@Mike-C - Shroud is still around (it stops all things being cast on the shrouded card)...Hexproof keeps your opponents from targeting whatever is safe (you can still target it).
Posted By:
Alsebra
(7/14/2011 4:01:42 AM)
@made4ipod - How could you not name Rancor as a playable Aura? It was only the highest rated Magic card for a couple years. And Freed from the Real is simply absurd if not purely due to all of the infinite combos that it can potentially run. I have the feeling you didn't look very hard for Auras if all you could name was this and Splinter Twin.
Although yes, this card is certainly playable if you run a deck that supports high costing Auras. With the change in the meta this card could potentially become very fun in a Standard environment.
Posted By:
Kitty_the_Kat
(7/25/2011 12:53:51 PM)
The artwork for these cards seems to have jumped in quality so much in the last few years. The art on this card for example, I would gladly have a framed copy in my house.
Posted By:
Nayban
(7/16/2011 10:20:24 PM)
Slap this on Priests of Norn when you can guarantee it to resolve properly, then kill your opponent by next turn if they don't have a solid answer.
Posted By:
JaFaR_Ironclad
(7/18/2011 12:48:44 AM)
This might be the most playable aura ever, ranking right up there with Rancor, and for the same reason. Be it Bloodghast & Vengevine, or Rune of Protection: Red with Astral Slide and Auramancer, recursion is huge.
Posted By:
KikiJikiTiki
(7/7/2011 2:54:13 PM)
I really want a playset of this. I wonder if it'll be too expensive. I guess it will, being so good and mythic and having replaced baneslayer. Sad, it would be the crowning jewel of my enchantment deck.
And the artwork looks a little bit like manga/anime.
Posted By:
Lash_of_Dragonbreath
(7/7/2011 6:58:25 PM)
I love the art on this card. Seriously, freaking beautiful.
Also helps that the card itself is powerful.
Posted By:
WateryMind
(7/7/2011 7:15:02 PM)
Very few white decks wouldn't benefit from this card. That is a good criteria for mythic status.
Posted By:
RichardJesperson
(7/31/2011 12:45:56 PM)
The main difference between this and other bouncing enchantments like rancor is that rancor returns to your hand if it was destroyed itself, or if the creature died. Angelic destiny reads "If enchanted creature would die" So if it gets exiled, shuffled or bounced, you still lose your angelic destiny. I couldn't have been the only one to notice this, but I had not seen anyone else point it out. That does not stop this card from fitting flavourfully, functionally and themeatically into the mythic slot, it's just interesting to note. I still love this card and would love a couple more.
Posted By:
Anon_Amarth
(9/4/2011 11:44:53 AM)
I use these on my Little Girl for flavor. Fear my army of Little Girl Angels!
Posted By:
mattblack04
(9/13/2011 6:11:48 PM)