I think this is slightly better than oni possession, but still a bad card. Just too risky in terms of card advantage.
Posted By:
Baconradar
(8/28/2010 4:43:27 PM)
Its nice to give a lifelink creature a boost, but then you can prolly better play one of the 2 instants from T2. (the +3/+0 and lifelink kicker or the +2/+0 D.T. rebound)
Posted By:
Toversnol
(9/28/2010 1:55:36 PM)
Butcher of Malakir + this = eating your own and your enemy's creatures at once.
Unfortunately it'll immediately shoot to the top of the "kill it now" list, but such is unlife.
Posted By:
count_dorku
(10/1/2010 3:27:07 AM)
I use a sac. deck with this as one of the big players. Use this thing the right way and it is WAY better than you'd think.
Posted By:
surewhynot
(10/24/2010 12:15:51 PM)
Has anyone realized you can enchant your creatures and then give control of the aura to somebody else? Enchant Plague Stinger with 3 of these, turn each of them into artifacts with Liquimetal Coating, and donate them all to opponent with Bazaar Trader. 10/10 flying infect for a total of {1}{B}{B}{B}{B}!? HELL YES.
EDIT: That would be too awesome. Dammit. It's not gonna happen because of the "enchant creature you control" clause.
Posted By:
DacenOctavio
(12/24/2010 9:40:42 PM)
Seems alright, if the enchanted creature has run out of steam or is no long useful just use the ability to sacrifice itself. Could work great in an infect deck.
Posted By:
tcollins
(2/3/2011 8:08:45 AM)
I wonder why they made it "enchant creature you control", but kept the trigger on the aura anyways (instead of making it part of the enchanted creature).
In some cases this could have otherwise been useful to cast on your opponent's creatures (e.g. because you have an Intrepid Hero).
It feels like this enchantment started with "At the beginning of your upkeep, sacrifice another creature", then the restriction would make perfect sense.
Posted By:
Mode
(5/1/2012 2:10:00 AM)
If it had trample I would love it. It has the risk of being a 3 for 1, you sac, they nuke your creature and then you loose the aura. But in the right deck, could be fun.
Posted By:
TheWrathofShane
(5/6/2012 10:37:23 AM)
T1: Swamp, Dark Ritual, Demonic Taskmaster
T2: Swamp, Tormentor's Trident, 4 damage.
T3: Swamp, Equip the trident. 7 damage.
T4: Swamp, this, Essence Harvest, if the guy's not dead yet swing again, 20 damage.
A day in Demon Tribal xD
Posted By:
zzxyyzx
(12/10/2012 4:55:30 PM)
Donate, Puca's Mischief ,
Zedruu the Greathearted ,
You enchant a creature you control getting the stats, preferably something indestructible like a stuffy doll (because why not?) then you donate the enchantment causing your opponents to sac a creature every turn.
Posted By:
Macrofarad
(5/23/2014 11:33:28 AM)