+archon, +archon (19)
Flying
Protection from white <i>(This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)</i>
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
When Archon of Coronation enters the battlefield, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. <i>(When a creature deals combat damage to you, its controller still becomes the monarch.)</i>
Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.
Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter the battlefield tapped.
When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.
When Archon of Justice dies, exile target permanent.
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
Flying, lifelink
Pegasus creatures you control have lifelink.
<i>Constellation</i> — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. <i>(Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)</i>
Flying, vigilance, trample
As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker.
Players can't cast spells of the chosen type.
When Ashen Rider enters the battlefield or dies, exile target permanent.
Creatures can't attack you.
Bestow <i>(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)</i>
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.
As Guardian Archon enters the battlefield, secretly choose an opponent.
Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.
Non-Archon creatures have base power and toughness 3/3.
When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.
Flying, vigilance
Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
Tribute 2 <i>(As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)</i>
When Ornitharch enters the battlefield, if tribute wasn't paid, create two 1/1 white Bird creature tokens with flying.
Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.
: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player or planeswalker.
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