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Adrix and Nev, Twincasters
   ( 4)
Legendary Creature — Merfolk Wizard
(2/2)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) If one or more tokens would be created under your control, twice that many of those tokens are created instead.
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Angelic Protector
  ( 4)
Creature — Angel
(2/2)
Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.
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Ashenmoor Liege
    ( 4)
Creature — Elemental Knight
(4/1)
Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
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Battle Mammoth
   ( 5)
Creature — Elephant
(6/5)
Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell   (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Boneshard Slasher
  ( 2)
Creature — Horror
(1/1)
Flying Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."
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Bronze Guardian
  ( 5)
Artifact Creature — Golem
(*/5)
Double strike Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Other artifacts you control have ward . Bronze Guardian's power is equal to the number of artifacts you control.
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Cephalid Aristocrat
  ( 5)
Creature — Cephalid Noble
(3/3)
Whenever Cephalid Aristocrat becomes the target of a spell or ability, mill two cards.
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Cephalid Illusionist
  ( 2)
Creature — Cephalid Wizard
(1/1)
Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.  , : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
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Cloud Cover
   ( 4)
Enchantment
Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
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Cowardice
   ( 5)
Enchantment
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
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Crystalline Nautilus
  ( 3)
Enchantment Creature — Nautilus
(4/4)
Bestow   (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."
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Crystallization
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature.
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Cursed Monstrosity
  ( 5)
Creature — Horror
(4/3)
Flying Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.
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Daru Spiritualist
  ( 2)
Creature — Human Cleric
(1/1)
Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
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Diffusion Sliver
  ( 2)
Creature — Sliver
(1/1)
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
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Dismiss into Dream
  ( 7)
Enchantment
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
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Eternal Scourge
 ( 3)
Creature — Eldrazi Horror
(3/3)
You may cast Eternal Scourge from exile. When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge.
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Fractured Loyalty
  ( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
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Frost Titan
   ( 6)
Creature — Giant
(6/6)
Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays . Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
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Frost Walker
  ( 2)
Creature — Elemental
(4/1)
When Frost Walker becomes the target of a spell or ability, sacrifice it.
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Gilded Drake
  ( 2)
Creature — Drake
(3/3)
Flying When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.
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Gossamer Phantasm
  ( 2)
Creature — Illusion
(2/1)
Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.
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Horobi, Death's Wail
   ( 4)
Legendary Creature — Spirit
(4/4)
Flying Whenever a creature becomes the target of a spell or ability, destroy that creature.
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Ice Cage
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
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Illusionary Armor
  ( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +4/+4. When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.
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Illusionary Servant
   ( 3)
Creature — Illusion
(3/4)
Flying When Illusionary Servant becomes the target of a spell or ability, sacrifice it.
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Jetting Glasskite
   ( 6)
Creature — Spirit
(4/4)
Flying Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
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Kira, Great Glass-Spinner
   ( 3)
Legendary Creature — Spirit
(2/2)
Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
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Lava Runner
   ( 3)
Creature — Lizard
(2/2)
Haste Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.
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Lazav, the Multifarious
  ( 2)
Legendary Creature — Shapeshifter
(1/3)
When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) : Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
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Leovold, Emissary of Trest
   ( 3)
Legendary Creature — Elf Advisor
(3/3)
Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
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Leyline of Combustion
   ( 4)
Enchantment
If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.
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Makeshift Mannequin
  ( 4)
Instant
Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."
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Mila, Crafty Companion
   ( 3)
Legendary Creature — Fox
(2/3)
Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control. Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
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Mirozel
  ( 4)
Creature — Illusion
(2/3)
Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
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Mossdog
 ( 1)
Creature — Plant Dog
(1/1)
Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.
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Owlin Shieldmage
   ( 5)
Creature — Bird Warlock
(3/3)
Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
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Petrahydrox
  ( 4)
Creature — Weird
(3/3)
( can be paid with either or .) When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.
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Phantasmal Abomination
   ( 3)
Creature — Illusion
(5/5)
Defender When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.
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Phantasmal Bear
 ( 1)
Creature — Bear Illusion
(2/2)
When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.
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Phantasmal Dragon
   ( 4)
Creature — Dragon Illusion
(5/5)
Flying When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
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Phantasmal Dreadmaw
   ( 4)
Creature — Dinosaur Illusion
(6/6)
Trample When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it.
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Phantasmal Image
  ( 2)
Creature — Illusion
(0/0)
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
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Phantom Beast
  ( 4)
Creature — Illusion Beast
(4/5)
When Phantom Beast becomes the target of a spell or ability, sacrifice it.
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Rayne, Academy Chancellor
  ( 3)
Legendary Creature — Human Wizard
(1/1)
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.
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Retromancer
   ( 4)
Creature — Viashino Shaman
(3/3)
Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
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Scalelord Reckoner
   ( 5)
Creature — Dragon
(4/4)
Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
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Sedgemoor Witch
  ( 3)
Creature — Human Warlock
(3/2)
Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
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Segmented Wurm
   ( 5)
Creature — Wurm
(5/5)
Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.
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Shapers' Sanctuary
 ( 1)
Enchantment
Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
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Shield Mare
   ( 3)
Creature — Horse
(2/3)
Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.
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Shimmering Glasskite
  ( 4)
Creature — Spirit
(2/3)
Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
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Skophos Maze-Warden
  ( 4)
Creature — Minotaur Warrior
(3/4)
: Skophos Maze-Warden gets +1/-1 until end of turn.
Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.)
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Skulking Fugitive
  ( 3)
Creature — Horror Mercenary
(3/4)
When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.
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Skulking Ghost
  ( 2)
Creature — Spirit
(2/1)
Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
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Skulking Knight
  ( 3)
Creature — Zombie Knight
(3/3)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it.
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Sleeping Potion
  ( 2)
Enchantment — Aura
Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.
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Spinal Graft
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
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Svyelun of Sea and Sky
   ( 3)
Legendary Creature — Merfolk God
(3/4)
Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
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Tar Pit Warrior
  ( 3)
Creature — Cyclops Warrior
(3/4)
When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.
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Task Force
  ( 3)
Creature — Human Rebel
(1/3)
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
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Tethered Skirge
  ( 3)
Creature — Phyrexian Imp
(2/2)
Flying Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life.
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Thorn Lieutenant
  ( 2)
Creature — Elf Warrior
(2/3)
Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token.  : Thorn Lieutenant gets +4/+4 until end of turn.
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Thunderbreak Regent
   ( 4)
Creature — Dragon
(4/4)
Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
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Torrent Sculptor
   ( 4)
Creature — Merfolk Wizard
(2/2)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) When Torrent Sculptor enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up.
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Treacherous Blessing
  ( 3)
Enchantment
When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
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Unsettled Mariner
  ( 2)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
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Valkmira, Protector's Shield
  ( 4)
Legendary Artifact
If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
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Warden of the Woods
   ( 6)
Creature — Treefolk
(5/7)
Vigilance (Attacking doesn't cause this creature to tap.) Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards.
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Waterfall Aerialist
  ( 4)
Creature — Djinn Wizard
(3/1)
Flying Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
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Willbreaker
   ( 5)
Creature — Human Wizard
(2/3)
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
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