-4

3/6

Other creatures you control get +1/+1.

LEVEL 5+

4/8

Other creatures you control get +2/+2.

Duel Decks: Knights vs. Dragons (Uncommon)
Kilnmouth Dragon
Kilnmouth Dragon 5RedRed (7)
Creature — Dragon (5/5)

Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)

Flying

Tap: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.

Duel Decks: Knights vs. Dragons (Rare)
Kinsbaile Cavalier
Kinsbaile Cavalier 3White (4)
Creature — Kithkin Knight (2/2)

Knight creatures you control have double strike.

Duel Decks: Knights vs. Dragons (Rare)
Knight Exemplar
Knight Exemplar 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Duel Decks: Knights vs. Dragons (Rare)
Knight of Cliffhaven
Knight of Cliffhaven 1White (2)
Creature — Kor Knight (2/2)

Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/3

Flying

LEVEL 4+

4/4

Flying, vigilance

Duel Decks: Knights vs. Dragons (Common)
Knight of Meadowgrain
Knight of Meadowgrain WhiteWhite (2)
Creature — Kithkin Knight (2/2)

First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Knights vs. Dragons (Uncommon)
Knight of the Reliquary
Knight of the Reliquary 1GreenWhite (3)
Creature — Human Knight (2/2)

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.

Tap, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

Duel Decks: Knights vs. Dragons (Mythic Rare)
Knight of the White Orchid
Knight of the White Orchid WhiteWhite (2)
Creature — Human Knight (2/2)

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

Duel Decks: Knights vs. Dragons (Rare)
Knotvine Paladin
Knotvine Paladin GreenWhite (2)
Creature — Human Knight (2/2)

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

Duel Decks: Knights vs. Dragons (Rare)
Leonin Skyhunter
Leonin Skyhunter WhiteWhite (2)
Creature — Cat Knight (2/2)

Flying

Duel Decks: Knights vs. Dragons (Uncommon)
Lionheart Maverick
Lionheart Maverick White (1)
Creature — Human Knight (1/1)

Vigilance

4White: Lionheart Maverick gets +1/+2 until end of turn.

Duel Decks: Knights vs. Dragons (Common)
Loxodon Warhammer
Loxodon Warhammer 3 (3)
Artifact — Equipment

Equipped creature gets +3/+0 and has trample and lifelink.

Equip 3

Duel Decks: Knights vs. Dragons (Rare)
Mighty Leap
Mighty Leap 1White (2)
Instant

Target creature gets +2/+2 and gains flying until end of turn.

Duel Decks: Knights vs. Dragons (Common)
Mordant Dragon
Mordant Dragon 3RedRedRed (6)
Creature — Dragon (5/5)

Flying

1Red: Mordant Dragon gets +1/+0 until end of turn.

Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.

Duel Decks: Knights vs. Dragons (Rare)
Mountain
Mountain (0)
Basic Land — Mountain

R

Duel Decks: Knights vs. Dragons (Land)
Mudbutton Torchrunner
Mudbutton Torchrunner 2Red (3)
Creature — Goblin Warrior (1/1)

When Mudbutton Torchrunner dies, it deals 3 damage to any target.

Duel Decks: Knights vs. Dragons (Common)
Oblivion Ring
Oblivion Ring 2White (3)
Enchantment

When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Duel Decks: Knights vs. Dragons (Common)
Paladin of Prahv
Paladin of Prahv 4WhiteWhite (6)
Creature — Human Knight (3/4)

Whenever Paladin of Prahv deals damage, you gain that much life.

Forecast — 1White, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.)

Duel Decks: Knights vs. Dragons (Uncommon)
Plains
Plains (0)
Basic Land — Plains

W

Duel Decks: Knights vs. Dragons (Land)
Plover Knights
Plover Knights 3WhiteWhite (5)
Creature — Kithkin Knight (3/3)

Flying, first strike

Duel Decks: Knights vs. Dragons (Common)
Punishing Fire
Punishing Fire 1Red (2)
Instant

Punishing Fire deals 2 damage to any target.

Whenever an opponent gains life, you may pay Red. If you do, return Punishing Fire from your graveyard to your hand.

Duel Decks: Knights vs. Dragons (Uncommon)
Reciprocate
Reciprocate White (1)
Instant

Exile target creature that dealt damage to you this turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Reprisal
Reprisal 1White (2)
Instant

Destroy target creature with power 4 or greater. It can't be regenerated.

Duel Decks: Knights vs. Dragons (Uncommon)
Seething Song
Seething Song 2Red (3)
Instant

Add RedRedRedRedRed.

Duel Decks: Knights vs. Dragons (Common)
Seismic Strike
Seismic Strike 2Red (3)
Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

Duel Decks: Knights vs. Dragons (Common)
Sejiri Steppe
Sejiri Steppe (0)
Land

Sejiri Steppe enters the battlefield tapped.

When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

Tap: Add White.

Duel Decks: Knights vs. Dragons (Common)
Selesnya Sanctuary
Selesnya Sanctuary (0)
Land

Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

Tap: Add GreenWhite.

Duel Decks: Knights vs. Dragons (Common)
Shivan Hellkite
Shivan Hellkite 5RedRed (7)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Red: Shivan Hellkite deals 1 damage to any target.

Duel Decks: Knights vs. Dragons (Rare)
Shiv's Embrace
Shiv's Embrace 2RedRed (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Red: Enchanted creature gets +1/+0 until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Sigil Blessing
Sigil Blessing GreenWhite (2)
Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

Duel Decks: Knights vs. Dragons (Common)
Silver Knight
Silver Knight WhiteWhite (2)
Creature — Human Knight (2/2)

First strike, protection from red

Duel Decks: Knights vs. Dragons (Uncommon)
Skirk Prospector
Skirk Prospector Red (1)
Creature — Goblin (1/1)

Sacrifice a Goblin: Add Red.

Duel Decks: Knights vs. Dragons (Common)
Skyhunter Patrol
Skyhunter Patrol 2WhiteWhite (4)
Creature — Cat Knight (2/3)

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Duel Decks: Knights vs. Dragons (Common)
Spidersilk Armor
Spidersilk Armor 2Green (3)
Enchantment

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Duel Decks: Knights vs. Dragons (Common)
Spitting Earth
Spitting Earth 1Red (2)
Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

Duel Decks: Knights vs. Dragons (Common)
Steward of Valeron
Steward of Valeron GreenWhite (2)
Creature — Human Druid Knight (2/2)

Vigilance

Tap: Add Green.

Duel Decks: Knights vs. Dragons (Common)
Temporary Insanity
Temporary Insanity 3Red (4)
Instant

Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Test of Faith
Test of Faith 1White (2)
Instant

Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Duel Decks: Knights vs. Dragons (Uncommon)
Thunder Dragon
Thunder Dragon 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.

Duel Decks: Knights vs. Dragons (Rare)
Treetop Village
Treetop Village (0)
Land

Treetop Village enters the battlefield tapped.

Tap: Add Green.

1Green: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Duel Decks: Knights vs. Dragons (Uncommon)
Voracious Dragon
Voracious Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Voracious Dragon enters the battlefield, it deals damage to any target equal to twice the number of Goblins it devoured.

Duel Decks: Knights vs. Dragons (Rare)
White Knight
White Knight WhiteWhite (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Duel Decks: Knights vs. Dragons (Uncommon)
Wilt-Leaf Cavaliers
Wilt-Leaf Cavaliers Green or WhiteGreen or WhiteGreen or White (3)
Creature — Elf Knight (3/4)

Vigilance

Duel Decks: Knights vs. Dragons (Uncommon)
Zhalfirin Commander
Zhalfirin Commander 2White (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1WhiteWhite: Target Knight creature gets +1/+1 until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)