Griffin Aerie

Card Name

Griffin Aerie

Mana Cost

1

Type

Enchantment

Rarity

Uncommon

rules Text

At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.

Flavor Text

"Davin's heart swelled with a heady mix of excitement and fear. If the young griffin accepted him, he would begin his path to knighthood." —Skies of Ardenvale

Legal Formats

Commander, Explorer, Historic, Legacy, Modern, Pioneer, Vintage

Not Legal Formats

Alchemy, Brawl, Pauper, Standard

Rulings

(6/23/2020)
You create just one Griffin token, no matter how much life you've gained past 3 life.
(6/23/2020)
Griffin Aerie's ability looks at how much life you've gained in the turn, even if it wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.
(6/23/2020)
If you haven't gained 3 life by the time your end step begins, Griffin Aerie's ability won't trigger at all.