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Admonition Angel
Admonition Angel 3WhiteWhiteWhite (6)
Creature — Angel (6/6)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.

When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Zendikar Rising Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Adventuring Gear
Adventuring Gear 1 (1)
Artifact — Equipment

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Zendikar (Common)
Akoum Firebird
Akoum Firebird 2RedRed (4)
Creature — Phoenix (3/3)

Flying, haste

Akoum Firebird attacks each combat if able.

Landfall — Whenever a land enters the battlefield under your control, you may pay 4RedRed. If you do, return Akoum Firebird from your graveyard to the battlefield.

Battle for Zendikar (Mythic Rare)
Akoum Hellhound
Akoum Hellhound Red (1)
Creature — Elemental Dog (0/1)

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.

Zendikar Rising (Common)
Akoum Hellkite
Akoum Hellkite 4RedRed (6)
Creature — Dragon (4/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.

Game Night 2019 (Rare)
Other Versions
Battle for Zendikar (Rare)
Akoum Stonewaker
Akoum Stonewaker 1Red (2)
Creature — Human Shaman (2/1)

Landfall — Whenever a land enters the battlefield under your control, you may pay 2Red. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.

Battle for Zendikar (Uncommon)
Avenger of Zendikar
Avenger of Zendikar 5GreenGreen (7)
Creature — Elemental (5/5)

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Commander Legends (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Duel Decks: Zendikar vs. Eldrazi (Mythic Rare)
Commander 2018 (Mythic Rare)
Double Masters (Mythic Rare)
Baloth Woodcrasher
Baloth Woodcrasher 4GreenGreen (6)
Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Commander 2018 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2013 Edition (Uncommon)
Belligerent Whiptail
Belligerent Whiptail 3Red (4)
Creature — Wurm (4/2)

Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

Battle for Zendikar (Common)
Bloodghast
Bloodghast BlackBlack (2)
Creature — Vampire Spirit (2/1)

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Secret Lair Drop (Rare)
Other Versions
Zendikar (Rare)
Iconic Masters (Rare)
Brushfire Elemental
Brushfire Elemental RedGreen (2)
Creature — Elemental (1/1)

Haste

Brushfire Elemental can't be blocked by creatures with power 2 or less.

Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Canopy Baloth
Canopy Baloth 3Green (4)
Creature — Beast (4/3)

Landfall — Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.

Zendikar Rising (Common)
Canyon Jerboa
Canyon Jerboa 2White (3)
Creature — Mouse (1/2)

Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Zendikar Rising (Uncommon)
Caustic Crawler
Caustic Crawler 3BlackBlack (5)
Creature — Insect (4/3)

Landfall — Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.

Worldwake (Uncommon)
Cosi's Ravager
Cosi's Ravager 3Red (4)
Creature — Elemental (2/2)

Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Worldwake (Common)
Dreadwurm
Dreadwurm 4Black (5)
Creature — Wurm Horror (5/4)

Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Zendikar Rising (Common)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Embodiment of Insight
Embodiment of Insight 4Green (5)
Creature — Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Zendikar Rising Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Emeria Angel
Emeria Angel 2WhiteWhite (4)
Creature — Angel (3/3)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

Zendikar Rising Commander (Rare)
Other Versions
Zendikar (Rare)
Iconic Masters (Rare)
Emeria Shepherd
Emeria Shepherd 5WhiteWhite (7)
Creature — Angel (4/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Zendikar Rising Commander (Rare)
Other Versions
Battle for Zendikar (Rare)
Eternity Vessel
Eternity Vessel 6 (6)
Artifact

Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.

Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.

Zendikar (Mythic Rare)
Fearless Fledgling
Fearless Fledgling 1White (2)
Creature — Griffin (1/1)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.

Zendikar Rising (Uncommon)
Felidar Retreat
Felidar Retreat 3White (4)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Create a 2/2 white Cat Beast creature token.

• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Zendikar Rising (Rare)
Fledgling Griffin
Fledgling Griffin 1White (2)
Creature — Griffin (2/2)

Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.

Worldwake (Common)
Geode Rager
Geode Rager 4RedRed (6)
Creature — Elemental (4/3)

First strike

Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Zendikar Rising Commander (Rare)
Geyser Glider
Geyser Glider 3RedRed (5)
Creature — Elemental Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Zendikar (Uncommon)
Geyserfield Stalker
Geyserfield Stalker 4Black (5)
Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Grazing Gladehart
Grazing Gladehart 2Green (3)
Creature — Antelope (2/2)

Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Zendikar (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Commander 2013 Edition (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Groundswell
Groundswell Green (1)
Instant

Target creature gets +2/+2 until end of turn.

Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Worldwake (Common)
Grove Rumbler
Grove Rumbler 2RedGreen (4)
Creature — Elemental (3/3)

Trample

Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.

Battle for Zendikar (Uncommon)
Guardian of Tazeem
Guardian of Tazeem 3BlueBlue (5)
Creature — Sphinx (4/5)

Flying

Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Battle for Zendikar (Rare)
Guul Draz Overseer
Guul Draz Overseer 4BlackBlack (6)
Creature — Vampire (3/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Battle for Zendikar (Rare)
Hagra Crocodile
Hagra Crocodile 3Black (4)
Creature — Crocodile (3/1)

Hagra Crocodile can't block.

Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

Zendikar (Common)
Hedron Crab
Hedron Crab Blue (1)
Creature — Crab (0/2)

Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.

Zendikar (Uncommon)
Hedron Rover
Hedron Rover 4 (4)
Artifact Creature — Construct (2/2)

Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.

Worldwake (Common)
Hedron Scrabbler
Hedron Scrabbler 2 (2)
Artifact Creature — Construct (1/1)

Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

Zendikar (Common)
Ior Ruin Expedition
Ior Ruin Expedition 1Blue (2)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.

Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Commander Legends (Common)
Other Versions
Zendikar (Common)
Archenemy: Nicol Bolas (Common)
Jaddi Offshoot
Jaddi Offshoot Green (1)
Creature — Plant (0/3)

Defender

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

Iconic Masters (Common)
Other Versions
Battle for Zendikar (Uncommon)
Kazandu Mammoth
Kazandu Mammoth 1GreenGreen (3)
Creature — Elephant (3/3)

Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.

Zendikar Rising (Rare)
Kazandu Nectarpot
Kazandu Nectarpot 1Green (2)
Creature — Insect (1/3)

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

Zendikar Rising (Common)
Khalni Heart Expedition
Khalni Heart Expedition 1Green (2)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.

Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Commander Legends (Common)
Other Versions
Zendikar (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Archenemy: Nicol Bolas (Common)
Commander 2018 (Common)
Zendikar Rising Commander (Common)
Lotus Cobra
Lotus Cobra 1Green (2)
Creature — Snake (2/1)

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.

Zendikar Rising (Rare)
Other Versions
Zendikar (Mythic Rare)
Iconic Masters (Rare)
Makindi Ox
Makindi Ox 4White (5)
Creature — Ox (4/4)

Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls.

Zendikar Rising (Common)
Makindi Sliderunner
Makindi Sliderunner 1Red (2)
Creature — Beast (2/1)

Trample

Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Moraug, Fury of Akoum
Moraug, Fury of Akoum 4RedRed (6)
Legendary Creature — Minotaur Warrior (6/6)

Each creature you control gets +1/+0 for each time it has attacked this turn.

Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

Zendikar Rising (Mythic Rare)
Murasa Ranger
Murasa Ranger 3Green (4)
Creature — Human Warrior Ranger (3/3)

Landfall — Whenever a land enters the battlefield under your control, you may pay 3Green. If you do, put two +1/+1 counters on Murasa Ranger.

Battle for Zendikar (Uncommon)
Mysteries of the Deep
Mysteries of the Deep 4Blue (5)
Instant

Draw two cards.

Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.

Worldwake (Common)
Nesting Dragon
Nesting Dragon 3RedRed (5)
Creature — Dragon (5/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ‘Red: This creature gets +1/+0 until end of turn.'"

Commander 2018 (Rare)
Nissa of Shadowed Boughs
Nissa of Shadowed Boughs 2BlackGreen (4)
Legendary Planeswalker — Nissa (4)

Landfall — Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs.

+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.

−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.

Zendikar Rising (Mythic Rare)
Ob Nixilis, the Fallen
Ob Nixilis, the Fallen 3BlackBlack (5)
Legendary Creature — Demon (3/3)

Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

Iconic Masters (Mythic Rare)
Other Versions
Zendikar (Mythic Rare)
Obuun, Mul Daya Ancestor
Obuun, Mul Daya Ancestor 1RedGreenWhite (4)
Legendary Creature — Elf Spirit (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.

Zendikar Rising Commander (Mythic Rare)
Omnath, Locus of Creation
Omnath, Locus of Creation RedGreenWhiteBlue (4)
Legendary Creature — Elemental (4/4)

When Omnath, Locus of Creation enters the battlefield, draw a card.

Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add RedGreenWhiteBlue. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.

Zendikar Rising (Mythic Rare)
Omnath, Locus of Rage
Omnath, Locus of Rage 3RedRedGreenGreen (7)
Legendary Creature — Elemental (5/5)

Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.

Zendikar Rising Commander (Mythic Rare)
Other Versions
Battle for Zendikar (Mythic Rare)
Ondu Greathorn
Ondu Greathorn 3White (4)
Creature — Beast (2/3)

First strike

Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Oran-Rief Hydra
Oran-Rief Hydra 4GreenGreen (6)
Creature — Hydra (5/5)

Trample

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

Archenemy: Nicol Bolas (Rare)
Other Versions
Battle for Zendikar (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Phylath, World Sculptor
Phylath, World Sculptor 4RedGreen (6)
Legendary Creature — Elemental (5/5)

When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.

Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.

Zendikar Rising (Rare)
Plated Geopede
Plated Geopede 1Red (2)
Creature — Insect (1/1)

First strike

Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Zendikar (Common)
Prowling Felidar
Prowling Felidar 3White (4)
Creature — Cat Beast (2/3)

Vigilance

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.

Zendikar Rising (Common)
Rampaging Baloths
Rampaging Baloths 4GreenGreen (6)
Creature — Beast (6/6)

Trample

Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Commander 2021 (Rare)
Other Versions
Zendikar (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Commander 2014 (Mythic Rare)
Commander Anthology (Mythic Rare)
Archenemy: Nicol Bolas (Mythic Rare)
Iconic Masters (Rare)
Commander 2018 (Rare)
Commander 2019 (Rare)
Zendikar Rising Commander (Rare)
Commander Legends (Rare)
Rest for the Weary
Rest for the Weary 1White (2)
Instant

Target player gains 4 life.

Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Worldwake (Common)
Retreat to Coralhelm
Retreat to Coralhelm 2Blue (3)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Battle for Zendikar (Uncommon)
Retreat to Emeria
Retreat to Emeria 3White (4)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Create a 1/1 white Kor Ally creature token.

• Creatures you control get +1/+1 until end of turn.

Zendikar Rising Commander (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Retreat to Hagra
Retreat to Hagra 2Black (3)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Target creature gets +1/+0 and gains deathtouch until end of turn.

• Each opponent loses 1 life and you gain 1 life.

Commander 2018 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Retreat to Kazandu
Retreat to Kazandu 2Green (3)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Put a +1/+1 counter on target creature.

• You gain 2 life.

Commander Legends (Uncommon)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Battle for Zendikar (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Zendikar Rising Commander (Uncommon)
Retreat to Valakut
Retreat to Valakut 2Red (3)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Target creature gets +2/+0 until end of turn.

• Target creature can't block this turn.

Battle for Zendikar (Uncommon)
Roil Elemental
Roil Elemental 3BlueBlueBlue (6)
Creature — Elemental (3/2)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

Zendikar (Rare)
Ruin Crab
Ruin Crab Blue (1)
Creature — Crab (0/3)

Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

Zendikar Rising (Uncommon)
Scrib Nibblers
Scrib Nibblers 2Black (3)
Creature — Rat (1/1)

Tap: Exile the top card of target player's library. If it's a land card, you gain 1 life.

Landfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.

Worldwake (Uncommon)
Scute Swarm
Scute Swarm 2Green (3)
Creature — Insect (1/1)

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

Zendikar Rising (Rare)
Scythe Leopard
Scythe Leopard Green (1)
Creature — Cat (1/1)

Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Searing Blaze
Searing Blaze RedRed (2)
Instant

Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.

Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Worldwake (Common)
Seer's Sundial
Seer's Sundial 4 (4)
Artifact

Landfall — Whenever a land enters the battlefield under your control, you may pay 2. If you do, draw a card.

Commander Legends (Rare)
Other Versions
Worldwake (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander Anthology 2018 (Rare)
Commander 2018 (Rare)
Zendikar Rising Commander (Rare)
Shoal Serpent
Shoal Serpent 5Blue (6)
Creature — Serpent (5/5)

Defender

Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.

Zendikar (Common)
Skyclave Geopede
Skyclave Geopede 2Red (3)
Creature — Insect (3/1)

Trample

Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Skyclave Pick-Axe
Skyclave Pick-Axe Green (1)
Artifact — Equipment

When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip 2Green

Zendikar Rising (Uncommon)
Skyclave Shade
Skyclave Shade 1Black (2)
Creature — Shade (3/1)

Kicker 2Black

Skyclave Shade can't block.

If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it.

Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.

Zendikar Rising (Rare)
Skyclave Squid
Skyclave Squid 1Blue (2)
Creature — Squid (3/2)

Defender

Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.

Zendikar Rising (Common)
Snapping Creeper
Snapping Creeper 2Green (3)
Creature — Plant (2/3)

Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

Worldwake (Common)
Snapping Gnarlid
Snapping Gnarlid 1Green (2)
Creature — Beast (2/2)

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

Battle for Zendikar (Common)
Soul Stair Expedition
Soul Stair Expedition Black (1)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.

Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.

Zendikar (Common)
Spitfire Lagac
Spitfire Lagac 3Red (4)
Creature — Lizard (3/4)

Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.

Zendikar Rising (Common)
Sporemound
Sporemound 3GreenGreen (5)
Creature — Fungus (3/3)

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.

Commander Legends (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart (Common)
Zendikar Rising Commander (Common)
Steppe Lynx
Steppe Lynx White (1)
Creature — Cat (0/1)

Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

Zendikar (Common)
Sunspring Expedition
Sunspring Expedition White (1)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.

Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.

Zendikar (Common)
Surrakar Marauder
Surrakar Marauder 1Black (2)
Creature — Surrakar (2/1)

Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Zendikar (Common)
Territorial Baloth
Territorial Baloth 4Green (5)
Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Other Versions
Zendikar (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Territorial Scythecat
Territorial Scythecat 2Green (3)
Creature — Cat (2/1)

Trample

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.

Zendikar Rising (Common)
Tideforce Elemental
Tideforce Elemental 2Blue (3)
Creature — Elemental (2/1)

Blue, Tap: You may tap or untap another target creature.

Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.

Worldwake (Uncommon)
Tireless Provisioner
Tireless Provisioner 2Green (3)
Creature — Elf Scout (3/2)

Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Modern Horizons 2 (Uncommon)
Tomb Hex
Tomb Hex 2Black (3)
Instant

Target creature gets -2/-2 until end of turn.

Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.

Worldwake (Common)
Trove Warden
Trove Warden 2WhiteWhite (4)
Creature — Cat Beast (3/4)

Vigilance

Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with mana value 3 or less from your graveyard.

When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.

Zendikar Rising Commander (Rare)
Tunneling Geopede
Tunneling Geopede 2Red (3)
Creature — Insect (3/2)

Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.

Battle for Zendikar (Uncommon)
Turntimber Basilisk
Turntimber Basilisk 1GreenGreen (3)
Creature — Basilisk (2/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.

Archenemy: Nicol Bolas (Uncommon)
Other Versions
Zendikar (Uncommon)
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Undergrowth Champion
Undergrowth Champion 1GreenGreen (3)
Creature — Elemental (2/2)

If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.

Battle for Zendikar (Mythic Rare)
Valakut Exploration
Valakut Exploration 2Red (3)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.

At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.

Zendikar Rising (Rare)
Valakut Predator
Valakut Predator 2Red (3)
Creature — Elemental (2/2)

Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Wave-Wing Elemental
Wave-Wing Elemental 5Blue (6)
Creature — Elemental (3/4)

Flying

Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Windrider Eel
Windrider Eel 3Blue (4)
Creature — Fish (2/2)

Flying

Landfall — Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.

Archenemy: Nicol Bolas (Common)
Other Versions
Zendikar (Common)
Zektar Shrine Expedition
Zektar Shrine Expedition 1Red (2)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.

Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.

Zendikar (Common)

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