@zosk but this isnt shufling its destroying 10 cards of there deck that means that they have 10 less cards its more likley to milll that academy then it is for them to draw it and the chances for destroying it increse eiht each hit,
this card rocks, it genrates card advantge with wolves, witch are decent enough creatures the mill ability is a Glimpse the Unthinkable on a stick plus if the creature its atached to gets destoryed pay 2 to equip it to your new wolf. plus its decent enough whith out those abiltys.
5/5 this card is awsome
Posted By:
18scsc
(10/8/2010 12:19:55 PM)
Wow. Great for G/U self-mill. AND U GET A 2/2 WOLF!!! Awesome card 5/5
Posted By:
Gcrudaplaneswalker
(1/12/2012 6:45:10 PM)
Most people don't understand how powerful 10 cards is. One of those cards could be just the card you need to win the game, like perhaps a big Jace or a titan. I mean sure, milling for 10 is not as powerful as jace beleren raping your deck for 20 or sometimes as powerful as traumatize, which mills half your deck, but milling for 10, giving you a wolf token, and +2/+2 and protection from green and blue makes a very solid and slightly broken card.
Posted By:
made4ipod
(3/5/2011 1:39:28 PM)
The Sword of Body and Mind is positively wicked!
Milling 10 doesn't impress you? How about milling 20! Eqip it to a double striker like Mirran Crusader and mill 10 first strike combat damage step, and then 10 more regular damage step!
Tonight I did that to a guy playing a UG deck, and and he was totally helpless!
Posted By:
Leggzy
(4/9/2011 2:54:59 AM)
Reading over the comments here and I don't understand the hate on this sword. A token producing sword is great, and it protects your creature from mind controls, one of the most deadly blue methods of dealing with creatures in the game. It may as well also have jace protection plastered on it, because it gets by blue blockers to kill jaces against blue decks (think this sword attached to thrun for a minute, see what I mean?). As for green protection, they may not have many up front removals, but at least you can't be blocked by their myriad of 3/3's and higher, and it gives you a weapon vs. elves.
Now the argument seems to be about the mill more than anything else. Mill as a win con doesn't do anything unless you mill their last card. It does however, create combo potential. Contrary to popular belief, it is true that the majority of decks do not deal with their graveyard in any way. I can't even remember the last time I saw someone use a rise from the grave or etc. In fact... (see all)
Posted By:
Donovan_Fabian
(5/2/2011 3:03:30 AM)
mill is conditional, not good ability.
the blue ability could be tapping target permanent. it doesnt untap in next untap step.
though, a bit wordy.
or it could return UP TO one target creature to the attacked player's hand, so you can choose not to unsummon his creature with ETB abilities.
Posted By:
blizzardspectre
(8/17/2012 2:04:22 PM)
The card is awesome by itself, but the synergy of those 2 effects ...well, milling/tokens?? LOL ...and yes we want our Red/White sword!! Maybe something like Sword of Bravery and Honor
Posted By:
KyoDarkFire
(9/23/2010 10:01:09 PM)
@scumbling1 Milling 10 cards is very advantageous, its basically like playing memoricide without the targeting and possibly much much better. lets say your fighting black red? wonder how many anticreature spells you just got rid of, or blue? wonder how many counters you just got rid of
Posted By:
Aradimar
(4/19/2011 11:32:47 AM)
i found this cool site http://bit.ly/xozk2a
Posted By:
manoy007
(2/12/2012 12:22:43 AM)
Where's our Red/White sword Wizards?
Posted By:
LordCapulet
(9/23/2010 4:55:49 PM)