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Academy Raider
Academy Raider 2Red (3)
Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Magic 2014 Core Set (Common)
Accorder's Shield
Accorder's Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2014 Core Set (Uncommon)
Accursed Spirit
Accursed Spirit 3Black (4)
Creature — Spirit (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2014 Core Set (Common)
Act of Treason
Act of Treason 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2014 Core Set (Common)
Advocate of the Beast
Advocate of the Beast 2Green (3)
Creature — Elf Shaman (2/3)

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

Magic 2014 Core Set (Common)
Air Servant
Air Servant 4Blue (5)
Creature — Elemental (4/3)

Flying

2Blue: Tap target creature with flying.

Magic 2014 Core Set (Uncommon)
Ajani, Caller of the Pride
Ajani, Caller of the Pride 1WhiteWhite (3)
Legendary Planeswalker — Ajani (4)

+1: Put a +1/+1 counter on up to one target creature.

−3: Target creature gains flying and double strike until end of turn.

−8: Create X 2/2 white Cat creature tokens, where X is your life total.

Magic 2014 Core Set (Mythic Rare)
Ajani's Chosen
Ajani's Chosen 2WhiteWhite (4)
Creature — Cat Soldier (3/3)

Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

Magic 2014 Core Set (Rare)
Altar's Reap
Altar's Reap 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

Magic 2014 Core Set (Common)
Angelic Accord
Angelic Accord 3White (4)
Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

Magic 2014 Core Set (Uncommon)
Angelic Wall
Angelic Wall 1White (2)
Creature — Wall (0/4)

Defender (This creature can't attack.)

Flying

Magic 2014 Core Set (Common)
Archaeomancer
Archaeomancer 2BlueBlue (4)
Creature — Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Magic 2014 Core Set (Common)
Archangel of Thune
Archangel of Thune 3WhiteWhite (5)
Creature — Angel (3/4)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever you gain life, put a +1/+1 counter on each creature you control.

Magic 2014 Core Set (Mythic Rare)
Armored Cancrix
Armored Cancrix 4Blue (5)
Creature — Crab (2/5)

Magic 2014 Core Set (Common)
Artificer's Hex
Artificer's Hex Black (1)
Enchantment — Aura

Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Magic 2014 Core Set (Uncommon)
Auramancer
Auramancer 2White (3)
Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Magic 2014 Core Set (Common)
Awaken the Ancient
Awaken the Ancient 1RedRedRed (4)
Enchantment — Aura

Enchant Mountain

Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Magic 2014 Core Set (Rare)
Banisher Priest
Banisher Priest 1WhiteWhite (3)
Creature — Human Cleric (2/2)

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

Magic 2014 Core Set (Uncommon)
Barrage of Expendables
Barrage of Expendables Red (1)
Enchantment

Red, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.

Magic 2014 Core Set (Uncommon)
Battle Sliver
Battle Sliver 4Red (5)
Creature — Sliver (3/3)

Sliver creatures you control get +2/+0.

Magic 2014 Core Set (Uncommon)
Blessing
Blessing WhiteWhite (2)
Enchantment — Aura

Enchant creature

White: Enchanted creature gets +1/+1 until end of turn.

Magic 2014 Core Set (Uncommon)
Blightcaster
Blightcaster 3Black (4)
Creature — Human Wizard (2/3)

Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

Magic 2014 Core Set (Uncommon)
Blood Bairn
Blood Bairn 2Black (3)
Creature — Vampire (2/2)

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

Magic 2014 Core Set (Common)
Blur Sliver
Blur Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have haste. (They can attack and Tap as soon as they come under your control.)

Magic 2014 Core Set (Common)
Bogbrew Witch
Bogbrew Witch 3Black (4)
Creature — Human Wizard (1/3)

2, Tap: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle.

Magic 2014 Core Set (Rare)
Bonescythe Sliver
Bonescythe Sliver 3White (4)
Creature — Sliver (2/2)

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Magic 2014 Core Set (Rare)
Bramblecrush
Bramblecrush 2GreenGreen (4)
Sorcery

Destroy target noncreature permanent.

Magic 2014 Core Set (Uncommon)
Brave the Elements
Brave the Elements White (1)
Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Magic 2014 Core Set (Uncommon)
Briarpack Alpha
Briarpack Alpha 3Green (4)
Creature — Wolf (3/3)

Flash (You may cast this spell any time you could cast an instant.)

When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

Magic 2014 Core Set (Uncommon)
Brindle Boar
Brindle Boar 2Green (3)
Creature — Boar (2/2)

Sacrifice Brindle Boar: You gain 4 life.

Magic 2014 Core Set (Common)
Bubbling Cauldron
Bubbling Cauldron 2 (2)
Artifact

1, Tap, Sacrifice a creature: You gain 4 life.

1, Tap, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

Magic 2014 Core Set (Uncommon)
Burning Earth
Burning Earth 3Red (4)
Enchantment

Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.

Magic 2014 Core Set (Rare)
Cancel
Cancel 1BlueBlue (3)
Instant

Counter target spell.

Magic 2014 Core Set (Common)
Canyon Minotaur
Canyon Minotaur 3Red (4)
Creature — Minotaur Warrior (3/3)

Magic 2014 Core Set (Common)
Capashen Knight
Capashen Knight 1White (2)
Creature — Human Knight (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

1White: Capashen Knight gets +1/+0 until end of turn.

Magic 2014 Core Set (Common)
Celestial Flare
Celestial Flare WhiteWhite (2)
Instant

Target player sacrifices an attacking or blocking creature.

Magic 2014 Core Set (Common)
Chandra, Pyromaster
Chandra, Pyromaster 2RedRed (4)
Legendary Planeswalker — Chandra (4)

+1: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Magic 2014 Core Set (Mythic Rare)
Chandra's Outrage
Chandra's Outrage 2RedRed (4)
Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Magic 2014 Core Set (Common)
Chandra's Phoenix
Chandra's Phoenix 1RedRed (3)
Creature — Phoenix (2/2)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Magic 2014 Core Set (Rare)
Charging Griffin
Charging Griffin 3White (4)
Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Magic 2014 Core Set (Common)
Child of Night
Child of Night 1Black (2)
Creature — Vampire (2/1)

Lifelink

Magic 2014 Core Set (Common)
Claustrophobia
Claustrophobia 1BlueBlue (3)
Enchantment — Aura

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Magic 2014 Core Set (Common)
Clone
Clone 3Blue (4)
Creature — Shapeshifter (0/0)

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

Magic 2014 Core Set (Rare)
Colossal Whale
Colossal Whale 5BlueBlue (7)
Creature — Whale (5/5)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)

Magic 2014 Core Set (Rare)
Congregate
Congregate 3White (4)
Instant

Target player gains 2 life for each creature on the battlefield.

Magic 2014 Core Set (Uncommon)
Coral Merfolk
Coral Merfolk 1Blue (2)
Creature — Merfolk (2/1)

Magic 2014 Core Set (Common)
Corpse Hauler
Corpse Hauler 1Black (2)
Creature — Human Rogue (2/1)

2Black, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

Magic 2014 Core Set (Common)
Corrupt
Corrupt 5Black (6)
Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

Magic 2014 Core Set (Uncommon)
Cyclops Tyrant
Cyclops Tyrant 5Red (6)
Creature — Cyclops (3/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Cyclops Tyrant can't block creatures with power 2 or less.

Magic 2014 Core Set (Common)
Dark Favor
Dark Favor 1Black (2)
Enchantment — Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

Magic 2014 Core Set (Common)
Dark Prophecy
Dark Prophecy BlackBlackBlack (3)
Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

Magic 2014 Core Set (Rare)
Darksteel Forge
Darksteel Forge 9 (9)
Artifact

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

Magic 2014 Core Set (Mythic Rare)
Darksteel Ingot
Darksteel Ingot 3 (3)
Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

Tap: Add one mana of any color.

Magic 2014 Core Set (Uncommon)
Dawnstrike Paladin
Dawnstrike Paladin 3WhiteWhite (5)
Creature — Human Knight (2/4)

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Magic 2014 Core Set (Common)
Deadly Recluse
Deadly Recluse 1Green (2)
Creature — Spider (1/2)

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Magic 2014 Core Set (Common)
Deathgaze Cockatrice
Deathgaze Cockatrice 2BlackBlack (4)
Creature — Cockatrice (2/2)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Magic 2014 Core Set (Common)
Demolish
Demolish 3Red (4)
Sorcery

Destroy target artifact or land.

Magic 2014 Core Set (Common)
Devout Invocation
Devout Invocation 6White (7)
Sorcery

Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.

Magic 2014 Core Set (Mythic Rare)
Diabolic Tutor
Diabolic Tutor 2BlackBlack (4)
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Magic 2014 Core Set (Uncommon)
Dismiss into Dream
Dismiss into Dream 6Blue (7)
Enchantment

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Magic 2014 Core Set (Rare)
Disperse
Disperse 1Blue (2)
Instant

Return target nonland permanent to its owner's hand.

Magic 2014 Core Set (Common)
Divination
Divination 2Blue (3)
Sorcery

Draw two cards.

Magic 2014 Core Set (Common)
Divine Favor
Divine Favor 1White (2)
Enchantment — Aura

Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.

Magic 2014 Core Set (Common)
Domestication
Domestication 2BlueBlue (4)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

Magic 2014 Core Set (Rare)
Doom Blade
Doom Blade 1Black (2)
Instant

Destroy target nonblack creature.

Magic 2014 Core Set (Uncommon)
Door of Destinies
Door of Destinies 4 (4)
Artifact

As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Magic 2014 Core Set (Rare)
Dragon Egg
Dragon Egg 2Red (3)
Creature — Dragon Egg (0/2)

Defender

When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "Red: This creature gets +1/+0 until end of turn."

Magic 2014 Core Set (Uncommon)
Dragon Hatchling
Dragon Hatchling 1Red (2)
Creature — Dragon (0/1)

Flying

Red: Dragon Hatchling gets +1/+0 until end of turn.

Magic 2014 Core Set (Common)
Duress
Duress Black (1)
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Magic 2014 Core Set (Common)
Elite Arcanist
Elite Arcanist 3Blue (4)
Creature — Human Wizard (1/1)

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.

Variable Colorless, Tap: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.

Magic 2014 Core Set (Rare)
Elixir of Immortality
Elixir of Immortality 1 (1)
Artifact

2, Tap: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Magic 2014 Core Set (Uncommon)
Elvish Mystic
Elvish Mystic Green (1)
Creature — Elf Druid (1/1)

Tap: Add Green.

Magic 2014 Core Set (Common)
Encroaching Wastes
Encroaching Wastes (0)
Land

Tap: Add Colorless.

4, Tap, Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Magic 2014 Core Set (Uncommon)
Enlarge
Enlarge 3GreenGreen (5)
Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2014 Core Set (Uncommon)
Essence Scatter
Essence Scatter 1Blue (2)
Instant

Counter target creature spell.

Magic 2014 Core Set (Common)
Festering Newt
Festering Newt Black (1)
Creature — Salamander (1/1)

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Magic 2014 Core Set (Common)
Fiendslayer Paladin
Fiendslayer Paladin 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Magic 2014 Core Set (Rare)
Fireshrieker
Fireshrieker 3 (3)
Artifact — Equipment

Equipped creature has double strike. (It deals both first-strike and regular combat damage.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic 2014 Core Set (Uncommon)
Flames of the Firebrand
Flames of the Firebrand 2Red (3)
Sorcery

Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.

Magic 2014 Core Set (Uncommon)
Fleshpulper Giant
Fleshpulper Giant 5RedRed (7)
Creature — Giant (4/4)

When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.

Magic 2014 Core Set (Uncommon)
Fog
Fog Green (1)
Instant

Prevent all combat damage that would be dealt this turn.

Magic 2014 Core Set (Common)
Forest
Forest (0)
Basic Land — Forest

Magic 2014 Core Set (Land)
Fortify
Fortify 2White (3)
Instant

Choose one —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Magic 2014 Core Set (Common)
Frost Breath
Frost Breath 2Blue (3)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Magic 2014 Core Set (Common)
Galerider Sliver
Galerider Sliver Blue (1)
Creature — Sliver (1/1)

Sliver creatures you control have flying.

Magic 2014 Core Set (Rare)
Garruk, Caller of Beasts
Garruk, Caller of Beasts 4GreenGreen (6)
Legendary Planeswalker — Garruk (4)

+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

−3: You may put a green creature card from your hand onto the battlefield.

−7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."

Magic 2014 Core Set (Mythic Rare)
Garruk's Horde
Garruk's Horde 5GreenGreen (7)
Creature — Beast (7/7)

Trample

Play with the top card of your library revealed.

You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)

Magic 2014 Core Set (Rare)
Giant Growth
Giant Growth Green (1)
Instant

Target creature gets +3/+3 until end of turn.

Magic 2014 Core Set (Common)
Giant Spider
Giant Spider 3Green (4)
Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

Magic 2014 Core Set (Common)
Gladecover Scout
Gladecover Scout Green (1)
Creature — Elf Scout (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2014 Core Set (Common)
Glimpse the Future
Glimpse the Future 2Blue (3)
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Magic 2014 Core Set (Uncommon)
Gnawing Zombie
Gnawing Zombie 1Black (2)
Creature — Zombie (1/3)

1Black, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

Magic 2014 Core Set (Uncommon)
Goblin Diplomats
Goblin Diplomats 1Red (2)
Creature — Goblin (2/1)

Tap: Each creature attacks this turn if able.

Magic 2014 Core Set (Rare)
Goblin Shortcutter
Goblin Shortcutter 1Red (2)
Creature — Goblin Scout (2/1)

When Goblin Shortcutter enters the battlefield, target creature can't block this turn.

Magic 2014 Core Set (Common)
Griffin Sentinel
Griffin Sentinel 2White (3)
Creature — Griffin (1/3)

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Magic 2014 Core Set (Common)
Grim Return
Grim Return 2Black (3)
Instant

Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.

Magic 2014 Core Set (Rare)
Groundshaker Sliver
Groundshaker Sliver 6Green (7)
Creature — Sliver (5/5)

Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2014 Core Set (Common)
Guardian of the Ages
Guardian of the Ages 7 (7)
Artifact Creature — Golem (7/7)

Defender (This creature can't attack.)

When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.

Magic 2014 Core Set (Rare)
Haunted Plate Mail
Haunted Plate Mail 4 (4)
Artifact — Equipment

Equipped creature gets +4/+4.

0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2014 Core Set (Rare)
Hive Stirrings
Hive Stirrings 2White (3)
Sorcery

Create two 1/1 colorless Sliver creature tokens.

Magic 2014 Core Set (Common)
123 >
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