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Abuna's Chant
Abuna's Chant 3White (4)
Instant

Choose one —

• You gain 5 life.

• Prevent the next 5 damage that would be dealt to target creature this turn.

Entwine 2 (Choose both if you pay the entwine cost.)

Fifth Dawn (Common)
Acquire
Acquire 3BlueBlue (5)
Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.

Fifth Dawn (Rare)
Advanced Hoverguard
Advanced Hoverguard 3Blue (4)
Creature — Drone (2/2)

Flying

Blue: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)

Fifth Dawn (Common)
All Suns' Dawn
All Suns' Dawn 4Green (5)
Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Fifth Dawn (Rare)
Anodet Lurker
Anodet Lurker 5 (5)
Artifact Creature — Construct (3/3)

When Anodet Lurker dies, you gain 3 life.

Fifth Dawn (Common)
Arachnoid
Arachnoid 6 (6)
Artifact Creature — Spider (2/6)

Reach (This creature can block creatures with flying.)

Fifth Dawn (Uncommon)
Arcbound Wanderer
Arcbound Wanderer 6 (6)
Artifact Creature — Golem (0/0)

Modular—Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Fifth Dawn (Uncommon)
Armed Response
Armed Response 2White (3)
Instant

Armed Response deals damage to target attacking creature equal to the number of Equipment you control.

Fifth Dawn (Common)
Artificer's Intuition
Artificer's Intuition 1Blue (2)
Enchantment

Blue, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.

Fifth Dawn (Rare)
Auriok Champion
Auriok Champion WhiteWhite (2)
Creature — Human Cleric (1/1)

Protection from black and from red

Whenever another creature enters the battlefield, you may gain 1 life.

Fifth Dawn (Rare)
Auriok Salvagers
Auriok Salvagers 3White (4)
Creature — Human Soldier (2/4)

1White: Return target artifact card with mana value 1 or less from your graveyard to your hand.

Fifth Dawn (Uncommon)
Auriok Windwalker
Auriok Windwalker 3White (4)
Creature — Human Wizard (2/3)

Flying

Tap: Attach target Equipment you control to target creature you control.

Fifth Dawn (Rare)
Avarice Totem
Avarice Totem 1 (1)
Artifact

5: Exchange control of Avarice Totem and target nonland permanent.

Fifth Dawn (Uncommon)
Baton of Courage
Baton of Courage 3 (3)
Artifact

Flash

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

Fifth Dawn (Common)
Battered Golem
Battered Golem 3 (3)
Artifact Creature — Golem (3/2)

Battered Golem doesn't untap during your untap step.

Whenever an artifact enters the battlefield, you may untap Battered Golem.

Fifth Dawn (Common)
Beacon of Creation
Beacon of Creation 3Green (4)
Sorcery

Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.

Fifth Dawn (Rare)
Beacon of Destruction
Beacon of Destruction 3RedRed (5)
Instant

Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library.

Fifth Dawn (Rare)
Beacon of Immortality
Beacon of Immortality 5White (6)
Instant

Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

Fifth Dawn (Rare)
Beacon of Tomorrows
Beacon of Tomorrows 6BlueBlue (8)
Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Fifth Dawn (Rare)
Beacon of Unrest
Beacon of Unrest 3BlackBlack (5)
Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

Fifth Dawn (Rare)
Blasting Station
Blasting Station 3 (3)
Artifact

Tap, Sacrifice a creature: Blasting Station deals 1 damage to any target.

Whenever a creature enters the battlefield, you may untap Blasting Station.

Fifth Dawn (Uncommon)
Blind Creeper
Blind Creeper 1Black (2)
Creature — Zombie Beast (3/3)

Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.

Fifth Dawn (Common)
Blinkmoth Infusion
Blinkmoth Infusion 12BlueBlue (14)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Untap all artifacts.

Fifth Dawn (Rare)
Bringer of the Black Dawn
Bringer of the Black Dawn 7BlackBlack (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top.

Fifth Dawn (Rare)
Bringer of the Blue Dawn
Bringer of the Blue Dawn 7BlueBlue (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may draw two cards.

Fifth Dawn (Rare)
Bringer of the Green Dawn
Bringer of the Green Dawn 7GreenGreen (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may create a 3/3 green Beast creature token.

Fifth Dawn (Rare)
Bringer of the Red Dawn
Bringer of the Red Dawn 7RedRed (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Fifth Dawn (Rare)
Bringer of the White Dawn
Bringer of the White Dawn 7WhiteWhite (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.

Fifth Dawn (Rare)
Cackling Imp
Cackling Imp 2BlackBlack (4)
Creature — Imp (2/2)

Flying

Tap: Target player loses 1 life.

Fifth Dawn (Common)
Channel the Suns
Channel the Suns 3Green (4)
Sorcery

Add WhiteBlueBlackRedGreen.

Fifth Dawn (Uncommon)
Chimeric Coils
Chimeric Coils 1 (1)
Artifact

Variable Colorless1: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.

Fifth Dawn (Uncommon)
Circle of Protection: Artifacts
Circle of Protection: Artifacts 1White (2)
Enchantment

2: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Fifth Dawn (Uncommon)
Clearwater Goblet
Clearwater Goblet 5 (5)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.

Fifth Dawn (Rare)
Clock of Omens
Clock of Omens 4 (4)
Artifact

Tap two untapped artifacts you control: Untap target artifact.

Fifth Dawn (Uncommon)
Composite Golem
Composite Golem 6 (6)
Artifact Creature — Golem (4/4)

Sacrifice Composite Golem: Add WhiteBlueBlackRedGreen.

Fifth Dawn (Uncommon)
Condescend
Condescend Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Conjurer's Bauble
Conjurer's Bauble 1 (1)
Artifact

Tap, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Fifth Dawn (Common)
Cosmic Larva
Cosmic Larva 1RedRed (3)
Creature — Beast (7/6)

Trample

At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.

Fifth Dawn (Rare)
Cranial Plating
Cranial Plating 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 for each artifact you control.

BlackBlack: Attach Cranial Plating to target creature you control.

Equip 1

Fifth Dawn (Common)
Crucible of Worlds
Crucible of Worlds 3 (3)
Artifact

You may play lands from your graveyard.

Fifth Dawn (Rare)
Dawn's Reflection
Dawn's Reflection 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Fifth Dawn (Common)
Desecration Elemental
Desecration Elemental 3Black (4)
Creature — Elemental (8/8)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a player casts a spell, sacrifice a creature.

Fifth Dawn (Rare)
Devour in Shadow
Devour in Shadow BlackBlack (2)
Instant

Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.

Fifth Dawn (Uncommon)
Disruption Aura
Disruption Aura 2Blue (3)
Enchantment — Aura

Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."

Fifth Dawn (Uncommon)
Door to Nothingness
Door to Nothingness 5 (5)
Artifact

Door to Nothingness enters the battlefield tapped.

WhiteWhiteBlueBlueBlackBlackRedRedGreenGreen, Tap, Sacrifice Door to Nothingness: Target player loses the game.

Fifth Dawn (Rare)
Doubling Cube
Doubling Cube 2 (2)
Artifact

3, Tap: Double the amount of each type of unspent mana you have.

Fifth Dawn (Rare)
Dross Crocodile
Dross Crocodile 3Black (4)
Creature — Zombie Crocodile (5/1)

Fifth Dawn (Common)
Early Frost
Early Frost 1Blue (2)
Instant

Tap up to three target lands.

Fifth Dawn (Common)
Ebon Drake
Ebon Drake 2Black (3)
Creature — Drake (3/3)

Flying

Whenever a player casts a spell, you lose 1 life.

Fifth Dawn (Uncommon)
Endless Whispers
Endless Whispers 2BlackBlack (4)
Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

Fifth Dawn (Rare)
Energy Chamber
Energy Chamber 2 (2)
Artifact

At the beginning of your upkeep, choose one —

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.

Fifth Dawn (Uncommon)
Engineered Explosives
Engineered Explosives Variable Colorless (0)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.

Fifth Dawn (Rare)
Ensouled Scimitar
Ensouled Scimitar 3 (3)
Artifact — Equipment

3: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.)

Equipped creature gets +1/+5.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Uncommon)
Eon Hub
Eon Hub 5 (5)
Artifact

Players skip their upkeep steps.

Fifth Dawn (Rare)
Etched Oracle
Etched Oracle 4 (4)
Artifact Creature — Wizard (0/0)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

1, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.

Fifth Dawn (Uncommon)
Eternal Witness
Eternal Witness 1GreenGreen (3)
Creature — Human Shaman (2/1)

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Fifth Dawn (Uncommon)
Eyes of the Watcher
Eyes of the Watcher 2Blue (3)
Enchantment

Whenever you cast an instant or sorcery spell, you may pay 1. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Uncommon)
Fangren Pathcutter
Fangren Pathcutter 4GreenGreen (6)
Creature — Beast (4/6)

Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.

Fifth Dawn (Uncommon)
Feedback Bolt
Feedback Bolt 4Red (5)
Instant

Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.

Fifth Dawn (Uncommon)
Ferocious Charge
Ferocious Charge 2Green (3)
Instant

Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Ferropede
Ferropede 3 (3)
Artifact Creature — Insect (1/1)

Ferropede can't be blocked.

Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.

Fifth Dawn (Uncommon)
Fill with Fright
Fill with Fright 3Black (4)
Sorcery

Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Fist of Suns
Fist of Suns 3 (3)
Artifact

You may pay WhiteBlueBlackRedGreen rather than pay the mana cost for spells you cast.

Fifth Dawn (Rare)
Fleshgrafter
Fleshgrafter 2Black (3)
Creature — Human Warrior (2/2)

Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.

Fifth Dawn (Common)
Fold into Æther (Fold into Aether)
Fold into Æther (Fold into Aether) 2BlueBlue (4)
Instant

Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.

Fifth Dawn (Uncommon)
Furnace Whelp
Furnace Whelp 2RedRed (4)
Creature — Dragon (2/2)

Flying

Red: Furnace Whelp gets +1/+0 until end of turn.

Fifth Dawn (Uncommon)
Gemstone Array
Gemstone Array 4 (4)
Artifact

2: Put a charge counter on Gemstone Array.

Remove a charge counter from Gemstone Array: Add one mana of any color.

Fifth Dawn (Uncommon)
Goblin Brawler
Goblin Brawler 2Red (3)
Creature — Goblin Warrior (2/2)

First strike

Goblin Brawler can't be equipped.

Fifth Dawn (Common)
Goblin Cannon
Goblin Cannon 4 (4)
Artifact

2: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon.

Fifth Dawn (Uncommon)
Grafted Wargear
Grafted Wargear 3 (3)
Artifact — Equipment

Equipped creature gets +3/+2.

Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.

Equip 0 (0: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Uncommon)
Granulate
Granulate 2RedRed (4)
Sorcery

Destroy each nonland artifact with mana value 4 or less.

Fifth Dawn (Rare)
Grinding Station
Grinding Station 2 (2)
Artifact

Tap, Sacrifice an artifact: Target player mills three cards.

Whenever an artifact enters the battlefield, you may untap Grinding Station.

Fifth Dawn (Uncommon)
Guardian Idol
Guardian Idol 2 (2)
Artifact

Guardian Idol enters the battlefield tapped.

Tap: Add Colorless.

2: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

Fifth Dawn (Uncommon)
Healer's Headdress
Healer's Headdress 2 (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

WhiteWhite: Attach Healer's Headdress to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Heliophial
Heliophial 5 (5)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.

Fifth Dawn (Common)
Helm of Kaldra
Helm of Kaldra 3 (3)
Legendary Artifact — Equipment

Equipped creature has first strike, trample, and haste.

1: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.

Equip 2

Fifth Dawn (Rare)
Horned Helm
Horned Helm 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has trample.

GreenGreen: Attach Horned Helm to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Hoverguard Sweepers
Hoverguard Sweepers 6BlueBlue (8)
Creature — Drone (5/6)

Flying

When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.

Fifth Dawn (Rare)
Infused Arrows
Infused Arrows 4 (4)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Tap, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.

Fifth Dawn (Uncommon)
Into Thin Air
Into Thin Air 5Blue (6)
Instant

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Return target artifact to its owner's hand.

Fifth Dawn (Common)
Ion Storm
Ion Storm 2Red (3)
Enchantment

1Red, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.

Fifth Dawn (Rare)
Iron-Barb Hellion
Iron-Barb Hellion 5Red (6)
Creature — Hellion Beast (5/4)

Haste

Iron-Barb Hellion can't block.

Fifth Dawn (Uncommon)
Joiner Adept
Joiner Adept 1Green (2)
Creature — Elf Druid (2/1)

Lands you control have "Tap: Add one mana of any color."

Fifth Dawn (Rare)
Krark-Clan Engineers
Krark-Clan Engineers 3Red (4)
Creature — Goblin Artificer (2/2)

Red, Sacrifice two artifacts: Destroy target artifact.

Fifth Dawn (Uncommon)
Krark-Clan Ironworks
Krark-Clan Ironworks 4 (4)
Artifact

Sacrifice an artifact: Add ColorlessColorless.

Fifth Dawn (Uncommon)
Krark-Clan Ogre
Krark-Clan Ogre 3RedRed (5)
Creature — Ogre (3/3)

Red, Sacrifice an artifact: Target creature can't block this turn.

Fifth Dawn (Common)
Lantern of Insight
Lantern of Insight 1 (1)
Artifact

Players play with the top card of their libraries revealed.

Tap, Sacrifice Lantern of Insight: Target player shuffles.

Fifth Dawn (Uncommon)
Leonin Squire
Leonin Squire 1White (2)
Creature — Cat Soldier (2/2)

When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand.

Fifth Dawn (Common)
Lose Hope
Lose Hope Black (1)
Instant

Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Fifth Dawn (Common)
Loxodon Anchorite
Loxodon Anchorite 2WhiteWhite (4)
Creature — Elephant Cleric (2/3)

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Fifth Dawn (Common)
Loxodon Stalwart
Loxodon Stalwart 3WhiteWhite (5)
Creature — Elephant Soldier (3/3)

Vigilance

White: Loxodon Stalwart gets +0/+1 until end of turn.

Fifth Dawn (Uncommon)
Lunar Avenger
Lunar Avenger 7 (7)
Artifact Creature — Golem (2/2)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.

Fifth Dawn (Uncommon)
Magma Giant
Magma Giant 5RedRed (7)
Creature — Giant (5/5)

When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.

Fifth Dawn (Rare)
Magma Jet
Magma Jet 1Red (2)
Instant

Magma Jet deals 2 damage to any target. Scry 2.

Fifth Dawn (Uncommon)
Magnetic Theft
Magnetic Theft Red (1)
Instant

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Fifth Dawn (Uncommon)
Mana Geyser
Mana Geyser 3RedRed (5)
Sorcery

Add Red for each tapped land your opponents control.

Fifth Dawn (Common)
Mephidross Vampire
Mephidross Vampire 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Fifth Dawn (Rare)
Moriok Rigger
Moriok Rigger 2Black (3)
Creature — Human Rogue Rigger (2/2)

Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger.

Fifth Dawn (Rare)
Mycosynth Golem
Mycosynth Golem 11 (11)
Artifact Creature — Golem (4/5)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Artifact creature spells you cast have affinity for artifacts. (They cost 1 less to cast for each artifact you control.)

Fifth Dawn (Rare)
Myr Quadropod
Myr Quadropod 4 (4)
Artifact Creature — Myr (1/4)

3: Switch Myr Quadropod's power and toughness until end of turn.

Fifth Dawn (Common)
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