Nucleon- um, this isn't what Cipher 'should' have been, so much as, what Cipher IS. :)
See, um, .... how to put this >.>
It pays to trust Set 3 to do or fix the things you thought were missing or mistakes from Set 1 and 2 ;) Happens a lot, actually. I always new Dimir was going to be Cool. I'm pleased to see they managed to not make anything Dimir that looks HORRIBLY BROKEN with Innistrad or Golgari.
While I love Dredge as much as Every Mean Jerk Ever, MOST of you would rather we NOT have another Banning in Standard so soon because R&D lost its brains and forgot that Graveyards Are Dangerous.
I give them a MASSIVE APPLAUSE for pulling off THIS:
New Phyrexia: Praetors you'd like to Reanimate
M12 (Visions of Beyond)
Innistrad Block: Graveyard Crap Everywhere.
M13: Evil Core Set, with Silliness.
Return Ravnica: Golgari
Gatecrash: Dimir
Dragon's Maze: Golgari AND DIMIR, and Innistrad is Still Legal!
And....I DON'T see any broken Reanimator Combo raping the e... (see all)
Posted By:
DarthParallax
(4/23/2013 11:55:51 PM)
Going to be interesting seeing how this plays.
Posted By:
.Blaze.
(4/23/2013 5:04:45 PM)
I have seen this card ever since it was spoiled.
I'm still thinking of ways to build around it as to make the most of the ability!
Now THAT'S what makes a card memorable.
5/5
Posted By:
Dabok
(4/24/2013 1:39:51 PM)
very handly, very subtle. nice card. and may cost "0"
Posted By:
don_miguel
(4/25/2013 4:47:37 PM)
Deathcult Rogue needs to keep his hands to himself.
Posted By:
GlintKawk42
(4/26/2013 7:23:59 AM)
So good so so good. I am going go ahead and tap two of your guys, hit you and untap the two lands I used to play hidden strings to have the mana I need to counter your next spell. This on stalker freaking sweet. ( everything is good on stalker ) but being able to untap two of your lands always good. This card pushed my deck at the prerelease, it allowed me to get ahead of my opponent in the worst way. This is a card I am going to be using in my standard u/b standard deck.
Posted By:
ravekiller
(4/29/2013 6:37:20 AM)
Funny how the cipher cards seem to sit better in Izzet decks than a lot of overload cards.
Posted By:
Odee
(4/29/2013 6:34:04 PM)
Legacy stasis is back!
T1: noble hierarch / gsz->dryad arbor
T2: hidden strings to tap opposing blocker + untap mana dork; swing in for cipher trigger; untap creature + land; play stasis + quirion ranger to untap attacker; attack, tap down their lands while untapping your permanents to pay for stasis each turn == GG
Posted By:
fishsticks327
(4/30/2013 8:38:29 AM)
This card is amazing...4.5/5. Here is why...first turn you play an island and Jace's phantasm, or judge's familiar or some other creature with evasion(that unblockable black one works too). Second turn you play this....choosing the lands you tapped to play it as a target, then cipher it onto your evasion creature. Next you tap your mana again...play Sinister strength(there is a standard equivalent though you have to pay a life) and swing for 4, untapping your lands yet again, either to play a 2nd creature or keep them open for a counter. The only downside is the sorcery speed.
Posted By:
Guest1515973801
(4/30/2013 8:16:03 PM)
I am surprised no one has mentioned Elusive Krasis yet. If you evolve him once, he is a 1/5, a standard unblockable, and a great defender. I have used this to get around a Runner's Bane
Posted By:
yesennes
(5/5/2013 7:00:31 PM)