Channeling Emrakul into play is basically game over.
A great example of a card that seemed so harmless (after all, you pay life for the mana, so it's not free!), and yet ended up so broken. I'm surprised this survived print into later sets.
Posted By:
Radagast
(11/6/2011 7:52:06 AM)
will channel emrakul replace channel fireball? next on Fox!
Posted By:
Kryptnyt
(7/5/2010 2:27:06 AM)
It does seem like the superior play.
And you're still hard-casting him, even, so you get his time-warping effect.
And, if you're lucky, you'll have enough time on your second consecutive turn to gain a bit of life past the lethal Lightning Bolt.
That, and Emrakul, in addition to ending the game in two turns, will completely and utterly shut down any attempts to respond that take more than one turn, which, by the way, they don't have.
Posted By:
NoobOfLore
(2/22/2011 9:11:16 PM)
Nope. Emrakul is harder to win first turn.
Posted By:
land_comment
(3/26/2011 4:00:23 PM)
He kind of looks like Uncle Istvan's cousin.
Posted By:
Ibn_Shisha
(6/10/2013 7:30:15 AM)
My favorite for this in casual was Gelatinous Genesis. I kept around Dawnglow infusion and manaplasm for hilariously large chained X spells into a monstrosity.
That all said, this also hoses blue by making you immune to tax counterspells; which become expensive Shocks/Bolts to the face.
Posted By:
blurrymadness
(12/30/2013 11:06:26 AM)