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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 1.640 / 5  (43 votes)
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Mono Artifacts are supposed to be tapped, thats why they added the Tap
Posted By: bhunji42 (10/7/2009 5:43:58 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card is worse then Rod of Ruin, amazing !
Posted By: True_Smog (11/10/2009 1:18:47 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Now I know what Saltfield Recluse is holding.
Posted By: TDL (4/6/2011 9:18:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I saw this and thought "some early cards have such random abilities," but I bet this was designed as protection from Hypnotic Specters that all colors would have access to. It's still overcosted, but that's the only reason I can think of for a card designer in 1993 to want to make this - other than "that's a random effect - let's put it on a card."
Posted By: GainsBanding (11/6/2010 2:56:30 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Underpowered for its time and just lame today.
Posted By: Radagast (11/4/2011 10:24:03 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Horn of Deafening is usually better.

It's too bad you have to tap it; a repeatable version would actually be pretty cool.
Posted By: HuntingDrake (6/15/2012 9:00:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Pretty good idea for a card. They should redo this with a lower casting cost.
Posted By: sweetestsadist (11/29/2008 11:27:35 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card costs too much in both its activation and CMC...This is a good idea for a card though...
Posted By: Guest57443454 (7/2/2009 2:16:06 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


target creature loses -2/-0?
isn't that a double negative, so it actually gains +2/+0?
Posted By: doolydooly (12/28/2009 3:24:54 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


More like Staff of ewwwww!
Posted By: jumpingjacked (10/8/2009 7:56:20 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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