SEARCH:

+"creatures you control get +1/+1" (229)

123 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Agatha of the Vile Cauldron
Agatha of the Vile Cauldron RedGreen (2)
Legendary Creature — Human Warlock (1/1)

Activated abilities of creatures you control cost Variable Colorless less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.

4RedGreen: Other creatures you control get +1/+1 and gain trample and haste until end of turn.

Wilds of Eldraine (Mythic Rare)
Always Watching
Always Watching 1WhiteWhite (3)
Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Game Night (Rare)
Ambush Paratrooper
Ambush Paratrooper 1White (2)
Creature — Human Soldier (1/2)

Flash

Flying

5: Creatures you control get +1/+1 until end of turn.

The Brothers' War (Common)
Ampryn Tactician
Ampryn Tactician 2WhiteWhite (4)
Creature — Human Soldier (3/3)

When Ampryn Tactician enters, creatures you control get +1/+1 until end of turn.

Magic Origins (Common)
Anax and Cymede
Anax and Cymede 1RedWhite (3)
Legendary Creature — Human Soldier (3/2)

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Theros (Rare)
Other Versions
Duel Decks: Heroes vs. Monsters (Rare)
Angel of Invention
Angel of Invention 3WhiteWhite (5)
Creature — Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Angel of Jubilation
Angel of Jubilation 1WhiteWhiteWhite (4)
Creature — Angel (3/3)

Flying

Other nonblack creatures you control get +1/+1.

Players can't pay life or sacrifice creatures to cast spells or activate abilities.

Avacyn Restored (Rare)
Angel of the Dawn
Angel of the Dawn 4White (5)
Creature — Angel (3/3)

Flying

When Angel of the Dawn enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Commander Legends (Common)
Other Versions
Core Set 2019 (Common)
Double Masters (Common)
Angelic Voices
Angelic Voices 2WhiteWhite (4)
Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Masters Edition IV (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Anthem of Champions
Anthem of Champions GreenWhite (2)
Enchantment

Creatures you control get +1/+1.

Magic: The Gathering Foundations (Rare)
Arlinn, Embraced by the Moon
Arlinn, Embraced by the Moon (0)
Legendary Planeswalker — Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn.

−1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.

−6: You get an emblem with "Creatures you control have haste and ‘Tap: This creature deals damage equal to its power to any target.'"

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Ashenmoor Liege
Ashenmoor Liege 1Black or RedBlack or RedBlack or Red (4)
Creature — Elemental Knight (4/1)

Other black creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Atarka's Command
Atarka's Command RedGreen (2)
Instant

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Double Masters 2022 (Rare)
Other Versions
Dragons of Tarkir (Rare)
Historic Anthology 5 (Rare)
Balefire Liege
Balefire Liege 2Red or WhiteRed or WhiteRed or White (5)
Creature — Spirit Horror (2/4)

Other red creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.

Whenever you cast a white spell, you gain 3 life.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Planechase (Rare)
Baru, Fist of Krosa
Baru, Fist of Krosa 3GreenGreen (5)
Legendary Creature — Human Druid (4/4)

Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.

Future Sight (Rare)
Battershield Warrior
Battershield Warrior 2White (3)
Creature — Human Warrior (2/2)

Boast — 1White: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Uncommon)
Battle Frenzy
Battle Frenzy 2Red (3)
Instant

Green creatures you control get +1/+1 until end of turn.

Nongreen creatures you control get +1/+0 until end of turn.

Ice Age (Common)
Behind the Scenes
Behind the Scenes 2Black (3)
Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

4White: Creatures you control get +1/+1 until end of turn.

Shadows over Innistrad (Uncommon)
Belenon War Anthem
Belenon War Anthem (0)
Enchantment

Creatures you control get +1/+1.

March of the Machine (Uncommon)
Benalish Marshal
Benalish Marshal WhiteWhiteWhite (3)
Creature — Human Knight (3/3)

Other creatures you control get +1/+1.

Game Night (Rare)
Other Versions
Dominaria (Rare)
Beregond of the Guard
Beregond of the Guard 3White (4)
Legendary Creature — Human Soldier (3/3)

Whenever Beregond of the Guard or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Blossoming Tortoise
Blossoming Tortoise 2GreenGreen (4)
Creature — Turtle (3/3)

Whenever Blossoming Tortoise enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.

Activated abilities of lands you control cost 1 less to activate.

Land creatures you control get +1/+1.

Wilds of Eldraine (Mythic Rare)
Boartusk Liege
Boartusk Liege 1Red or GreenRed or GreenRed or Green (4)
Creature — Goblin Knight (3/4)

Trample

Other red creatures you control get +1/+1.

Other green creatures you control get +1/+1.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Bold Defense
Bold Defense 2White (3)
Instant

Kicker 3White (You may pay an additional 3White as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

Zendikar (Common)
Boon of the Spirit Realm
Boon of the Spirit Realm 3WhiteWhite (5)
Enchantment

Constellation — Whenever Boon of the Spirit Realm or another enchantment you control enters, put a blessing counter on Boon of the Spirit Realm.

Creatures you control get +1/+1 for each blessing counter on Boon of the Spirit Realm.

Commander Masters (Rare)
Break of Day
Break of Day 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Dark Ascension (Common)
Oakhame Ranger (Bring Back)
Oakhame Ranger (Bring Back) Green or WhiteGreen or WhiteGreen or WhiteGreen or White (4)
Sorcery — Adventure

Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)

Throne of Eldraine (Uncommon)
Brotherhood Scribe
Brotherhood Scribe 1White (2)
Creature — Human Artificer (1/3)

Metalcraft — Tap: You get Energy (an energy counter). Activate only if you control three or more artifacts.

Whenever you get one or more Energy during your turn, creatures you control get +1/+1 until end of turn.

Magic The Gathering—Fallout (Rare)
Cabaretti Charm
Cabaretti Charm RedGreenWhite (3)
Instant

Choose one —

• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.

• Creatures you control get +1/+1 and gain trample until end of turn.

• Create two 1/1 green and white Citizen creature tokens.

Streets of New Capenna (Uncommon)
Call for Unity
Call for Unity 3WhiteWhite (5)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Aether Revolt (Rare)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Camaraderie
Camaraderie 4GreenWhite (6)
Sorcery

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Streets of New Capenna Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Canyon Jerboa
Canyon Jerboa 2White (3)
Creature — Mouse (1/2)

Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.

Zendikar Rising (Uncommon)
Captain of the Watch
Captain of the Watch 4WhiteWhite (6)
Creature — Human Soldier (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters, create three 1/1 white Soldier creature tokens.

Magic The Gathering—Fallout (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2013 (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Game Night: Free-For-All (Rare)
Captivating Vampire
Captivating Vampire 1BlackBlack (3)
Creature — Vampire (2/2)

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Commander 2017 (Rare)
Other Versions
Magic 2011 (Rare)
Cemetery Reaper
Cemetery Reaper 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures you control get +1/+1.

2Black, Tap: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Magic 2010 (Rare)
Archenemy (Rare)
Magic 2012 (Rare)
Centaur Chieftain
Centaur Chieftain 3Green (4)
Creature — Centaur (3/3)

Haste

Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters, creatures you control get +1/+1 and gain trample until end of turn."

Eternal Masters (Uncommon)
Other Versions
Torment (Uncommon)
Charge
Charge White (1)
Instant

Creatures you control get +1/+1 until end of turn.

Dominaria (Common)
Charge Across the Araba
Charge Across the Araba 4White (5)
Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Saviors of Kamigawa (Uncommon)
Charismatic Vanguard
Charismatic Vanguard 2White (3)
Creature — Dwarf Soldier (3/2)

4White: Creatures you control get +1/+1 until end of turn.

Dominaria United (Common)
Chief of the Foundry
Chief of the Foundry 3 (3)
Artifact Creature — Construct (2/3)

Other artifact creatures you control get +1/+1.

The Brothers' War Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Kaladesh (Uncommon)
Commander 2018 (Uncommon)
Double Masters (Uncommon)
Kaladesh Remastered (Uncommon)
Civic Stalwart
Civic Stalwart 3White (4)
Creature — Elephant Soldier (3/3)

When Civic Stalwart enters, creatures you control get +1/+1 until end of turn.

Ravnica Allegiance (Common)
Cliffside Lookout
Cliffside Lookout White (1)
Creature — Kor Scout Ally (1/1)

4White: Creatures you control get +1/+1 until end of turn.

Battle for Zendikar (Common)
Commander's Insignia
Commander's Insignia 2WhiteWhite (4)
Enchantment

Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.

Commander 2019 (Rare)
Consul's Lieutenant
Consul's Lieutenant WhiteWhite (2)
Creature — Human Soldier (2/1)

First strike

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

Game Night 2019 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Cosmium Kiln
Cosmium Kiln (0)
Artifact

When Cosmium Kiln enters, create two 1/1 colorless Gnome artifact creature tokens.

Creatures you control get +1/+1.

The Lost Caverns of Ixalan (Uncommon)
Creakwood Liege
Creakwood Liege 1Black or GreenBlack or GreenBlack or Green (4)
Creature — Horror (2/2)

Other black creatures you control get +1/+1.

Other green creatures you control get +1/+1.

At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Modern Masters 2015 Edition (Rare)
Dauntless Unity
Dauntless Unity 1White (2)
Instant

Kicker 1White (You may pay an additional 1White as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.

Zendikar Rising (Common)
Dauntless Veteran
Dauntless Veteran 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Whenever this creature attacks, creatures you control get +1/+1 until end of turn.

Magic: The Gathering Foundations (Uncommon)
Dawnfeather Eagle
Dawnfeather Eagle 4White (5)
Creature — Bird (3/3)

Flying

When Dawnfeather Eagle enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Dawnwing Marshal
Dawnwing Marshal 1White (2)
Creature — Cat Soldier (2/2)

Flying

4White: Creatures you control get +1/+1 until end of turn.

Magic: The Gathering Foundations (Uncommon)
Deathbringer Liege
Deathbringer Liege 2White or BlackWhite or BlackWhite or Black (5)
Creature — Horror (3/4)

Other white creatures you control get +1/+1.

Other black creatures you control get +1/+1.

Whenever you cast a white spell, you may tap target creature.

Whenever you cast a black spell, you may destroy target creature if it's tapped.

Double Masters 2022 (Rare)
Other Versions
Eventide (Rare)
Commander 2021 (Rare)
Defend the Campus
Defend the Campus 3White (4)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Destroy target creature with power 4 or greater.

Strixhaven: School of Mages (Common)
Devoted Paladin
Devoted Paladin 4White (5)
Creature — Orc Knight (4/4)

Beacon of Hope — When Devoted Paladin enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Diamond Faerie
Diamond Faerie 2GreenWhiteBlue (5)
Snow Creature — Faerie (3/3)

Flying

1Snow: Snow creatures you control get +1/+1 until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Rare)
Diregraf Captain
Diregraf Captain 1BlueBlack (3)
Creature — Zombie Soldier (2/2)

Deathtouch

Other Zombie creatures you control get +1/+1.

Whenever another Zombie you control dies, target opponent loses 1 life.

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Domri, City Smasher
Domri, City Smasher 4RedGreen (6)
Legendary Planeswalker — Domri (4)

+2: Creatures you control get +1/+1 and gain haste until end of turn.

−3: Domri, City Smasher deals 3 damage to any target.

−8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.

Ravnica Allegiance (Mythic Rare)
Drogskol Captain
Drogskol Captain 1WhiteBlue (3)
Creature — Spirit Soldier (2/2)

Flying

Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Dwynen, Gilt-Leaf Daen
Dwynen, Gilt-Leaf Daen 2GreenGreen (4)
Legendary Creature — Elf Warrior (3/4)

Reach (This creature can block creatures with flying.)

Other Elf creatures you control get +1/+1.

Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Magic Origins (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Kaldheim Commander (Rare)
Earth-Origin Yak
Earth-Origin Yak 3White (4)
Creature — Ox (2/4)

When Earth-Origin Yak enters, creatures you control get +1/+1 until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Eldrazi Monument
Eldrazi Monument 5 (5)
Artifact

Creatures you control get +1/+1 and have flying and indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Zendikar (Mythic Rare)
Commander 2015 (Mythic Rare)
Commander Anthology (Mythic Rare)
Elvish Archdruid
Elvish Archdruid 1GreenGreen (3)
Creature — Elf Druid (2/2)

Other Elf creatures you control get +1/+1.

Tap: Add Green for each Elf you control.

Magic: The Gathering Foundations (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Jumpstart (Rare)
Kaldheim Commander (Rare)
Game Night: Free-For-All (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Esquire of the King
Esquire of the King White (1)
Creature — Human Soldier (1/1)

4White, Tap: Creatures you control get +1/+1 until end of turn. This ability costs 2 less to activate if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Ethereal Absolution
Ethereal Absolution 4WhiteBlack (6)
Enchantment

Creatures you control get +1/+1.

Creatures your opponents control get -1/-1.

2WhiteBlack: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

Ravnica Allegiance (Rare)
Exhilarating Elocution
Exhilarating Elocution 2WhiteBlack (4)
Sorcery

Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn.

Strixhaven: School of Mages (Common)
Familiar Beeble Mascot
Familiar Beeble Mascot (0)
Stickers

2 — Whenever this creature attacks, untap target permanent.

4 — Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

2 — 2/3

3 — 5/3

Unfinity (Common)
Family Reunion
Family Reunion 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

The Lost Caverns of Ixalan (Common)
Flame-Kin Zealot
Flame-Kin Zealot 1RedRedWhite (4)
Creature — Elemental Berserker (2/2)

When Flame-Kin Zealot enters, creatures you control get +1/+1 and gain haste until end of turn.

Eternal Masters (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Flowering of the White Tree
Flowering of the White Tree WhiteWhite (2)
Legendary Enchantment

Legendary creatures you control get +2/+1 and have ward 1.

Nonlegendary creatures you control get +1/+1.

The Lord of the Rings: Tales of Middle Earth (Rare)
Force of Virtue
Force of Virtue 2WhiteWhite (4)
Enchantment

If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.

Flash

Creatures you control get +1/+1.

Modern Horizons (Rare)
Gaea's Anthem
Gaea's Anthem 1GreenGreen (3)
Enchantment

Creatures you control get +1/+1.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Rare)
Modern Masters 2017 Edition (Uncommon)
Gerrard's Battle Cry
Gerrard's Battle Cry White (1)
Enchantment

2White: Creatures you control get +1/+1 until end of turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Gideon, Ally of Zendikar
Gideon, Ally of Zendikar 2WhiteWhite (4)
Legendary Planeswalker — Gideon (4)

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Create a 2/2 white Knight Ally creature token.

−4: You get an emblem with "Creatures you control get +1/+1."

Battle for Zendikar (Mythic Rare)
Gideon's Resolve
Gideon's Resolve 4White (5)
Enchantment

When Gideon's Resolve enters, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle.

Creatures you control get +1/+1.

Amonkhet (Rare)
Glass of the Guildpact
Glass of the Guildpact 2 (2)
Artifact

Multicolored creatures you control get +1/+1.

Ravnica Allegiance (Rare)
Glen Elendra Liege
Glen Elendra Liege 1Blue or BlackBlue or BlackBlue or Black (4)
Creature — Faerie Knight (2/3)

Flying

Other blue creatures you control get +1/+1.

Other black creatures you control get +1/+1.

Wilds of Eldraine Commander (Rare)
Other Versions
Shadowmoor (Rare)
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Double Masters 2022 (Rare)
Glorious Anthem
Glorious Anthem 1WhiteWhite (3)
Enchantment

Creatures you control get +1/+1.

Core Set 2021 (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Saga (Rare)
Tenth Edition (Rare)
Glorious Charge
Glorious Charge 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Magic 2013 (Common)
Other Versions
Magic 2010 (Common)
Glorious Sunrise
Glorious Sunrise 3GreenGreen (5)
Enchantment

At the beginning of combat on your turn, choose one —

• Creatures you control get +1/+1 and gain trample until end of turn.

• Target land gains "Tap: Add GreenGreenGreen" until end of turn.

• Draw a card if you control a creature with power 3 or greater.

• You gain 3 life.

Innistrad: Crimson Vow (Rare)
Goblin Chieftain
Goblin Chieftain 1RedRed (3)
Creature — Goblin (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Other Goblin creatures you control get +1/+1 and have haste.

Jumpstart (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Goblin General
Goblin General 1RedRed (3)
Creature — Goblin Warrior (1/1)

Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.

Vintage Masters (Common)
Other Versions
Starter 1999 (Uncommon)
Portal Second Age (Rare)
Masters Edition IV (Uncommon)
Goblin War Party
Goblin War Party 3Red (4)
Sorcery

Choose one —

• Create three 1/1 red Goblin creature tokens.

• Creatures you control get +1/+1 and gain haste until end of turn.

Entwine 2Red (Choose both if you pay the entwine cost.)

Modern Horizons (Common)
Goldnight Commander
Goldnight Commander 3White (4)
Creature — Human Cleric Soldier (2/2)

Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.

Phyrexia: All Will Be One Commander (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Kaldheim Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Grand Architect
Grand Architect 1BlueBlue (3)
Creature — Vedalken Artificer (1/3)

Other blue creatures you control get +1/+1.

Blue: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add ColorlessColorless. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Double Masters (Rare)
Other Versions
Scars of Mirrodin (Rare)
Greatbow Doyen
Greatbow Doyen 4Green (5)
Creature — Elf Archer (2/4)

Other Archer creatures you control get +1/+1.

Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

Morningtide (Rare)
Harbin, Vanguard Aviator
Harbin, Vanguard Aviator WhiteBlue (2)
Legendary Creature — Human Soldier (3/2)

Flying

Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.

The Brothers' War (Rare)
Heavenly Blademaster
Heavenly Blademaster 5White (6)
Creature — Angel (3/6)

Flying, double strike

When Heavenly Blademaster enters, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

Commander Masters (Rare)
Other Versions
Commander 2018 (Rare)
Game Night: Free-For-All (Rare)
Heroic Reinforcements
Heroic Reinforcements 2RedWhite (4)
Sorcery

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and Tap this turn.)

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Double Masters 2022 (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Magic The Gathering—Fallout (Uncommon)
Honor of the Pure
Honor of the Pure 1White (2)
Enchantment

White creatures you control get +1/+1.

Modern Event Deck 2014 (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
In Oketra's Name
In Oketra's Name 1White (2)
Instant

Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
In the Trenches
In the Trenches 1WhiteWhite (3)
Enchantment

Creatures you control get +1/+1.

5White: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.

The Brothers' War (Mythic Rare)
Incandescent Soulstoke
Incandescent Soulstoke 2Red (3)
Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.

1Red, Tap: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Lorwyn (Rare)
Incisor Glider
Incisor Glider 1White (2)
Artifact Creature — Phyrexian Construct (1/3)

Flying

Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn.

Phyrexia: All Will Be One (Common)
Inspiring Captain
Inspiring Captain 3White (4)
Creature — Human Knight (3/3)

When Inspiring Captain enters, creatures you control get +1/+1 until end of turn.

Jumpstart (Common)
Other Versions
Shadows over Innistrad (Common)
Game Night (Common)
Core Set 2020 (Common)
Inspiring Unicorn
Inspiring Unicorn 2WhiteWhite (4)
Creature — Unicorn (2/2)

Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.

Jumpstart (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Intrepid Adversary
Intrepid Adversary 1White (2)
Creature — Human Scout (3/1)

Lifelink

When Intrepid Adversary enters, you may pay 1White any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.

Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

Innistrad: Midnight Hunt (Mythic Rare)
It That Heralds the End
It That Heralds the End 1Colorless (2)
Creature — Eldrazi Drone (2/2)

Colorless spells you cast with mana value 7 or greater cost 1 less to cast.

Other colorless creatures you control get +1/+1.

Modern Horizons 3 (Uncommon)
Jeskai Ascendancy
Jeskai Ascendancy BlueRedWhite (3)
Enchantment

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.

Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Double Masters 2022 (Rare)
Other Versions
Khans of Tarkir (Rare)
Jeskai Charm
Jeskai Charm BlueRedWhite (3)
Instant

Choose one —

• Put target creature on top of its owner's library.

• Jeskai Charm deals 4 damage to target opponent or planeswalker.

• Creatures you control get +1/+1 and gain lifelink until end of turn.

Double Masters 2022 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
123 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue