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Accomplished Automaton
Accomplished Automaton 7 (7)
Artifact Creature — Construct (5/7)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Kaladesh (Common)
Acrobatic Maneuver
Acrobatic Maneuver 2White (3)
Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

Kaladesh (Common)
Aerial Responder
Aerial Responder 1WhiteWhite (3)
Creature — Dwarf Soldier (2/3)

Flying, vigilance, lifelink

Kaladesh (Uncommon)
Aether Hub
Aether Hub (0)
Land

When Aether Hub enters the battlefield, you get Energy (an energy counter).

Tap: Add Colorless.

Tap, Pay Energy: Add one mana of any color.

Kaladesh (Uncommon)
Aether Meltdown
Aether Meltdown 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get EnergyEnergy (two energy counters).

Enchanted creature gets -4/-0.

Kaladesh (Uncommon)
Aether Theorist
Aether Theorist 1Blue (2)
Creature — Vedalken Rogue (1/3)

When Aether Theorist enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Tap, Pay Energy: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Kaladesh (Common)
Aether Tradewinds
Aether Tradewinds 2Blue (3)
Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

Kaladesh (Common)
Aetherborn Marauder
Aetherborn Marauder 3Black (4)
Creature — Aetherborn Rogue (2/2)

Flying, lifelink

When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.

Kaladesh (Uncommon)
Aetherflux Reservoir
Aetherflux Reservoir 4 (4)
Artifact

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.

Kaladesh (Rare)
Aethersquall Ancient
Aethersquall Ancient 5BlueBlue (7)
Creature — Leviathan (6/6)

Flying

At the beginning of your upkeep, you get EnergyEnergyEnergy (three energy counters).

Pay eight Energy: Return all other creatures to their owners' hands. Activate only as a sorcery.

Kaladesh (Rare)
Aetherstorm Roc
Aetherstorm Roc 2WhiteWhite (4)
Creature — Bird (3/3)

Flying

Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get Energy (an energy counter).

Whenever Aetherstorm Roc attacks, you may pay EnergyEnergy. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

Kaladesh (Rare)
Aethertorch Renegade
Aethertorch Renegade 2Red (3)
Creature — Human Rogue (1/2)

When Aethertorch Renegade enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Tap, Pay EnergyEnergy: Aethertorch Renegade deals 1 damage to target creature.

Tap, Pay eight Energy: Aethertorch Renegade deals 6 damage to target player or planeswalker.

Kaladesh (Uncommon)
Aetherworks Marvel
Aetherworks Marvel 4 (4)
Legendary Artifact

Whenever a permanent you control is put into a graveyard, you get Energy (an energy counter).

Tap, Pay six Energy: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Kaladesh (Mythic Rare)
Ambitious Aetherborn
Ambitious Aetherborn 4Black (5)
Creature — Aetherborn Artificer (4/3)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Kaladesh (Common)
Angel of Invention
Angel of Invention 3WhiteWhite (5)
Creature — Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

Kaladesh (Mythic Rare)
Animation Module
Animation Module 1 (1)
Artifact

Whenever one or more +1/+1 counters are put on a permanent you control, you may pay 1. If you do, create a 1/1 colorless Servo artifact creature token.

3, Tap: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.

Kaladesh (Rare)
Appetite for the Unnatural
Appetite for the Unnatural 2Green (3)
Instant

Destroy target artifact or enchantment. You gain 2 life.

Kaladesh (Common)
Aradara Express
Aradara Express 5 (5)
Artifact — Vehicle (8/6)

Menace

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Common)
Arborback Stomper
Arborback Stomper 3GreenGreen (5)
Creature — Beast (5/4)

Trample

When Arborback Stomper enters the battlefield, you gain 5 life.

Kaladesh (Uncommon)
Architect of the Untamed
Architect of the Untamed 2Green (3)
Creature — Elf Artificer Druid (2/3)

Landfall — Whenever a land enters the battlefield under your control, you get Energy (an energy counter).

Pay eight Energy: Create a 6/6 colorless Beast artifact creature token.

Kaladesh (Rare)
Armorcraft Judge
Armorcraft Judge 3Green (4)
Creature — Elf Artificer (3/3)

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

Kaladesh (Uncommon)
Attune with Aether
Attune with Aether Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get EnergyEnergy (two energy counters).

Kaladesh (Common)
Authority of the Consuls
Authority of the Consuls White (1)
Enchantment

Creatures your opponents control enter the battlefield tapped.

Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.

Kaladesh (Rare)
Aviary Mechanic
Aviary Mechanic 1White (2)
Creature — Dwarf Artificer (2/2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

Kaladesh (Common)
Ballista Charger
Ballista Charger 5 (5)
Artifact — Vehicle (6/6)

Whenever Ballista Charger attacks, it deals 1 damage to any target.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Uncommon)
Bastion Mastodon
Bastion Mastodon 5 (5)
Artifact Creature — Elephant (4/5)

White: Bastion Mastodon gains vigilance until end of turn.

Kaladesh (Common)
Blooming Marsh
Blooming Marsh (0)
Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Black or Green.

Kaladesh (Rare)
Blossoming Defense
Blossoming Defense Green (1)
Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

Kaladesh (Uncommon)
Bomat Bazaar Barge
Bomat Bazaar Barge 4 (4)
Artifact — Vehicle (5/5)

When Bomat Bazaar Barge enters the battlefield, draw a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Uncommon)
Bomat Courier
Bomat Courier 1 (1)
Artifact Creature — Construct (1/1)

Haste

Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)

Red, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.

Kaladesh (Rare)
Botanical Sanctum
Botanical Sanctum (0)
Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Green or Blue.

Kaladesh (Rare)
Brazen Scourge
Brazen Scourge 1RedRed (3)
Creature — Gremlin (3/3)

Haste

Kaladesh (Uncommon)
Bristling Hydra
Bristling Hydra 2GreenGreen (4)
Creature — Hydra (4/3)

When Bristling Hydra enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

Kaladesh (Rare)
Built to Last
Built to Last White (1)
Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Kaladesh (Common)
Built to Smash
Built to Smash Red (1)
Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

Kaladesh (Common)
Captured by the Consulate
Captured by the Consulate 3White (4)
Enchantment — Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

Kaladesh (Rare)
Cataclysmic Gearhulk
Cataclysmic Gearhulk 3WhiteWhite (5)
Artifact Creature — Construct (4/5)

Vigilance

When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

Kaladesh (Mythic Rare)
Cathartic Reunion
Cathartic Reunion 1Red (2)
Sorcery

As an additional cost to cast this spell, discard two cards.

Draw three cards.

Kaladesh (Common)
Ceremonious Rejection
Ceremonious Rejection Blue (1)
Instant

Counter target colorless spell.

Kaladesh (Uncommon)
Chandra, Pyrogenius
Chandra, Pyrogenius 4RedRed (6)
Legendary Planeswalker — Chandra (5)

+2: Chandra, Pyrogenius deals 2 damage to each opponent.

−3: Chandra, Pyrogenius deals 4 damage to target creature.

−10: Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Kaladesh (Mythic Rare)
Chandra, Torch of Defiance
Chandra, Torch of Defiance 2RedRed (4)
Legendary Planeswalker — Chandra (4)

+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add RedRed.

−3: Chandra, Torch of Defiance deals 4 damage to target creature.

−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."

Kaladesh (Mythic Rare)
Chandra's Pyrohelix
Chandra's Pyrohelix 1Red (2)
Instant

Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.

Kaladesh (Common)
Chief of the Foundry
Chief of the Foundry 3 (3)
Artifact Creature — Construct (2/3)

Other artifact creatures you control get +1/+1.

Kaladesh (Uncommon)
Cloudblazer
Cloudblazer 3WhiteBlue (5)
Creature — Human Scout (2/2)

Flying

When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

Kaladesh (Uncommon)
Cogworker's Puzzleknot
Cogworker's Puzzleknot 2 (2)
Artifact

When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.

1White, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.

Kaladesh (Common)
Combustible Gearhulk
Combustible Gearhulk 4RedRed (6)
Artifact Creature — Construct (6/6)

First strike

When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.

Kaladesh (Mythic Rare)
Commencement of Festivities
Commencement of Festivities 1Green (2)
Instant

Prevent all combat damage that would be dealt to players this turn.

Kaladesh (Common)
Concealed Courtyard
Concealed Courtyard (0)
Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add White or Black.

Kaladesh (Rare)
Confiscation Coup
Confiscation Coup 3BlueBlue (5)
Sorcery

Choose target artifact or creature. You get EnergyEnergyEnergyEnergy (four energy counters), then you may pay an amount of Energy equal to that permanent's mana value. If you do, gain control of it.

Kaladesh (Rare)
Consulate Skygate
Consulate Skygate 2 (2)
Artifact Creature — Wall (0/4)

Defender

Reach (This creature can block creatures with flying.)

Kaladesh (Common)
Consulate Surveillance
Consulate Surveillance 3White (4)
Enchantment

When Consulate Surveillance enters the battlefield, you get EnergyEnergyEnergyEnergy (four energy counters).

Pay EnergyEnergy: Prevent all damage that would be dealt to you this turn by a source of your choice.

Kaladesh (Uncommon)
Consul's Shieldguard
Consul's Shieldguard 3White (4)
Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Consul's Shieldguard attacks, you may pay Energy. If you do, another target attacking creature gains indestructible until end of turn.

Kaladesh (Uncommon)
Contraband Kingpin
Contraband Kingpin BlueBlack (2)
Creature — Aetherborn Rogue (1/4)

Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

Kaladesh (Uncommon)
Cowl Prowler
Cowl Prowler 4GreenGreen (6)
Creature — Wurm (6/6)

Kaladesh (Common)
Creeping Mold
Creeping Mold 2GreenGreen (4)
Sorcery

Destroy target artifact, enchantment, or land.

Kaladesh (Uncommon)
Cultivator of Blades
Cultivator of Blades 3GreenGreen (5)
Creature — Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

Kaladesh (Rare)
Cultivator's Caravan
Cultivator's Caravan 3 (3)
Artifact — Vehicle (5/5)

Tap: Add one mana of any color.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Rare)
Curio Vendor
Curio Vendor 1Blue (2)
Creature — Vedalken (2/1)

Kaladesh (Common)
Deadlock Trap
Deadlock Trap 3 (3)
Artifact

Deadlock Trap enters the battlefield tapped.

When Deadlock Trap enters the battlefield, you get EnergyEnergy (two energy counters).

Tap, Pay Energy: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.

Kaladesh (Rare)
Decoction Module
Decoction Module 2 (2)
Artifact

Whenever a creature enters the battlefield under your control, you get Energy (an energy counter).

4, Tap: Return target creature you control to its owner's hand.

Kaladesh (Uncommon)
Demolish
Demolish 3Red (4)
Sorcery

Destroy target artifact or land.

Kaladesh (Common)
Demolition Stomper
Demolition Stomper 6 (6)
Artifact — Vehicle (10/7)

Demolition Stomper can't be blocked by creatures with power 2 or less.

Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Uncommon)
Demon of Dark Schemes
Demon of Dark Schemes 3BlackBlackBlack (6)
Creature — Demon (5/5)

Flying

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get Energy (an energy counter).

2Black, Pay EnergyEnergyEnergyEnergy: Put target creature card from a graveyard onto the battlefield under your control tapped.

Kaladesh (Mythic Rare)
Depala, Pilot Exemplar
Depala, Pilot Exemplar 1RedWhite (3)
Legendary Creature — Dwarf Pilot (3/3)

Other Dwarves you control get +1/+1.

Each Vehicle you control gets +1/+1 as long as it's a creature.

Whenever Depala, Pilot Exemplar becomes tapped, you may pay Variable Colorless. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

Kaladesh (Rare)
Dhund Operative
Dhund Operative 1Black (2)
Creature — Human Rogue (2/2)

As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch.

Kaladesh (Common)
Diabolic Tutor
Diabolic Tutor 2BlackBlack (4)
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Kaladesh (Uncommon)
Die Young
Die Young 1Black (2)
Sorcery

Choose target creature. You get EnergyEnergy (two energy counters), then you may pay any amount of Energy. The creature gets -1/-1 until end of turn for each Energy paid this way.

Kaladesh (Common)
Disappearing Act
Disappearing Act 1BlueBlue (3)
Instant

As an additional cost to cast this spell, return a permanent you control to its owner's hand.

Counter target spell.

Kaladesh (Uncommon)
Dovin Baan
Dovin Baan 2WhiteBlue (4)
Legendary Planeswalker — Dovin (3)

+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.

−1: You gain 2 life and draw a card.

−7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."

Kaladesh (Mythic Rare)
Dramatic Reversal
Dramatic Reversal 1Blue (2)
Instant

Untap all nonland permanents you control.

Kaladesh (Common)
Dubious Challenge
Dubious Challenge 3Green (4)
Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.

Kaladesh (Rare)
Dukhara Peafowl
Dukhara Peafowl 4 (4)
Artifact Creature — Bird (2/4)

Blue: Dukhara Peafowl gains flying until end of turn.

Kaladesh (Common)
Dukhara Scavenger
Dukhara Scavenger 5Black (6)
Creature — Crocodile (4/6)

When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.

Kaladesh (Common)
Durable Handicraft
Durable Handicraft 1Green (2)
Enchantment

Whenever a creature enters the battlefield under your control, you may pay 1. If you do, put a +1/+1 counter on that creature.

5Green, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

Kaladesh (Uncommon)
Dynavolt Tower
Dynavolt Tower 3 (3)
Artifact

Whenever you cast an instant or sorcery spell, you get EnergyEnergy (two energy counters).

Tap, Pay EnergyEnergyEnergyEnergyEnergy: Dynavolt Tower deals 3 damage to any target.

Kaladesh (Rare)
Eager Construct
Eager Construct 2 (2)
Artifact Creature — Construct (2/2)

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Kaladesh (Common)
Eddytrail Hawk
Eddytrail Hawk 1White (2)
Creature — Bird (1/2)

Flying

When Eddytrail Hawk enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Eddytrail Hawk attacks, you may pay Energy. If you do, another target attacking creature gains flying until end of turn.

Kaladesh (Common)
Electrostatic Pummeler
Electrostatic Pummeler 3 (3)
Artifact Creature — Construct (1/1)

When Electrostatic Pummeler enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.

Kaladesh (Rare)
Elegant Edgecrafters
Elegant Edgecrafters 4GreenGreen (6)
Creature — Elf Artificer (3/4)

Elegant Edgecrafters can't be blocked by creatures with power 2 or less.

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Kaladesh (Uncommon)
Eliminate the Competition
Eliminate the Competition 4Black (5)
Sorcery

As an additional cost to cast this spell, sacrifice X creatures.

Destroy X target creatures.

Kaladesh (Rare)
Embraal Bruiser
Embraal Bruiser 1Black (2)
Creature — Human Warrior (3/1)

Embraal Bruiser enters the battlefield tapped.

Embraal Bruiser has menace as long as you control an artifact.

Kaladesh (Uncommon)
Empyreal Voyager
Empyreal Voyager 1GreenBlue (3)
Creature — Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many Energy (energy counters).

Kaladesh (Uncommon)
Engineered Might
Engineered Might 3GreenWhite (5)
Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

Kaladesh (Uncommon)
Era of Innovation
Era of Innovation 1Blue (2)
Enchantment

Whenever an artifact or Artificer enters the battlefield under your control, you may pay 1. If you do, you get EnergyEnergy (two energy counters).

Pay six Energy, Sacrifice Era of Innovation: Draw three cards.

Kaladesh (Uncommon)
Essence Extraction
Essence Extraction 1BlackBlack (3)
Instant

Essence Extraction deals 3 damage to target creature and you gain 3 life.

Kaladesh (Uncommon)
Experimental Aviator
Experimental Aviator 3BlueBlue (5)
Creature — Human Artificer (0/3)

Flying

When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

Kaladesh (Uncommon)
Fabrication Module
Fabrication Module 3 (3)
Artifact

Whenever you get one or more Energy (energy counters), put a +1/+1 counter on target creature you control.

4, Tap: You get Energy.

Kaladesh (Uncommon)
Failed Inspection
Failed Inspection 2BlueBlue (4)
Instant

Counter target spell. Draw a card, then discard a card.

Kaladesh (Common)
Fairgrounds Trumpeter
Fairgrounds Trumpeter 2Green (3)
Creature — Elephant (2/2)

At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.

Kaladesh (Uncommon)
Fairgrounds Warden
Fairgrounds Warden 2White (3)
Creature — Dwarf Soldier (1/3)

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

Kaladesh (Uncommon)
Fateful Showdown
Fateful Showdown 2RedRed (4)
Instant

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

Kaladesh (Rare)
Filigree Familiar
Filigree Familiar 3 (3)
Artifact Creature — Fox (2/2)

When Filigree Familiar enters the battlefield, you gain 2 life.

When Filigree Familiar dies, draw a card.

Kaladesh (Uncommon)
Fireforger's Puzzleknot
Fireforger's Puzzleknot 2 (2)
Artifact

When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target.

2Red, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target.

Kaladesh (Common)
Flame Lash
Flame Lash 3Red (4)
Instant

Flame Lash deals 4 damage to any target.

Kaladesh (Common)
Fleetwheel Cruiser
Fleetwheel Cruiser 4 (4)
Artifact — Vehicle (5/3)

Trample, haste

When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Rare)
Forest
Forest (0)
Basic Land — Forest

Kaladesh (Land)
Fortuitous Find
Fortuitous Find 2Black (3)
Sorcery

Choose one or both —

• Return target artifact card from your graveyard to your hand.

• Return target creature card from your graveyard to your hand.

Kaladesh (Common)
Foundry Inspector
Foundry Inspector 3 (3)
Artifact Creature — Construct (3/2)

Artifact spells you cast cost 1 less to cast.

Kaladesh (Uncommon)
Foundry Screecher
Foundry Screecher 2Black (3)
Creature — Bat (2/1)

Flying

Foundry Screecher gets +1/+0 as long as you control an artifact.

Kaladesh (Common)
Fragmentize
Fragmentize White (1)
Sorcery

Destroy target artifact or enchantment with mana value 4 or less.

Kaladesh (Common)
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