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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.420 / 5  (100 votes)
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Soul Warden is just a solid, solid little one drop. Very good in multiplayer.
Posted By: ScissorsLizard (12/15/2009 5:45:22 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Every time I see this card played, I do a double take because the art looks like she's feeling herself up at a glance.
Posted By: lufia22 (6/18/2010 11:21:22 PM)
Rating: 
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She looks a lot like Michelle Forbes... (Admiral Caine on BSG, Ensign Ro on TNG)

Posted By: SonOfSamus (7/24/2010 12:04:27 PM)
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I used to have 4 Soul's Attendants in one of my decks, but I kept forgetting to give myself the life. So I bought 4 Soul Wardens instead and now no matter what I HAVE to gain life. Thank you Soul Warden!
Posted By: ElMikkino (1/27/2011 3:48:33 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


My friend played a game with me with these in her decks. She played 2 early in the game, and rose to 40 life!! I still won, but wow...+10 life each from 2 of these guys!
Posted By: Dantos (7/17/2010 7:06:50 AM)
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Can make a good combo piece, and the lifegain can slow down your opponent. It's a nice card to play early.

Check out Essence Warden if you need this to be green or an elf.
Posted By: Gelzo (1/13/2011 3:03:42 PM)
Rating: 
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This with a bunch of cards with phasing =p
Posted By: ElbowWarrior (3/31/2010 11:32:07 AM)
Rating: 
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idk its cheap, good opening hand card.
Also makes your opponent think twice before bringing in a creature, maybe just not play a token factory.
Posted By: deljayy (9/24/2009 2:48:18 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Yeah, I agree. Great one drop in multiplayer and/or in a deck that spits out a lot of creatures. Even with an average amount of creatures you still end up getting a decent amount of health if you get to play it early. To ElbowWarrior: Phasing does NOT trigger "when x comes into play" or "when x leaves play" abilities anymore, so it doesn't combo with this card.
Posted By: larilaa (11/27/2010 5:23:56 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@ ElMikkino

That's exactly why I dislike this card's design. When your criteria for a card being "better" for deckbuilding is that it forces your opponent to remind you to maintain game state, it's a badly designed card.

The real evaluation between Soul Warden and Soul's Attendant should be between Mindslaver-like effects (Soul Warden is marginally better) vs. Rain of Gore-like effects (Soul's Attendant is much better.) Sadly, the design of Soul Warden makes this decision pale in comparison to forcing your opponent to remind you to gain life.

I'd say the card is 4/5 for casual play, 1/5 for design.
Posted By: Mooby (4/23/2013 4:00:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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