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Community Rating: 3.624 / 5  (85 votes)
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Chimeric Idol is here again. I approve!
Posted By: Bulhakas (8/3/2011 12:12:30 PM)
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Proliferate.dek's best friend and finest finisher. Everflowing Chalice + these + Thrummingbirds = wtfridiculous.
Posted By: DonRoyale (9/23/2010 10:49:24 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


We all know someone will break this card eventually
Posted By: 1919 (9/23/2010 5:34:32 PM)
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@ph1005

this does nothing with Electropotence. The only time this card 'enters the battlefield' is when you cast it. Once the Chimeric Mass is in play it does not keep 'entering the battlefield' it just 'becomes' a X/X creature.

still a handy and versatile card.
Posted By: MasterBlaster74 (10/19/2010 5:57:13 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Pretty nasty with Energy Chamber, but on the other hand, pretty much anything that uses charge counters is nasty with Energy Chamber.
Posted By: GrimjawxRULES (11/2/2010 4:28:15 PM)
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@Zeus Ascendant: It wouldn't work with Prototype Portal since it should come INTO play with X +1/+1 counters for however many you pay for X. But since you're paying 0 for the Portal's ability, it come with no counters on it. But if you do get a +1/+1 counter on it when you play it from your hand, then proliferate will work

@Ph1005: It does not deal damage with Electropotence since it comes in as an artifact, not a creature.
Posted By: Jokergius (10/21/2010 5:48:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Interesting card.
Still, I like chimeric staff more, which comes into play with always the same mana cost, but you can then keep changing it whenever you want and use it as a mana sink. With the staff you can do tricks like "you want to steal it? I activate it with x = 0", or "I turn it into a 1/1 and attack. You block with your 3/3? I turn it into a 4/4" and so on. Lot's of funny stuff.

Also, in slow formats, I'd probably prefer riptide replicator over this. I mean, it also gives you access to creatures with a size depending on the amount of mana you spent when casting the artifact. The replicator however also messes with creature types, colors, can create multiple ones...

2.5/5
Posted By: majinara (10/4/2010 2:12:58 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


@Kimris

Prototype Portal will work for this card in the manner ZuesAscendant was implying. This card does not need any charge counters to stay on the battlefield -- you can even play it from your hand as a convenient 0 drop should the occassion arise. If you activate Chimeric's ability to turn itself into a creature, however, then it will go to the graveyard as a state-based action for having 0 toughness due to a lack of charge counters.

Hopefully this was what ZuesAscendant was referring too when they mentioned "artifacts leaving the field."

@Shabroky

Chimeric Mass will indeed retain the +1/+1 counter after your turn ends. For an example of a card that works similar to this, and has specific rulings stating that the counters remain, just take a look at Raging Ravine.
Posted By: Doom_Pie (10/1/2010 8:04:55 PM)
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This on a Prototype Portal for great silliness. Good if you need artifacts to leave the field
Posted By: ZuesAscendant (9/24/2010 11:33:44 AM)
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To clarify, ALL animated permanents have summoning sickness.
Posted By: sniper_ix (6/26/2011 12:48:58 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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