If this card was legal, I would be soooo happy. Not because, you know, it's a good card or anything (it's so easy to get rid of a 1/1), but because squirrels are so awesome.
Posted By:
TheWaddleDeeKing
(3/7/2013 5:02:12 PM)
What's really funny about imagining a wizard using this spell is that it turns your brain into a squirrel's brain as well, since it stops you from playing spells. So he'd transform himself into a squirrel and then start wandering around looking for nuts or something.
Posted By:
EGarrett01
(5/11/2013 6:21:27 AM)
Start by putting down some equipment to give yourself shroud and a beefier squirrel-body and you're good to go, as equipping isn't 'casting a spell'. Then, their only choice is to hit the enchantment rather than set your squirrely self on fire or the like.
Posted By:
Zaneshift
(8/11/2013 12:06:07 PM)
Platinum Angel, Anyone?
Posted By:
Daybreak57
(8/19/2013 9:58:11 AM)
You can't play spells, but you CAN play equip abilities. I leave which equipments to charge into battle with up to the deckbuilder.
Posted By:
LordRandomness
(9/25/2013 7:01:49 PM)
sundial of the infinite in play, try to bait somebody into doomblading you or something on your turn. Let the doomblade resolve, so the squirrel is gone, and and then end the turn while your loss of the game delayed trigger is on the stack.
You can now be essentially a ghost squirrel with all the same enchantment effects but no achille's heel quirrel body to worry about. BWUAHAHA
Posted By:
Crimeo
(11/8/2013 2:40:18 PM)
So apparently, according to the ruling on this card, it can leave play, but as long as the squirrel token that is produced by it is still on the field, you won't lose. So... does that mean that when the enchantment leaves play, the token becomes just a plain ol' 1/1 squirrel token with no abilities? Since all of the errata is on the card, and not the token. For that matter, what would happen if an opponent flickered this enchantment, thus producing TWO squirrel tokens under your control? The card says that you cannot be chosen for a spell or ability by the opponent, but it says nothing about the card itself having that same protection. And what would happen if one of your tokens die, but the other is still on the field?
On a side-note, this card seems to have been made for stylish wins. Which is already pure awesome. Some ideas I had were playing Jhoira of the Ghitu, then using her ability to suspend Worldfire, then suspen... (see all)
Posted By:
MechaKraken
(4/16/2014 11:09:30 PM)