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Bloomwielder Dryads
( 0)
Creature — Dryad
(3/3)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) At the beginning of your end step, put a +1/+1 counter on target creature you control.
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Chorus of the Conclave
     ( 8)
Legendary Creature — Dryad
(3/8)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it.
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Conclave Naturalists
  ( 5)
Creature — Dryad
(4/4)
When this creature enters, you may destroy target artifact or enchantment.
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Dawnstrider
  ( 2)
Creature — Dryad Spellshaper
(1/1)
, , Discard a card: Prevent all combat damage that would be dealt this turn.
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Dina, Soul Steeper
  ( 2)
Legendary Creature — Dryad Druid
(1/3)
Whenever you gain life, each opponent loses 1 life. , Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
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Dryad Arbor
( 0)
Land Creature — Forest Dryad
(1/1)
(This land isn't a spell, it's affected by summoning sickness, and it has " : Add .")
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Dryad Greenseeker
  ( 2)
Creature — Dryad
(1/3)
: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
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Dryad Militant
 ( 1)
Creature — Dryad Soldier
(2/1)
( can be paid with either or .) If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
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Dryad of the Ilysian Grove
  ( 3)
Enchantment Creature — Nymph Dryad
(2/4)
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.
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Dryad Sophisticate
  ( 2)
Creature — Dryad
(2/1)
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
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Folk of the Pines
  ( 5)
Creature — Dryad
(2/5)
 : This creature gets +1/+0 until end of turn.
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Gnarlwood Dryad
 ( 1)
Creature — Dryad Horror
(1/1)
Deathtouch Delirium — This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.
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Heartwood Dryad
  ( 2)
Creature — Dryad
(2/1)
This creature can block creatures with shadow as though it had shadow.
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Ivy Dancer
  ( 3)
Creature — Dryad Shaman
(1/2)
: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
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Kaust, Eyes of the Glade
  ( 2)
Legendary Creature — Dryad Detective
(2/2)
Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card. : Turn target face-down attacking creature you control face up.
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Knight of Autumn
   ( 3)
Creature — Dryad Knight
(2/1)
When this creature enters, choose one — • Put two +1/+1 counters on this creature. • Destroy target artifact or enchantment. • You gain 4 life.
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Leafcrown Dryad
  ( 2)
Enchantment Creature — Nymph Dryad
(2/2)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Reach Enchanted creature gets +2/+2 and has reach.
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Llanowar Vanguard
  ( 3)
Creature — Dryad
(1/1)
: This creature gets +0/+4 until end of turn.
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Loam Dryad
 ( 1)
Creature — Dryad Horror
(1/2)
, Tap an untapped creature you control: Add one mana of any color.
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Nervous Gardener
  ( 2)
Creature — Dryad
(2/2)
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) When this creature is turned face up, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
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Neverwinter Dryad
 ( 1)
Creature — Dryad
(1/1)
, Sacrifice this creature: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
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Nightshade Dryad
  ( 2)
Creature — Dryad
(1/2)
Deathtouch : Add .
: Add one mana of any color.
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Oakheart Dryads
  ( 3)
Enchantment Creature — Nymph Dryad
(2/3)
Constellation — Whenever this creature or another enchantment you control enters, target creature gets +1/+1 until end of turn.
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Old-Growth Dryads
 ( 1)
Creature — Dryad
(3/3)
When this creature enters, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Quirion Beastcaller
  ( 2)
Creature — Dryad Warrior
(2/2)
Whenever you cast a creature spell, put a +1/+1 counter on this creature. When this creature dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on this creature.
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Quirion Dryad
  ( 2)
Creature — Dryad
(1/1)
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
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Rime Dryad
 ( 1)
Creature — Dryad
(1/2)
Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)
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Rushwood Dryad
  ( 2)
Creature — Dryad
(2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Rushwood Legate
  ( 3)
Creature — Dryad
(2/1)
If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.
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Sanctum Weaver
  ( 2)
Enchantment Creature — Dryad
(0/2)
: Add X mana of any one color, where X is the number of enchantments you control.
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Saruli Caretaker
 ( 1)
Creature — Dryad
(0/3)
Defender , Tap an untapped creature you control: Add one mana of any color.
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Shanodin Dryads
 ( 1)
Creature — Nymph Dryad
(1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Somberwald Dryad
  ( 2)
Creature — Dryad
(2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Tanglewalker
  ( 3)
Creature — Dryad
(2/2)
Each creature you control can't be blocked as long as defending player controls an artifact land.
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Tendershoot Dryad
  ( 5)
Creature — Dryad
(2/2)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing.
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Transluminant
  ( 2)
Creature — Dryad Shaman
(2/2)
, Sacrifice this creature: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.
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Trostani Discordant
   ( 5)
Legendary Creature — Dryad
(1/4)
Other creatures you control get +1/+1. When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own.
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Unseen Walker
  ( 2)
Creature — Dryad
(1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)   : Target creature gains forestwalk until end of turn.
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Vine Dryad
  ( 4)
Creature — Dryad
(1/3)
You may exile a green card from your hand rather than pay this spell's mana cost. Flash Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Willow Dryad
 ( 1)
Creature — Dryad
(1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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Wormwood Dryad
  ( 3)
Creature — Dryad
(3/1)
: This creature gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.)
: This creature gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.)
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Yavimaya Dryad
   ( 3)
Creature — Dryad
(2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) When this creature enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
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Zimone and Dina
   ( 3)
Legendary Creature — Human Dryad
(3/4)
Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. , Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.
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