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Most auras are really really bad, since they get destroyed when your creature is bounced, killed, exiled or whatnot, and then you lose two cards at once. This one is a bit better, in that it reduces the chances of said thing happening: shroud gives the creature some protection against targeted removal, toughness against mass burn, power is a nice bonus and haste makes sure it doesn't have to wait a turn before it can do stuff.

Problem is still: in response to playing the aura the creature is killed / bounced / stolen / exiled / phased or whatever, and then you still lose two cards at once. So I'd try to use equipment instead.

I got some of those anyway in a noggle deck. On turn 4, you can play noggle bandit and slap this on it, and you got a 4/4 haste shroud ninja donkey with invasion.
Posted By: majinara (1/30/2010 2:11:07 PM)
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Clout is not a "pimpslap":

informal influence or power, especially in politics or business

And, furthermore, you can still get 2-for-1'd by removal spells when casting the Clout, if they remove the creature in response to your enchantment.

Regardless, it's a very good enchantment, though outside the block red/blue creatures are less easily found.
Posted By: firechao (5/21/2012 12:44:20 AM)
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4th turn Sedraxis??? a 5/4 flyer/shroud/discard/haste??? YES PLEASE!!!
Posted By: DarkTowerEX (8/21/2009 2:48:32 PM)
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Turn one - Hedron Crab
Turn two - Clout of the Dominus
Turns three, four, five,... no comments needed :P
Posted By: Narim (11/1/2010 7:25:24 AM)
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Worth it in either colour, playable with either, really really good with both. Suddenly for one extra mana your bomb comes in swinging and shrouded.
Posted By: TPmanW (11/18/2010 3:16:08 PM)
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I enjoy putting this on a Mindwrack Liege and then summoning 6+ CMC creatures for 4 mana. Then I put another one on Niv-Mizzet. Then I summon a Stormtide Leviathan for 4 mana just be be a prick. Fun times killing friends.
Posted By: Seifer447 (2/25/2011 1:17:27 PM)
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Solid in the early game for U/R decks. I love the low cost, although I've never been keen on enchantments that grant haste (I find the first turn use only a bit of a waste of an ability.)
Posted By: StasisMage (5/31/2009 6:15:47 AM)
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O....M.....G......has anyone else here seen riverfall mimic?
Posted By: psychguy (6/3/2009 7:30:02 PM)
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Psychguy, there is an aura that matches the color of all the mimics, so the synergy was obviously intended. Personally, this is my least favorite for the same reason StatisMage said, haste is a waste after the turn the creature is summoned regardless of the Enchantment's cast. However, making it a one drop makes up for it, I guess. I haven't tried U/R yet.
Posted By: CeremonialBathory (8/12/2009 2:05:10 AM)
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Run this in an aura effort grixis deck... Cards like Kederekt Creeper, Grixis Grimblade, Sedraxis Specter, and Fire Field Ogre will surely benefit from this aura... Thraximundar "Terminated"? Enchant him with this and Thraximundar is unstoppable...
Posted By: God_of_Destruction (7/6/2009 5:59:11 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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