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Affectionate Indrik
Affectionate Indrik 5Green (6)
Creature — Beast (4/4)

When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)

Guilds of Ravnica (Uncommon)
Arboretum Elemental
Arboretum Elemental 7GreenGreen (9)
Creature — Elemental (7/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Guilds of Ravnica (Uncommon)
Arclight Phoenix
Arclight Phoenix 3Red (4)
Creature — Phoenix (3/2)

Flying, haste

At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

Guilds of Ravnica (Mythic Rare)
Artful Takedown
Artful Takedown 2BlueBlack (4)
Instant

Choose one or both —

• Tap target creature.

• Target creature gets -2/-4 until end of turn.

Guilds of Ravnica (Common)
Assassin's Trophy
Assassin's Trophy BlackGreen (2)
Instant

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Guilds of Ravnica (Rare)
Assure // Assemble (Assemble)
Assure // Assemble (Assemble) 4GreenWhite (6)
Instant

Create three 2/2 green and white Elf Knight creature tokens with vigilance.

Guilds of Ravnica (Rare)
Assure // Assemble (Assure)
Assure // Assemble (Assure) Green or WhiteGreen or White (2)
Instant

Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.

Guilds of Ravnica (Rare)
Attendant of Vraska
Attendant of Vraska 1BlackGreen (3)
Creature — Zombie Soldier (3/3)

When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.

Guilds of Ravnica (Uncommon)
Aurelia, Exemplar of Justice
Aurelia, Exemplar of Justice 2RedWhite (4)
Legendary Creature — Angel (2/5)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Guilds of Ravnica (Mythic Rare)
Barging Sergeant
Barging Sergeant 4Red (5)
Creature — Minotaur Soldier (4/2)

Haste

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Barrier of Bones
Barrier of Bones Black (1)
Creature — Skeleton Wall (0/3)

Defender

When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Guilds of Ravnica (Common)
Bartizan Bats
Bartizan Bats 3Black (4)
Creature — Bat (3/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Guilds of Ravnica (Common)
Beacon Bolt
Beacon Bolt 1BlueRed (3)
Sorcery

Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Uncommon)
Beamsplitter Mage
Beamsplitter Mage BlueRed (2)
Creature — Vedalken Wizard (2/2)

Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.

Guilds of Ravnica (Uncommon)
Beast Whisperer
Beast Whisperer 2GreenGreen (4)
Creature — Elf Druid (2/3)

Whenever you cast a creature spell, draw a card.

Guilds of Ravnica (Rare)
Blade Instructor
Blade Instructor 2White (3)
Creature — Human Soldier (3/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Blood Operative
Blood Operative 1BlackBlack (3)
Creature — Vampire Assassin (3/1)

Lifelink

When Blood Operative enters the battlefield, you may exile target card from a graveyard.

Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

Guilds of Ravnica (Rare)
Book Devourer
Book Devourer 5Red (6)
Creature — Beast (4/5)

Trample

Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.

Guilds of Ravnica (Uncommon)
Boros Challenger
Boros Challenger RedWhite (2)
Creature — Human Soldier (2/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

2RedWhite: Boros Challenger gets +1/+1 until end of turn.

Guilds of Ravnica (Uncommon)
Boros Guildgate
Boros Guildgate (0)
Land — Gate

Boros Guildgate enters the battlefield tapped.

Tap: Add Red or White.

Guilds of Ravnica (Common)
Boros Locket
Boros Locket 3 (3)
Artifact

Tap: Add Red or White.

Red or WhiteRed or WhiteRed or WhiteRed or White, Tap, Sacrifice Boros Locket: Draw two cards.

Guilds of Ravnica (Common)
Bounty Agent
Bounty Agent 1White (2)
Creature — Human Soldier (2/2)

Vigilance

Tap, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.

Guilds of Ravnica (Rare)
Bounty of Might
Bounty of Might 4GreenGreen (6)
Instant

Target creature gets +3/+3 until end of turn.

Target creature gets +3/+3 until end of turn.

Target creature gets +3/+3 until end of turn.

Guilds of Ravnica (Rare)
Burglar Rat
Burglar Rat 1Black (2)
Creature — Rat (1/1)

When Burglar Rat enters the battlefield, each opponent discards a card.

Guilds of Ravnica (Common)
Camaraderie
Camaraderie 4GreenWhite (6)
Sorcery

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Guilds of Ravnica (Rare)
Candlelight Vigil
Candlelight Vigil 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+2 and has vigilance.

Guilds of Ravnica (Common)
Capture Sphere
Capture Sphere 3Blue (4)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

When Capture Sphere enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Guilds of Ravnica (Common)
Centaur Peacemaker
Centaur Peacemaker 1GreenWhite (3)
Creature — Centaur Cleric (3/3)

When Centaur Peacemaker enters the battlefield, each player gains 4 life.

Guilds of Ravnica (Common)
Chamber Sentry
Chamber Sentry Variable Colorless (0)
Artifact Creature — Construct (0/0)

Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Variable Colorless, Tap, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.

WhiteBlueBlackRedGreen: Return Chamber Sentry from your graveyard to your hand.

Guilds of Ravnica (Rare)
Chance for Glory
Chance for Glory 1RedWhite (3)
Instant

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Guilds of Ravnica (Mythic Rare)
Charnel Troll
Charnel Troll 1BlackGreen (3)
Creature — Troll (4/4)

Trample

At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it.

BlackGreen, Discard a creature card: Put a +1/+1 counter on Charnel Troll.

Guilds of Ravnica (Rare)
Chemister's Insight
Chemister's Insight 3Blue (4)
Instant

Draw two cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Uncommon)
Child of Night
Child of Night 1Black (2)
Creature — Vampire (2/1)

Lifelink

Guilds of Ravnica (Common)
Chromatic Lantern
Chromatic Lantern 3 (3)
Artifact

Lands you control have "Tap: Add one mana of any color."

Tap: Add one mana of any color.

Guilds of Ravnica (Rare)
Circuitous Route
Circuitous Route 3Green (4)
Sorcery

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Guilds of Ravnica (Uncommon)
Citywatch Sphinx
Citywatch Sphinx 5Blue (6)
Creature — Sphinx (5/4)

Flying

When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
Citywide Bust
Citywide Bust 1WhiteWhite (3)
Sorcery

Destroy all creatures with toughness 4 or greater.

Guilds of Ravnica (Rare)
Collar the Culprit
Collar the Culprit 3White (4)
Instant

Destroy target creature with toughness 4 or greater.

Guilds of Ravnica (Common)
Command the Storm
Command the Storm 4Red (5)
Instant

Command the Storm deals 5 damage to target creature.

Guilds of Ravnica (Common)
Conclave Cavalier
Conclave Cavalier GreenGreenWhiteWhite (4)
Creature — Centaur Knight (4/4)

Vigilance

When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.

Guilds of Ravnica (Uncommon)
Conclave Guildmage
Conclave Guildmage GreenWhite (2)
Creature — Elf Cleric (2/2)

Green, Tap: Creatures you control gain trample until end of turn.

5White, Tap: Create a 2/2 green and white Elf Knight creature token with vigilance.

Guilds of Ravnica (Uncommon)
Conclave Tribunal
Conclave Tribunal 3White (4)
Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

Guilds of Ravnica (Uncommon)
Connive // Concoct (Concoct)
Connive // Concoct (Concoct) 3BlueBlack (5)
Sorcery

Surveil 3, then return a creature card from your graveyard to the battlefield.

Guilds of Ravnica (Rare)
Connive // Concoct (Connive)
Connive // Concoct (Connive) 2Blue or BlackBlue or Black (4)
Sorcery

Gain control of target creature with power 2 or less.

Guilds of Ravnica (Rare)
Cosmotronic Wave
Cosmotronic Wave 3Red (4)
Sorcery

Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

Guilds of Ravnica (Common)
Crackling Drake
Crackling Drake BlueBlueRedRed (4)
Creature — Drake (*/4)

Flying

Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

When Crackling Drake enters the battlefield, draw a card.

Guilds of Ravnica (Uncommon)
Creeping Chill
Creeping Chill 3Black (4)
Sorcery

Creeping Chill deals 3 damage to each opponent and you gain 3 life.

When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

Guilds of Ravnica (Uncommon)
Crush Contraband
Crush Contraband 3White (4)
Instant

Choose one or both —

• Exile target artifact.

• Exile target enchantment.

Guilds of Ravnica (Uncommon)
Crushing Canopy
Crushing Canopy 2Green (3)
Instant

Choose one —

• Destroy target creature with flying.

• Destroy target enchantment.

Guilds of Ravnica (Common)
Darkblade Agent
Darkblade Agent 1BlueBlack (3)
Creature — Human Assassin (2/3)

As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."

Guilds of Ravnica (Common)
Dawn of Hope
Dawn of Hope 1White (2)
Enchantment

Whenever you gain life, you may pay 2. If you do, draw a card.

3White: Create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Rare)
Dazzling Lights
Dazzling Lights Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Common)
Dead Weight
Dead Weight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

Guilds of Ravnica (Common)
Deadly Visit
Deadly Visit 3BlackBlack (5)
Sorcery

Destroy target creature.

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Common)
Deafening Clarion
Deafening Clarion 1RedWhite (3)
Sorcery

Choose one or both —

• Deafening Clarion deals 3 damage to each creature.

• Creatures you control gain lifelink until end of turn.

Guilds of Ravnica (Rare)
Demotion
Demotion White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't block, and its activated abilities can't be activated.

Guilds of Ravnica (Uncommon)
Devious Cover-Up
Devious Cover-Up 2BlueBlue (4)
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.

Guilds of Ravnica (Common)
Devkarin Dissident
Devkarin Dissident 1Green (2)
Creature — Elf Warrior (2/2)

4Green: Devkarin Dissident gets +2/+2 until end of turn.

Guilds of Ravnica (Common)
Dimir Guildgate
Dimir Guildgate (0)
Land — Gate

Dimir Guildgate enters the battlefield tapped.

Tap: Add Blue or Black.

Guilds of Ravnica (Common)
Dimir Informant
Dimir Informant 2Blue (3)
Creature — Human Rogue (1/4)

When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Common)
Dimir Locket
Dimir Locket 3 (3)
Artifact

Tap: Add Blue or Black.

Blue or BlackBlue or BlackBlue or BlackBlue or Black, Tap, Sacrifice Dimir Locket: Draw two cards.

Guilds of Ravnica (Common)
Dimir Spybug
Dimir Spybug BlueBlack (2)
Creature — Insect (1/1)

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Whenever you surveil, put a +1/+1 counter on Dimir Spybug.

Guilds of Ravnica (Uncommon)
Direct Current
Direct Current 1RedRed (3)
Sorcery

Direct Current deals 2 damage to any target.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Discovery // Dispersal (Discovery)
Discovery // Dispersal (Discovery) 1Blue or Black (2)
Sorcery

Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
Disdainful Stroke
Disdainful Stroke 1Blue (2)
Instant

Counter target spell with mana value 4 or greater.

Guilds of Ravnica (Common)
Disinformation Campaign
Disinformation Campaign 1BlueBlack (3)
Enchantment

When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card.

Whenever you surveil, return Disinformation Campaign to its owner's hand.

Guilds of Ravnica (Uncommon)
Discovery // Dispersal (Dispersal)
Discovery // Dispersal (Dispersal) 3BlueBlack (5)
Instant

Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.

Guilds of Ravnica (Uncommon)
District Guide
District Guide 2Green (3)
Creature — Elf Scout (2/2)

When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Guilds of Ravnica (Uncommon)
Divine Visitation
Divine Visitation 3WhiteWhite (5)
Enchantment

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

Guilds of Ravnica (Mythic Rare)
Doom Whisperer
Doom Whisperer 3BlackBlack (5)
Creature — Nightmare Demon (6/6)

Flying, trample

Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Mythic Rare)
Douser of Lights
Douser of Lights 4Black (5)
Creature — Horror (4/5)

Guilds of Ravnica (Common)
Dream Eater
Dream Eater 4BlueBlue (6)
Creature — Nightmare Sphinx (4/3)

Flash

Flying

When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Mythic Rare)
Drowned Secrets
Drowned Secrets 1Blue (2)
Enchantment

Whenever you cast a blue spell, target player mills two cards.

Guilds of Ravnica (Rare)
Electrostatic Field
Electrostatic Field 1Red (2)
Creature — Wall (0/4)

Defender

Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent.

Guilds of Ravnica (Uncommon)
Emmara, Soul of the Accord
Emmara, Soul of the Accord GreenWhite (2)
Legendary Creature — Elf Cleric (2/2)

Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Rare)
Enhanced Surveillance
Enhanced Surveillance 1Blue (2)
Enchantment

You may look at an additional two cards each time you surveil.

Exile Enhanced Surveillance: Shuffle your graveyard into your library.

Guilds of Ravnica (Uncommon)
Erratic Cyclops
Erratic Cyclops 3Red (4)
Creature — Cyclops Shaman (0/8)

Trample

Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value.

Guilds of Ravnica (Rare)
Erstwhile Trooper
Erstwhile Trooper 1BlackGreen (3)
Creature — Zombie Soldier (2/2)

Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn.

Guilds of Ravnica (Common)
Etrata, the Silencer
Etrata, the Silencer 2BlueBlack (4)
Legendary Creature — Vampire Assassin (3/5)

Etrata, the Silencer can't be blocked.

Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.

Guilds of Ravnica (Rare)
Expansion // Explosion (Expansion)
Expansion // Explosion (Expansion) Blue or RedBlue or Red (2)
Instant

Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.

Guilds of Ravnica (Rare)
Experimental Frenzy
Experimental Frenzy 3Red (4)
Enchantment

You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library.

You can't play lands or cast spells from your hand.

3Red: Destroy Experimental Frenzy.

Guilds of Ravnica (Rare)
Expansion // Explosion (Explosion)
Expansion // Explosion (Explosion) Variable ColorlessBlueBlueRedRed (4)
Instant

Explosion deals X damage to any target. Target player draws X cards.

Guilds of Ravnica (Rare)
Fearless Halberdier
Fearless Halberdier 2Red (3)
Creature — Human Warrior (3/2)

Guilds of Ravnica (Common)
Find // Finality (Finality)
Find // Finality (Finality) 4BlackGreen (6)
Sorcery

You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.

Guilds of Ravnica (Rare)
Find // Finality (Find)
Find // Finality (Find) Black or GreenBlack or Green (2)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Guilds of Ravnica (Rare)
Fire Urchin
Fire Urchin 1Red (2)
Creature — Elemental (1/3)

Trample

Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.

Guilds of Ravnica (Common)
Firemind's Research
Firemind's Research BlueRed (2)
Enchantment

Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research.

1Blue, Remove two charge counters from Firemind's Research: Draw a card.

1Red, Remove five charge counters from Firemind's Research: It deals 5 damage to any target.

Guilds of Ravnica (Rare)
Flight of Equenauts
Flight of Equenauts 7White (8)
Creature — Human Knight (4/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

Guilds of Ravnica (Uncommon)
Flower // Flourish (Flourish)
Flower // Flourish (Flourish) 4GreenWhite (6)
Sorcery

Creatures you control get +2/+2 until end of turn.

Guilds of Ravnica (Uncommon)
Flower // Flourish (Flower)
Flower // Flourish (Flower) Green or White (1)
Sorcery

Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.

Guilds of Ravnica (Uncommon)
Forest
Forest (0)
Basic Land — Forest

Guilds of Ravnica (Land)
Fresh-Faced Recruit
Fresh-Faced Recruit 1Red or White (2)
Creature — Human Soldier (2/1)

As long as it's your turn, Fresh-Faced Recruit has first strike.

Guilds of Ravnica (Common)
Garrison Sergeant
Garrison Sergeant 3RedWhite (5)
Creature — Viashino Soldier (3/3)

Garrison Sergeant has double strike as long as you control a Gate.

Guilds of Ravnica (Common)
Gatekeeper Gargoyle
Gatekeeper Gargoyle 6 (6)
Artifact Creature — Gargoyle (3/3)

Flying

Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.

Guilds of Ravnica (Uncommon)
Gateway Plaza
Gateway Plaza (0)
Land — Gate

Gateway Plaza enters the battlefield tapped.

When Gateway Plaza enters the battlefield, sacrifice it unless you pay 1.

Tap: Add one mana of any color.

Guilds of Ravnica (Common)
Generous Stray
Generous Stray 2Green (3)
Creature — Cat (1/2)

When Generous Stray enters the battlefield, draw a card.

Guilds of Ravnica (Common)
Gird for Battle
Gird for Battle White (1)
Sorcery

Put a +1/+1 counter on each of up to two target creatures.

Guilds of Ravnica (Uncommon)
Glaive of the Guildpact
Glaive of the Guildpact 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Guilds of Ravnica (Uncommon)
Glowspore Shaman
Glowspore Shaman BlackGreen (2)
Creature — Elf Shaman (3/1)

When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.)

Guilds of Ravnica (Uncommon)
Goblin Banneret
Goblin Banneret Red (1)
Creature — Goblin Soldier (1/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

1Red: Goblin Banneret gets +2/+0 until end of turn.

Guilds of Ravnica (Uncommon)
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