Smallpox

Card Name

Smallpox

Mana Cost

Type

Sorcery

Rarity

Uncommon

rules Text

Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.

Flavor Text

"Great losses often bring only a numb shock. To truly plunge a victim into misery, you must overwhelm them with many small sufferings." —Ratadrabik of Urborg

Legal Formats

Commander, Legacy, Modern, Vintage

Not Legal Formats

Alchemy, Brawl, Explorer, Historic, Pauper, Pioneer, Standard

Rulings

(3/19/2021)
As Smallpox resolves, first each player loses 1 life at the same time. Next, each player chooses a card in hand without revealing it, then all of the cards are discarded at the same time. Then starting with the player whose turn it is and proceeding in turn order, each player chooses a creature, knowing the choices made before them. All of the creatures are sacrificed at the same time, then finally repeat this process for lands.
(3/19/2021)
Any abilities that trigger while Smallpox is resolving will wait to be put onto the stack until Smallpox is done resolving.
(3/19/2021)
Any abilities of the lands sacrificed may modify or trigger on the creatures being sacrificed and on the cards being discarded. Abilities of the creatures won't modify or trigger on the lands being sacrificed, but may modify or trigger on the cards being discarded.