The interesting thing about this, to me, is not exactly the number of cards drawn. It's the quality. In the early game, you can play this to grab up to N lands, where N is the number of lands left in your deck. This will, of course, help you hit your land drops as well as thin your deck. In the late game, you can play this to draw cards without the risk of drawing into nothing but land.
FunkyMo109's analysis shows us that it's not the best card draw spell in terms of raw quantity of cards under normal circumstances, but it always draws exactly one nonland card. I can see myself using it.
Posted By:
Guest513736147
(8/10/2010 9:49:16 AM)
Divination draws you 2 cards for 3 mana. On average this draws you something like 1.75 cards for 2 mana. It's already better than Divination. Then you have halimar depths, which basically turns treasure hunt into a guaranteed divination, always, and quite often a sorcery-speed ancestral recall for one more mana. Then you have Jace, The Mind Sculptor, who basically turns this into drawing 3,4, 5 cards? It turns Jace's brainstorm into ancestral recall. Brainstorm is already the best card in legacy! Even if you have nothing to do with your surplus land, you are still drawing through dead cards you would have had to draw anyway, making Jace's next brainstorm even more superpowered. Really amazing. 5/5, all the way.
Posted By:
cloneffect
(8/21/2010 6:13:29 AM)
FunkyMo's analysis may be correct, but fact is you can't draw 1.67 cards. Personally, I find myself very often drawing at least 3 cards from this thing. Even better yet, while AR might draw you three lands for 1 mana, this one always gets you some action. Plus, I once got five cards out of one of these on turn five. That was pretty awesome. :P
Posted By:
Dark_Raider
(11/11/2010 1:30:24 AM)
I dont understand why eveyone compares this card to just standard play. THIS CARDS OWNS IN 43LANDS PERIOD. In 43lands it can net you 4-5 cards everytime. This cards just made 43lands a guranteed teir 1 legacy deck. It will never be completley broken due to the fact it may not net you exactly what you want but when I cut out intuition and put in this card it definatley deserves a 5. Open your eyes there is more then just standard tourneys out there.
Posted By:
@go
(11/29/2010 10:30:33 AM)
Here's a neat casual combo: Treasure Hunt+Empyrial Plate+Cephalid Inkshrouder. Round out the deck with a playset of Reliquary Tower and about 50 Islands and you're set.
Posted By:
Hademair
(1/16/2011 7:45:52 AM)
My original idea was to combo this with Sickening Dreams. Turn 4, everybody dies! Game ends in tie.
But now I think I'll throw in the Zombie Infestation in order to actually win.
Also, Battle of Wit's deck may be able to use only this with 250 lands or so. A bit of a gamble but if you are playing battle of Wit's you must be a gambler anyway.
I also just thought about making an EDH out of this combo. ROTFL!
Posted By:
kolomeha
(3/11/2011 2:37:47 PM)
Scouting Trek
Posted By:
HairlessThoctar
(3/15/2011 3:28:17 PM)
lets see. selective memory, siesmic assuslt and treasure hunt.
Posted By:
rinoh20
(4/2/2011 1:46:48 PM)
On top of everything that has already been said it's a guarantee to draw a playable.
Posted By:
Sincantation
(6/14/2011 4:10:52 AM)
Selective Memory. They're even in the same set.
And what do you do with all those lands?
Psychatog
Posted By:
Condor_96
(9/9/2011 11:38:11 PM)