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"From the Vault: Lore" (15)

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Beseech the Queen
Beseech the Queen Two or BlackTwo or BlackTwo or Black (6)
Sorcery

(Two or Black can be paid with any two mana or with Black. This card's mana value is 6.)

Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.

From the Vault: Lore (Mythic Rare)
Cabal Ritual
Cabal Ritual 1Black (2)
Instant

Add BlackBlackBlack.

Threshold — Add BlackBlackBlackBlackBlack instead if seven or more cards are in your graveyard.

From the Vault: Lore (Mythic Rare)
Conflux
Conflux 3WhiteBlueBlackRedGreen (8)
Sorcery

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.

From the Vault: Lore (Mythic Rare)
Dark Depths
Dark Depths (0)
Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

3: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

From the Vault: Lore (Mythic Rare)
Glissa, the Traitor
Glissa, the Traitor BlackGreenGreen (3)
Legendary Creature — Phyrexian Zombie Elf (3/3)

First strike, deathtouch

Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.

From the Vault: Lore (Mythic Rare)
Helvault
Helvault 3 (3)
Legendary Artifact

1, Tap: Exile target creature you control.

7, Tap: Exile target creature you don't control.

When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

From the Vault: Lore (Mythic Rare)
Memnarch
Memnarch 7 (7)
Legendary Artifact Creature — Wizard (4/5)

1BlueBlue: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)

3Blue: Gain control of target artifact. (This effect lasts indefinitely.)

From the Vault: Lore (Mythic Rare)
Mind's Desire
Mind's Desire 4BlueBlue (6)
Sorcery

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

From the Vault: Lore (Mythic Rare)
Momir Vig, Simic Visionary
Momir Vig, Simic Visionary 3GreenBlue (5)
Legendary Creature — Elf Wizard (2/2)

Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.

From the Vault: Lore (Mythic Rare)
Near-Death Experience
Near-Death Experience 2WhiteWhiteWhite (5)
Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

From the Vault: Lore (Mythic Rare)
Obliterate
Obliterate 6RedRed (8)
Sorcery

This spell can't be countered.

Destroy all artifacts, creatures, and lands. They can't be regenerated.

From the Vault: Lore (Mythic Rare)
Phyrexian Processor
Phyrexian Processor 4 (4)
Artifact

As Phyrexian Processor enters the battlefield, pay any amount of life.

4, Tap: Create an X/X black Phyrexian Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield.

From the Vault: Lore (Mythic Rare)
Tolaria West
Tolaria West (0)
Land

Tolaria West enters the battlefield tapped.

Tap: Add Blue.

Transmute 1BlueBlue (1BlueBlue, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

From the Vault: Lore (Mythic Rare)
Umezawa's Jitte
Umezawa's Jitte 2 (2)
Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.

Remove a charge counter from Umezawa's Jitte: Choose one —

• Equipped creature gets +2/+2 until end of turn.

• Target creature gets -1/-1 until end of turn.

• You gain 2 life.

Equip 2

From the Vault: Lore (Mythic Rare)
Unmask
Unmask 3Black (4)
Sorcery

You may exile a black card from your hand rather than pay this spell's mana cost.

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

From the Vault: Lore (Mythic Rare)
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