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Community Rating: 4.365 / 5  (100 votes)
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This card is great. If you go first and your opponent doesn't play a 1 drop, Boomerang his land then laugh at the end of his turn when he has to discard!
Posted By: reddaemon (3/9/2010 7:56:23 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Did I just read somebody saying that Boomerang is too powerful because it's unfair for planeswalkers? Nothing could be farther from the truth. All colors need additional planeswalker hate starting about three sets ago, until a certain card starting with a "J" and ending in an "ace the Mindsculpter" is outright banned.
Posted By: BegleOne (6/5/2011 7:31:32 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


If wotc is so scared about land bouncing, just reprint it like this:

BlueBlue
Return target non-land permanent to its owner's hand, or return target land to its owner's hand if it is tapped.

Problem solved.
Posted By: non1337 (10/9/2011 6:11:28 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


planeswalkers are probably the reason this was seen as too powerful. bouncing a a chandra that is a turn away from ultimate is ridicuolous for 2 mana. great end game, great early game against lands, especially cip tapped ones (even better against borderposts)
Posted By: Grimn777 (8/21/2009 7:37:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I guess it hasn't, but with planewalkers I think it could be useful especially as control is getting stronger.
Posted By: Messatsunokami (5/21/2009 1:00:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I personally do not care about new players. I teach friends but I lead them to play my way. Whatever It's not like you will be running into tons of newbies anytime soon. I mean new players have to learn that there are better decks then theirs, better players, and more strategies. I never got help I taught myself to play.
Posted By: EnV (12/5/2009 8:31:46 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Seriously needs to be reprinted. NAO.
Posted By: Saxophonist (10/4/2010 7:46:54 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@sniper_ix: "It's not fair for blue to gain a 1 turn advantage without splashing green"? Really? Why on earth should Blue have to rely on Green to gain an advantage? Blue has always been about control, and should not have to rely on any other color to accomplish its purposes. Without getting some sort of advantage from controlling tempo, Blue has little chance against a mana ramp deck. Green does not have to rely on Blue to get its mana ramp and monstrous creatures on the table, and Blue should not have to rely on Green to function either. Blue is naturally a slower color, and I think it is perfectly reasonable for it to have the ability to slow down other decks accordingly.
Posted By: TheMurderousKitten (7/28/2011 11:00:29 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Guess what. Even this is considered too good for blue now. Cause it can bounce lands, and, you know, new players don't like it when you mess with their lands. Notice the land destruction also got nerfed in M10.
...
Wizards of the Coast: for kids, by kids.
Posted By: True_Mumin (7/13/2009 3:57:00 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


i cant believe this will stop being legal soon, cries for reprinting :´(
They are takeing out the best of blue cuz u have to think with it, and new playes dont like it, they rather like "1 mana for a 20/20 trampeler flyer uncounterable annihilator 1000000"
And u know what iill be using it in extended, wanna see anyone trying to stop me. THEY MAY TAKE OUR LIVES BUT NEVER OUR BOOMERANG
Posted By: TheMoustacheCame (7/12/2010 1:40:48 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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