This + Contagion Engine = 9/9 dude immune to intimidate every 2 turns.
Posted By:
DiasFlac420
(3/16/2011 7:29:44 PM)
THIS IS A PUBLIC SERVICE ANNOUNCEMENT!!!
If you get this in a draft, DO NOT play it turn 3. It does not affect the board state at all once it comes down, and it will take a few turns to get it going anyway. Instead of this, play something relevant early to hold back the opponents pressure. This card can be a legitimate bomb if you use it right. This can be a win condition if your deck can stabilize the board and attrition the opponent out.
In short, many drafts have been lost because of the foolish dream of getting a 9/9 out "early" by wasting 4 turns in a row instead of casting spells. Don't let that happen to you.
Posted By:
Tommy9898
(4/28/2011 9:01:26 PM)
Put this out with Training Grounds, Surge Node, and Voltaic Key. Unless, of course, you for some reason do not enjoy seeing your opponents curse in response.
Posted By:
QuietK
(5/7/2011 11:03:38 PM)
Ugh, Idk about this one. I have a really fun, powerful deck that proliferates and puts charge counters and all this crazy crap and I was able to put a titan out every single turn and the opponent was able to either just chump block or Day or deal with them some other way. If I had a grindclock I would have milled him to death like 6 turns before I conceded from boredom.
Posted By:
TheSwarm
(5/9/2011 2:53:12 PM)
Proliferate material obviously. I really like it, gonna use it in my artifact EDH for great fun/pain.
Posted By:
Sironos
(5/17/2011 4:07:31 PM)
@littlebeast did you mean to link to Dark Depths? You linked to Rhys the Redeemed. Doesn't make any sense.
Posted By:
Shadoflaam
(6/2/2011 5:35:09 PM)
I've switched my copies into EDH decks, where they can actually go off sometimes. The most fun part is saying "I'm dropping an EVA Forge," and only one person at the table knowing what you're talking about.
Posted By:
GrandAdmiralThrawn89
(2/25/2012 10:18:57 PM)
Ooh, Unwinding Clock + This + Thran Dynamo
In multiplayer games you have the potential to get a 9/9 every turn.
Awesome.
@QuietK Training Grounds? What are you talking about? You know that only works with creatures right?
Maybe after March of the Machines.... but there are much better combos out there.
Posted By:
SquirePath
(3/27/2012 8:51:26 AM)
@ DarthMohawk1 and DacenOctavio: I wish it does, but sadly it doesn't look like Kaldra.
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/arcana/617
(Scroll down once you go to the web address)
Posted By:
j_mindfingerpainter
(4/12/2012 7:19:12 PM)
It makes better Colossus of Sarpadias!
Regardless though, I think it's pretty easy to use as it is. Mostly because... Charge Counters. Charge Counters are really easy to abuse. Hell, you can toss out a Coretapper, tap it, then immediately sac it to instantly throw out a Titan.
And they are, you know, trampleless. Looks like a job for Golem Artisan.
Posted By:
NARFNra
(6/17/2013 11:59:48 PM)