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"Saviors of Kamigawa" (170)

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Adamaro, First to Desire
Adamaro, First to Desire 1RedRed (3)
Legendary Creature — Spirit (*/*)

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Saviors of Kamigawa (Rare)
Æther Shockwave (Aether Shockwave)
Æther Shockwave (Aether Shockwave) 3White (4)
Instant

Choose one —

• Tap all Spirits.

• Tap all non-Spirit creatures.

Saviors of Kamigawa (Uncommon)
Akki Drillmaster
Akki Drillmaster 2Red (3)
Creature — Goblin Shaman (2/2)

Tap: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Akki Underling
Akki Underling 1Red (2)
Creature — Goblin Warrior (2/1)

As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.

Saviors of Kamigawa (Common)
Akuta, Born of Ash
Akuta, Born of Ash 2BlackBlack (4)
Legendary Creature — Spirit (3/2)

Haste

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)
Araba Mothrider
Araba Mothrider 1White (2)
Creature — Human Samurai (1/1)

Flying

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Saviors of Kamigawa (Common)
Arashi, the Sky Asunder
Arashi, the Sky Asunder 3GreenGreen (5)
Legendary Creature — Spirit (5/5)

Variable ColorlessGreen, Tap: Arashi, the Sky Asunder deals X damage to target creature with flying.

Channel — Variable ColorlessGreenGreen, Discard Arashi: Arashi deals X damage to each creature with flying.

Saviors of Kamigawa (Rare)
Ashes of the Fallen
Ashes of the Fallen 2 (2)
Artifact

As Ashes of the Fallen enters the battlefield, choose a creature type.

Each creature card in your graveyard has the chosen creature type in addition to its other types.

Saviors of Kamigawa (Rare)
Ayumi, the Last Visitor
Ayumi, the Last Visitor 3GreenGreen (5)
Legendary Creature — Spirit (7/3)

Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)

Saviors of Kamigawa (Rare)
Barrel Down Sokenzan
Barrel Down Sokenzan 2Red (3)
Instant — Arcane

Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.

Saviors of Kamigawa (Common)
Blood Clock
Blood Clock 4 (4)
Artifact

At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.

Saviors of Kamigawa (Rare)
Bounteous Kirin
Bounteous Kirin 5GreenGreen (7)
Legendary Creature — Kirin Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.

Saviors of Kamigawa (Rare)
Briarknit Kami
Briarknit Kami 3GreenGreen (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.

Saviors of Kamigawa (Uncommon)
Burning-Eye Zubera
Burning-Eye Zubera 2RedRed (4)
Creature — Zubera Spirit (3/3)

When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to any target.

Saviors of Kamigawa (Uncommon)
Captive Flame
Captive Flame 2Red (3)
Enchantment

Red: Target creature gets +1/+0 until end of turn.

Saviors of Kamigawa (Uncommon)
Celestial Kirin
Celestial Kirin 2WhiteWhite (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.

Saviors of Kamigawa (Rare)
Charge Across the Araba
Charge Across the Araba 4White (5)
Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Saviors of Kamigawa (Uncommon)
Choice of Damnations
Choice of Damnations 5Black (6)
Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

Saviors of Kamigawa (Rare)
Cloudhoof Kirin
Cloudhoof Kirin 3BlueBlue (5)
Legendary Creature — Kirin Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.

Saviors of Kamigawa (Rare)
Cowed by Wisdom
Cowed by Wisdom White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays 1 for each card in your hand.

Saviors of Kamigawa (Common)
Curtain of Light
Curtain of Light 1White (2)
Instant

Cast this spell only during combat after blockers are declared.

Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)

Draw a card.

Saviors of Kamigawa (Common)
Cut the Earthly Bond
Cut the Earthly Bond Blue (1)
Instant — Arcane

Return target enchanted permanent to its owner's hand.

Saviors of Kamigawa (Common)
Death Denied
Death Denied Variable ColorlessBlackBlack (2)
Instant — Arcane

Return X target creature cards from your graveyard to your hand.

Saviors of Kamigawa (Common)
Death of a Thousand Stings
Death of a Thousand Stings 4Black (5)
Instant — Arcane

Target player loses 1 life and you gain 1 life.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.

Saviors of Kamigawa (Common)
Deathknell Kami
Deathknell Kami 1Black (2)
Creature — Spirit (0/1)

Flying

2: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.

Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Deathmask Nezumi
Deathmask Nezumi 2Black (3)
Creature — Rat Shaman (2/2)

As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Saviors of Kamigawa (Common)
Dense Canopy
Dense Canopy 1Green (2)
Enchantment

Creatures with flying can block only creatures with flying.

Saviors of Kamigawa (Uncommon)
Descendant of Kiyomaro
Descendant of Kiyomaro 1WhiteWhite (3)
Creature — Human Soldier (2/3)

As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."

Saviors of Kamigawa (Uncommon)
Descendant of Masumaro
Descendant of Masumaro 2Green (3)
Creature — Human Monk (1/1)

At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.

Saviors of Kamigawa (Uncommon)
Descendant of Soramaro
Descendant of Soramaro 3Blue (4)
Creature — Human Wizard (2/3)

1Blue: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.

Saviors of Kamigawa (Common)
Dosan's Oldest Chant
Dosan's Oldest Chant 4Green (5)
Sorcery

You gain 6 life.

Draw a card.

Saviors of Kamigawa (Common)
Dreamcatcher
Dreamcatcher Blue (1)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.

Saviors of Kamigawa (Common)
Ebony Owl Netsuke
Ebony Owl Netsuke 2 (2)
Artifact

At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player.

Saviors of Kamigawa (Uncommon)
Eiganjo Free-Riders
Eiganjo Free-Riders 3White (4)
Creature — Human Soldier (3/4)

Flying

At the beginning of your upkeep, return a white creature you control to its owner's hand.

Saviors of Kamigawa (Uncommon)
Elder Pine of Jukai
Elder Pine of Jukai 2Green (3)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Endless Swarm
Endless Swarm 5GreenGreenGreen (8)
Sorcery

Create a 1/1 green Snake creature token for each card in your hand.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Enduring Ideal
Enduring Ideal 5WhiteWhite (7)
Sorcery

Search your library for an enchantment card, put it onto the battlefield, then shuffle.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Erayo, Soratami Ascendant
Erayo, Soratami Ascendant 1Blue (2)
Legendary Creature — Moonfolk Monk (1/1)

Flying

Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.

Saviors of Kamigawa (Rare)
Erayo, Soratami Ascendant (Erayo's Essence)
Erayo, Soratami Ascendant (Erayo's Essence) 1Blue (2)
Legendary Enchantment

Whenever an opponent casts their first spell each turn, counter that spell.

Saviors of Kamigawa (Rare)
Eternal Dominion
Eternal Dominion 7BlueBlueBlue (10)
Sorcery

Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Saviors of Kamigawa (Rare)
Evermind
Evermind (0)
Instant — Arcane

(Nonexistent mana costs can't be paid.)

Draw a card.

Splice onto Arcane 1Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Uncommon)
Exile into Darkness
Exile into Darkness 4Black (5)
Sorcery

Target player sacrifices a creature with mana value 3 or less.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.

Saviors of Kamigawa (Uncommon)
Feral Lightning
Feral Lightning 3RedRedRed (6)
Sorcery

Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
Fiddlehead Kami
Fiddlehead Kami 4Green (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.

Saviors of Kamigawa (Common)
Footsteps of the Goryo
Footsteps of the Goryo 2Black (3)
Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
Freed from the Real
Freed from the Real 2Blue (3)
Enchantment — Aura

Enchant creature

Blue: Tap enchanted creature.

Blue: Untap enchanted creature.

Saviors of Kamigawa (Common)
Gaze of Adamaro
Gaze of Adamaro 2RedRed (4)
Instant — Arcane

Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.

Saviors of Kamigawa (Uncommon)
Ghost-Lit Nourisher
Ghost-Lit Nourisher 2Green (3)
Creature — Spirit (2/1)

2Green, Tap: Target creature gets +2/+2 until end of turn.

Channel — 3Green, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.

Saviors of Kamigawa (Uncommon)
Ghost-Lit Raider
Ghost-Lit Raider 2Red (3)
Creature — Spirit (2/1)

2Red, Tap: Ghost-Lit Raider deals 2 damage to target creature.

Channel — 3Red, Discard Ghost-Lit Raider: It deals 4 damage to target creature.

Saviors of Kamigawa (Uncommon)
Ghost-Lit Redeemer
Ghost-Lit Redeemer White (1)
Creature — Spirit (1/1)

White, Tap: You gain 2 life.

Channel — 1White, Discard Ghost-Lit Redeemer: You gain 4 life.

Saviors of Kamigawa (Uncommon)
Ghost-Lit Stalker
Ghost-Lit Stalker Black (1)
Creature — Spirit (1/1)

4Black, Tap: Target player discards two cards. Activate only as a sorcery.

Channel — 5BlackBlack, Discard Ghost-Lit Stalker: Target player discards four cards. Activate only as a sorcery.

Saviors of Kamigawa (Uncommon)
Ghost-Lit Warder
Ghost-Lit Warder 1Blue (2)
Creature — Spirit (1/1)

3Blue, Tap: Counter target spell unless its controller pays 2.

Channel — 3Blue, Discard Ghost-Lit Warder: Counter target spell unless its controller pays 4.

Saviors of Kamigawa (Uncommon)
Glitterfang
Glitterfang Red (1)
Creature — Spirit (1/1)

Haste

At the beginning of the end step, return Glitterfang to its owner's hand.

Saviors of Kamigawa (Common)
Gnat Miser
Gnat Miser Black (1)
Creature — Rat Shaman (1/1)

Each opponent's maximum hand size is reduced by one.

Saviors of Kamigawa (Common)
Godo's Irregulars
Godo's Irregulars Red (1)
Creature — Human Warrior (1/1)

Red: Godo's Irregulars deals 1 damage to target creature blocking it.

Saviors of Kamigawa (Uncommon)
Hail of Arrows
Hail of Arrows Variable ColorlessWhite (1)
Instant

Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.

Saviors of Kamigawa (Uncommon)
Hand of Cruelty
Hand of Cruelty BlackBlack (2)
Creature — Human Samurai (2/2)

Protection from white

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Saviors of Kamigawa (Uncommon)
Hand of Honor
Hand of Honor WhiteWhite (2)
Creature — Human Samurai (2/2)

Protection from black

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Saviors of Kamigawa (Uncommon)
Haru-Onna
Haru-Onna 3Green (4)
Creature — Spirit (2/1)

When Haru-Onna enters the battlefield, draw a card.

Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Hidetsugu's Second Rite
Hidetsugu's Second Rite 3Red (4)
Instant

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Saviors of Kamigawa (Rare)
Homura, Human Ascendant
Homura, Human Ascendant 4RedRed (6)
Legendary Creature — Human Monk (4/4)

Homura, Human Ascendant can't block.

When Homura dies, return it to the battlefield flipped.

Saviors of Kamigawa (Rare)
Homura, Human Ascendant (Homura's Essence)
Homura, Human Ascendant (Homura's Essence) 4RedRed (6)
Legendary Enchantment

Creatures you control get +2/+2 and have flying and "Red: This creature gets +1/+0 until end of turn."

Saviors of Kamigawa (Rare)
Ideas Unbound
Ideas Unbound BlueBlue (2)
Sorcery — Arcane

Draw three cards. Discard three cards at the beginning of the next end step.

Saviors of Kamigawa (Common)
Iizuka the Ruthless
Iizuka the Ruthless 3RedRed (5)
Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

2Red, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.

Saviors of Kamigawa (Rare)
Iname as One
Iname as One 8BlackBlackGreenGreen (12)
Legendary Creature — Spirit (8/8)

When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.

When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.

Saviors of Kamigawa (Rare)
Infernal Kirin
Infernal Kirin 2BlackBlack (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.

Saviors of Kamigawa (Rare)
Inner Calm, Outer Strength
Inner Calm, Outer Strength 2Green (3)
Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Inner Fire
Inner Fire 3Red (4)
Sorcery

Add Red for each card in your hand.

Saviors of Kamigawa (Common)
Inner-Chamber Guard
Inner-Chamber Guard 1White (2)
Creature — Human Samurai (0/2)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Saviors of Kamigawa (Uncommon)
Into the Fray
Into the Fray Red (1)
Instant — Arcane

Target creature attacks this turn if able.

Splice onto Arcane Red (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Common)
Ivory Crane Netsuke
Ivory Crane Netsuke 2 (2)
Artifact

At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.

Saviors of Kamigawa (Uncommon)
Jiwari, the Earth Aflame
Jiwari, the Earth Aflame 3RedRed (5)
Legendary Creature — Spirit (3/3)

Variable ColorlessRed, Tap: Jiwari, the Earth Aflame deals X damage to target creature without flying.

Channel — Variable ColorlessRedRedRed, Discard Jiwari: Jiwari deals X damage to each creature without flying.

Saviors of Kamigawa (Rare)
Kagemaro, First to Suffer
Kagemaro, First to Suffer 3BlackBlack (5)
Legendary Creature — Demon Spirit (*/*)

Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.

Black, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Rare)
Kagemaro's Clutch
Kagemaro's Clutch 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Kaho, Minamo Historian
Kaho, Minamo Historian 2BlueBlue (4)
Legendary Creature — Human Wizard (2/2)

When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.

Variable Colorless, Tap: You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.

Saviors of Kamigawa (Rare)
Kami of Empty Graves
Kami of Empty Graves 3Black (4)
Creature — Spirit (4/1)

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Common)
Kami of the Crescent Moon
Kami of the Crescent Moon BlueBlue (2)
Legendary Creature — Spirit (1/3)

At the beginning of each player's draw step, that player draws an additional card.

Saviors of Kamigawa (Rare)
Kami of the Tended Garden
Kami of the Tended Garden 3Green (4)
Creature — Spirit (4/4)

At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay Green.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Saviors of Kamigawa (Uncommon)
Kashi-Tribe Elite
Kashi-Tribe Elite 1GreenGreen (3)
Creature — Snake Warrior (2/3)

Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)

Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Saviors of Kamigawa (Uncommon)
Kataki, War's Wage
Kataki, War's Wage 1White (2)
Legendary Creature — Spirit (2/1)

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 1."

Saviors of Kamigawa (Rare)
Kemuri-Onna
Kemuri-Onna 4Black (5)
Creature — Spirit (3/3)

When Kemuri-Onna enters the battlefield, target player discards a card.

Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Kiku's Shadow
Kiku's Shadow BlackBlack (2)
Sorcery

Target creature deals damage to itself equal to its power.

Saviors of Kamigawa (Uncommon)
Kiri-Onna
Kiri-Onna 4Blue (5)
Creature — Spirit (2/2)

When Kiri-Onna enters the battlefield, return target creature to its owner's hand.

Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Kitsune Bonesetter
Kitsune Bonesetter 2White (3)
Creature — Fox Cleric (0/1)

Tap: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.

Saviors of Kamigawa (Common)
Kitsune Dawnblade
Kitsune Dawnblade 4White (5)
Creature — Fox Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

When Kitsune Dawnblade enters the battlefield, you may tap target creature.

Saviors of Kamigawa (Common)
Kitsune Loreweaver
Kitsune Loreweaver 1White (2)
Creature — Fox Cleric (2/1)

1White: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Kiyomaro, First to Stand
Kiyomaro, First to Stand 3WhiteWhite (5)
Legendary Creature — Spirit (*/*)

Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.

As long as you have four or more cards in hand, Kiyomaro has vigilance.

Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.

Saviors of Kamigawa (Rare)
Kuon, Ogre Ascendant
Kuon, Ogre Ascendant BlackBlackBlack (3)
Legendary Creature — Ogre Monk (2/4)

At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant.

Saviors of Kamigawa (Rare)
Kuon, Ogre Ascendant (Kuon's Essence)
Kuon, Ogre Ascendant (Kuon's Essence) BlackBlackBlack (3)
Legendary Enchantment

At the beginning of each player's upkeep, that player sacrifices a creature.

Saviors of Kamigawa (Rare)
Kuro's Taken
Kuro's Taken 1Black (2)
Creature — Rat Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

1Black: Regenerate Kuro's Taken.

Saviors of Kamigawa (Common)
Locust Miser
Locust Miser 2BlackBlack (4)
Creature — Rat Shaman (2/2)

Each opponent's maximum hand size is reduced by two.

Saviors of Kamigawa (Uncommon)
Maga, Traitor to Mortals
Maga, Traitor to Mortals Variable ColorlessBlackBlackBlack (3)
Legendary Creature — Human Wizard (0/0)

Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.

When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.

Saviors of Kamigawa (Rare)
Manriki-Gusari
Manriki-Gusari 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2 and has "Tap: Destroy target Equipment."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Saviors of Kamigawa (Uncommon)
Masumaro, First to Live
Masumaro, First to Live 3GreenGreenGreen (6)
Legendary Creature — Spirit (*/*)

Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.

Saviors of Kamigawa (Rare)
Matsu-Tribe Birdstalker
Matsu-Tribe Birdstalker 2GreenGreen (4)
Creature — Snake Warrior Archer (2/2)

Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Green: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)

Saviors of Kamigawa (Common)
Measure of Wickedness
Measure of Wickedness 3Black (4)
Enchantment

At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.

Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.

Saviors of Kamigawa (Uncommon)
Meishin, the Mind Cage
Meishin, the Mind Cage 4BlueBlueBlue (7)
Legendary Enchantment

All creatures get -X/-0, where X is the number of cards in your hand.

Saviors of Kamigawa (Rare)
Michiko Konda, Truth Seeker
Michiko Konda, Truth Seeker 3White (4)
Legendary Creature — Human Advisor (2/2)

Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.

Saviors of Kamigawa (Rare)
Mikokoro, Center of the Sea
Mikokoro, Center of the Sea (0)
Legendary Land

Tap: Add Colorless.

2, Tap: Each player draws a card.

Saviors of Kamigawa (Rare)
Minamo Scrollkeeper
Minamo Scrollkeeper 1Blue (2)
Creature — Human Wizard (2/3)

Defender

Your maximum hand size is increased by one.

Saviors of Kamigawa (Common)
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