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"Battle for Zendikar" (254)

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Adverse Conditions
Adverse Conditions 3Blue (4)
Instant

Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Uncommon)
Akoum Firebird
Akoum Firebird 2RedRed (4)
Creature — Phoenix (3/3)

Flying, haste

Akoum Firebird attacks each combat if able.

Landfall — Whenever a land enters the battlefield under your control, you may pay 4RedRed. If you do, return Akoum Firebird from your graveyard to the battlefield.

Battle for Zendikar (Mythic Rare)
Akoum Hellkite
Akoum Hellkite 4RedRed (6)
Creature — Dragon (4/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.

Battle for Zendikar (Rare)
Akoum Stonewaker
Akoum Stonewaker 1Red (2)
Creature — Human Shaman (2/1)

Landfall — Whenever a land enters the battlefield under your control, you may pay 2Red. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.

Battle for Zendikar (Uncommon)
Aligned Hedron Network
Aligned Hedron Network 4 (4)
Artifact

When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)

Battle for Zendikar (Rare)
Ally Encampment
Ally Encampment (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast an Ally spell.

1, Tap, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Battle for Zendikar (Rare)
Altar's Reap
Altar's Reap 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

Battle for Zendikar (Common)
Angel of Renewal
Angel of Renewal 5White (6)
Creature — Angel Ally (4/4)

Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

Battle for Zendikar (Uncommon)
Angelic Captain
Angelic Captain 3RedWhite (5)
Creature — Angel Ally (4/3)

Flying

Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Battle for Zendikar (Rare)
Angelic Gift
Angelic Gift 1White (2)
Enchantment — Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

Battle for Zendikar (Common)
Anticipate
Anticipate 1Blue (2)
Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Battle for Zendikar (Common)
Bane of Bala Ged
Bane of Bala Ged 7 (7)
Creature — Eldrazi (7/5)

Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.

Battle for Zendikar (Uncommon)
Barrage Tyrant
Barrage Tyrant 4Red (5)
Creature — Eldrazi (5/3)

Devoid (This card has no color.)

2Red, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to any target.

Battle for Zendikar (Rare)
Beastcaller Savant
Beastcaller Savant 1Green (2)
Creature — Elf Shaman Ally (1/1)

Haste

Tap: Add one mana of any color. Spend this mana only to cast a creature spell.

Battle for Zendikar (Rare)
Belligerent Whiptail
Belligerent Whiptail 3Red (4)
Creature — Wurm (4/2)

Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

Battle for Zendikar (Common)
Benthic Infiltrator
Benthic Infiltrator 2Blue (3)
Creature — Eldrazi Drone (1/4)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Benthic Infiltrator can't be blocked.

Battle for Zendikar (Common)
Blight Herder
Blight Herder 5 (5)
Creature — Eldrazi Processor (4/5)

When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Rare)
Blighted Cataract
Blighted Cataract (0)
Land

Tap: Add Colorless.

5Blue, Tap, Sacrifice Blighted Cataract: Draw two cards.

Battle for Zendikar (Uncommon)
Blighted Fen
Blighted Fen (0)
Land

Tap: Add Colorless.

4Black, Tap, Sacrifice Blighted Fen: Target opponent sacrifices a creature.

Battle for Zendikar (Uncommon)
Blighted Gorge
Blighted Gorge (0)
Land

Tap: Add Colorless.

4Red, Tap, Sacrifice Blighted Gorge: It deals 2 damage to any target.

Battle for Zendikar (Uncommon)
Blighted Steppe
Blighted Steppe (0)
Land

Tap: Add Colorless.

3White, Tap, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

Battle for Zendikar (Uncommon)
Blighted Woodland
Blighted Woodland (0)
Land

Tap: Add Colorless.

3Green, Tap, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Battle for Zendikar (Uncommon)
Blisterpod
Blisterpod Green (1)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Common)
Bloodbond Vampire
Bloodbond Vampire 2BlackBlack (4)
Creature — Vampire Shaman Ally (3/3)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.

Battle for Zendikar (Uncommon)
Boiling Earth
Boiling Earth 1Red (2)
Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4—6Red (If you cast this spell for 6Red, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Bone Splinters
Bone Splinters Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.

Battle for Zendikar (Common)
Breaker of Armies
Breaker of Armies 8 (8)
Creature — Eldrazi (10/8)

All creatures able to block Breaker of Armies do so.

Battle for Zendikar (Uncommon)
Brilliant Spectrum
Brilliant Spectrum 3Blue (4)
Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

Battle for Zendikar (Common)
Bring to Light
Bring to Light 3GreenBlue (5)
Sorcery

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

Battle for Zendikar (Rare)
Brood Butcher
Brood Butcher 3BlackGreen (5)
Creature — Eldrazi Drone (3/3)

Devoid (This card has no color.)

When Brood Butcher enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

BlackGreen, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

Battle for Zendikar (Rare)
Brood Monitor
Brood Monitor 4GreenGreen (6)
Creature — Eldrazi Drone (3/3)

Devoid (This card has no color.)

When Brood Monitor enters the battlefield, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Uncommon)
Broodhunter Wurm
Broodhunter Wurm 3Green (4)
Creature — Wurm (4/3)

Battle for Zendikar (Common)
Brutal Expulsion
Brutal Expulsion 2BlueRed (4)
Instant

Devoid (This card has no color.)

Choose one or both —

• Return target spell or creature to its owner's hand.

• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Battle for Zendikar (Rare)
Call the Scions
Call the Scions 2Green (3)
Sorcery

Devoid (This card has no color.)

Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Common)
Canopy Vista
Canopy Vista (0)
Land — Forest Plains

(Tap: Add Green or White.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Battle for Zendikar (Rare)
Carrier Thrall
Carrier Thrall 1Black (2)
Creature — Vampire (2/1)

When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Uncommon)
Catacomb Sifter
Catacomb Sifter 1BlackGreen (3)
Creature — Eldrazi Drone (2/3)

Devoid (This card has no color.)

When Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Battle for Zendikar (Uncommon)
Chasm Guide
Chasm Guide 3Red (4)
Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

Battle for Zendikar (Uncommon)
Cinder Glade
Cinder Glade (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

Battle for Zendikar (Rare)
Cliffside Lookout
Cliffside Lookout White (1)
Creature — Kor Scout Ally (1/1)

4White: Creatures you control get +1/+1 until end of turn.

Battle for Zendikar (Common)
Cloud Manta
Cloud Manta 3Blue (4)
Creature — Fish (3/2)

Flying

Battle for Zendikar (Common)
Clutch of Currents
Clutch of Currents Blue (1)
Sorcery

Return target creature to its owner's hand.

Awaken 3—4Blue (If you cast this spell for 4Blue, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Coastal Discovery
Coastal Discovery 3Blue (4)
Sorcery

Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Complete Disregard
Complete Disregard 2Black (3)
Instant

Devoid (This card has no color.)

Exile target creature with power 3 or less.

Battle for Zendikar (Common)
Conduit of Ruin
Conduit of Ruin 6 (6)
Creature — Eldrazi (5/5)

When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.

The first creature spell you cast each turn costs 2 less to cast.

Battle for Zendikar (Rare)
Coralhelm Guide
Coralhelm Guide 1Blue (2)
Creature — Merfolk Scout Ally (2/1)

4Blue: Target creature can't be blocked this turn.

Battle for Zendikar (Common)
Courier Griffin
Courier Griffin 3White (4)
Creature — Griffin (2/3)

Flying

When Courier Griffin enters the battlefield, you gain 2 life.

Battle for Zendikar (Common)
Crumble to Dust
Crumble to Dust 3Red (4)
Sorcery

Devoid (This card has no color.)

Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.

Battle for Zendikar (Uncommon)
Cryptic Cruiser
Cryptic Cruiser 3Blue (4)
Creature — Eldrazi Processor (3/3)

Devoid (This card has no color.)

2Blue, Put a card an opponent owns from exile into that player's graveyard: Tap target creature.

Battle for Zendikar (Uncommon)
Culling Drone
Culling Drone 1Black (2)
Creature — Eldrazi Drone (2/2)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Battle for Zendikar (Common)
Dampening Pulse
Dampening Pulse 3Blue (4)
Enchantment

Creatures your opponents control get -1/-0.

Battle for Zendikar (Uncommon)
Deathless Behemoth
Deathless Behemoth 6 (6)
Creature — Eldrazi (6/6)

Vigilance

Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate only as a sorcery.

Battle for Zendikar (Uncommon)
Defiant Bloodlord
Defiant Bloodlord 5BlackBlack (7)
Creature — Vampire (4/5)

Flying

Whenever you gain life, target opponent loses that much life.

Battle for Zendikar (Rare)
Demon's Grasp
Demon's Grasp 4Black (5)
Sorcery

Target creature gets -5/-5 until end of turn.

Battle for Zendikar (Common)
Desolation Twin
Desolation Twin 10 (10)
Creature — Eldrazi (10/10)

When you cast this spell, create a 10/10 colorless Eldrazi creature token.

Battle for Zendikar (Rare)
Dispel
Dispel Blue (1)
Instant

Counter target instant spell.

Battle for Zendikar (Common)
Dominator Drone
Dominator Drone 2Black (3)
Creature — Eldrazi Drone (3/2)

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.

Battle for Zendikar (Common)
Dragonmaster Outcast
Dragonmaster Outcast Red (1)
Creature — Human Shaman (1/1)

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Battle for Zendikar (Mythic Rare)
Drana, Liberator of Malakir
Drana, Liberator of Malakir 1BlackBlack (3)
Legendary Creature — Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Battle for Zendikar (Mythic Rare)
Drana's Emissary
Drana's Emissary 1WhiteBlack (3)
Creature — Vampire Cleric Ally (2/2)

Flying

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

Battle for Zendikar (Uncommon)
Drowner of Hope
Drowner of Hope 5Blue (6)
Creature — Eldrazi (5/5)

Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Sacrifice an Eldrazi Scion: Tap target creature.

Battle for Zendikar (Rare)
Dust Stalker
Dust Stalker 2BlackRed (4)
Creature — Eldrazi (5/3)

Devoid (This card has no color.)

Haste

At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.

Battle for Zendikar (Rare)
Dutiful Return
Dutiful Return 3Black (4)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Battle for Zendikar (Common)
Earthen Arms
Earthen Arms 1Green (2)
Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4—6Green (If you cast this spell for 6Green, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Eldrazi Devastator
Eldrazi Devastator 8 (8)
Creature — Eldrazi (8/9)

Trample

Battle for Zendikar (Common)
Eldrazi Skyspawner
Eldrazi Skyspawner 2Blue (3)
Creature — Eldrazi Drone (2/1)

Devoid (This card has no color.)

Flying

When Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Common)
Emeria Shepherd
Emeria Shepherd 5WhiteWhite (7)
Creature — Angel (4/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Battle for Zendikar (Rare)
Encircling Fissure
Encircling Fissure 2White (3)
Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2—4White (If you cast this spell for 4White, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Endless One
Endless One Variable Colorless (0)
Creature — Eldrazi (0/0)

Endless One enters the battlefield with X +1/+1 counters on it.

Battle for Zendikar (Rare)
Evolving Wilds
Evolving Wilds (0)
Land

Tap, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Battle for Zendikar (Common)
Exert Influence
Exert Influence 4Blue (5)
Sorcery

Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.

Battle for Zendikar (Rare)
Expedition Envoy
Expedition Envoy White (1)
Creature — Human Scout Ally (2/1)

Battle for Zendikar (Uncommon)
Eyeless Watcher
Eyeless Watcher 3Green (4)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Common)
Fathom Feeder
Fathom Feeder BlueBlack (2)
Creature — Eldrazi Drone (1/1)

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

3BlueBlack: Draw a card. Each opponent exiles the top card of their library.

Battle for Zendikar (Rare)
Felidar Cub
Felidar Cub 1White (2)
Creature — Cat Beast (2/2)

Sacrifice Felidar Cub: Destroy target enchantment.

Battle for Zendikar (Common)
Felidar Sovereign
Felidar Sovereign 4WhiteWhite (6)
Creature — Cat Beast (4/6)

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

Battle for Zendikar (Rare)
Fertile Thicket
Fertile Thicket (0)
Land

Fertile Thicket enters the battlefield tapped.

When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.

Tap: Add Green.

Battle for Zendikar (Common)
Firemantle Mage
Firemantle Mage 2Red (3)
Creature — Human Shaman Ally (2/2)

Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Battle for Zendikar (Uncommon)
Forerunner of Slaughter
Forerunner of Slaughter BlackRed (2)
Creature — Eldrazi Drone (3/2)

Devoid (This card has no color.)

1: Target colorless creature gains haste until end of turn.

Battle for Zendikar (Uncommon)
Forest
Forest (0)
Basic Land — Forest

Battle for Zendikar (Land)
Fortified Rampart
Fortified Rampart 1White (2)
Creature — Wall (0/6)

Defender

Battle for Zendikar (Common)
From Beyond
From Beyond 3Green (4)
Enchantment

Devoid (This card has no color.)

At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

1Green, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.

Battle for Zendikar (Rare)
Geyserfield Stalker
Geyserfield Stalker 4Black (5)
Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Ghostly Sentinel
Ghostly Sentinel 4White (5)
Creature — Kor Spirit (3/3)

Flying, vigilance

Battle for Zendikar (Common)
Giant Mantis
Giant Mantis 3Green (4)
Creature — Insect (2/4)

Reach (This creature can block creatures with flying.)

Battle for Zendikar (Common)
Gideon, Ally of Zendikar
Gideon, Ally of Zendikar 2WhiteWhite (4)
Legendary Planeswalker — Gideon (4)

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Create a 2/2 white Knight Ally creature token.

−4: You get an emblem with "Creatures you control get +1/+1."

Battle for Zendikar (Mythic Rare)
Gideon's Reproach
Gideon's Reproach 1White (2)
Instant

Gideon's Reproach deals 4 damage to target attacking or blocking creature.

Battle for Zendikar (Common)
Goblin War Paint
Goblin War Paint 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

Battle for Zendikar (Common)
Grave Birthing
Grave Birthing 2Black (3)
Instant

Devoid (This card has no color.)

Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Draw a card.

Battle for Zendikar (Common)
Greenwarden of Murasa
Greenwarden of Murasa 4GreenGreen (6)
Creature — Elemental (5/4)

When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.

When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

Battle for Zendikar (Mythic Rare)
Grip of Desolation
Grip of Desolation 4BlackBlack (6)
Instant

Devoid (This card has no color.)

Exile target creature and target land.

Battle for Zendikar (Uncommon)
Grove Rumbler
Grove Rumbler 2RedGreen (4)
Creature — Elemental (3/3)

Trample

Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

Battle for Zendikar (Uncommon)
Grovetender Druids
Grovetender Druids 2GreenWhite (4)
Creature — Elf Druid Ally (3/3)

Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay 1. If you do, create a 1/1 green Plant creature token.

Battle for Zendikar (Uncommon)
Gruesome Slaughter
Gruesome Slaughter 6 (6)
Sorcery

Until end of turn, colorless creatures you control gain "Tap: This creature deals damage equal to its power to target creature."

Battle for Zendikar (Rare)
Guardian of Tazeem
Guardian of Tazeem 3BlueBlue (5)
Creature — Sphinx (4/5)

Flying

Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Battle for Zendikar (Rare)
Guul Draz Overseer
Guul Draz Overseer 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Battle for Zendikar (Rare)
Hagra Sharpshooter
Hagra Sharpshooter 2Black (3)
Creature — Human Assassin Ally (2/2)

4Black: Target creature gets -1/-1 until end of turn.

Battle for Zendikar (Uncommon)
Halimar Tidecaller
Halimar Tidecaller 2Blue (3)
Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

Battle for Zendikar (Uncommon)
Hedron Archive
Hedron Archive 4 (4)
Artifact

Tap: Add ColorlessColorless.

2, Tap, Sacrifice Hedron Archive: Draw two cards.

Battle for Zendikar (Uncommon)
Hedron Blade
Hedron Blade 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Battle for Zendikar (Common)
123 >
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