Massacre Wurm :D
Or y'know any pump like Honor of the Pure, but don't expect too many people to help you if you drop that first.
Posted By:
EpicBroccoli
(6/18/2011 7:31:41 PM)
I will never pay mana into someone else's Alliance. If they're playing with this jank, they'll have some way to abuse it and I'm not going to help them do it.
Posted By:
auriscope
(6/20/2011 7:11:34 PM)
It turns out that this card is really really good with Cathar's crusade.
Posted By:
Cloudchaser.Kestrel
(5/19/2012 7:40:48 PM)
@E-n-s
Me thinks that these cards should not only give the effect to players who paid mana for this. And here's some reasons why:
1. Your opponent could easily pay 1 mana if they want to; which doesn't change much unless you wait for them to be tapped out(even harder in mutiple player)
2. It can force them to put tokens onto the battlefield and combo with Catapult Master,Massacre Wurm,Cathars' Crusade,and/orSuture Priest(one of my friends' favourite card^_^). Anyways, mandatory effects can be powerful.
3.Two-Headed Giant(I guess there is no need for explanation)
4. If it won't fit the deck you are using, why bother put it in! There will always be a place for the right card in the right deck.
Posted By:
Infernaldarkness
(11/23/2012 4:12:18 PM)
Play Elesh Norn, Grand Cenobite immediately after.
Posted By:
VampireCat
(6/24/2011 6:24:40 PM)
An interesting card that seems to have a lot of combos surrounding it. There's the Suture Priest + Sanguine Bond comb lorendorky mentioned, combined with Xenograft and an Ally/Reaper King nets you a bunch of ally triggers/nuking of various permanents, and if you have an Elesh Norn/drop a Massacre Wurm, they won't even get to keep the creatures you helped put onto their field. Heck, the Wurm + the Reaper King allows you to potentially kill off their whole field PLUS make them lose life in the process.
Posted By:
Zielheim
(7/10/2011 1:52:44 AM)
The Zero Mana cheat is lame, it undermines the flavor in a big way. Wizards should just errata them, and if it were any set other than Commander, I'd write to them. They'll probably just respond though "doesn't matter at all" because they're for casual players.
@sonorhC: The white, blue, and green ones, played 'straight' in an actual Pheldagriff Group Hug deck, are great to pay into. Two of these though, can be combined with another color (Black for Blue and Green for White) to yield that advantage you mention. You ought to be able to tell by someone's General what their intentions are. If they are playing Zedruu, I'm sorry I can't help you because their intentions are to look like a Group Hug deck and then Back Stab you. Or maybe they really will play Zedruu as a Group Hugger. I can't be sure. Zedruu is Chancellor Palpatine, not Emperor Palpatine. Which means you can't trust them even when they really are your friend. :P
@Tanaka348: I don't ... (see all)
Posted By:
DarthParallax
(10/5/2012 9:58:16 AM)
I have a feeling that some decks will want to put all of their mana into this effect, and some decks will try as hard as possible to counter this spell. A very interesting political move for Commander.
Posted By:
Chamale
(6/16/2011 2:08:54 PM)
Look forward to using this in a 10 way game coming up... If everyone has 10 mana to spare, 1000 tokens :D
Posted By:
Raszero
(6/28/2011 12:25:41 PM)
Suture Priest + Sanguine Bond
Posted By:
lorendorky
(6/19/2011 12:12:47 PM)