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@cheza

may be milling happens when the blue mage gets angry and decides that reasoning is just not enough.

The mind of the opponent must be erased! D:<

^I'd love to have that ability in real life to deal with ppl that are deaf to reason :)
Posted By: iSlapTrees (3/27/2011 1:35:11 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Goes beautifully with Howling Mine.
Posted By: repete (4/6/2011 12:43:48 PM)
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I know it's kind of jerky, but Memory Jar? Even with just one Jace's Erasure out it mills/ "mills" for 7-14 with each use on your turn. Stacking makes it silly.
Posted By: Discoduck (4/10/2011 11:27:09 PM)
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"I play Magic with a teacher and a couple other guys at my school. one of them always quits playing if I get more than two out at once. he thinks there should be a limit of one"

Uhg, that's kinda painful. I understand why people don't like playing against mill, since you always look at the cards you're losing and not taking into account that you're just as likely to get the one card you need because your deck was thinned as you are to lose the card altogether. But really, topdeck milling is pretty much no different from taking damage in that if you average it out over enough games, if you don't get milled to death, you'll have won as many games from getting the right cards out as you lost for getting them milled.


Perhaps the best thing about this card isn't the effect (mill cards that aren't Grindstone are a dime a dozen these days), but the simplicity of the execution. With most mill decks, you'll need to commit a considerable amount of your deck to c... (see all)
Posted By: Lyoncet (4/13/2011 7:47:11 PM)
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Hey Jace, I've got an idea, let's Brainstorm.
Posted By: DacenOctavio (4/25/2011 11:28:41 AM)
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You can mill your own library with this, which is fun in an enchantment-heavy Replenish deck. It would be fun as anti-topdeck-tutoring, except they just cast the tutor after your draw step.
Posted By: Salient (12/16/2011 1:10:22 AM)
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This works great in "draw lots of cards" decks, and I've seen an enchantment based deck with lots of Elixer of Immortalitys make this card work rather well. It doesn't play well with typical mill decks, but rather one that relies on a heavy control strategy and screwy draw card effects.

That said, milling can be problematic sometimes when it gets super lucky; taking away what you actually needed. But... a lot of times it instead takes away what you don't need, increasing your chances of getting what you do. Meh.
Posted By: blurrymadness (3/8/2013 12:22:32 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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