Use this in a shape changing deck, maybe with some black to kill their original creature. Then you stop them playing their critters!
Posted By:
djflo
(3/17/2011 6:28:24 AM)
Torpor Orb
In a creature deck, this creates a one-sided effect.
On the other hand, blue creature decks tend to die.
Posted By:
Yarrh
(6/1/2011 1:53:02 PM)
put it in EDH
I know, old joke
would work against reanimate even then, though,
of course there are better ways to attack reanimate.
Posted By:
Kindulas
(6/4/2011 4:36:09 PM)
What is this place
filled with so many wonders?
Posted By:
NeedADispenserHere
(8/24/2011 2:45:02 PM)
Does this counter cards played from the graveyard, such as cards with flashback?
Posted By:
DoomsdayPoptart
(10/20/2012 8:10:43 PM)
@DoomsdayPoptart: Not the way you mean.
If you play a card with flashback, it's removed from the game when you cast it. If that was the only copy of the card in any graveyard, this card still triggers, but the intervening 'if' clause means it also checks on resolution, so it fails to counter it at that point because there's no longer any copies in any graveyards.
If there's a second copy in the graveyard, of course, then it'll be countered, though if they're instant-speed and both in your graveyard you could cast the second in response to the first to avoid that.
It'll also counter cards cast via Retrace, since they're not removed from the game.
Anyway, this combos well with Wheel of Sun and Moon. But overall this card is just too slow -- not only does it cast 5, but you then have to start building up cards in your opponent's graveyard for it to do anything.
Posted By:
Aquillion
(6/11/2013 5:10:47 PM)
I have four in my Vintage dredge deck.
Only the "Wonder"s all have "Baghdad" written over them and the casting costs are crossed out.
Posted By:
BegleOne
(6/30/2013 8:45:09 PM)
what a bazaar card...
Posted By:
car2n
(10/3/2013 7:18:50 PM)
Really not bad, especially with Increasing Confusion and low costed flashback cards. Or just bog yourself before you lock down the other player.
Posted By:
gut.gemacht
(1/8/2014 10:22:00 AM)
"404.3. A triggered ability may read "When/Whenever/At . . . , if (condition), (effect)." The ability checks for the stated condition to be true when the trigger event occurs. If it is, the ability triggers. On resolution, the ability rechecks the condition. If the condition isn't true at either of those times, the ability does nothing." (conversly if it IS true, the ability does something)
LOL, I love that you found, and pasted, the exact ruling to disprove someone's statement, but it only proves it further.
Someone plays a spell, this card triggers, in response Ratoly/A3Kitsune activates ____'s ability, Bazaar's ability goes to resolve and once again it checks if the triggered ability meets it's conditions, finds that there IS a card with the same name and counters the spell.
This is a basic foundation on which Magic is built. The stack. Learn to live by it....
Posted By:
Bbone37
(4/22/2014 11:20:36 AM)