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"Duel Decks: Venser vs. Koth" (70)

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Æther Membrane (Aether Membrane)
Æther Membrane (Aether Membrane) 1RedRed (3)
Creature — Wall (0/5)

Defender; reach (This creature can block creatures with flying.)

Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.

Duel Decks: Venser vs. Koth (Uncommon)
Angelic Shield
Angelic Shield WhiteBlue (2)
Enchantment

Creatures you control get +0/+1.

Sacrifice Angelic Shield: Return target creature to its owner's hand.

Duel Decks: Venser vs. Koth (Uncommon)
Anger
Anger 3Red (4)
Creature — Incarnation (2/2)

Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

Duel Decks: Venser vs. Koth (Uncommon)
Armillary Sphere
Armillary Sphere 2 (2)
Artifact

2, Tap, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Duel Decks: Venser vs. Koth (Common)
Augury Owl
Augury Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks: Venser vs. Koth (Common)
Azorius Chancery
Azorius Chancery (0)
Land

Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

Tap: Add WhiteBlue.

Duel Decks: Venser vs. Koth (Common)
Bloodfire Colossus
Bloodfire Colossus 6RedRed (8)
Creature — Giant (6/6)

Red, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.

Duel Decks: Venser vs. Koth (Rare)
Bloodfire Kavu
Bloodfire Kavu 2RedRed (4)
Creature — Kavu (2/2)

Red, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.

Duel Decks: Venser vs. Koth (Uncommon)
Cache Raiders
Cache Raiders 3BlueBlue (5)
Creature — Merfolk Rogue (4/4)

At the beginning of your upkeep, return a permanent you control to its owner's hand.

Duel Decks: Venser vs. Koth (Uncommon)
Chartooth Cougar
Chartooth Cougar 5Red (6)
Creature — Cat Beast (4/4)

Red: Chartooth Cougar gets +1/+0 until end of turn.

Mountaincycling 2 (2, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle your library.)

Duel Decks: Venser vs. Koth (Common)
Clone
Clone 3Blue (4)
Creature — Shapeshifter (0/0)

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

Duel Decks: Venser vs. Koth (Rare)
Coral Fighters
Coral Fighters 1Blue (2)
Creature — Merfolk Soldier (1/1)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Duel Decks: Venser vs. Koth (Uncommon)
Cosi's Ravager
Cosi's Ravager 3Red (4)
Creature — Elemental (2/2)

Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker.

Duel Decks: Venser vs. Koth (Common)
Cryptic Annelid
Cryptic Annelid 3Blue (4)
Creature — Worm Beast (1/4)

When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks: Venser vs. Koth (Uncommon)
Downhill Charge
Downhill Charge 2Red (3)
Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Earth Servant
Earth Servant 5Red (6)
Creature — Elemental (4/4)

Earth Servant gets +0/+1 for each Mountain you control.

Duel Decks: Venser vs. Koth (Uncommon)
Fiery Hellhound
Fiery Hellhound 1RedRed (3)
Creature — Elemental Hound (2/2)

Red: Fiery Hellhound gets +1/+0 until end of turn.

Duel Decks: Venser vs. Koth (Common)
Flood Plain
Flood Plain (0)
Land

Flood Plain enters the battlefield tapped.

Tap, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle your library.

Duel Decks: Venser vs. Koth (Uncommon)
Galepowder Mage
Galepowder Mage 3White (4)
Creature — Kithkin Wizard (3/3)

Flying

Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Duel Decks: Venser vs. Koth (Rare)
Geyser Glider
Geyser Glider 3RedRed (5)
Creature — Elemental Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

Duel Decks: Venser vs. Koth (Uncommon)
Greater Stone Spirit
Greater Stone Spirit 4RedRed (6)
Creature — Elemental Spirit (4/4)

Greater Stone Spirit can't be blocked by creatures with flying.

2Red: Until end of turn, target creature gets +0/+2 and gains "Red: This creature gets +1/+0 until end of turn."

Duel Decks: Venser vs. Koth (Uncommon)
Island
Island (0)
Basic Land — Island

U

Duel Decks: Venser vs. Koth (Land)
Jaws of Stone
Jaws of Stone 5Red (6)
Sorcery

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.

Duel Decks: Venser vs. Koth (Uncommon)
Jedit's Dragoons
Jedit's Dragoons 5White (6)
Creature — Cat Soldier (2/5)

Vigilance

When Jedit's Dragoons enters the battlefield, you gain 4 life.

Duel Decks: Venser vs. Koth (Common)
Journeyer's Kite
Journeyer's Kite 2 (2)
Artifact

3, Tap: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

Duel Decks: Venser vs. Koth (Rare)
Kor Cartographer
Kor Cartographer 3White (4)
Creature — Kor Scout (2/2)

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.

Duel Decks: Venser vs. Koth (Common)
Koth of the Hammer
Koth of the Hammer 2RedRed (4)
Legendary Planeswalker — Koth (3)

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.

−2: Add Red for each Mountain you control.

−5: You get an emblem with "Mountains you control have ‘Tap: This land deals 1 damage to any target.'"

Duel Decks: Venser vs. Koth (Mythic Rare)
Lithophage
Lithophage 3RedRed (5)
Creature — Insect (7/7)

At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.

Duel Decks: Venser vs. Koth (Rare)
Minamo Sightbender
Minamo Sightbender 1Blue (2)
Creature — Human Wizard (1/2)

Variable Colorless, Tap: Target creature with power X or less can't be blocked this turn.

Duel Decks: Venser vs. Koth (Uncommon)
Mistmeadow Witch
Mistmeadow Witch 1White or Blue (2)
Creature — Kithkin Wizard (1/1)

2WhiteBlue: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Duel Decks: Venser vs. Koth (Uncommon)
Mountain
Mountain (0)
Basic Land — Mountain

R

Duel Decks: Venser vs. Koth (Land)
Neurok Invisimancer
Neurok Invisimancer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Neurok Invisimancer can't be blocked.

When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.

Duel Decks: Venser vs. Koth (Common)
New Benalia
New Benalia (0)
Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Tap: Add White.

Duel Decks: Venser vs. Koth (Uncommon)
Oblivion Ring
Oblivion Ring 2White (3)
Enchantment

When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Duel Decks: Venser vs. Koth (Uncommon)
Overrule
Overrule Variable ColorlessWhiteBlue (2)
Instant

Counter target spell unless its controller pays Variable Colorless. You gain X life.

Duel Decks: Venser vs. Koth (Common)
Path to Exile
Path to Exile White (1)
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.

Duel Decks: Venser vs. Koth (Uncommon)
Pilgrim's Eye
Pilgrim's Eye 3 (3)
Artifact Creature — Thopter (1/1)

Flying

When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Duel Decks: Venser vs. Koth (Common)
Plains
Plains (0)
Basic Land — Plains

W

Duel Decks: Venser vs. Koth (Land)
Plated Geopede
Plated Geopede 1Red (2)
Creature — Insect (1/1)

First strike

Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.

Duel Decks: Venser vs. Koth (Common)
Preordain
Preordain Blue (1)
Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Duel Decks: Venser vs. Koth (Common)
Primal Plasma
Primal Plasma 3Blue (4)
Creature — Elemental Shapeshifter (*/*)

As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.

Duel Decks: Venser vs. Koth (Common)
Pygmy Pyrosaur
Pygmy Pyrosaur 1Red (2)
Creature — Lizard (1/1)

Pygmy Pyrosaur can't block.

Red: Pygmy Pyrosaur gets +1/+0 until end of turn.

Duel Decks: Venser vs. Koth (Common)
Revoke Existence
Revoke Existence 1White (2)
Sorcery

Exile target artifact or enchantment.

Duel Decks: Venser vs. Koth (Common)
Safe Passage
Safe Passage 2White (3)
Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

Duel Decks: Venser vs. Koth (Common)
Sawtooth Loon
Sawtooth Loon 2WhiteBlue (4)
Creature — Bird (2/2)

Flying

When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.

When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

Duel Decks: Venser vs. Koth (Uncommon)
Scroll Thief
Scroll Thief 2Blue (3)
Creature — Merfolk Rogue (1/3)

Whenever Scroll Thief deals combat damage to a player, draw a card.

Duel Decks: Venser vs. Koth (Common)
Searing Blaze
Searing Blaze RedRed (2)
Instant

Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.

Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.

Duel Decks: Venser vs. Koth (Common)
Seismic Strike
Seismic Strike 2Red (3)
Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Sejiri Refuge
Sejiri Refuge (0)
Land

Sejiri Refuge enters the battlefield tapped.

When Sejiri Refuge enters the battlefield, you gain 1 life.

Tap: Add White or Blue.

Duel Decks: Venser vs. Koth (Uncommon)
Sigil of Sleep
Sigil of Sleep Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Duel Decks: Venser vs. Koth (Common)
Sky Spirit
Sky Spirit 1WhiteBlue (3)
Creature — Spirit (2/2)

Flying, first strike

Duel Decks: Venser vs. Koth (Uncommon)
Slith Strider
Slith Strider 1BlueBlue (3)
Creature — Slith (1/1)

Whenever Slith Strider becomes blocked, draw a card.

Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

Duel Decks: Venser vs. Koth (Uncommon)
Soaring Seacliff
Soaring Seacliff (0)
Land

Soaring Seacliff enters the battlefield tapped.

When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.

Tap: Add Blue.

Duel Decks: Venser vs. Koth (Common)
Sphinx of Uthuun
Sphinx of Uthuun 5BlueBlue (7)
Creature — Sphinx (5/6)

Flying

When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Duel Decks: Venser vs. Koth (Rare)
Spire Barrage
Spire Barrage 4Red (5)
Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Steel of the Godhead
Steel of the Godhead 2White or Blue (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Duel Decks: Venser vs. Koth (Common)
Stone Giant
Stone Giant 2RedRed (4)
Creature — Giant (3/4)

Tap: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Duel Decks: Venser vs. Koth (Uncommon)
Sunblast Angel
Sunblast Angel 4WhiteWhite (6)
Creature — Angel (4/5)

Flying

When Sunblast Angel enters the battlefield, destroy all tapped creatures.

Duel Decks: Venser vs. Koth (Rare)
Torchling
Torchling 3RedRed (5)
Creature — Shapeshifter (3/3)

Red: Untap Torchling.

Red: Target creature blocks Torchling this turn if able.

Red: Change the target of target spell that targets only Torchling.

1: Torchling gets +1/-1 until end of turn.

1: Torchling gets -1/+1 until end of turn.

Duel Decks: Venser vs. Koth (Rare)
Vanish into Memory
Vanish into Memory 2WhiteBlue (4)
Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

Duel Decks: Venser vs. Koth (Uncommon)
Venser, the Sojourner
Venser, the Sojourner 3WhiteBlue (5)
Legendary Planeswalker — Venser (3)

+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.

−1: Creatures can't be blocked this turn.

−8: You get an emblem with "Whenever you cast a spell, exile target permanent."

Duel Decks: Venser vs. Koth (Mythic Rare)
Volley of Boulders
Volley of Boulders 8Red (9)
Sorcery

Volley of Boulders deals 6 damage divided as you choose among any number of targets.

Flashback RedRedRedRedRedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Venser vs. Koth (Rare)
Vulshok Battlegear
Vulshok Battlegear 3 (3)
Artifact — Equipment

Equipped creature gets +3/+3.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Duel Decks: Venser vs. Koth (Uncommon)
Vulshok Berserker
Vulshok Berserker 3Red (4)
Creature — Human Berserker (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Duel Decks: Venser vs. Koth (Common)
Vulshok Morningstar
Vulshok Morningstar 2 (2)
Artifact — Equipment

Equipped creature gets +2/+2.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Duel Decks: Venser vs. Koth (Uncommon)
Vulshok Sorcerer
Vulshok Sorcerer 1RedRed (3)
Creature — Human Shaman (1/1)

Haste

Tap: Vulshok Sorcerer deals 1 damage to any target.

Duel Decks: Venser vs. Koth (Common)
Wall of Denial
Wall of Denial 1WhiteBlue (3)
Creature — Wall (0/8)

Defender, flying

Shroud (This creature can't be the target of spells or abilities.)

Duel Decks: Venser vs. Koth (Uncommon)
Wayfarer's Bauble
Wayfarer's Bauble 1 (1)
Artifact

2, Tap, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Duel Decks: Venser vs. Koth (Common)
Whitemane Lion
Whitemane Lion 1White (2)
Creature — Cat (2/2)

Flash (You may cast this spell any time you could cast an instant.)

When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

Duel Decks: Venser vs. Koth (Common)
Windreaver
Windreaver 3WhiteBlue (5)
Creature — Elemental (1/3)

Flying

White: Windreaver gains vigilance until end of turn.

White: Windreaver gets +0/+1 until end of turn.

Blue: Switch Windreaver's power and toughness until end of turn.

Blue: Return Windreaver to its owner's hand.

Duel Decks: Venser vs. Koth (Rare)