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Aleatory
Aleatory 1Red (2)
Instant

Cast this spell only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Mirage (Uncommon)
Amulet of Quoz
Amulet of Quoz 6 (6)
Artifact

Remove Amulet of Quoz from your deck before playing if you're not playing for ante.

Tap, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.

Ice Age (Rare)
Boompile
Boompile 4 (4)
Artifact

Tap: Flip a coin. If you win the flip, destroy all nonland permanents.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Bottle of Suleiman
Bottle of Suleiman 4 (4)
Artifact

1, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Arabian Nights (Rare)
Breeches, the Blastmaker
Breeches, the Blastmaker 1BlueRed (3)
Legendary Creature — Goblin Pirate (3/3)

Menace

Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target.

Outlaws of Thunder Junction (Rare)
Chance Encounter
Chance Encounter 2RedRed (4)
Enchantment

Whenever you win a coin flip, put a luck counter on Chance Encounter.

At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.

Modern Horizons 2 (Rare)
Other Versions
Odyssey (Rare)
Chaotic Goo
Chaotic Goo 2RedRed (4)
Creature — Ooze (0/0)

Chaotic Goo enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

Tempest (Rare)
Chaotic Strike
Chaotic Strike 1Red (2)
Instant

Cast this spell only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card.

Invasion (Uncommon)
Crazed Firecat
Crazed Firecat 5RedRed (7)
Creature — Elemental Cat (4/4)

When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.

Torment (Uncommon)
Creepy Doll
Creepy Doll 5 (5)
Artifact Creature — Construct (1/1)

Indestructible

Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

Innistrad (Rare)
Crooked Scales
Crooked Scales 4 (4)
Artifact

4, Tap: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay 3 and repeat this process.

Mercadian Masques (Rare)
Desperate Gambit
Desperate Gambit Red (1)
Instant

Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.

Weatherlight (Uncommon)
Dumb Ass
Dumb Ass 2Red (3)
Creature — Donkey Barbarian (3{1/2}/2)

At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.

Unhinged (Common)
Odds // Ends (Ends)
Odds // Ends (Ends) 3RedWhite (5)
Instant

Target player sacrifices two attacking creatures.

Dissension (Rare)
Everythingamajig (Everythingamajig (c))
Everythingamajig (Everythingamajig (c)) 5 (5)
Artifact

1: Flip a coin. If you win the flip, add ColorlessColorless. Activate only as an instant.

3, Tap: Target player discards a card. Activate only during your turn.

Variable Colorless: Everythingamajig becomes an X/X Construct artifact creature until end of turn.

Unstable (Rare)
Fickle Efreet
Fickle Efreet 3Red (4)
Creature — Efreet (5/2)

Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.

Prophecy (Rare)
Fiery Gambit
Fiery Gambit 2Red (3)
Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Mirrodin (Rare)
Fighting Chance
Fighting Chance Red (1)
Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

Exodus (Rare)
Flock of Rabid Sheep
Flock of Rabid Sheep Variable ColorlessGreenGreen (2)
Sorcery

Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.

Unglued (Uncommon)
Frenetic Efreet
Frenetic Efreet 1BlueRed (3)
Creature — Efreet (2/1)

Flying

0: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mirage (Rare)
Frenetic Sliver
Frenetic Sliver 1BlueRed (3)
Creature — Sliver (2/2)

All Slivers have "0: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."

Planar Chaos (Uncommon)
Game of Chaos
Game of Chaos RedRedRed (3)
Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Ice Age (Rare)
Other Versions
Fifth Edition (Rare)
Goblin Archaeologist
Goblin Archaeologist 1Red (2)
Creature — Goblin Artificer (1/2)

Red, Tap: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.

Darksteel (Uncommon)
Goblin Artisans
Goblin Artisans Red (1)
Creature — Goblin Artificer (1/1)

Tap: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.

Chronicles (Uncommon)
Other Versions
Antiquities (Uncommon)
Goblin Assassin
Goblin Assassin 3RedRed (5)
Creature — Goblin Assassin (2/2)

Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.

Legions (Uncommon)
Goblin Bangchuckers
Goblin Bangchuckers 2RedRed (4)
Creature — Goblin Warrior (2/2)

Tap: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.

Magic 2012 (Uncommon)
Goblin Bomb
Goblin Bomb 1Red (2)
Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.

Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker.

Weatherlight (Rare)
Goblin Bookie
Goblin Bookie Red (1)
Creature — Goblin (1/1)

Red, Tap: Reflip any coin or reroll any die. (Activate only any time it makes sense.)

Unglued (Common)
Goblin Festival
Goblin Festival 1Red (2)
Enchantment

2: Goblin Festival deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.

Urza's Destiny (Rare)
Goblin Kaboomist
Goblin Kaboomist 1Red (2)
Creature — Goblin Warrior (1/2)

At the beginning of your upkeep, create a colorless artifact token named Land Mine with "Red, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.

Magic 2015 Core Set (Rare)
Goblin Kites
Goblin Kites 1Red (2)
Enchantment

Red: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

Fallen Empires (Uncommon)
Goblin Lyre
Goblin Lyre 3 (3)
Artifact

Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent or that planeswalker's controller controls.

Ice Age (Rare)
Goblin Psychopath
Goblin Psychopath 3Red (4)
Creature — Goblin Mutant (5/5)

Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.

Jumpstart 2022 (Uncommon)
Other Versions
Scourge (Uncommon)
Goblin Traprunner
Goblin Traprunner 3Red (4)
Creature — Goblin (4/2)

Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.

Modern Horizons 2 (Uncommon)
Impulsive Maneuvers
Impulsive Maneuvers 2RedRed (4)
Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Odyssey (Rare)
Karplusan Minotaur
Karplusan Minotaur 2RedRed (4)
Creature — Minotaur Warrior (3/3)

Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to any target.

Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to any target of an opponent's choice.

Coldsnap (Rare)
Krark, the Thumbless
Krark, the Thumbless 1Red (2)
Legendary Creature — Goblin Wizard (2/2)

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Krark's Thumb
Krark's Thumb 2 (2)
Legendary Artifact

If you would flip a coin, instead flip two coins and ignore one.

Mirrodin (Rare)
Mana Clash
Mana Clash Red (1)
Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

The Dark (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Mana Crypt
Mana Crypt 0 (0)
Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.

Tap: Add ColorlessColorless.

Special Guests (Mythic Rare)
Other Versions
Promo set for Gatherer (Special)
Masters Edition II (Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Mana Screw
Mana Screw 1 (1)
Artifact

1: Flip a coin. If you win the flip, add ColorlessColorless. Activate only as an instant.

Unhinged (Uncommon)
Mijae Djinn
Mijae Djinn RedRedRed (3)
Creature — Djinn (6/3)

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

Masters Edition IV (Rare)
Other Versions
Revised Edition (Rare)
Arabian Nights (Rare)
Mirror March
Mirror March 5Red (6)
Enchantment

Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Ravnica Allegiance (Rare)
Mogg Assassin
Mogg Assassin 2Red (3)
Creature — Goblin Assassin (2/1)

Tap: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.

Exodus (Uncommon)
Molten Birth
Molten Birth 1RedRed (3)
Sorcery

Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand.

Ultimate Masters (Common)
Other Versions
Magic 2014 Core Set (Uncommon)
Molten Sentry
Molten Sentry 3Red (4)
Creature — Elemental (*/*)

As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.

Ravnica: City of Guilds (Rare)
Mutalith Vortex Beast
Mutalith Vortex Beast 4BlueRed (6)
Creature — Mutant Beast (6/6)

Trample

Warp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.

Warhammer 40,000 Commander (Rare)
Odds // Ends (Odds)
Odds // Ends (Odds) BlueRed (2)
Instant

Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.

Dissension (Rare)
Okaun, Eye of Chaos
Okaun, Eye of Chaos 4Red (5)
Legendary Creature — Cyclops Berserker (3/3)

Partner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.)

At the beginning of combat on your turn, flip a coin until you lose a flip.

Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.

Battlebond (Rare)
Orcish Captain
Orcish Captain Red (1)
Creature — Orc Warrior (1/1)

1: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Planar Chaos
Planar Chaos 2Red (3)
Enchantment

At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos.

Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.

Judgment (Uncommon)
Plasma Caster
Plasma Caster 1Red (2)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you get EnergyEnergy (two energy counters).

Pay EnergyEnergy: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.

Equip 2

Magic The Gathering—Fallout (Rare)
Puppet's Verdict
Puppet's Verdict 1RedRed (3)
Instant

Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.

Mercadian Masques (Rare)
Rakdos, the Showstopper
Rakdos, the Showstopper 4BlackRed (6)
Legendary Creature — Demon (6/6)

Flying, trample

When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.

Ravnica Clue Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Ral Zarek
Ral Zarek 2BlueRed (4)
Legendary Planeswalker — Ral (4)

+1: Tap target permanent, then untap another target permanent.

−2: Ral Zarek deals 3 damage to any target.

−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

Ravnica Remastered (Mythic Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Commander 2019 (Mythic Rare)
Risky Move
Risky Move 3RedRedRed (6)
Enchantment

At the beginning of each player's upkeep, that player gains control of Risky Move.

When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

Onslaught (Rare)
Scoria Wurm
Scoria Wurm 4Red (5)
Creature — Wurm (7/7)

At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.

Tenth Edition (Rare)
Other Versions
Urza's Saga (Rare)
Skittish Valesk
Skittish Valesk 6Red (7)
Creature — Beast (5/5)

At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.

Morph 5Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Skyclaw Thrash
Skyclaw Thrash 3BlueRed (5)
Artifact Creature — Viashino Warrior (4/4)

Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.

Alara Reborn (Uncommon)
Sorcerer's Strongbox
Sorcerer's Strongbox 4 (4)
Artifact

2, Tap: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.

Magic 2011 (Uncommon)
Other Versions
Archenemy (Uncommon)
Squee's Revenge
Squee's Revenge 1BlueRed (3)
Sorcery

Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.

Apocalypse (Uncommon)
Stitch in Time
Stitch in Time 1BlueRed (3)
Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

Ravnica Remastered (Rare)
Other Versions
Guildpact (Rare)
Guild Kit: Izzet (Rare)
Tavern Scoundrel
Tavern Scoundrel 1Red (2)
Creature — Human Rogue (1/3)

Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "Tap, Sacrifice this artifact: Add one mana of any color.")

1, Tap, Sacrifice another permanent: Flip a coin.

Modern Horizons 2 (Common)
Tavern Swindler
Tavern Swindler 1Black (2)
Creature — Human Rogue (2/2)

Tap, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

Streets of New Capenna (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Iconic Masters (Uncommon)
Battlebond (Uncommon)
Core Set 2021 (Uncommon)
Tide of War
Tide of War 4RedRed (6)
Enchantment

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

Champions of Kamigawa (Rare)
Two-Headed Giant
Two-Headed Giant 2RedRed (4)
Creature — Giant Warrior (4/4)

Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.

Dominaria (Rare)
Viashino Sandswimmer
Viashino Sandswimmer 2RedRed (4)
Creature — Viashino (3/2)

Red: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.

Urza's Saga (Rare)
Volatile Rig
Volatile Rig 4 (4)
Artifact Creature — Construct (4/4)

Trample

Volatile Rig attacks each combat if able.

Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.

When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.

Return to Ravnica (Rare)
Wild Wurm
Wild Wurm 3Red (4)
Creature — Wurm (5/4)

When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.

Tempest (Uncommon)
Winter Sky
Winter Sky Red (1)
Sorcery

Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.

Homelands (Rare)
Wirefly Hive
Wirefly Hive 3 (3)
Artifact

3, Tap: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly.

Darksteel (Uncommon)
Ydwen Efreet
Ydwen Efreet RedRedRed (3)
Creature — Efreet (3/6)

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

Masters Edition (Rare)
Other Versions
Arabian Nights (Rare)
Yusri, Fortune's Flame
Yusri, Fortune's Flame 1BlueRed (3)
Legendary Creature — Efreet (2/3)

Flying

Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.

Modern Horizons 2 (Rare)
Zndrsplt, Eye of Wisdom
Zndrsplt, Eye of Wisdom 4Blue (5)
Legendary Creature — Homunculus (1/4)

Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.)

At the beginning of combat on your turn, flip a coin until you lose a flip.

Whenever a player wins a coin flip, draw a card.

Battlebond (Rare)
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