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Community Rating: 3.294 / 5  (131 votes)
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Funny to hear Return being bashed so much when: Ravnica is the ONE SET that everyone kept bashing every other set against. When suddenly: Look! They're too similar; taking ideas from other cards! ... ... ... really? Are you lot really that unthinking? OF COURSE they'd take from other cards! They're a continuation of a past set! What did you want? (Not) Return to Ravnica? Did you expect everything to be so changed that the only thing "Ravnica" about it was the mere existence of the guilds?

This card is a great card! How many creatures have an efficient way to bring themselves back for no more than their own casting cost? Hers even gives you a creature to fill her space, as meager as a 1/1 is.

Deathpact... HER deathpact. Duh. That's why she doesn't stay dead! "What, really?" ... DUH.(Was that really such a difficult idea for you guys?)

Not worth Mythic? Bah. You people have come up with your OWN idea of what "Standard" is, and you're much worse at it than you think.

If anyone dislike... (see all)
Posted By: JarieSuicune (1/28/2013 1:28:02 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I'm liking anime style cards now. I was initially worried (Anime Chandra is GOD AWFUL for being some cutesy desu maid-lover's wet dream) but stuff like this is pretty good - not over the top, just spot on.

It's not mythic though. The ability is too awkward for that, there's no genuine intimidation or 'oomph' factor in this. Can't complain though.
Posted By: psychichobo (1/29/2013 2:04:22 PM)
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Why would you want to pay the mana to bring her back? People say she is hard to kill, but she requires you to drain your mana to bring here back when for five mana you could play Divinity of Pride which kicks this cards but.
Posted By: Roytaichou (1/23/2013 12:26:58 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Just found me a new populate target. That strategy is made valid when you have a deck around milling yourself.
Posted By: Purplerooster (1/23/2013 1:25:45 PM)
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Not super practical, but VERY cool design. Fancy token, too.
Posted By: LordOfTheFlies87 (1/23/2013 1:41:31 PM)
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To be honest, I wish the token at least had haste, but that wouldn't be agreeable flavorwise for Orzhov... Nonetheless, I would love to see this in my Limited pool.
Posted By: Gcrudaplaneswalker (1/24/2013 6:47:43 PM)
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The idea that it is a 5/5 actually sorta ruins this for me, because of the greater prevalence of selesnya charm But! If your creature tokens have +1/+1, and you have a heartless summoning, you get a 4/4 flyer for 4, that costs 6 and a tap to reanimate... This isn't sounding much better, actually...
Posted By: Coralus (1/25/2013 4:45:17 AM)
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I will definitely put her in a casual Orzhov themed deck. That being said, I'm saddened they didn't give her something other than flying. I think if both her and her token got hexproof, she'll feel a lot more mythic.
Posted By: EmptyMirage (1/25/2013 5:38:12 AM)
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Nice idea and flavor and everything. Still, it's not that great. A 5/5 multicolor flyer for six mana is not that great. The average rare dragon is a 6/6 flyer for six mana with a powerful ability. I think, they should have given this guy protection from black and white, or some other keyword abilities, and remove the mana cost from the activated ability of the token. The opponent has then still one turn time to either exile the angel from the graveyard or kill the 1/1 token. But like this... 2.5/5
Posted By: majinara (1/27/2013 12:47:15 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I really only see this being good with populate or something that can take advantage of the token. As is...well, I'd rather have ol' Angelic Overseer.

This will find a home in decks, no doubt. But as many others have said, it's a shame it's taking up a Mythic spot.
Posted By: JRE47 (1/28/2013 1:17:02 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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