"Whenever renegade krasis evolves, almost proliferate."
Posted By:
blurrymadness
(8/2/2013 3:17:14 PM)
Look! an evolver with a decent starting bulk!
Posted By:
yesennes
(10/31/2013 5:11:28 PM)
Renegade Krasis + Corpsejack Menace is the combo that makes my evolve deck sick and wrong.
Turn 1 Cloudfin Raptor, turn 2 Experiment One bumps Cloudfin to a 1/2, turn 3 Renegade Krasis bumps Cloudfin to a 2/3 and Experiment One to a 2/2, Turn 4 Corpsejack Menace bumps cloudfin to a 4/5, Experiment One to a 4/4 and Renegade to a 5/4. Then Renegade's second ability resolves making cloudfin a 6/7 and Experiment One a 6/6. Then the next turn use Bioshift to remove counters from Renegade and place them onto something, which then corpsejack multiplies the counters. Effectively making cloudfin a 10/11, Experiment One a 10/10, or Corpsejack a 8/8! If bioshift is unavailable use Give//Take to remove the counters and draw cards, use Oozeflux to remove counters and produce tokens, or if you don't have those but you have a Kalonian Hydra in hand play it. It will enter the field as an 8/8 because Corpsejack's ability effect creatures that enter the battlefield with counters. Which then will evolve... (see all)
Posted By:
Corpsejack_Dennis
(4/28/2014 1:59:21 PM)
I know a lot of people have already said it, but it's worth repeating:
Ooze Flux + Renegade Krasis is an engine of evolution.
Posted By:
Petertracy
(5/9/2014 4:00:34 AM)