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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.891 / 5  (174 votes)
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Great card in limited, might even make Spirits a thing in constructed.
Posted By: pedrodyl (1/31/2012 3:57:28 PM)
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Combo him with Shape Stealer. With the +1/+1 added to Shape Stealer-he'll make opponents think twice about who they attack you with.
Posted By: Cygore (8/1/2012 5:54:40 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This makes spirits absolutely brutal.
Posted By: NoobOfLore (2/24/2012 3:56:45 PM)
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This is *the* limited bomb. I opened him from the first pack, and instantly decided to force draft spirits. This thing became an instant target for my opponents --they even into the maw of helled it. But when I got to play around with him, he really made the clock go fast for my opponents. I landed on a good position because of this beast here.
Posted By: Tiemuuu (3/5/2012 3:47:07 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Remember when Wizards made us think Spirit tribal wasn't going to get any better than Battleground Geist? Man, they trolled us good.
Posted By: Templar314 (1/26/2012 5:48:23 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card is *insane*.
Best lord of an already amazing cycle.

This guy makes Moorland Haunt even nastier than it already is.

I strongly suspect this, as well as Call to the Kindred, are the reasons the Spirit tribe is rather small.
They're still going to dominate Standard, small tribe or not, when they have backup like this.

Posted By: drpvfx (2/2/2012 7:10:42 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


NASTY ART! Looks like it should be an Alestorm cover, am I right? Regardless, this is a brutal card. A cost-efficient creature that pumps an army AND gives debateably one of the best abilities in the game to all of them? This thing has gotta see constructed play at some point.
Posted By: GruesomeGoo (1/26/2012 3:29:28 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Bonus points for being a ghost pirate. Also, to protect him, just drop another one.
Posted By: Luke_BPC (1/30/2012 4:43:17 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Every time I managed to play this guy at prerelease, he began the primary focus of my opponent. Just having him down with a couple Doomed Travelers or something completely terrified anyone I played. Cannot WAIT to get more than the one I pulled. This is the real deal, folks. Look out: Standard is about to get rocked.
Posted By: JRE47 (1/28/2012 8:19:44 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Ladies and Gentlemen!

Today we have two candidates vying for your votes to become Supreme Spirit Overlord! The one who slew unholy fiends in life, and continues to do so with his trusty angel in death, we present to you...The Geist of Saint Traft!
And next we have the one who by his mere presence gives Spirits the Multiverse over, a new lease on un-life,and renewed vigour, purpose and power , please welcome...Drogskol Captain!

Your opening statements, Gentlemen!
Saint Traft: I promise to continue to fight boldly along side my fellow spirits, with my beautiful Angel by my side!
Angel: Aawww, Traft...you're so sweet.
Captain: TO ME SPIRITS! (Spirit army shouts): DROGSKOL CAPTAIN!!!

And now Gentlemen, you may begin the debate.
Saint Traft: I need not the help of the Captain, for I am already Hexproof, the the boost he gives to my power and toughness are negligible! This makes me the clearly superio-

b... (see all)
Posted By: Sericule (2/11/2012 4:38:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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