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Aegis of the Gods
Aegis of the Gods 1White (2)
Enchantment Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Journey into Nyx (Rare)
Akroma, Vision of Ixidor
Akroma, Vision of Ixidor 5WhiteWhite (7)
Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample

At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.

Partner

Commander Legends (Mythic Rare)
Ancient of the Equinox
Ancient of the Equinox (0)
Creature — Treefolk (4/4)

Trample, hexproof

Shadows over Innistrad (Uncommon)
Angelic Enforcer
Angelic Enforcer (0)
Creature — Angel (*/*)

Flying

You have hexproof.

Angelic Enforcer's power and toughness are each equal to your life total.

Whenever Angelic Enforcer attacks, double your life total.

Innistrad: Midnight Hunt (Mythic Rare)
Angelic Overseer
Angelic Overseer 3WhiteWhite (5)
Creature — Angel (5/3)

Flying

As long as you control a Human, Angelic Overseer has hexproof and indestructible.

Innistrad (Mythic Rare)
Angler Turtle
Angler Turtle 5BlueBlue (7)
Creature — Turtle (5/7)

Hexproof

Creatures your opponents control attack each combat if able.

Game Night: Free-For-All (Rare)
Other Versions
Gift Pack (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Animus of Predation
Animus of Predation 4Green (5)
Creature — Avatar (4/4)

Draft Animus of Predation face up.

As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)

If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.

Conspiracy: Take the Crown (Uncommon)
Arboretum Elemental
Arboretum Elemental 7GreenGreen (9)
Creature — Elemental (7/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Guilds of Ravnica (Uncommon)
Archetype of Endurance
Archetype of Endurance 6GreenGreen (8)
Enchantment Creature — Boar (6/5)

Creatures you control have hexproof.

Creatures your opponents control lose hexproof and can't have or gain hexproof.

Born of the Gods (Uncommon)
Ascended Lawmage
Ascended Lawmage 2WhiteBlue (4)
Creature — Vedalken Wizard (3/2)

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Avabruck Caretaker
Avabruck Caretaker 4GreenGreen (6)
Creature — Human Werewolf (4/4)

Hexproof

At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Avalanche Caller
Avalanche Caller 1Blue (2)
Snow Creature — Human Wizard (1/3)

2: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Jumpstart 2022 (Uncommon)
Other Versions
Kaldheim (Uncommon)
Aven Fleetwing
Aven Fleetwing 3Blue (4)
Creature — Bird Soldier (2/2)

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2012 (Common)
Barkhide Troll
Barkhide Troll GreenGreen (2)
Creature — Troll (2/2)

Barkhide Troll enters with a +1/+1 counter on it.

1, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Core Set 2020 (Uncommon)
Bassara Tower Archer
Bassara Tower Archer GreenGreen (2)
Creature — Human Archer (2/1)

Hexproof, reach

Journey into Nyx (Uncommon)
Bastion Inventor
Bastion Inventor 5Blue (6)
Creature — Vedalken Artificer (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Aether Revolt (Common)
Battlefield Thaumaturge
Battlefield Thaumaturge 1Blue (2)
Creature — Human Wizard (2/1)

Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets.

Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Journey into Nyx (Rare)
Bedrock Tortoise
Bedrock Tortoise 3Green (4)
Creature — Turtle (0/6)

During your turn, creatures you control have hexproof.

Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

The Lost Caverns of Ixalan (Rare)
Belltoll Dragon
Belltoll Dragon 5Blue (6)
Creature — Dragon (3/3)

Flying, hexproof

Megamorph 5BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Benthic Giant
Benthic Giant 5Blue (6)
Creature — Giant (4/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Battlebond (Common)
Other Versions
Theros (Common)
Breaker of Creation
Breaker of Creation 6ColorlessColorless (8)
Creature — Eldrazi (8/4)

When you cast this spell, you gain 1 life for each colorless permanent you control.

Hexproof from each color

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Modern Horizons 3 (Uncommon)
Bristling Hydra
Bristling Hydra 2GreenGreen (4)
Creature — Hydra (4/3)

When Bristling Hydra enters, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Carnage Tyrant
Carnage Tyrant 4GreenGreen (6)
Creature — Dinosaur (7/6)

This spell can't be countered.

Trample, hexproof

Special Guests (Mythic Rare)
Other Versions
Ixalan (Mythic Rare)
Chromium, the Mutable
Chromium, the Mutable 4WhiteBlueBlack (7)
Legendary Creature — Elder Dragon (7/7)

Flash

This spell can't be countered.

Flying

Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.

Core Set 2019 (Mythic Rare)
Cold-Water Snapper
Cold-Water Snapper 5Blue (6)
Creature — Turtle (4/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dominaria (Common)
Conifer Strider
Conifer Strider 3Green (4)
Creature — Elemental (5/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dragons of Tarkir (Common)
Copper Host Crusher
Copper Host Crusher 6GreenGreen (8)
Creature — Phyrexian Bear Rhino (8/8)

Trample

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

March of the Machine (Uncommon)
Cragplate Baloth
Cragplate Baloth 5GreenGreen (7)
Creature — Beast (6/6)

Kicker 2Green

This spell can't be countered.

Hexproof, haste

If Cragplate Baloth was kicked, it enters with four +1/+1 counters on it.

Zendikar Rising (Rare)
Cryptothrall
Cryptothrall 4 (4)
Artifact Creature — Construct (3/3)

Protector — Other artifact creatures you control have hexproof.

Warhammer 40,000 Commander (Rare)
Crystalline Giant
Crystalline Giant 3 (3)
Artifact Creature — Giant (3/3)

At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.

Streets of New Capenna Commander (Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Dawnglade Regent
Dawnglade Regent 5GreenGreen (7)
Creature — Elk (8/8)

When Dawnglade Regent enters, you become the monarch.

As long as you're the monarch, permanents you control have hexproof.

Commander Legends (Rare)
Dragonlord Ojutai
Dragonlord Ojutai 3WhiteBlue (5)
Legendary Creature — Elder Dragon (5/4)

Flying

Dragonlord Ojutai has hexproof as long as it's untapped.

Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Dragons of Tarkir (Mythic Rare)
Dread Linnorm
Dread Linnorm 6Green (7)
Creature — Snake Dragon (7/6)

Dread Linnorm can't be blocked by creatures with power 3 or less.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Dream Trawler
Dream Trawler 2WhiteWhiteBlueBlue (6)
Creature — Sphinx (3/5)

Flying, lifelink

Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.

Whenever Dream Trawler attacks, draw a card.

Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

Theros Beyond Death (Rare)
Drogskol Captain
Drogskol Captain 1WhiteBlue (3)
Creature — Spirit Soldier (2/2)

Flying

Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Drove of Elves
Drove of Elves 3Green (4)
Creature — Elf (*/*)

Hexproof

Drove of Elves's power and toughness are each equal to the number of green permanents you control.

Commander Anthology (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Commander 2014 (Uncommon)
Drownyard Behemoth
Drownyard Behemoth 9 (9)
Creature — Eldrazi Crab (5/7)

Flash (You may cast this spell any time you could cast an instant.)

Emerge 7Blue (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

Drownyard Behemoth has hexproof as long as it entered this turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Dungrove Elder
Dungrove Elder 2Green (3)
Creature — Treefolk (*/*)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dungrove Elder's power and toughness are each equal to the number of Forests you control.

Magic 2012 (Rare)
Elgaud Shieldmate
Elgaud Shieldmate 3Blue (4)
Creature — Human Soldier (2/3)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Avacyn Restored (Common)
Enduring Angel
Enduring Angel 2WhiteWhiteWhite (5)
Creature — Angel (3/3)

Flying, double strike

You have hexproof.

If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.

Innistrad: Midnight Hunt (Mythic Rare)
Eradicator Valkyrie
Eradicator Valkyrie 2BlackBlack (4)
Creature — Angel Berserker (4/3)

Flying, lifelink, hexproof from planeswalkers

Boast — 1Black, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Mythic Rare)
Essence of Antiquity
Essence of Antiquity 3WhiteWhite (5)
Artifact Creature — Golem (1/10)

Disguise 2White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them.

Murders at Karlov Manor (Uncommon)
Evolved Spinoderm
Evolved Spinoderm 2GreenGreen (4)
Creature — Phyrexian Beast (5/5)

Evolved Spinoderm enters with four oil counters on it.

Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.

At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it.

Phyrexia: All Will Be One (Rare)
Ezrim, Agency Chief
Ezrim, Agency Chief 1WhiteWhiteBlueBlue (5)
Legendary Creature — Archon Detective (5/5)

Flying

When Ezrim, Agency Chief enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

1, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.

Murders at Karlov Manor (Rare)
Fleecemane Lion
Fleecemane Lion GreenWhite (2)
Creature — Cat (3/3)

3GreenWhite: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Theros (Rare)
Commander 2017 (Rare)
Garruk's Harbinger
Garruk's Harbinger 1GreenGreen (3)
Creature — Beast (4/3)

Hexproof from black

Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Core Set 2021 (Rare)
Geist of Saint Traft
Geist of Saint Traft 1WhiteBlue (3)
Legendary Creature — Spirit Cleric (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

Shadows of the Past (Mythic Rare)
Other Versions
Innistrad (Mythic Rare)
Duel Decks: Blessed vs. Cursed (Mythic Rare)
Double Masters (Mythic Rare)
Innistrad: Crimson Vow Commander (Mythic Rare)
General Ferrous Rokiric
General Ferrous Rokiric 1RedWhite (3)
Legendary Creature — Human Soldier (3/1)

Hexproof from monocolored

Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.

Modern Horizons 2 (Rare)
Gladecover Scout
Gladecover Scout Green (1)
Creature — Elf Scout (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2014 Core Set (Common)
Other Versions
Magic 2012 (Common)
Gleaming Overseer
Gleaming Overseer 1BlueBlack (3)
Creature — Zombie Wizard (1/4)

When Gleaming Overseer enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have hexproof and menace.

Innistrad: Midnight Hunt Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Gruul Spellbreaker
Gruul Spellbreaker 1RedGreen (3)
Creature — Ogre Warrior (3/3)

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Trample

During your turn, you and Gruul Spellbreaker have hexproof.

Ravnica Allegiance (Rare)
Guardian Augmenter
Guardian Augmenter 2Green (3)
Creature — Troll Wizard (2/2)

Flash

Commander creatures you control get +2/+2.

Commanders you control have hexproof.

Commander 2021 (Rare)
Hollowhenge Huntmaster
Hollowhenge Huntmaster (0)
Creature — Werewolf (6/6)

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Horror of the Dim
Horror of the Dim 4Black (5)
Creature — Horror (3/4)

Blue: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Gatecrash (Common)
Humongulus
Humongulus 4Blue (5)
Creature — Homunculus (2/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Ravnica Allegiance (Common)
Indominus Rex, Alpha
Indominus Rex, Alpha 1Blue or BlackBlue or BlackGreenGreen (5)
Legendary Creature — Dinosaur Mutant (6/6)

As Indominus Rex, Alpha enters, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.

When Indominus Rex enters, draw a card for each counter on it.

Jurassic World Collection Cards (Rare)
Insidious Mist
Insidious Mist (0)
Creature — Elemental (0/1)

Hexproof, indestructible

Insidious Mist can't block and can't be blocked.

Whenever Insidious Mist attacks and isn't blocked, you may pay 2Black. If you do, transform it.

Shadows over Innistrad (Rare)
Invisible Stalker
Invisible Stalker 1Blue (2)
Creature — Human Rogue (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Invisible Stalker can't be blocked.

Shadows of the Past (Uncommon)
Other Versions
Innistrad (Uncommon)
Zendikar Rising Commander (Uncommon)
Jade Guardian
Jade Guardian 3Green (4)
Creature — Merfolk Shaman (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

When Jade Guardian enters, put a +1/+1 counter on target Merfolk you control.

Ixalan (Common)
Jirina, Dauntless General
Jirina, Dauntless General WhiteBlack (2)
Legendary Creature — Human Soldier (2/2)

When Jirina, Dauntless General enters, exile target player's graveyard.

Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.

March of the Machine: The Aftermath (Rare)
Jungleborn Pioneer
Jungleborn Pioneer 2Green (3)
Creature — Merfolk Scout (2/2)

When Jungleborn Pioneer enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)

Rivals of Ixalan (Common)
Kathril, Aspect Warper
Kathril, Aspect Warper 2WhiteBlackGreen (5)
Legendary Creature — Nightmare Insect (3/3)

When Kathril, Aspect Warper enters, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way.

Ikoria Commander (Mythic Rare)
Keen-Eared Sentry
Keen-Eared Sentry 1White (2)
Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Each opponent can't venture into the dungeon more than once each turn.

Adventures in the Forgotten Realms (Uncommon)
King Darien XLVIII
King Darien XLVIII 1GreenWhite (3)
Legendary Creature — Human Soldier (2/3)

Other creatures you control get +1/+1.

3GreenWhite: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.

Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

Dominaria United (Rare)
Knight of Grace
Knight of Grace 1White (2)
Creature — Human Knight (2/2)

First strike

Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)

Knight of Grace gets +1/+0 as long as any player controls a black permanent.

Dominaria (Uncommon)
Knight of Malice
Knight of Malice 1Black (2)
Creature — Human Knight (2/2)

First strike

Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)

Knight of Malice gets +1/+0 as long as any player controls a white permanent.

Dominaria (Uncommon)
Lazav, Dimir Mastermind
Lazav, Dimir Mastermind BlueBlueBlackBlack (4)
Legendary Creature — Shapeshifter (3/3)

Hexproof

Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

Zendikar Rising Commander (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Guild Kit: Dimir (Mythic Rare)
Leonin Abunas
Leonin Abunas 3White (4)
Creature — Cat Cleric (2/5)

Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Double Masters (Rare)
Other Versions
Mirrodin (Rare)
Archenemy (Rare)
Linvala, Shield of Sea Gate
Linvala, Shield of Sea Gate 1WhiteBlue (3)
Legendary Creature — Angel Wizard (3/3)

Flying

At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

Zendikar Rising (Rare)
Living Conundrum
Living Conundrum 4Blue (5)
Creature — Elemental (2/5)

Hexproof

If you would draw a card while your library has no cards in it, skip that draw instead.

As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance.

Murders at Karlov Manor (Uncommon)
Lone Revenant
Lone Revenant 3BlueBlue (5)
Creature — Spirit (4/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Commander 2015 (Rare)
Other Versions
Avacyn Restored (Rare)
Lord of the Unreal
Lord of the Unreal BlueBlue (2)
Creature — Human Wizard (2/2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Magic 2012 (Rare)
Lumberknot
Lumberknot 2GreenGreen (4)
Creature — Treefolk (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever a creature dies, put a +1/+1 counter on Lumberknot.

Planechase Anthology (Uncommon)
Other Versions
Innistrad (Uncommon)
Planechase 2012 Edition (Uncommon)
Majestic Myriarch
Majestic Myriarch 4Green (5)
Creature — Chimera (*/*)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Ikoria Commander (Mythic Rare)
Marchesa's Emissary
Marchesa's Emissary 3Blue (4)
Creature — Human Rogue (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Mesmerizing Benthid
Mesmerizing Benthid 3BlueBlue (5)
Creature — Octopus (4/5)

When Mesmerizing Benthid enters, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."

Mesmerizing Benthid has hexproof as long as you control an Illusion.

Ravnica Allegiance (Mythic Rare)
Metropolis Reformer
Metropolis Reformer 2White (3)
Creature — Angel Cleric (2/3)

Flying, vigilance

You have hexproof.

Whenever Metropolis Reformer is dealt damage, you gain that much life.

March of the Machine: The Aftermath (Rare)
Miriam, Herd Whisperer
Miriam, Herd Whisperer GreenWhite (2)
Legendary Creature — Human Druid (3/2)

During your turn, Mounts and Vehicles you control have hexproof.

Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it.

Outlaws of Thunder Junction (Uncommon)
Mistfire Weaver
Mistfire Weaver 3Blue (4)
Creature — Djinn Wizard (3/1)

Flying

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.

Khans of Tarkir (Uncommon)
Mwonvuli Beast Tracker
Mwonvuli Beast Tracker 1GreenGreen (3)
Creature — Human Scout (2/1)

When Mwonvuli Beast Tracker enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.

Magic 2013 (Uncommon)
Narset, Enlightened Master
Narset, Enlightened Master 3BlueRedWhite (6)
Legendary Creature — Human Monk (3/2)

First strike, hexproof

Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.

Commander Masters (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Nevinyrral, Urborg Tyrant
Nevinyrral, Urborg Tyrant 3WhiteBlueBlack (6)
Legendary Creature — Zombie Wizard (3/6)

Hexproof from artifacts, creatures, and enchantments

When Nevinyrral, Urborg Tyrant enters, create a tapped 2/2 black Zombie creature token for each creature that died this turn.

When Nevinyrral dies, you may pay 1. When you do, destroy all artifacts, creatures, and enchantments.

Commander Legends (Rare)
Nightveil Predator
Nightveil Predator BlueBlueBlackBlack (4)
Creature — Vampire (3/3)

Flying, deathtouch

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Ravnica Remastered (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Niv-Mizzet, Guildpact
Niv-Mizzet, Guildpact WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (6/6)

Flying, hexproof from multicolored

Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.

Murders at Karlov Manor (Rare)
Niv-Mizzet, Supreme
Niv-Mizzet, Supreme WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (5/5)

Flying, hexproof from monocolored

Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)

March of the Machine: The Aftermath (Rare)
Nullhide Ferox
Nullhide Ferox 2GreenGreen (4)
Creature — Beast (6/6)

Hexproof

You can't cast noncreature spells.

2: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.

If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.

Guilds of Ravnica (Mythic Rare)
Oak Street Innkeeper
Oak Street Innkeeper 2Green (3)
Creature — Elf (1/2)

During turns other than yours, tapped creatures you control have hexproof.

Return to Ravnica (Uncommon)
Odric, Blood-Cursed
Odric, Blood-Cursed 1RedWhite (3)
Legendary Creature — Vampire Soldier (3/3)

When Odric, Blood-Cursed enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)

Innistrad: Crimson Vow (Rare)
Odric, Lunarch Marshal
Odric, Lunarch Marshal 3White (4)
Legendary Creature — Human Soldier (3/3)

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Ikoria Commander (Rare)
Commander Legends (Rare)
Dominaria United Commander (Rare)
Oyaminartok, Polar Werebear
Oyaminartok, Polar Werebear 2GreenGreen (4)
Legendary Creature — — Giant Bear (4/5)

Oyaminartok, Polar Werebear has hexproof if it hasn't dealt damage yet.

Whenever Oyaminartok deals combat damage to a player, create a Food token.

Blue, Sacrifice a Food: Draft a card from Oyaminartok's spellbook. When you do, add BlueBlueBlue. Spend this mana only to cast blue creature spells.

Alchemy Horizons: Baldur's Gate (Rare)
Padeem, Consul of Innovation
Padeem, Consul of Innovation 3Blue (4)
Legendary Creature — Vedalken Artificer (1/4)

Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card.

Commander Masters (Uncommon)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
The Brothers' War Commander (Rare)
Palladia-Mors, the Ruiner
Palladia-Mors, the Ruiner 3RedGreenWhite (6)
Legendary Creature — Elder Dragon (6/6)

Flying, vigilance, trample

Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.

Core Set 2019 (Mythic Rare)
Paradise Druid
Paradise Druid 1Green (2)
Creature — Elf Druid (2/1)

Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

Tap: Add one mana of any color.

Wilds of Eldraine Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart 2022 (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Plated Crusher
Plated Crusher 4GreenGreenGreen (7)
Creature — Beast (7/6)

Trample

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Battlebond (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Plated Slagwurm
Plated Slagwurm 4GreenGreenGreen (7)
Creature — Wurm (8/8)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Duel Decks Anthology, Garruk vs. Liliana (Rare)
Other Versions
Mirrodin (Rare)
Duel Decks: Garruk vs. Liliana (Rare)
Plumecreed Escort
Plumecreed Escort 1Blue (2)
Creature — Bird Scout (2/1)

Flash

Flying

When Plumecreed Escort enters, target creature you control gains hexproof until end of turn.

Bloomburrow (Uncommon)
Pompous Gadabout
Pompous Gadabout 2Green (3)
Creature — Human Citizen (4/2)

During your turn, Pompous Gadabout has hexproof.

Pompous Gadabout can't be blocked by creatures that don't have a name.

Murders at Karlov Manor (Uncommon)
Primal Huntbeast
Primal Huntbeast 3Green (4)
Creature — Beast (3/3)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Battlebond (Common)
Other Versions
Magic 2013 (Common)
Prognostic Sphinx
Prognostic Sphinx 3BlueBlue (5)
Creature — Sphinx (3/5)

Flying

Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.

Whenever Prognostic Sphinx attacks, scry 3.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Theros (Rare)
Archenemy: Nicol Bolas (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Ratonhnhaké:ton
Ratonhnhaké:ton WhiteBlueBlack (3)
Legendary Creature — Human Assassin (3/3)

As long as Ratonhnhaké:ton hasn't dealt damage yet, it has hexproof and can't be blocked.

Whenever Ratonhnhaké:ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.

Assassin's Creed (Rare)
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