Citadel Siege
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Citadel Siege
Mana Cost:
2WhiteWhite
Mana Value:
4
Types:
Enchantment
Card Text:
As Citadel Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Expansion:
Rarity:
Rare
All Sets:
Fate Reforged (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Commander 2021 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Card Number:
8
Artist:
Language:
English
Rulings
11/24/2014 Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
11/24/2014 The words "Khans" and "Dragons" are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. "[Anchor word] — [Ability]" means "As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability]." Notably, the anchor word "Dragons" has no connection to the creature type Dragon.
11/24/2014 Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.
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