Seize the Initiative

Card Name

Seize the Initiative

Mana Cost

Type

Instant

Rarity

Common

rules Text

Target creature gets +1/+1 and gains first strike until end of turn.

Flavor Text

The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.

Legal Formats

Commander, Legacy, Modern, Pauper, Vintage

Not Legal Formats

Alchemy, Brawl, Explorer, Historic, Pioneer, Standard

Rulings

(1/1/2011)
A creature that gains first strike after other creatures with first strike or double strike deal combat damage in the first combat damage step will still deal damage in the second combat damage step.