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Community Rating: 3.511 / 5  (44 votes)
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While this card does effect all players, it doesn't take too much to turn the odds in your favor. This is a Johnny card for sure, but I think the 1 cost means this isn't just the casual stuff we often get tossed. I believe this card has some real power behind it.

I am currently making a modern deck around this card. The idea is to use Lantern of Insight, this and other small mill effects (Mindshrieker, Codex Shredder) to control what my opponents and I can draw. Forcing shuffles with instant speed effects that search their libraries (Path to Exile, Ghost Quarter). Win cons will be mill (of course), possibly Tezzeret ultimate, and unleashing some bomber creatures with pandora. Including some controlling permanents like Oblivion Ring to nullify any threats opponents get out with the box. I worry that in order to make the deck effective I will also have to make ... (see all)
Posted By: Enelysios (12/28/2013 8:21:32 AM)


Probably best with Pestilence Demon and ETB effects. Something to wipe everyone and get a lot of value. Trinket mage also makes this pretty neat.

Note that you'll get a lot of lands out of this as well. Useful in artifact decks as well (untapping and tapping can cause it to go off quickly; lots of permanents.) Probably brutal with Craterhoof.
Posted By: blurrymadness (1/2/2014 12:53:58 PM)


Combo with a courser of kruphix and you'll always know what you're gonna get by that 7th turn.
Posted By: dnhodge (3/11/2014 7:22:50 PM)


One of the few ways to permanently remove commanders from the game in EDH. Seems worth playing around with just for that.
Posted By: bioporn (5/29/2014 10:10:11 PM)